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Blitzcrank/History

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Previous Lore

"Though Blitzcrank Blitzcrank may batter anything that stands in his way, he really has a heart of gold... encased in a framework of iron... in a carapace of steel."
Blitzcrank Render old

The city of Zaun is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of Viktor doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank Blitzcrank, was developed to exercise judgement on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors.

Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in Valoran where unique beings have a place - the the League of Legends. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the Fields of Justice.

Previous Splash Art



Patch History

V6.13
  • Rocket Grab.png Rocket Grab
    • Now pulls enemies 75 units in front of Blitzcrank rather than directly on top of him.
  • Power Fist.png Power Fist
    • Duration reduced to 5 seconds from 10.
    • Power Fist's empowered basic attack can no longer be canceled.
  • Static Field.png Static Field
    • Cooldown changed to 60 / 40 / 20 seconds from 30 at all ranks.
    • No longer hits monsters while Blitzcrank is out of combat.
V5.22
  • Stats
    • Mana regeneration increased to 8.5 from 6.
V5.16
  • Armor growth increased to 4 from 3.5
V5.8
  • Overdrive.png Overdrive
    • Movement speed bonus now decays more slowly over 5 seconds and cannot decay below 10%.
V5.7
  • Overdrive.png Overdrive
    • New Effect: Blitzcrank is slowed by 30% for 1.5 seconds when the movement speed bonus ends (removed in V1.0.0.106)
    • Duration reduced to 5 seconds from 8.
    • Bonus movement speed increased to 70 / 75 / 80 / 85 / 90% from 16 / 20 / 24 / 28 / 32.
      • Movement speed now decays over the duration.
V4.19
  • General
    • Classic artwork updated
V4.18
  • General
    • Texture update to Classic, Rusty, Boom Boom, Definitely Not Blitzcrank, Goalkeeper, and Piltover.
V4.8
V4.5
  • Stats
    • Armor increased to 18.5 from 14.5
V3.01
  • Stats
    • Mana reduced to 240 from 300.
  • Rocket Grab.png Rocket Grab
    • Cost increased to 120 from 110.
V1.0.0.154
V1.0.0.152
  • Stats
    • Movement speed increased to 325 from 300.
V1.0.0.150
  • Stats
    • Health reduced to 518 from 568.
    • Health growth reduced to 95 from 100.
V1.0.0.139
  • General
    • Playing Against tips updated
V1.0.0.136
  • Rocket Grab.png Rocket Grab
    • Cost reduced to 110 from 140.
    • Damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 120 / 180 / 240 / 300.
    • AP ratio increased to (+ 100% AP) from (+ 80% AP)
V1.0.0.123
  • Mana Barrier.png Mana Barrier
    • Fixed a bug where it could be bypassed if the damage taken would instantly kill Blitzcrank.
    • Fixed a bug where it would activate when the cooldown expired even if not taking damage.
  • Power Fist.png Power Fist
    • Fixed a bug where it failed to grant Life Steal effects.
V1.0.0.121
V1.0.0.120
  • Rocket Grab.png Rocket Grab
    • Blitzcrank will now attempt to immediately attack successfully-grabbed champions.

V1.0.0.106

  • General
    • Recommended items updated
  • Stats
    • Attack speed increased to 0.625 from 0.596
  • Overdrive.png Overdrive
    • Removed: Movement speed reduction when it ends.
  • Power Fist.png Power Fist
    • Fixed a bug where it was not breaking spell shields.
    • Fixed a bug where it did not display the hit particle when it killed a unit.
  • Static Field.png Static Field
    • Fixed a bug where it did not display the hit particle when it killed a unit.
V1.0.0.104
  • Stats
    • Magic resistance growth increased to 1.25 from 0.
V1.0.0.103
  • Stats
    • Mana growth increased to 40 from 36.
  • Mana Barrier.png Mana Barrier
    • No longer uses nor refunds Blitzcrank's mana when activated.
  • Overdrive.png Overdrive
    • Cooldown reduced to 15 seconds from 20.
    • Cost reduced to 75 from 90.
    • Now reduces movement speed by 75 instead of 25%
      • Fixed an edge case bug as a result.
  • Static Field.png Static Field
    • Cooldown reduced to 30 seconds from 40.
    • No longer targets stealthed units.
V1.0.0.101
  • Power Fist.png Power Fist
    • Now resets Blitzcrank's autoattack timer.
V1.0.0.98
  • Rocket Grab.png Rocket Grab
    • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 22 / 21 / 20 / 19 / 18.
  • Overdrive.png Overdrive
    • Cooldown reduced to 20 seconds from 22.
V1.0.0.97
  • Rocket Grab.png Rocket Grab
    • Fixed a bug that allowed blink spells like Flash.png Flash to transport people out of a grab after it had already hit and they were in the process of being pulled.
V1.0.0.94
V1.0.0.87
  • BlitzcrankSquare.png Rusty Blitzcrank [S|L]
    • Fixed a bug where the hand projectile was showing up as the Classic color while using the skin.
    • Texture updated with a new coat of rust.
  • Power Fist.png Power Fist
    • Fixed a bug where the cooldown was 12 / 10 / 8 / 6 / 4 seconds instead of 9 / 8 / 7 / 6 / 5.
V1.0.0.86
  • Power Fist.png Power Fist
    • Slow particle from the affected target removed.
  • Static Field.png Static Field
    • Tooltip now shows the bonus damage based on Blitzcrank's ability power.
V1.0.0.70
  • Overdrive.png Overdrive
    • Now applies additive attack and movement speed boosts rather than multiplicative.
  • Rocket Grab.png Rocket Grab
    • Return speed increased
V1.0.0.61
  • General
    • Recommended items updated
  • Rocket Grab.png Rocket Grab
    • Now it will fire directionally even if targeting a point outside of cast range.
V1.0.0.58
  • Rocket Grab.png Rocket Grab
  • Fixed a bug where it could be interrupted by the Hold key.
V1.0.0.52
  • Static Field.png Static Field
    • Damage increased to 250 / 375 / 500 from 200 / 300 / 400.
V0.9.25.34
  • General
    • Secondary/critical strike animations updated.
V0.9.25.24
  • Rocket Grab.png Rocket Grab
    • Projectile speed increased to 1800 from 1550.
  • Static Field.png Static Field
    • Removed: Silence
    • Cooldown reduced to 40 seconds from 60.
V0.9.25.21
  • Stats
    • Health growth reduced to 100 from 104.
    • Critical strike chance growth reduced to 0.3 from 0.4.
  • Mana Barrier.png Mana Barrier
    • Activation changed to 20% of maximum health from 200 health.
  • Rocket Grab.png Rocket Grab
    • Projectile speed reduced to 1550 from 1700.
    • Cost increased to 140 from 130.
  • Power Fist.png Power Fist
    • Stun duration reduced to 0.5 seconds from 0.75
  • Static Field.png Static Field
    • Cooldown increased to 60 seconds from 45.
    • Silence duration reduced to 3 seconds at all ranks from 3 / 4 / 5.
V0.9.22.18
  • Rocket Grab.png Rocket Grab
    • Range increased to 1050 from 1000.
    • Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 20 / 19 / 18 / 17 / 16.
    • AP ratio reduced to (+ 80% AP) from (+ 100% AP)
  • Overdrive.png Overdrive
    • Cooldown increased to 22 seconds from 20.
  • Power Fist.png Power Fist
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 / 4.
V0.9.22.16
  • Added

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