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Custom champions

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  • Chase999

    Netzach is the clean-up crew of the Quintuplets. He finishes off those that try and escape from their clutches.

    "No Witnesses, No Observers, No Spectators; No one who sees us shall see the light of day"

    - Netzach, Death's Stalker

    over marked targets. When Netzach inflicts a basic attack on an enemy marked with Sign of the Reaper, they will be dealt as bonus magic damage. Enemies can only be marked by Sign of the Reaper by the same champion once every 5 seconds and there can only be one mark on each enemy champion.


    Netzach gains 1 stack of "Sacrifice" for every monster/minion death made by him or allied champions within 300-radius of him. At a cap of 15 stacks.

    |description2 = Netzach becomes camouflaged for 10 seconds and his next basic att…

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  • ClayHuang158


    March 12, 2017 by ClayHuang158
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  • Healingmantra

    Since we all know, that Aatrox has got some changes recently (and how they turned out to be), we all know, that he needs a rework. So, nothing special or intriguing or anything like it, this is my version of Aatrox, that, as for me, could find a nice place in the League. } |title=the the Darkin Blade |herotype=Fighter |alttype=Tank |date=2013-06-13 |patch=} |changes=V7.5 |health=6 |attack=6 |spells=6 |difficulty=6 |ip=6300 |rp=975 }} First of all, the stats have been changed (or rather modernized), to differ them from these of older champions. These I proposed might seem to be a nerf to him (another one!), but after looking at his abilities, I hope you won't think that way.

    for each point of Blood over the duration. Aatrox cannot revive more… Read more >
  • Wlord99

    Lux Rework

    March 10, 2017 by Wlord99

    This is a custom rework for Lux, the Lady of Luminosity.

    Enemies hit by Lux' damaging abilities are marked with for 5 seconds. Her basic attacks against targets consume the mark, dealing  % AP) |ap}} bonus .

    |description2 = Lux gains 475 bonus attack range against targets by her Spells. |targeting = Illumination is a debuff with an on-hit effect component. |damagetype = magic |spelleffects = aoe |onhiteffects = The triggering attack will apply other on-hit effects and can as normal.

      • do not interact with Illumination's bonus damage.
      • Illumination's bonus damage cannot be but can be and/or , and/or prevented if Lux is .

    |spellshield = will block the damage. |additional = }}

    |range = 1000 |cost = |costtype = Mana |description = Lux releases a sphere…

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  • Witchking99

    Saburra, the Desert Slaughterer is a custom champion.

    and .

    |description2 = Sand Affliction: Saburra’s basic attacks and abilities will apply to enemies for 4 seconds, its duration refreshing with each application. Enemies with will be dealt 50% more damage from Saburra’s abilities. }}

    Saburra sends out a wave of sand around himself, dealing and enemies to the edge of the radius.

    |leveling = |cooldown = |cost = 60 |costtype = mana |range = }} }}

    Saburra gains a shield. The barrier will recharge per second if Saburra has been out of battle for 5 seconds or the barrier has been broken for just as long. |description2= Saburra drains his barrier to crush a target enemy, dealing to the target and enemies marked with equal to 100% of the…

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  • C9 Teemur

    Tsel's Champion Square was taken from https://www.pinterest.com/lugrum/ Champion, the Title is a Custom Champion in League of Legends.

    Tsel is immune to .


    Target an enemy champion to shoot basic attacks at, while freely moving for 4 seconds. Tsel has bonus attack speed when attacking with this ability. Reactivating the ability cancels the effect.

    |leveling = |cooldown = |cost = 50 |costtype = mana |range = 550 }}

    Tsel's arrows infect the targets defenses, causing her to penetrates a percentage of the target's armor.

    |description2 = Winds up for 0.75 seconds firing an arrow that deals to the first target hit and reduces their for 4 seconds. |leveling = |leveling2= |cooldown = |cost = |costtype = mana |range = 1200 }}

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  • TNickxx

    This is a champion that utilizes a secondary resource for his abilites, mechanical parts. Meet Scrap.

    Passive: Stolen Propertype

    Enemis slain by Scrap drop a resource called Mechanical Parts. Scrap can collect Mechanical Parts to empower his laser gun. Additionally, the gun knows of 60 stages of development. Every 10 stages the gun is enhanced drastically, while inbetween every 10 stages the latest modification is upgraded. Number of Mechanical Parts required to reach each stage drop exponentially with every stage, and the last stage requires only mechanical parts collected from kills or assists on enemy champions and epic monsters.

    Every major stage adds something new, mana leech, increased damage, range, etc.

    Q: Lazeray

    • requires 5/4/3 Mechani…

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  • TNickxx

    A support champion concept

    February 23, 2017 by TNickxx

    Ever since the link gun from unreal tournament I liked the idea of powering up your teammates by being near them, while they protect you. And the current mechanics around supports are revolving around being a heal bot, while providing utility (i.e. being a nuissance with crowd controls), that you can mostly get around with strats or bursting the carries, before the support can do something. There is only Soraka whose low-cd heal makes her more threatening than the other support champions, but even she feels bland and tasteless. You get to run around, stay away from danger, yet close enough to stay within healing range. It's like playing that one douche kid that always played tough, just like the rest of his friends, but mostly stood in the…

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  • Kenetron

    Deviah, the War Tempest

    February 22, 2017 by Kenetron

    Deviah, The War Tempest is a champion in League of Legends.

    of the damage and converts it into magic damage which burns her mana with same amount and heals her for half of it. Applies after defenses.


    She strikes the ground on the target location creating a glow that deals elevating magic damage over 1.5 seconds. At the end of the duration, she nullifies all spell and attacks of enemies within for 1.5 seconds.

    |leveling = |cooldown = |cost = 75 |costtype = mana |range = 300 |radius = 500 }}

    She strikes the target enemy champion dealing magic damage and applies on-hit effects. As she lands, the target will be rooted for 1 second and parries it's attack or spell.

    |leveling = |cooldown = 8 |cost = 30 |costtype = mana |range = …

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  • Johnarch77

    Thrender the Elemental Lord is a custom champion of Johnarch77.

    2/21/17 - Hello once again..! This page is a rework of my previous champion concept, Thrender the Element Master. Thrender is not a master anymore, but he is now the lord of the elements.

    Although his abilities were changed, he still has the same "4 elemental abilities with no ultimate" kit, which is somehow similar to Udyr. I removed the "Fighter-role" from him as well as the kit's flexibility(which is changing of roles, ex:from mage to tank/fighter/supp/etc) and focused on being a Mage. The main goal of this change is to make him more "elemental" and be classified as a Hybrid of Disruptor and Battle Mage.

    Making lore is a challenge for me, because my vocabulary in english is quite few, an…

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