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  • ClayHuang158

    Sidnara

    December 8, 2016 by ClayHuang158

    Sidnara, the Disc Thrower is a champion that I decided to make for no apparent reason. Sidnara's a custom champion who I imagine to be a woman in some sort of suit that allows for quick movement, and who attacks by throwing razor discs at enemies. As for playstyle, I think that she'd kinda work as a duelist ADC, with lots of mobility, damage, and chase potential.


    1% level}} bonus physical damage}} for the next 5 seconds.

    |description2 = The damage from Combat Protocol can of the original basic attack is a . |description3 = The cooldown of Combat Protocol is reduced to 3 seconds if Sidnara kills an enemy champion. If the cooldown is below 3 seconds, then Combat Protocol is instantly refreshed. |customlabel = |custominfo = 15 |targeting = Comba…


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  • Tyranitar12

    Hey everyone, Tyranitar12 here brining you the latest on the skins splash update for previously updated champions. This project started all the way back in 6.9 with Trundle, followed by Tristana, Nidalee, Sion, Fiora and Twitch. So with that I am bringing you the current list and before you ask "This list is fake.", please note that this list HAS BEEN CONFIRMED by Reav3 (lead producer of the Champion Update team).

    NOTE: Karma has been confirmed to be next on the list, she will most likely be after Warwick.


    That is all for now, let me know who you are most excited for; I'm excited for Sona and Alistar.

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  • TNickxx

    Y U NO AD Support

    December 7, 2016 by TNickxx

    It seems intuitive to have AD supports in the game when there are many AP supports. Well, the thin is AP suppports don't have much going for their auto attacks. That is much more of an excuse than a real argument.

    An AA based support is just as much an AD support. Although it is tricky to create a concept that revolves around an AD support, it is not impossible. There are a good number of fighters who can support, especially since Knight's Vow came out. Fighters with massive sustain and mobility, like Xin and Lee Sin, proved viable in my tests. However their kill potential and lack of interaction with their teammates prevents them from becoming viable supports.

    Now, to understand supports you have to understand their itemization. Preferably …

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  • Rogonoc

    Aatrox

    December 5, 2016 by Rogonoc




    Blood Thirst: When an enemy unit dies near Aatrox or when Aatrox hits an enemy champion, his sword draws in blood, generating a Bloodwell stack. Bloodwell: At four stacks, Aatrox next's basic attack steals 15% of the targets maximum health (10% effective against minions) Q - W - Living Blade: E - R -

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  • Healingmantra

    So, it's basically another kind of Ability Power, dedicated to supports & utility mages.


    After some thoughts and analyzes performed on champions in League, mostly full-utility as , I realized that they have no true way of building. I mean, they do not have any attribute they would scale off. As offensive classes scale off offensive stats, defensive classes scale off defensive stats, what is left for utility classes? They have to increase attributes they don't use that well as other classes. Also, this makes them always no threat at all. And what, if we could make a choice, if we want to play any class offensive, defensive or utilitary (not sure if such a word exist)? Right now, if you'll build full AP on exemplary , you still are not a thre…


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  • Takingday
    for 6 seconds, stacking up to 6 times. Killing a unit adds 2 stacks instead.
    Enemy champions' basic attacks consume 2 stacks and have their damage reduced by 10% per stack (increased by 20% at 6 stacks) enemy champion abilitys consume 1 stacks and have their damage reduced by 2.5% per stack (increased by 15% at 6 stacks) .}} |limit = The damage reduction on is halved for melee basic attacks. |recipe = Dagger, Brawler's Gloves |buy = 1300 |comb = 500 |sell = 910 |code = }}
    for 6 seconds, stacking up to 6 times. Killing a unit adds 2 stacks instead.
    Enemy champions' basic attacks consume 2 stacks and have their damage reduced by 10% per stack (increased by 20% at 6 stacks) enemy champion abilitys consume 1 stacks and have their damage reduce…

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  • Ying18

    Idea for LoL story

    November 25, 2016 by Ying18

    Since Master Yi is from Ionia and Katarina is from Noxus it would be pretty interesting and nice story if we ship those two champions. There could be another war between Noxus and Ionia which has been stopped in the middle of a fight by a great typhoon which takes Kata and Yi to another unknown land full of unknown creatures. Left alone,Katarina and Yi are realizing that they will have to work together if they want to survive and find a way to go back home. How time passes they fall in love with each other meanwhile war between Noxus and Ionia is still on! When Katarina and Yi finally find way home,together they are stopping this great war.

    (This was just an idea and a short story of course many details and things could come between in this…

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  • Oslah

    Ideas to improve Garen

    November 24, 2016 by Oslah

    As everyone who plays Garen a bit (or looks at his kit and thinks about it for a moment) knows, he only has like one main strategy when dealing with enemys:

    - run up to the enemy

    - spin

    - try to do a or back off


    This includes a few decisions by the player:

    - do I just to be faster or do i wait for a slow to cleanse?

    - do I need to activate  ?

    - where to position while


    The problem is, as soon as a part of his strategy doesn't work (e.g. Garen gets outtraded while spinning or he can't back off) he has only little to no options left to deal with the situation.



    Garen needs changes to his kit that allow more decisions and more options in a fight.

    With the Juggernaut Update Riot already tried to include some more decisions Garen has to make:

    - do I on a…






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  • Hyper45

    Camille Predictions...

    November 21, 2016 by Hyper45

    Camille will probably be a great Solo-Bottom champion because of her passive Adaptive Defenses is an extra HP shield that scales with your max HP. Her W that is a Skill-shot WITHIN a Skill-shot Slow to catch and her q as good damage overall. Hookshot is a great engage and escape for nice set-up, and mabey even using teleport to quickly gank a lane with her R/Ult can be great for stopping a 2-3 person rush. She could een be a decent jungle having similar ailities to Kha' zix (Q & E) and her W is good for gank and farm (being like a downgraded exauhst), so is her R.

    I think high AD builds will be prevelent due to her Q and some E/W AP builds for extra damage. She seems like a tanky assasain.

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  • BoltOfSpades

    Ihsan, the Defiant

    November 18, 2016 by BoltOfSpades

     

    |alttype =  

    |date = November 18th, 2016

    |rangetype = ranged

    |health = 5

    |attack = 3

    |spells = 7

    |difficulty = 7

    |hp = 532 (+76) 

    |damage= 52 (+3.7) 

    |range = 550 

    |armor = 19 (+2.3) 

    |magicresist = 30 (+1.2) 

    |attackspeed = 0.63 (+ 3.0%)

    |healthregen = 5.29 (+0.53) 

    |mana = 240 (+53)

    |manaregen = 5.11 (+0.13)

    |ms = 355

    }}

    Ihsan, the Defiant is a custom template champion in League of Legends.


    Ihsan tosses a spirit chain in the target direction that latches onto the first champion hit, lasting for 5 seconds afterwards. If the champion is an enemy, they are dealt magic damage every second and slowed by 25%. If they are an ally, they are healed every second and granted 20% bonus movement speed. Ihsan can re-activate this ability to channel for 2 seconds and dra…
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