League of Legends Wiki

Create blog post

LeshracAetherBlade/William The Whimsical Warlock

Blog posts

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

[1] William, the Whimsical Warlock Cost: [2] 6300 or RP 975
Attributes Mage

, Ranged, Support

Release date N/A
Statistics
Health 395 (+75) Attack damage 50 (+3.2)
Health regen. 4.75 (+0.06) Attack speed 0.625 (+1.68%)
Mana 405 (+75) Armor 12 (+3)
Mana regen. 9.80 (+0.95) Magic res. 30 (+1)
Range 550 Mov. speed 310

Abilities

Patch Unknown

[3]

Wheel Of Fortune

(Innate): Whenever William casts one of his spells, it changes into one of it's other forms. The next spell will have 1 second reduction in cooldown.
Ability Description Leveling up

[4]

Hot Shot






[5]


Wet Willy






[6]


Dark Spark

(Active): William hurls a ball of fire in a line that will deal magic damage in an area upon hitting an enemy while briefly stunning them. It also gives affected non-champion units a chance to miss their attacks.

  • Range: 1100
  • Projectile Speed: 1500




(Active): William throws a sphere of water at a target champion slowing its movement speed and attack speed for a set duration.

  • Range: 1100
  • Projectile Speed: 2000





(Active): William hurls an orb of dark energy in a line. Any enemy it passes through are dealt magic damage and are blinded for a few seconds.


  • Range: 1100
  • Projectile Speed: 750

Cost: 50 / 60 / 70 / 80 / 90 mana

Cooldown: 6 / 5.5 / 5 / 4.5 / 4seconds

Magic Damage: 75 / 120 / 165 / 210 / 255 (+0.65 per ability power)




Cost: 50 / 60 / 70 / 80 / 90 mana

Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.7 per ability power)

Attack Speed Buff/Debuff: 7 / 12 / 15 / 17 / 20 %

Movement Speed Debuff: 20 / 25 / 30 / 35 / 40 %



Cost: 75 / 90 / 105 / 115 / 125 Mana

Magic Damage: 150 / 175 / 200 / 225 / 250 (+0.9 per ability power)

Blind Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 Seconds

[7]

Shiny Shield





[8]

Herbal Interval








[9]

Diamond Dust

(Active) Covers target ally with a shield of light that lasts for up to 7 seconds.

  • Cooldown: 10 seconds
  • Range: 750




(Active): William gives a random remediy of herbs to a friendly unit, instantly restoring health, while giving it additional regeneration for 5 seconds.

  • Cooldown: 20 seconds
  • Range: 750






(Active) Grants target ally bonus armor and magic resistance for 5 seconds. It will also instantly remove all crowd control effects on the target, but will only grant half of the armor and magic resistance buff.


  • Cost: 90 mana
  • Cooldown: 15 seconds
  • Range: 950

Cost: 60 / 70 / 80 / 90 / 100 mana

Shield Strength: 75 / 115 / 155 / 195/ 235 (+0.75 per ability power)




Cost: 70 / 85 / 100 / 115 / 130mana


Initial Heal: 65 / 105 / 145 / 185 / 225 (+0.6 per ability power)

Health per Second: 13 / 21 / 29/ 37 / 45 (+0.12 per ability power)

Total Health recovery: 130 / 210 / 290 / 370 / 450 (+1.2 per ability power)


Armor & Magic Resist Bonus:30 / 40 / 50 / 60 / 70

[10]


Wings of the wind






[11]

Earth Spike








[12]


Magnetic Pull


(Active) William leaps towards target location and gains a temporary movement speed buff for a short duration.*Leap Range: 700

  • Cost: 65 mana






(Active) William calls forth an earthen spike, dealing magic damage to the target and knocking them back. Enemies the target collides with take half the amount of magic damage and are briefly knocked into the air.

  • Range: 900
  • Knockback distance: 600






(Active):William palces a magnetic diode at the target nearby location. When enemy champion is within it's range, it deals magic damage while slowly pulling the enemy champion towards it.

  • Placement Range: 750
  • Activation Range: 900
  • Pull duration: 1.5

Cooldown: 13/ 12 / 11 / 10 / 9 seconds

Movement Speed Buff/Debuff: 10/ 20 / 30 / 40/ 50 %

Movement Speed Buff/Debuff Duration: 2 / 2.5 / 3 / 3.5 / 4 Seconds



Cooldown: 14/ 12 / 10/ 8 / 6 secondsCost: 45 / 65 / 85 / 105 / 125mana

Magic Damage: 50 / 75 / 100 / 125 / 150 (+0.55 per ability power)






Cooldown: 15 / 13/ 11 / 9 /7 seconds

Total Magic Damage: 80 / 130 / 180 / 200 / 250 (+0.6 per ability power)

[13]

Spin The Wheel

(Passive): William gains bonus ability power.

(Active):William ponders which spell he should cast next. This applies Wheel of fortune to all of his spells.

Cooldown: 5 seconds

Bonus Ability power: 10 / 20/ 30.


Upon selection: "ME!ME!ME! PICK ME! oh.....uhm, right."

Movement

"Are you sure about that?"


"Where are we going?"


"I think iv'e been here before"


"Are we there yet?"

"Don't tell me where to go!"


Movement -special locations

"The river? Great, my boots are now wet"


"I wonder how Cho'Gath fits here in the brush."


Attacking

"Take this!"


"Auto attack, auto attack."


"I know what i'm doing!"


"This will make em' more ugly."


"BOOM! KPAW! HIYA! Ratatatatata!!"

Joke: (Obtains a small object from his pockets, looks at it then throws it on the ground [based on last ability used] it then bounces back to his face. Fire ball By default)

"hmmmm,I don't need his anymore....ack!"


"Meh, garbage.......ack!"

Taunt:(Levitates a certain height, then points down in mockery)

"You look like ants down there."


"This is the difference of my power level from yours."

Also on Fandom

Random Wiki