For the item, see Bilgewater Cutlass item.png Bilgewater Cutlass
Bilgewater Crest

Bilgewater is a haven for smugglers, marauders, and the unscrupulous, where fortunes are made and ambitions shattered in the blink of an eye. For those fleeing justice, debt, or persecution, it is a city of new beginnings; no one on the twisted streets of Bilgewater cares about your past. It's a melting pot of cultures, races, and creeds, alive with activity at all hours.

While incredibly dangerous, Bilgewater is also ripe with opportunity, free from the shackles of government, regulation, and moral constraints. If you have the coin, almost anything can be purchased in Bilgewater, from outlawed hextech to the favor of local crime lords. Nevertheless, come daybreak, the unwary are found floating in the harbor, their purses empty and their throats slit.


Bilgewater Crest icon

The Bilgewater Union (commonly referred to as Bilgewater) is an island nation of the Blue Flame Islands, which are located in the southeastern coast of Valoran. Bilgewater was officially founded on September 19, 150 years ago, over time becoming a vital stop for trade ships traveling near the Blue Flame Islands. While this increased the nation's wealth and influence over Valoran, it has also made the nation a major refuge for piracy, and the island itself a tempting target for pirate raids. Rum is the nations major export, which is made in the various pubs and taverns down Fleet Street. Before sailing into the port, onlookers can see the image of a white skull on the large rock behind the city.


There are currently 19 known locations encompassing Bilgewater.


On the isle of Buhru, one of the isles of the Bilgewater island chain, [1] battle isn't considered a test of strength but of will. [2] These Isles are the location from which the Religion of Nagakabouros and its Illaoi priestess originate from.

Butcher's Bridge

Once an ancient stone bridge leading to a temple entrance, it's been kept up haphazardly and primarily serves now as a connection between the slaughter docks and one of Bilgewater's slums.

Gangplank's Warehouse

Gangplank's warehouse is situated at the end of the pier, guarded on three sides by sharks and razorfish-infested waters and on the fourth by the vicious Jagged Hooks dock gang. His warehouse is full of loot and spoils from every corner of the world. In the aftermath of the destruction of the Dead Pool, Gangplank’s spoils-filled warehouses have been plundered, and those who followed the dread pirate have forfeited their allegiance.

Grey Harbor

The Grey Harbor was once an eastern port for Bilgewater. Many fishing vessels would dock here after their journey to the Guardian's Sea. But 4 years ago, during the Harrowing, The Wild Hunt lead by Hecarim Hecarim lays waste to the port. The location remains uninhabited to this day.

Port Mourn

Port Mourn was located at the eastern part of the southern island of Bilgewater. 32 years ago during The Battle of Port Mourn, the revenant Mordekaiser Mordekaiser lead the Harrowing on a night of slaughter. The location remains uninhabited to this day and some say that specters haunt its empty streets.

Smuggler's Cove

Located at the north-eastern part of Bilgewater, its primary purpose was for stashing pirating goods. No inhabitants have been spotted near the location after the last Harrowing.

Slaughter Docks

In addition to the deadly currents, hidden reefs and the constant threat of piracy, massive sea monsters are a constant threat in the waters around Bilgewater. Fleets leave port at sunset every night to hunt these mighty beasts. If successful, they return to the Slaughter-Docks to render the once-great creatures down to meat, bones, and armored hides.

Bilgewater Slaughter Docks

Slaughter Docks are located in Rat Town, beneath Butcher's Bridge. The sea around the Slaughter-docks is often darkened by the blood of slain sea monsters. The chum draws sharks and other predators into the many harbors, stirring up a violent froth. Slaughter fleets leave port at sunset every night to hunt mighty sea monsters. As rivals represented by unique symbols and traditions, many of the fleets constantly fight among themselves for dominance. One of the oldest and fiercest dock gangs in Bilgewater, the Jagged Hooks swear undying allegiance to Gangplank. They take their name from the wickedly curved tools many of them use while hunting sea monsters.

Bilgewater Slaughter Docks

Southern Beacon

The Southern Beacon was an old structure used by ship captains to guide them away from rough shores. After the Harrowing battle that occurred at the location some 9 years ago, the Southern Beacon was destroyed.

Rat Town

Butcher's Bridge Minimap

West Bay Map

West Bay is the main entrance to the largest settlement of Bilgewater, Rat Town. Butcher's Bridge, which is located upstream and above the Slaughter Docks, acts as a gate to the inner parts of the city as well as the bridge to the Temple of The Mother Serpent, one of the largest and most important structures of Bilgewater's previous native inhabitants. Because of the cities' mixed cultural heritage, location boast a large variety of architectural designs. From inverted Freljordian logships against the carved cliff-faces to the structures and carvings of the indigenous population. Fleet Street has various pubs and taverns and boasts the nations finest Rum, such as The Brazen Hydra which patrons could be heard all the way to Diver’s Bluff. Freeman's Aerie, The Syren, and The Dead Pool are also notable locations of the city.

The Dead Pool

Anchored near the Slaughter Docks, the enormous, three-masted behemoth, Gangplank’s flagship was one of the most infamous vessels in Runeterra. Inherited after his ruthless patricide, the Dead Pool was as much a reminder of the dread captain’s power as it was the physical manifestation of it. When Gangplank’s ship returned to port, laden with loot from his latest piracy or high-seas victory, it first berthed near the Slaughter-docks to deposit new riches in the captain’s warehouse. It has since been destroyed had his remains are scattered all across the Slaughter Dock and White Wharf sea bed.

White Wharf

Located near the Slaughter Docks Bilgewater’s White Wharf had earned its name thanks to the layer of bird waste covering it from end to end, which was only to be expected at a resting place for the dead. In Bilgewater, the dead are not buried, but given back to the ocean. A grave of the sunken dead hung suspended in the cold depths, marked by hundreds of bobbing grave-buoys. Some of the graves of poor residence have merely name posts, tied en masse to old anchors beneath waterlogged barrels. The wealthy residence have elaborate tombs with lavish bobbing tombstones with carvings resembling rearing krakens or buxom sea wenches, interred within expensive submerged caskets below. The Boatman ferries the bodies of the departed to the various graveyards scattered about the straits surrounding the city.




Bilgewater is a sea-monster-hunting crime haven, a home to a wide variety of denizens seeking adventure, fortune or clandestine careers. While the pirate-friendly town has little respect for the laws of other nations, they have their ports open for people from all the world's corners.

Shadow Isles

Blue Flame Island is closer to the Shadow Isles than any other area, and the first to be enveloped by the yearly Harrowing. Areas close to Bilgewater, like the Gray Harbour, have been culled by spectral assaults in the past.


At least some inhabitants in Bilgewater are of Freljordian descent, and occasionally one finds inverted Freljordian longships against the carved cliff faces. Freljordian fishermen constantly trade with the nation.


As Runeterra’s biggest black market, Bilgewater trades all manner of illicit hextech pilfered from Piltover.

Bandle City

Ties between Bandle City and Bilgewater have always been a little tense, mainly due to the occasional pirate assaults on yordle vessels.


During Noxus' hostilities on Ionian soil, many pirates from Bilgewater sailed to the island nation. For years they ruthlessly pillaged the settlements along the island's coastlines and fought naval battles with Ionian vessels when engaged. Even after the war, many Ionians still feel deep enmity towards Bilgewater due to their denizens' actions.


Thanks to Gangplank Gangplank's marauding against Noxian warfleets, Bilgewater and Noxus are on shaky terms with one another. However, Bilgewatian pirates on occasion will assist the Noxian military, should they see the endeavor profitable. Though the Noxian military campaigns were eventually stopped, Katarina Katarina, the Sinister Blade, is a mainstay down at Bilgewater's Fleet Street. She can often be seen poking her head into the pubs and taverns in search of sailors down on their luck, offering an even share of the plunder to those willing to sail under her command. At some point the Saltwater Scourge managed to steal the Leviathan, Swain Swain's personal warship, earning the personal enmity of Noxus's Grand General. After Gangplank's fall from power, it is unknown if relations between Bilgewater and Noxus have improved.


GrugMug Grog Slog

The famed Bilgewater GrugMug Grog Slog was a yearly competition amongst privateers looking to prove their mettle as the hardest drinkers on the high seas. Both grog-drinkers and grog-crafters alike convened at the GrugMug Tavern to crown the year's best "Scab" and "Glug". The Scab was awarded to the creator of the strongest, most corrosive grog, and the Glug was awarded to the hearty soul that can drink the most of it before requesting medical attention. Historically, Gangplank had won the Scab title for 15 years, ever since he joined his father on his ship, the Dead Pool.

The most recent GrugMug Grog Slog event concluded after an exhausting 6 hour final between Gangplank and Sarah Fortune. In the end, Scab title was awarded to Miss Fortune in an unexpected upset after several tense stages of caustic tests and analysis. The panel of judges declared her the winner when her concoction melted completely through the pewter mug, table, and the floor. Gangplank's recipe stopped just short of eating through the floor, instead pooling in a steamy puddle upon the resin-coated floorboards. [5]

Attack of the Sea

Fizz OriginalSkin

Fizz, the Tidal Trickster

After wandering the ocean for many years, the fish-like creature known as Fizz Fizz discovered one of the ports of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the one of the islands. In his endless curiosity, Fizz inadvertently meddled in the affairs of the humans who lived there, and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness he'd come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creature's weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater.

The Titan of the Depths

Nautilus OriginalSkin

Nautilus, the Titan of the Depths

A gigantic man in an iron diver suit appeared upon the shores of Bilgewater. Referring to himself as Nautilus Nautilus, he vows to search for the men who had condemned him to die in the sea depths and punish them for the time and life he lost.

First Light after the Harrowing

Though the Black Mist fades and the souls it claimed will soon forget their past, the threat of the fell tide will not be forgotten. Worse than all previous years, those who lived are left to wonder where it will return, and whether anyone will survive when it does.

Shadow Isles Black Mist

Black Mist Map

I - 1 Year. The Battle of Knife Straits. An armada from Bilgewater, led by Miss Fortune Miss Fortune and Gangplank Captain Gangplank – sailing together under an uneasy truce – meets the Black Mist head on. Heavy casualties sustained. Fleet scattered.

II - 1 Year. The Drowned Anchor. One element of the Harrowing stalled. Reports of a Nautilus large figure encased in a rusted diving suit seen in the heart of the fighting.

III - 1 Year. The Reaping of Smuggler’s Cove. No survivors.

IV - 3 Years. The Battle of the Serpent. A Blue Flame leviathan is goaded to the surface by a serpent caller to face the Harrowing. The Black Mist is dispersed before it reaches Bilgewater, but the giant from the depths is slain in the process.

V - 9 Years. The Shadow Falls. The Black Mist overcomes the defenses of the Southern Beacon, and it sinks beneath the sea. Its guiding light is now lost to Bilgewater.

VI - 4 Years. The Wild Hunt. Hecarim Hecarim marshals a spectral host and lays waste to the port of Grey Harbor. Despite valiant resistance from the fishing fleet anchored there, all souls are lost. Grey Harbor remains uninhabited to this day.

VII - 21 Years. The Death of the Conqueror. The mighty galleon Conqueror is lost to the depths, along with 30 battleships. Some have claimed to have seen the Conqueror riding the Black Mist in subsequent Harrowings.

VIII - 32 years. The Battle of Port Mourn. The revenant Mordekaiser Mordekaiser leads the Harrowing on a night of slaughter, and Port Mourn falls to darkness. It is said that specters now haunt its empty streets.

IX - 17 years. The Crimson Armada. A Noxian war fleet is caught in the Black Mist. Over 30 vessels lost. No survivors.

X - 37 years. The Maelstrom. The frigate Light-Bringer’s Bane is swallowed by the sea while sailing to outrun the Black Mist.

XI - 49 years. The Shroud. Up until half a century ago, this was the furthest extent of any known Harrowing.

XII - 33 years. The Flower of Ionia. An Ionian fleet of unknown size lost to the Harrowing.

Shadow Isles Crest divider

As evinced here, the Harrowing has grown bolder and stronger over the last half century. I fear for the future should this trend continue.

Burning Tides

For more details, see Burning Tides / The Reckoning
Bilgewater Burning Tides

Burning Ship, Burning Tides.

"This is just the beginning.

I want everyone loyal to him brought to answer.
I want the heads of his lieutenants mounted on my wall.
Burn everything that bears his mark.
And I want his corpse."

For many of those fleeing justice, debt, or persecution, Bilgewater is a city of new beginnings. But for some, the past is something you can never escape. Twisted Fate Tobias Twisted Fate, hired by an Miss Fortune unknown benefactor was tasked to steal and return a Crimson-Coil dagger from one of Captain Gangplank's warehouses located in Rat Town's Slaughter Docks. Easily avoiding the detection of the Jagged Hooks gang, Twisted Fate managed to infiltrate the warehouse, only to be confronted by his old partner, Graves Malcolm Graves.

Flamed with rage of his partners betrayal, Graves started shooting at at Tobias in an effort to settle the score with him. With Gangplank’s warehouse burning and with the pirate captain’s thugs swarming, the resolution of Graves’ and Twisted Fate’s long-simmering feud threatens to engulf the entire city in flames. Informed by the destruction of his warehouse, Gangplank Gangplank set off the catch both of the perpetrators of this act.

Both Graves and Twisted Fate tried to flee from the wrath of the Pirate King but with no success. Gangplank tortured them until he tried to publicly execute them in front of the whole city for their misbehavior. Hearing the news of this event, Miss Fortune Sarah Fortune plans set in motion and would confront Gangplank for the deaths of her parents. Graves managing to hide one of Twisted Fate's card, snatched during their previous fight around the city, from the pirate thugs, both he and TF managed to fight there way trough hoards of enemies before they escaped, but not until they set Gangplank's ship in flames.

Bilgewater Burning Tides storyboard 4

Gangplank Gangplank surviving the destruction of his ship.

While Twisted Fate and Graves have escaped, in the aftermath of the destruction of the Dead Pool, Gangplank’s spoils-filled warehouses have been plundered, and those who followed the dread pirate have forfeited their allegiance. Bilgewater devours itself as the streets ring with the shrieks of the desperate and the dying. A war started by the spread of three words: Gangplank is dead. Miss Fortune takes the opportunity to purge the city of anyone that was loyal to the dreaded pirate.

Despite receiving horrific injuries in the explosion, Gangplank survived. Having lost everything from the attack, Gangplank Gangplank sought out the help from Illaoi. By passing Illaoi's test, he have deemed worthy at the eyes of her God. Sporting a multitude of fresh scars, and with a newly crafted metal arm to replace his amputated limb, he is now determined to rebuild his strength, reclaim what he sees as rightfully his, and ruthlessly punish all those who turned against him.

Shadow and Fortune

For more details, see Shadow and Fortune / Shadow and Fortune.

With the fall of Gangplank, Bilgewater descends into chaos as old rivalries are settled in blood while gang warfare threatens to tear the city apart. Miss Fortune Miss Fortune, the leading figure of this uprising, has systematically been removing all of Gangplank Gangplank's former or continuing allies so as to assure her spot as the ruler of Bilgewater. During one of her excursions, she was stopped by a well known and respected priestess of the God Nagakabouros, Illaoi Illaoi. She warned Sarah to stop her foolish behavior and prepare for the coming Harrowing which she has foreseen.

As a fisherman and a warrior of the Freljord, Olaf Olaf desired for worthy battles and even worthier deaths. The Krakenwyrm creature, one of his recent killings, was to be sold to one of many Bilgewater's slaughters.

Amidst the constant chaos of the city streets, the young Gun Templar known as Lucian Lucian was preparing for the Harrowing's arrival.

Bilgewater Harrowing

The Harrowing comes to Bilgewater (by Riot Artist Patrick Faulwetter)

During the next evening, the Harrowing arrived at Bilgewater and its surrounding area in an attempt to purge and rip the souls out of every single person within the city. Undead spirits flew across the night sky and shrouded the city in a dark mist of damned shrieking souls of the Shadow Isles. People fled, coward, or prayed to the Bearded Lady for the The Black Mist not to take them. With each citizen and living thing killed, a new undead arose. The carcass of the Krakenwyrm arose seemingly wanting to finish its fight with its slayer.

During that time, Thresh Thresh, the servant of the Black Mist had been seeking out new victims and souls for his collection. Unbeknownst to him, he was being hunted down by Lucian. Enraged by the presence of his wife's killer, Lucian Lucian swore to defeat the monster and finally rid the world of its torment. In the end, Thresh managed to escape his pursuer after a short and tense battle. As a parting gift of further torment, Thresh had conveyed that the soul of his wife, Senna, was still trapped inside his lantern. Lucian shocked and with a new burning passion for revenge and conclusion, would continue his purge of the undead while also seeking out to save the soul of his dead wife.

Olaf Olaf, Lucian Lucian, and Miss Fortune Miss Fortune and her crew all meeting in the most weirdest of circumstances after a brawling fight with the undead which lead them to one another. Remembering the advice Illaoi gave her, Miss Fortune proposed that they head towards the Temple of Nagakabouros and to seek out the help of its priestess. When traversing the Butcher's Bridge, they were confronted at the temple's entrance by Hecarim Hecarim, the Black Mist's main general. Separated and barely escaping with their lives, they managed to get inside the temple where some of the surviving citizens prayed with Illaoi for Nagakabouroses salvation.

As the mist and the enemy army poured into the temple, Illaoi Illaoi, the Kraken Priestess with the help of her God able to fend of the advancing undead army and liberate Bilgewater from threat of the Harrowing.

Despite many losses, the city managed to live through the night. Miss Fortune and Lucian, now bestowed with a new goal and purpose, had parted their ways and assured each other luck. With Olaf surviving its second encounter with the undead Krakenwyrm, he had also parted Bilgewater, seeking out new challenges and worthy battles.



Affiliated Champions

Champion Ties
Fizz Fizz, the Tidal Trickster Residence; respected mischief of Bilgewater
Gangplank Gangplank, the Saltwater Scourge Birthplace; fiercest pirate captain of Bilgewater
Graves Graves, the Outlaw Birthplace; Bilgewater conman
Illaoi Illaoi, the Kraken Priestess Bithplace; Priestess of Nagakabouros
Miss Fortune Miss Fortune, the Bounty Hunter Birthplace; renowned pirate catcher of Bilgewater
Twisted Fate Twisted Fate, the Card Master Residence; Bilgewater conman & Graves Graves' former partner

Other Related Champions

Champion Ties
Hecarim Hecarim, the Shadow of War Lays waste to the port of Grey Harbor
Kalista Kalista, the Spear of Vengeance Specter that punishes betrayers in Bilgewater
Katarina Katarina, the Sinister Blade Privateer of Noxus
Mordekaiser Mordekaiser, the Iron Revenant Slaughterer of all the inhabitants of Port Mourn
Nautilus Nautilus, the Titan of the Depths Probable birthplace; site of emergence
Tahm Kench Tahm Kench, the River King Demon preying on Bilgewater victims

See Also