|alttype = |date = |rangetype = range |health = 50 |attack = 40 |spells = 80 |difficulty = 70 |mana= 230 (+45) |manaregen= 6.9 (+0.6) |hp =433 (+78) |damage= 52.3(+3.9) |range = 150 / 525 |armor = 14 (+3.2) |magicresist = 30 (+0.00) |attackspeed = 0.640 (+3.7%) |healthregen = 6.95 (+0.6) |ms = 340 }}
"Asushin" is a custom champion in the League of Legends and one of the 17 masters of Blades. Asushin is also one of the masters of blade which does not weild a blade or swords. Asushin is based in the game Samurai Showdown IV character:Amakusa the final stage boss. Asushin has multi-personality disorder, he has 2 characteristics the Evil one and the Good one. In Good one, he controls an energized Orb floating in him and use this as a basic at…Read more >
These champions are all based in the game Samurai Shodown IV. Some concepts, idea and character design are extracted from each character in Samurai Showdown. Actually I made 16 heroes and there is one character not yet finished.
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Basic attacks do not apply attack damage. Basic attacks apply a stack of Invisible Wound.
|description2 = All stacks of Invisible Wound are consumed after Waffle has not applied any stack to any target for 2.5 seconds. The stacks are instantly consumed if the affected unit moves. Consumption of Invisible Wound deals ( + ) physical damage per stack. Consumption caused by enemy movement deals 20% extra damage. This damage is affected by lifesteal and critical chance.
- On-hit effects are applied in equal quantity as Invisible Wound when it is consumed.
- On-attack effects are applied upon performing a basic attack.
- This passive DOES apply to structures as well.
- Last hitting will be a bitch.
When activated while no enemies are affected by Invisible Wound, Waffle…
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Chiharu, the Green Channeler is a custom champion.
Chiharu is a green-haired girl, with flowers and a vine crown growing in her hair. She has a few plant-like aspects to herself, though she's more a "flower-lady" than a "tree-lady", to use her terms. She is constantly accompanied by Daisy, who appears as a one-eyed demon covered in darkness, with eye-ended tentacles sprouting from her back. She's also wearing a long, stained white dress with a thick golden neck-lining.
In gameplay, Chiharu is an assassin who relies on Daisy to poke the enemy and get enough damage amplifications to burst them in one rotation.
When Chiharu is near a brush, a Primrose blooms in it. It is visible to enemies even from out of the brush. Primroses stay alive for 300 sec…
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This is my rework for Fiddlesticks, the Harbinger of Doom . Why does Fiddlesticks need a Rework? Currently Fiddlesticks does only really well as a jungler due to his massive sustain from his W-"Drain". You can play him as a support or midlaner too, but he lacks in reliable damage without his ultimate and his close range CC does not come in handy with his squishyness. Futhermore his kit and his lore and appeareance are all totally out of touch. He should be a scary sneaky scarecrow which rips off its opponents with its scythe and not a totem of damage incapable of winning trades against anybody with CC. Both his playstyle and visuals are outdated, just look at his poor Q,W and R animation, which are btw all the same, farming with his auto att…Read more >
and each. Basic abilities use 1 Soul Mirror each.
|customlabel=Recharge Time |custominfo=8 seconds }}Places a mirror at a target location facing a target direction from the location. After 0.5 seconds the mirror activates for 4 seconds and casts a line of effect. It provides sight and every enemy champion that comes within the line of effect are slowed for 2.5 seconds and spawn a "Soul Reflection" that attacks their counterparts.
|description2 = Mirrors take 3 hits + 1 per Soul Reflection. Soul Reflections are untargetable and invulnerable and lasts as long as the mirror persists. |leveling = of the enemy's AD}} |cooldown = |cost = 50 / 55 / 60 / 65 / 70 |costtype = mana |range = 500 |customlabel = Line of effect |custominfo = 5…
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Out of all of LoL's novelty features at launch, summoner spells have been one of the most successful systems around. Bar a few tweaks, removals and graphical updates, summoner spells have largely stayed the same since Season 1, which is good, considering they bring tremendous amounts of gameplay for relatively little complexity. However, the system isn't without its issues, many of which have remained unanswered for years. Here are the changes I propose:
What are your thoughts? What do you think of the current state of summoner spells? Are there different effects you'd like to see in summoner spell form?Read more >
Sky, the Guardian of the Seas is a champion in League of Legends.
Sky tosses her Anchor forward, dealing / / / / Physical Damage to the enemy champion being hit (deals 50% increased damage to minions, deals 90% total damage on monsters). Upon hitting, the Anchor stops and stuns the champion between 1 to 2 seconds based on how near the champion is. Upon hitting an enemy champion or terrain or reaching the maximum range, Sky can cast Breaching Waves or clicking either the Anchor or the rope to perform Tidal Breach, dashing forward to grab again her Anchor and knocks airborne all enemies pass through.
|description2 = Sky pulls her anchor towards her while creating "Sea Trails" and waves that knocks all enemies caught airborne. Reduces …
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Necrius. the Spirit Controller is a champion that I decided to make for no apparent reason.
. |description3 = instantly grants Necrius up to 10 Spirit Essences. |description4 = If Necrius does not have any Spirit Essences, then any ability that consumes Spirit Essences will not be able to be cast. |range = |targeting = Spiritual Essence is a storage system that allows Necrius to use his abilities. |damagetype = |spelleffects = |onhiteffects = |spellshield = |additional =
- Spiritual Essence's Spirit Essence collection range is around the enemy killed instead of the ally who killed it.
- If Necrius already has 10 or more Spirit Essences upon returning to base, he will not be granted any more.
}}Necrius steals some of the target enemy's spiritual …
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| alttype =
| attack = 4 | spells = 9 | health = 3 | difficulty = 8
| range = 125 | rangetype = melee | ms = 335
| hp_base = 525 | hp_lvl = 82 | hp5_base = 7.5 | hp5_lvl = 0.75 | mp_base = 340 | mp_lvl = 45 | mp5_base = 9 | mp5_lvl = 0.72 | dam_base = 53 | dam_lvl = 3.2 | as_base = 0.643 | as_lvl = 2.34 | arm_base = 24 | arm_lvl = 4 | mr_base = 32.1 | mr_lvl = 1.25 }}Radya, the Rogue Elementalist is a custom-made champion in League of Legends.
%. }}Radya throws a burning dagger in the chosen direction, which explodes upon colliding with an enemy, dealing magic damage to them and setting them ablaze, causing them to take additional magic damage …
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