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Bladed Armor

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Defense Mastery Tree
(Season Four)
Block: Reduces incoming damage from champion basic attacks by 1 / 2.Recovery: Grants 1 / 2 health regeneration per 5 seconds.Swiftness: Reduces the effectiveness of slows by 7.5 / 15%.Tough Skin: Reduces damage taken from monsters by 1 / 2.Unyielding: Reduces all incoming damage from champions by 2 (1 on ranged champions).Veteran's Scars: Grants 12 / 24 / 36 health.Bladed Armor: When enemy monsters attack you they are inflicted with bleed for X seconds, dealing 1% of their current health as physical damage each second.Tenacious: Reduces the duration of crowd control effects by 10%.Juggernaut: Increases maximum health by 3%.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resistance.Perseverance: Grants health regeneration equal to 0.35 / 0.675 / 1 % of your missing health.Adaptive Armor: If your bonus armor is greater than your bonus magic resistance, you gain (4% bonus armor) magic resistance. If your bonus magic resistance is greater than you bonus armor, you gain (4% bonus MR) armor.Reinforced Armor: Reduces damage taken from critical strikes by 10%.Evasive: Reduces damage taken from area of effect magic damage by 4%.Second Wind: Increases effectiveness of self-healing, health regen, life steal and spell vamp by 10% when below 25% health.Enchanted Armor: Increases your bonus armor and magic resistance by 2.5 / 5 / 7.5 / 10%.Oppression: Reduces damage taken from enemies with impaired movement by 2%.Legendary Guardian: Grants 3 armor and magic resistance for each nearby enemy champion.Season 4 Defense
Other Mastery Trees:
Offense Mastery OffenseUtility Mastery (tree) Utility
Bladed Armor mastery s4
Bladed Armor was a tier 2 defense mastery with 1 rank.


Effect per rank

  • When enemy monsters attack you, they are inflicted with bleed for 2 seconds, dealing 1% of their current health as physical damage each second.

Requirements

  • Requires 4 points in Defense.
  • Requires 2 points in Tough Skin mastery s4.png Tough Skin.

Trivia

  • Current-health-damage cannot deal the killing blow as it will eventually be reduced to 0. As such, unlike previous seasons, the jungler will no longer have to worry about accidentally "stealing" buffs with Bladed Armor mastery s4.png Bladed Armor.

Patch History

V5.22 Removed
  • Removed due to Season 2016.
V3.14 Added
  • Tier 2 Defense mastery with 1 rank.
    • When enemy monsters attack you, they are inflicted with bleed for 2 seconds, dealing 1% of their current health as physical damage each second.

Defense Mastery Tree
(Season Three)
Summoner's Resolve: Increases the duration of Cleanse's crowd control reduction to 4 seconds; Heal passively grants the champion +5 health per level; Smite grants 10 gold on use; Barrier shields for 20 bonus damage.Perseverance: Grants up to 2 / 4 / 6 health regen based on missing health.Durability: Grants 27 / 54 / 81 / 108 health at level 18 (1.5 health per rank per level)Tough Skin: Reduces damage from monsters by 1 / 2.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resist.Bladed Armor: Deals 6 damage to any minion or monster that attacks you.Unyielding: Reduces damage taken from champions by 1 / 2.Relentless: Reduces the potency of movement slows by 7.5 / 15 % (stacks multiplicatively with Boots of Swiftness).Veteran's Scars: Grants 30 healthSafeguard: Reduces damage taken from turrets by 5%.Block: Reduces damage taken from champion basic attacks by 3.Tenacious: Reduces the duration of crowd control effects by 5 / 10 / 15 % (stacks multiplicatively with other sources of crowd control reduction).Juggernaut: Increases you max health by 1.5 / 2.75 / 4%.Defender: Grants 1 armor and magic resist for every nearby enemy champion.Legendary Armor: Increases bonus armor and magic resist by 2 / 3.5 / 5 %.Good Hands: Reduces time spent dead by 10%.Reinforced Armor: Reduces damage taken from critical strikes by 10 %.Honor Guard: Reduce damage taken from all sources by 3%.Emptylord Defence
Other Mastery Trees:
Offense Mastery OffenseUtility Mastery (tree) Utility
Bladed Armor mastery s3
Bladed Armor was a tier 2 defense mastery with 1 rank.


Effect per rank

Requirements

  • Requires 4 points in Defense.
  • Requires 2 points in Tough Skin mastery s3.png Tough Skin.

Patch History

V3.14 Removed
  • Removed due to Season Four.
V1.0.0.152 Added
  • Tier 2 Defense mastery with 1 rank.
    • Return 6 true damage against minion and monster basic attacks.

Defense Mastery Tree
(Season Two)
Summoner's ResolveResistanceHardinessTough SkinDurabilityVigorIndomitableVeteran's ScarsEvasionBladed ArmorSiege CommanderInitiatorEnlightenmentHonor GuardMercenaryJuggernautDefensetree2
Other Mastery Trees:
Offense Mastery OffenseUtility Mastery (tree) Utility
Bladed Armor mastery s2
Bladed Armor was a tier 3 defense mastery with 1 rank.


Effect per rank

Requirements

  • Requires 8 points in Defense.
  • Requires 2 points in Tough Skin mastery s2.png Tough Skin.

Strategy

  • This mastery is very helpful when jungling.

Trivia

  • If a monster deals you a critical strike and you have this mastery, it will show in the game stats screen that your maximum critical damage is 6 (in case you never actually had a critical strike in the whole game).

Patch History

V1.0.0.152 Removed
  • Removed due to Season Three.
V1.0.0.129 Added
  • Tier 3 Defense mastery with 1 rank.
    • Return 6 true damage against minion and monster basic attacks.

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