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Banshee's Veil

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Banshee's Veil
Availability
Tier Legendary
Stats +400 health
+300 mana
+45 magic resistance
Passive Unique: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 25 seconds.
Menu Defense > Health
Defense > Magic Resist
Magic > Mana
Item cost 2520g (600g)
Sell value 1764g
Item code 3102
Banshee's Veil is a legendary item in League of Legends.[1]

Recipe Edit

Cost Analysis Edit

Gold Value

Gold Efficiency

  • Banshee's Veil is gold efficient even without its passive.

Strategy Edit

  • Banshee's Veil is a strong item against magic damage but is most valued for its ability to prevent crowd control. As such it is highly recommended to build Banshee's Veil when you are being focused by crowd control effects, or when the enemy has initiation or pulling abilities like  Enchanted Crystal Arrow and  Rocket Grab. Combined with Guardian Angel, Banshee's Veil will make you very resilient to both magic and physical damage.
  • At late game, Banshee's Veil is a great addition for AD carries because it can block important crowd control abilities (e.g.  Impale,  Bandage Toss,  Rocket Grab), or in other words, it can prevent the enemy from initiating on you.
  • In most cases, when enemy team doesn't have important crowd control abilities, Banshee's Veil should be substituted by Guardian Angel.

Notes Edit

Patch History Edit

V3.02:

  • Item cost decreased to 2520 from 2610.

V1.0.0.154:

  • Item cost increased to 2610 from 2500.
  • Combine cost increased to 600 from 490.
  • Health increased to 400 from 300.

V1.0.0.152:

  • Item cost reduced to 2500 from 2715.
  • Combine cost reduced to 490 from 650.
  • Mana reduced to 300 from 375.
  • Health reduced to 300 from 375.
  • Magic resist reduced to 45 from 50.
  • Passive cooldown changed to 25 seconds after not taking damage from champions instead of a flat 45 seconds.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.113:

  • Shield refresh time increased to 45 seconds from 30.

V1.0.0.107:

  • Health reduced to 375 from 450.
  • Mana reduced to 375 from 400.
  • Magic resistance reduced to 50 from 57.

V1.0.0.94(b):

  • Will now only proc on cloned units if it was ready to activate when the clone was created. In other words, clones now sync their Banshee's Veil states to the main champion when created.

V0.9.25.24:

  • Passive cooldown increased to 30 from 25.

July 10, 2009 Patch:

May 15, 2009 Patch:

  • Fixed a bug where certain item effects would persist past selling the item.

May 9, 2009 Patch: Added

  • Banshee's Veil:
    • Mid tier legendary Health / Mana / Magic Resist item.
    • Unique passive: Block one negative spell every 25 seconds.

Reference Edit

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