Barrier is a self-targeted summoner spell that shields your champion from damage for a few seconds.

Strategy

  • Barrier Barrier is great for absorbing the burst of enemy champions. Whether used on a squishy mid-laner or a tanky top-laner, a well-timed Barrier Barrier will help escape from tough situations.

Notes

  • Barrier Barrier can be used despite any Crowd Control with the exception of suppression.
  • Many consider Barrier Barrier to be vastly inferior to Heal Heal, because it only affects one person, offers no speed boost, and the shield is temporary. However, Barrier Barrier is not affected by Grievous Wounds icon Grievous Wounds, has a shorter cooldown, blocks more damage (against a single target), and can be used while you're still at full health (good against 100-to-0 burst).
    • For this reason, Barrier Barrier is often used instead of Heal Heal at mid lane, where there are many champions using Ignite Ignite. The lowered cooldown of Barrier Barrier also helps against assassins which are common at mid lane. At bot lane, Heal Heal is more common as Exhaust Exhaust is used more; Ignite Ignite is generally only used by supports which want to all-in. Also, with two champions, the healing from Heal Heal is more useful since it can affect two champions at once. The extra movement speed is also more helpful for marksman that want to kite.

The following table compares the effectiveness of Barrier Barrier vs Heal Heal on a target affected by Ignite Ignite.

Barrier Barrier will always negate 40% of Ignite Ignite's damage if it is activated while under the effect of Ignite Ignite for at least 2 seconds. Heal Heal will always negate more damage than Barrier Barrier. Note that Heal Heal will absorb a larger portion of Ignite Ignite's damage at lower levels.

  • The cooldown of this spell can be reduced by summoner spell cooldown reduction.
Summoner spell CDR
Base cooldown ▶ 300s
(FlashTeleport)
270s
(Heal)
240s
(Clarity)
210s
(CleanseExhaustIgnite)
180s
(BarrierGhost)
90s
(Smite)
80s
(Mark)
Cooldown reduction icon Cooldown reduction
5% (Cosmic Insight rune) 285s 256.5s N/A 199.5s 171s 85.5s N/A
10% (Ionian Boots of Lucidity item) 270s 243s N/A 189s 162s 81s N/A
15% (Ionian Boots of Lucidity itemCosmic Insight rune) 255s 229.5s N/A 178.5s 153s 76.5s N/A
40% (Howling Abyss aura) 180s 162s 144s 126s 108s N/A 48s
43% (Howling Abyss auraCosmic Insight rune) 171s 153.9s 136.8s 119.7s 102.6s N/A 45.6s
50% (Howling Abyss auraIonian Boots of Lucidity item) 150s 135s 120s 105s 90s N/A 40s
52.5% (Howling Abyss auraIonian Boots of Lucidity itemCosmic Insight rune) 142.5s 128.25s 114s 99.75s 85.5s N/A 38s

Patch History

V6.10
  • Cooldown reduced to 180 seconds from 210.
V4.5
  • New color.
V4.4
  • New particles and sounds
V4.1
  • Icon updated
V3.14
V1.0.0.152
  • Now available on Summoner's Rift and Crystal Scar, and Twisted Treeline.
  • Cooldown increased to 210 from 125.
  • Shield amount reduced to 95 + 20 per level from 100 + 25 per level.
  • Summoner's Resolve mastery 2013.png Summoner's Resolve increases the shield amount by 20 instead of reducing the cooldown by 20 seconds.
  • Shield duration reduced to 2 seconds from 4.
V1.0.0.141
  • Added
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