"You belong in a museum!"
This article or section contains obsolete information, but exists here for historical purposes.
Unique: Deals 20% of target champion's maximum Health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20%. 90 second cooldown.
Magic > Ability Power
Magic > Cooldown Reduction
Blackfire Torch was a legendary item in League of Legends.
Cost Analysis *
* The base stats are 77. gold efficient.
6% For the item to be considered 100% gold efficient, the active must be worth at least 593g.
The effect of Blackfire Torch's active.
This item used to be similar to , which did not exist at the time was added to the game.
Blackfire was revamped in patch V3.10 as a sort of 'smaller' version of , which was disabled on TT and CS in that patch. Blackfire is 450g cheaper than Deathfire, with toned-down stats to compensate, including a damage over time effect instead of a nuke.
With patch V3.10, was enabled on TT and CS, replacing this item's original functionality.
The animation of Blackfire Torch's active is 's recolored to green, with the same sound effect.
Even that the item got removed from the game, the bots can still buy it sometimes. (confirmed on patch 6.9)
Removed from both Twisted Treeline and Crystal Scar.
Active cooldown increased to 90 seconds from 60.
Movement speed reduced to 5% from 10%.
Recipe cost increased to 970g from 720g.
Total cost increased to 2650g from 2400g.
Now grants 10% movement speed.
Active debuff duration is now 4 seconds, changed from 6.
Reworked: + + 720g = 2400g.
+80 Ability Power
+10% Cooldown Reduction
Unique Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)
Total cost decreased to 3770g from 3950g.
No longer grants any mana regen.
New recipe: + +
Total cost increased to 3950g from 2950g.
Ability power increased to 80 from 70.
Cooldown reduction increased to 20% from 10%.
Now grants 10 mana regeneration per 5 seconds.
Fixed a tooltip inconsistency with the cooldown reduction value.
Cooldown reduction reduced to 10% from 15% (undocumented).
Reduced magic penetration from 20 to 15.
Decreased maximum charges from 25 to 18.
Decreased the duration of the burn effect from 3 to 2 seconds.
Increased the delay between charge gains from 1 to 1. 5 seconds.
Increased the burn amount from 1. 67% to 1. 75% of max health per second.
Fixed a bug that caused the first tick of burn to not consume a charge.
New Recipe: +
Cost increased to 2950g from 2890g.
Combine cost reduced to 700g from 800g.
+70 Ability Power
Unique Passive: +15% cooldown reduction
Unique Passive: +20 magic penetration
Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
Now available on Twisted Treeline and Crystal Scar.
V18.104.22.168: Recipe: + + 800g = 2890g
+50 ability power
Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and damage over time).