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Blade of the Ruined King

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Blade of the Ruined King is a mythical item in League of Legends.[1] 

Recipe

Blade of the Ruined King item
Blade of the Ruined King
3400 Gold (750 Gold)
Bilgewater Cutlass item
1650 Gold (400 Gold)
Vampiric Scepter item
900 Gold (550 Gold)
Recurve Bow item
1000 Gold (400 Gold)
Dagger item
300 Gold
Dagger item
300 Gold

Cost Analysis*

Gold Value

Passive Gold Value

  • on-hit damage (for every 100 of the target's current health) = 150 Gold
    • (Excluding the last 166 of the target's current health, because 10 on-hit damage is the minimum damage done).

Gold Efficiency*

  • Blade of the Ruined King item.png Blade of the Ruined King is 73.53% gold efficient, without its active.
    • Blade of the Ruined King's gold efficiency is further increased by 4.41% for every 100 of the target's current health left (excluding the last 166 of the target's current health, because 10 on-hit damage is the minimum damage done).
  • For the item to be considered 100% gold efficient, the passive and active would need to have a combined gold value of 900 Gold.


Similar Items


Strategy

  • Champions who are highly dependent on basic attacks (Master Yi Master Yi, Kog'Maw Kog'Maw, Jax Jax, Teemo Teemo, Tristana Tristana, etc.) often build this item due to the attack speed, lifesteal, and the passive that helps boost their autoattacks. Champions with an attack speed steroid like Master Yi Master Yi, Quinn Quinn, Xin Zhao Xin Zhao, Nocturne Nocturne or champions with on-hit effects skills like Shyvana Shyvana, Warwick Warwick, Renekton Renekton, Yasuo Yasuo can synergize well with Blade of the Ruined King item.png Blade of the Ruined King, making better use of the passive.
    • Champions that autoattack and deal True Damage also benefit from the passive on Blade of the Ruined King item.png Blade of the Ruined King, as the best counter to true damage is to build health, however, being able to constantly autoattack is still the foremost criteria. Prime examples are Olaf Olaf, Irelia Irelia or Master Yi Master Yi.
    • AD Casters can also consider picking this item up as a side item for extra damage and sustain vs HP targets, but only if they have abilities that directly synergize with auto attacks (e.g. Rengar Rengar's Savagery.png Savagery, Renekton Renekton's Ruthless Predator.png Ruthless Predator and Wukong Wukong's Crushing Blow.png Crushing Blow).
  • Blade of the Ruined King item.png Blade of the Ruined King can be seen as a soft defensive item, as its active offers high utility. Depending on the situation, it can be used to migitate burst, lock down a target, evade skillshots, or most importantly, improve kiting.
  • This item is often built as a form of "anti-tank" item used to counter health-stacking champions (or champions that scales well in health) such as Shen Shen, Dr. Mundo Dr. Mundo, Volibear Volibear, Zac Zac, and Taric Taric.
  • Randuin's Omen item.png Randuin's Omen and Frozen Heart item.png Frozen Heart are strong counters to Blade of the Ruined King item.png Blade of the Ruined King, as both provide armor and an attack speed slow; in the former's case, it also provides health and the two actives mostly mitigate each other. The latter's case has more armor and also has its attack speed slow in the form of an aura.

Notes

  • The passive damage is not factored into critical strikes, as it is an on-hit effect.
  • The passive damage does, however, apply life steal.
  • The active's heal is based on the damage dealt after reductions, and so will be mitigated by armor and other forms of damage reduction.
  • Although Hextech Gunblade item.png Hextech Gunblade and Blade of the Ruined King item.png Blade of the Ruined King both have a Bilgewater Cutlass item.png Bilgewater Cutlass in their recipe, their item actives are considered distinct from one another and will not put each other on cooldown.
  • No actual movement speed is stolen. The active simultaneously slows the target by 25% and applies a 25% movement speed buff to the user that stacks additively with other percentage movement speed buffs.

Trivia

  • Blade of the Ruined King item.png Blade of the Ruined King is named after the mysterious "King" mentioned by the Altars on Twisted Treeline as the ruler of the Shadow Isles.
    • It is also believed that he was responsible for the current state of the Shadow Isles.
  • According to Kalista Kalista, the eponymous "King" was described to be "a noble king until grief overcame his reason".
  • With the start of the preseason of Season 3 Madred's Bloodrazor item.png Madred's Bloodrazor was removed and was replaced by Blade of the Ruined King item.png Blade of the Ruined King.


Patch history

V5.22:

  • Combine cost decreased to 750 Gold from 1000 Gold
    • Total cost increased to 3400 Gold from 3200 Gold
  • Passive's damage dealt reduced to 6% of current health from 8% of current health.

V5.10:

  • Ranged increased to 550 from 450.

V5.8:

V4.10:

  • Life steal reduced to 10% from 15%.
  • On-hit damage increased to 8% current health from 5% current health.
  • Active: Damage reduced to 10% maximum health from 15% maximum health.
  • Active: Movement speed steal reduced to 25% from 30%.

V3.10a:

  • Active range reduced to 450 from 550.
  • Active cooldown increased to 90 seconds from 60.
  • Now allowed on Crystal Scar map.

V3.10:

  • Active haste/slow duration reduced to 3 seconds from 4.

V3.04:

  • Combine cost increased to 1000 Gold from 650 Gold.
    • Total cost increased to 3200 Gold from 2850 Gold.
  • Attack damage reduced to 25 from 30.
  • Maximum damage dealt to minions and monsters reduced to 60 from 90.
  • Active heal amount is now reduced by the target's armor.

V3.03:

  • New recipe: Dagger item.png Dagger + Dagger item.png Dagger + Bilgewater Cutlass item.png Bilgewater Cutlass + 650 Gold = 2850 Gold
  • Attack damage reduced to 30 from 45.
  • Now grants 40% attack speed.
  • Life steal increased to 15% from 10%.
  • Unique Passive changed to "Deals 5% of the target's current health in bonus physical damage (max 90 damage vs. monsters and minions) on-hit.".
  • Unique Active changed to "Deals 15% of target champion's maximum health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's movement speed for 4 seconds (60 second cooldown)."
  • Unique Active range increased to 500 from 400.

V3.02:

  • Attack damage increased to 45 from 40.
  • Current health damage increased to 5% from 4%.

V1.0.0.152:

  • Cost increased to 2900 Gold from 2825 Gold.
  • Combine cost reduced to 975 Gold from 1000 Gold.
  • Damage type changed to physical from magical.

V1.0.0.150: Added

  • Recipe: Bilgewater Cutlass item.png Bilgewater Cutlass + 1000 Gold = 2825 Gold
  • +40 attack damage
  • +10% life steal
  • Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
  • Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown). (500 range)

References

  1. Itemlist on leagueoflegends.com



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