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Blade of the Ruined King

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Blade of the Ruined King is a mythical item in League of Legends.[1]

Recipe

Blade of the Ruined King item
Blade of the Ruined King
3200 Gold (700 Gold)
Recurve Bow item
1100 Gold (200 Gold)
Dagger item
450 Gold
Dagger item
450 Gold

Cost Analysis

Gold Value

Passive Gold Value

  • on-hit damage (for every 100 of the target's current health) = 160 Gold
    • (Excluding the last 125 of the target's current health, because 10 on-hit damage is the minimum damage done).

Gold Efficiency

  • Blade of the Ruined King item.png Blade of the Ruined King is 89.1% gold efficient, without its active.
    • Blade of the Ruined King's gold efficiency is further increased by 5% for every 100 of the target's current health left (excluding the last 125 of the target's current health, because 10 on-hit damage is the minimum damage done).
  • For the item to be considered 100% gold efficient, the passive and active would need to have a combined gold value of 350 Gold.


Similar Items


Strategy

  • Champions who are highly dependent on basic attacks (MasterYiSquare.png Master Yi, KogMawSquare.png Kog'Maw, JaxSquare.png Jax, TeemoSquare.png Teemo, TristanaSquare.png Tristana, etc.) often build this item due to the attack speed, lifesteal, moderate amount of attack damage, and the passive that helps boost their autoattacks. Champions with an attack speed steroids like GravesSquare.png Graves, LeeSinSquare.png Lee Sin, or NocturneSquare.png Nocturne can synergize well with Blade of the Ruined King item.png Blade of the Ruined King, making better use of the passive.
    • Champions that autoattack and deal True Damage benefit even more from the passive on Blade of the Ruined King item.png Blade of the Ruined King, as the best counter to true damage is to build health. Prime examples are DariusSquare.png Darius, OlafSquare.png Olaf, VayneSquare.png Vayne or TwitchSquare.png Twitch.
  • Blade of the Ruined King item.png Blade of the Ruined King is also a strong item choice for champions that deal percent health damage on autoattack, such as KogMawSquare.png Kog'Maw, FizzSquare.png Fizz, GnarSquare.png Gnar, KalistaSquare.png Kalista and VayneSquare.png Vayne.
  • This item is often built as a form of "anti-tank" item used to counter health-stacking champions (or champions that scales well in health) such as ShenSquare.png Shen, DrMundoSquare.png Dr. Mundo, VolibearSquare.png Volibear, ZacSquare.png Zac, and TaricSquare.png Taric.
  • Randuin's Omen item.png Randuin's Omen is a strong counter to Blade of the Ruined King item.png Blade of the Ruined King, as it provides armor, health, an attack speed slow; and the two actives mostly mitigate each other.

Notes

  • The passive damage is not factored into critical strikes, as it is an on-hit effect.
  • The passive damage does, however, apply life steal.
  • The active's heal is based on the damage dealt after reductions, and so will be mitigated by armor and other forms of damage reduction.
  • Although Hextech Gunblade item.png Hextech Gunblade and Blade of the Ruined King item.png Blade of the Ruined King both have a Bilgewater Cutlass item.png Bilgewater Cutlass in their recipe, their item actives are considered distinct from one another and will not put each other on cooldown.
  • No actual movement speed is stolen. The active simultaneously slows the target by 25% and applies a 25% movement speed buff to the user that stacks additively with other percentage movement speed buffs.

Trivia

  • Blade of the Ruined King item.png Blade of the Ruined King is named after the mysterious "King" mentioned by the Altars on Twisted Treeline as the ruler of the Shadow Isles.
    • It is also believed that he was responsible for the current state of the Shadow Isles.
  • According to KalistaSquare.png Kalista, the eponymous "King" was described to be "a noble king until grief overcame his reason".
  • With the start of the preseason of Season 3 Madred's Bloodrazor item.png Madred's Bloodrazor was removed and was replaced by Blade of the Ruined King item.png Blade of the Ruined King.


Patch history

V5.10:
  • Ranged increased to 550 from 450.

V5.8:

V4.10:

  • Life steal reduced to 10% from 15%.
  • On-hit damage increased to 8% current health from 5% current health.
  • Active: Damage reduced to 10% maximum health from 15% maximum health.
  • Active: Movement speed steal reduced to 25% from 30%.

V3.10a:

  • Active range reduced to 450 from 550.
  • Active cooldown increased to 90 seconds from 60.
  • Now allowed on Crystal Scar map.

V3.10:

  • Active haste/slow duration reduced to 3 seconds from 4.

V3.04:

  • Combine cost increased to 1000 Gold from 650 Gold.
    • Total cost increased to 3200 Gold from 2850 Gold.
  • Attack damage reduced to 25 from 30.
  • Maximum damage dealt to minions and monsters reduced to 60 from 90.
  • Active heal amount is now reduced by the target's armor.

V3.03:

  • New recipe: Dagger item.png Dagger + Dagger item.png Dagger + Bilgewater Cutlass item.png Bilgewater Cutlass + 650 Gold = 2850 Gold
  • Attack damage reduced to 30 from 45.
  • Now grants 40% attack speed.
  • Life steal increased to 15% from 10%.
  • Unique Passive changed to "Deals 5% of the target's current health in bonus physical damage (max 90 damage vs. monsters and minions) on-hit.".
  • Unique Active changed to "Deals 15% of target champion's maximum health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's movement speed for 4 seconds (60 second cooldown)."
  • Unique Active range increased to 500 from 400.

V3.02:

  • Attack damage increased to 45 from 40.
  • Current health damage increased to 5% from 4%.

V1.0.0.152:

  • Cost increased to 2900 Gold from 2825 Gold.
  • Combine cost reduced to 975 Gold from 1000 Gold.
  • Damage type changed to physical from magical.

V1.0.0.150: Added

  • Recipe: Bilgewater Cutlass item.png Bilgewater Cutlass + 1000 Gold = 2825 Gold
  • +40 attack damage
  • +10% life steal
  • Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
  • Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown). (500 range)

References

  1. Itemlist on leagueoflegends.com

List of Items

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