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  • C9 Teemur

    Lance the Hextech Slicer

    January 18, 2017 by C9 Teemur

    Lance, the Hextech Slicer is a custom champion in League of Legends.

    (5level) bonus attack damage.

    The Red saber enhances into Yellow saber. The Yellow saber deals 10(6level) bonus attack damage and reduces the enemy's armor by 5 which stacks up to 3 times.

    The Yellow saber enhances into Green saber. The Green saber deals 15(7level) bonus damage and heals Lance based on 10% of the damage dealt.

    The Green saber enhances into Blue saber. The Blue saber deals 30(8level) bonus damage and causes enemies to be slowed by 20%.


    Lance strikes enemies in a line with his saber dealing physical damage. The range of this ability is increased based on how many saber enhancements Lance has picked up.

    |leveling = |cooldown = 6 |cost = 55 |costtype = energy |…

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  • ViciousWombat


    January 18, 2017 by ViciousWombat

    Phobos, the Enraged Zealot is a custom champion in League of Legends.

    % bonus attack damage}} based off AD.
    for 50% that decays over 2 seconds. Enemies hit by the outer half of the cone are instead .
    enemies by 60% for 1 second where she lands.
    |description2=If Phobos is walking towards her, or facing Aretha, he gains and 25% increased movement speed for 5 second. Phobos can pick up Aretha to reduce the cooldown by the remaining duration.
    |icon2=Death Surge.png
    |description2=While Aretha's Outrage is in effect, Phobos is unable to cast either Aretha's Might and Aretha's Punishment.
    |leveling2= %|attack speed}}


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  • Lesdin
    This page is optimized for viewing through the Desktop XL perspective. Please consider zooming out on your browser if your monitor does not inherently support this.
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  • Aldari1994


    January 17, 2017 by Aldari1994

    Valcurie, The Duchess of Zaun is a champion in League of Legends.

    magic damage per second for 3 seconds. If Valcurie attacks an enemy affected with this, she will heal for .

    |customlabel = |custominfo = |targeting = Chem Fortification is a self-targeted buff with a debuff component. |damagetype = magical |spelleffects = dot |onhiteffects = |spellshield = will not block the ability |additional =

    • Enemies that continue to attack Valcurie whilst this is active will refresh the duration of the debuff.
    • Spells cast against Valcurie do not trigger this effect.


    Valcurie throws the head of her axe to the target location (sticks to terrain hit) dealing physical damage to all enemies it passes through.

    |description2 = The axe head remains at the ta…

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  • Manafai
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  • DBinitiate

    Hawkeye, Thunder Breaker

    January 15, 2017 by DBinitiate















    }}Hawkeye, Thunder Breaker is a custom champion on the League of Legends Wiki.

    Through a pact with a spirit of lightning, the Thunder Breakers channel the raw power of lightning through their fists, ignoring 5/10/15% of their opponent's Armor.

    The Thunder Breakers are taught how to flow like water, effortlessly chaining their skills together into a powerful wave of punishment. Every skill that connects to an enemy gives Hawkeye a stack of Link Mastery for 2 seconds that can stack up to 3/5/7 stacks, increasing the damage dealt with skills by 5% per stack. Receiving a stack refreshes the timer.



    The Thunder Breaker…

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  • LancettaBreeze

    Nova, The Wyvern Child is a custom champion for League of Legends.

    Nova wasn't so much brought onto the Fields of Justice, as he was born onto them. The Dragon bore a life outside the skirmishes in the Rift, in the unexplored islands that flanked it. It was on these islands that she had an egg, which brought forth a small wyrmling. This child grew up primarily on their own, with their mother often called to the Rift to serve her duty. Shortly after he hatched, his wings fused to his forelegs, leaving him a Wyvern rather than a true Dragon. As such he learned how to walk short distances on his hind legs and claw at foes with his front, rending their flesh and leaving them easy prey.

    He hunted the forests of his birth-island, steadily growing str…

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  • IllYaoiSpeculation

    Lily, the Stormbringer is a custom template champion in League of Legends.


    enemies for 3 seconds. A Shocked enemy takes bonus magic damage from Lily’s next ability or Aftershock bolt. Damaging a Shocked enemy champion with an ability or Aftershock bolt or killing a Shocked enemy minion with ability damage or an Aftershock bolt .

    |description2=Static Charge: Lily’s abilities deal random damage within a range. Damage dealt not resulting from Lily’s abilities are not affected. |description3=Aftershock: After every 3rd ability cast, or if , she gains |20 + 2/level|mana}} and strikes an . Aftershock bolts strike at the target’s location in a 100 unit radius, and have a 0.5 second delay before dealing damage. If the ta…

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  • IllYaoiSpeculation

    Tehetza of Huatl

    January 13, 2017 by IllYaoiSpeculation

    Tehetza of Huatl is a custom template champion in League of Legends. 

    E and R have 4 ranks each.

    1 rank in R can be taken like any other ability, but you cannot put 2 ranks into it until all other abilities have at least 1,  and you cannot put 3 ranks into it until at least one another ability has 3 ranks.

    deals 30% increased damage. This attack counts as a critical strike and does apply to basic attack modifiers.

    |description2 = Eldritch Greed: Bonus health from items does not increase Tehetza’s maximum health, but up to 10% of maximum health +40% of bonus health from items can be overhealed and gained as a shield through Unnatural Fury's healing from magic damage dealt that lasts for 15 seconds out of combat before decaying. 10% bonus health …

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  • Wlord99

    Fiddlesticks Rework v.2

    January 13, 2017 by Wlord99

    This is my rework for Fiddlesticks, the Harbinger of Doom . Why does Fiddlesticks need a Rework? Currently, Fiddlesticks does only well as a jungler due to his massive sustain from his W-"Drain". You can play him as a support or midlaner too, but he lacks in reliable damage without his ultimate and his close range CC does not come in handy with his squishiness. Furthermore, his kit and his lore and appearance are all totally out of touch. He should be a scary sneaky scarecrow which rips off its opponents with its scythe and not a totem of damage incapable of winning trades against anybody with CC. Both his playstyle and visuals are outdated, just look at his poor Q, W and R animation, which are by the way all the same and farming with his aut…

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  • Tyranitar12

    We now have new champion bios and color stories on the Universe page for Janna and Zac, plus new lore for Ekko!!!

    That should be it for now!!!

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  • Witchking99

    Saburra, The Menace of Shurima is the separated version of Saburra, The Sand Demon

    marks in the counter, Saburra is granted . The counter has a limit of 50 and dissipates at a rate of 4 marks every 3 seconds after seconds of not filling the Counter. Champion kills fill the Counter for 3 (+ 1 for every rank in Devouring Impulse), while successful takedowns of champions grant an additional 15 to the counter.


    Saburra's next basic attack within 5 seconds will deal increased damage and slowing them by 25% for 2.5 seconds. If the enemy is killed by "Wraith Stab," Saburra's next basic attack will also be enhanced for 5 seconds. This effect can only chain up to twice, for a total of three times.

    |leveling = |cooldown = }}

    Saburra causes his body t…
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  • C9 Teemur

    Brayan and Jerrico, the Dark Patners are a custom champion for League of Legends.

    Every 3rd attack Jerrico the Panther attacks as well dealing % AD and marking the enemy as Bitten. Bitten enemies are immune to this effect for 5 seconds. When Bitten enemies are hit from one of Brayan's abilities, the Panther will attack the enemy again with % AD . Bitten champions also suffer another effect from Brayan's abilities.


    Brayan fires an arrow in a direction. The first enemy hit by the arrow will be feared for 1 second and will take Physical Damage. The arrow will explode when the first enemy is hit and will deal half of the damage dealth with the arrow as Magic Damage to enemies nearby, applying a 40% slow for 2 seconds. If the first enemy champion hit…
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  • AHarmlessTaco
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  • C9 Teemur

    Thal, the Ground Drifter is a custom champion for League of Legends.

    Thal negates % of the damage that nearby allies take and gains Damage stacks based on the damage negated. Once the Damage stacks reach a maximum of , Thal’s abilities consume them to deal to enemies or heal allies.


    Thal dashes forward, slowing nearby enemies by 60% decaying over 1.2 seconds and gains a 40% movement speed decaying over 1 second. This also consumes Damage Stacks to deal damage to enemies.

    |cooldown = |cost = |costtype = mana |range = 425 }}

    Thal connects with an ally and heals it. Then this ability can be cast again within 2 seconds to cause Thal and the connected ally to deal bonus damage to a targeted enemy. Using Pace while connected with an ally cause…
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  • Sifter66

    Seeing as how the meta tends to prevent players from using certain champions for specific roles, an interesting idea just came to me, which would allow more variety in team compilations, as well as more freedom in champion selection. I highly doubt this would be implemented, as balancing would be very difficult and it would likely make the game too complicated. However, feel free to discuss in the comment section.

    Basically, the role the player is playing will affect the kit of the champion they play. This means that playing a champion in support would have their abilities deal less damage, but provide more utility or CC, while playing as jungle would have their abilities deal more damage to monsters. Ultimately, this would mean you could p…

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  • Degritone

    Pred, the Spirit Novic

    January 5, 2017 by Degritone

    seconds, up to 100. After entering combat for the first time, his Spirit will continue to increase past its "maximum," becoming overcharged.

    |description2 = After 5 seconds of having higher than maximum Spirit, Pred's Spirit becomes too much to hold, sending out two orbs of Spirit energy which seek out a new host and reducing his Spirit to 0. Though, no one is compatible with his Spirit, so each deal % base AD}} % AP)}} magic damage to the enemy nearest to Pred, with the second prioritizing champions within 550 range. These can damage the same target, for a total of % base AD}} % AP)}} magic damage. Lane minions take double damage from this effect. |targeting=Charging is an ability. |spelleffects=single target |onhiteffects= |spellshield=w…

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  • Threshlesticks

    Nocuous heals for 5% of all damage enemy champions take anywhere on the map.

    |description2 = Nocuous' basic attacks apply a for 3 seconds that stack up to 4 times. Toxin Incarnate's damage is increased by 50% when fully stacked. |leveling =  % of target's missing health}} }}

    Nocuous fires a skillshot ball of pure poison, dealing magic damage to the first enemy hit, slowing them for 2 seconds and them for 10 seconds

    |leveling =

    40 / 40 / 50 / 50 / 60%

    |cooldown = 7 |cost = 50 |costtype = Mana |range = 450 }}

    Nocuous' first basic attack in the next 2 seconds applies a Susceptibility mark to the champion hit. If the enemy champion marked is hit 4 times in the next 3 seconds, the mark is consumed and the enemy champion is afflicted with True Poi…
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  • Chase999

    Arcenciel, Heaven's Quintuplet is made by Chase999

    % of the damage dealt Max of 10 stacks, basic attacks give 1 stack and spells give 3 stacks. }}

    Arcenciel gathers energy and throws it an area, enemies in the area are and those staring right at the light upon its explosion is . the duration of the stun and the nearsight are the same.


    |cooldown= |cost= |costtype= mana |range= |speed = 2500 }}

    Arcenciel target an enemy, then he channels for 2 seconds and then gives them a debuff called "Divine Touch". This debuff causes the affected target to explode within a 400-radius area and spread the debuff to enemies in the explosion radius upon death. this can be cancelled by moving out of the leash range of the ability before the channeli…
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  • Asfidyll

    Orvaneth, the Old One Resurrected is a custom champion in League of Legends.

    magic damage per second they remain within 200-units of a singularity. This effect does not include the lines themselves.

    |leveling2 = 550 units }}

    Orvaneth conjures a singularity of focused energy at a target location, remaining for 8 seconds and dealing magic damage to all enemies hit.

    |description2 = Singularities created by this ability knock aside singularities within a 400-unit radius by 350-units. |leveling = |cooldown = |cost = |costtype = mana |range = 625 }}

    Orvaneth causes the next 3 singularities he comes within range of to detonate, dealing magic damage to and slowing all enemies within 350-units of each singularity by 45%. After 3 seconds, the ability …
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  • BoltOfSpades


    |alttype =  

    |date = January 1st, 2017

    |rangetype = ranged

    |health = 3

    |attack = 2

    |spells = 7

    |difficulty = 8

    |hp = 476 (+81)

    |damage= 47 (+3.1)

    |range = 500

    |armor = 16 (+2.7) 

    |magicresist = 30

    |attackspeed = 0.63 (+ 1.2%)

    |healthregen = 5.29 (+0.53) 

    |mana = 240 (+53)

    |manaregen = 5.11 (+0.9)

    |ms = 325


    Majorka, the Priestess of the Earth is a custom template champion in League of Legends.

    Majorka launches a ball of clouds in the target direction, dealing magic damage to the first enemy hit. When the ball of clouds collides with an enemy or reaches it's maximum distance, it creates a field of fog around it for 3 seconds, blinding enemies inside while granting Nature's Embrace the Base effect if cast inside. |leveling = |range= 600 |cooldown= |cost= …
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  • NeonSpotlight

    So today marks 6 years that I have been an editor here on the League Wiki and while I may not have been very active this year I figured why not do an AMA anyway, just as something to do, since the last one I did was pretty fun.

    I was going to put a paragraph here about myself and give a little context on why I want to do this ama but meh, it basically boiled down to what I wrote last time. The wiki community has always been my favorite thing about this place, for better or worse, and I'm hoping this little blog can help spark some interaction between us.

    So, without further adieu, ask me anything

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  • LivesByProxy

    More About Me

    December 31, 2016 by LivesByProxy

    (Ignore this page, nothing to see here, move along, unimportant post, just cleaning up my profile page.)

    • Shaco - Champion Update - Season 6
    • A Fool's Hope: The Case For Support Shaco
    • Proposed Vision Alterations
    • Vision: Sight, Stealth, Detection, & Denial
    • Too Many Blades: Naming Conventions In League of Legends
    • Objectives In League: Riot's New Paradigm
    • Summoner Spell Redux
    • For The Love Of Stealth
    • Mastery Redux
    • LBP's Design Challenge - The Smuggler's Passage
    • Ward Variety & Sight Options
    • Re-ImaJHINing Jhin: An Experiment In Word Choice

    • Oracle, the World's Witness
    • Heir To Blackblade: Fulfilling League's Thief Fantasy

    • Willbachbakal's Another Look At Vision for a great rundown of the problems that sight and wards pose for League.
    • Zileas' List of Game Design Ant…

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  • Nearthel

    Medivh, the Last Guardian

    December 30, 2016 by Nearthel

    | mana = 390 (+37) | manaregen = 0 (+0) | range = 525 (Ranged) | damage = (+) | attackspeed = (+%) | armor = (+) | magicresist = (+) | movespeed = 325 }}

    Medivh, the Last Guardian is a custom champion.

    This is the fourth and last champion of a series of champions based on World of Warcraft classes, this one being based on the Arcane Mage.

    Medivh can store up to 4 Arcane Charges. Arcane Charges don't decay.

    |description2 = Medivh doesn't have a mana regeneration stat, instead, he restores % of his missing mana}} every second. }}

    Medivh sends a wave of arcane magic to the target area which strikes after a seconds delay, dealing magic damage to all enemies within.

    |leveling = |description2 = Generates 1 Arcane Charg…

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  • Jerry Khor

    Zono, the Thundery Ninja

    December 28, 2016 by Jerry Khor

    |alttype = |date = December 31st, 2012 |rangetype = melee |health = 6 |attack = 6 |spells = 5 |difficulty = 4 |hp = 580 (+86) |mana = 360 (+40) |damage= 58 (+3.4) |range = 126 |armor = 21.4 (+3.2) |magicresist = 30 (+1.4) |attackspeed = 0.810 (+2.5%) |healthregen = 7.38 (+0.46) |manaregen = 7.6 (+0.52) |speed = 350 }} Zono, the Thundery Ninja is a custom template champion in League of Legends.

    Zono's Lightning Slicer can attack against the enemies. When an enemy is on the run, chase after them and press Q to deliver a swift and devastating piercing attack.

    |cost= 56 |cooldown= 10 |costtype= mana |range= 420 }}

    Zono's Rushing Blade can attack against the enemies. It deals several strikes and can whittle down the most resilient foe.

    |cost= 60 |co…

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  • Xyclone010

    Warwick Rework

    December 26, 2016 by Xyclone010

    Here is my rework for Warwick. My vision of Warwick is a tank, melee champion that is design around debuffing the enemy team. When solo, he can use the debuff as his advantage.

    His early game is very weak, that is my concern. To keep his iconic ultimate, I will transfer it to one of his ability instead. And providing him a more powerful ultimate.

    For his lore, I think his recent lore is not good. His current kit, and maybe the next rework, doesnt have anything to do with human testing stuff. There are two way I can choose from his current state: either making him more scientist, or making him more of a human hunter only. I choose the second.

    Warwick is a leader of a troop in Zaun. He is known for his surprise attack, baiting the enemy until h…

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  • Sep0689

    Cesar, the master chef

    December 26, 2016 by Sep0689

    Cesar makes a plate of food that heal the target

    |leveling = }}

    |cost = 50 |costtype = mana |cooldown = |description = Cesar can stack 5 knifes

    |leveling = |description2 = Cesar throw a kitchen knife in a direction, if the knife hit a champion it will apply for 2.5 seconds.}}

    |cost = 70 |costtype = mana |cooldown = 10 |leveling = |description = Cesar drinks a special hot sauce that make him spit fire dealing damage to all units on the cone radius}}

    |cost = 120 |costtype = mana |cooldown = 100 |description = Cesar cooks a soup on his cauldron, after 5 seconds he throw it to a location on the map dealing Knockback to all enemy champions in the radius and healing ally champions

    |leveling = }}

    In Runeterra there is a man who comes from a…

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  • Jerry Khor

    |alttype = |date = December 9th, 2016 |rangetype = range |health = 6 |attack = 4 |spells = 6 |difficulty = 5 |hp = 572 (+92) |mana = 400 (+40) |damage= 56 (+3.4) |range = 500 |armor = 20.98 (+3.2) |magicresist = 40 (+1.2) |attackspeed = 0.810 (+2.5%) |healthregen = 7.70 (+0.58) |manaregen = 7.6 (+0.56) |speed = 346 }} Mimia, Justice of the Magician is a custom template champion in League of Legends.

    Hold Q button to make Mimia charges and shoots to inflict as much damage as a partially charged Repellent Arrow.

    |cost= 70 |cooldown= 12 |costtype= mana |range= 500 }}

    Mimia shoots and transfixes an enemy, the volt ball tied an enemy up with its volt chain for 12 seconds.

    |cost= 80 |cooldown= 9 |costtype= mana |range= 500 }}

    If Mimia shoots an Old R…
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  • Thurismund

    Sarket: The Scorpion Warrior is a champion in League of Legends.

    Human: Deals magical damage (+ 2.5% max health) in a cone and causes your opponents in the area to have stun. Scorpion: Deals physical damage (+5% target opponent’s missing health) and causes suppression

    |leveling = 60/95/130/165/200(+50%AP) 33/36/39/42/45%AD (+35%AP) |cooldown = 2.5 |cost = 10 |costtype = mana |range = 625/350 }}

    Human: Sarket dashes to the target enemy, dealing physical damage, knocking them airborne. Scorpion: Sarket shields himself for 6 seconds, gaining bonus attack speed that increases by an additional 15% over 5 seconds

    |leveling2= (Shield Strength: 40/55/70/85/100 (+80%AP) |cooldown = 10 |cost = 50 |costtype = mana |range = 600 }}

    Human: …

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  • Tyranitar12

    Hey everyone, Tyranitar12 here bringing you a special list, this time on Seasonal skins.

    Please note that a seasonal skin is celebratory/holiday related (Snowdown Showdown, Harrowing, Lunar Revel, April Fool's Day, Valentine's Day) so skins like Pool Party, PROJECT, Arcade and Blood Moon are out of the question. NOTE: I am not including the FIFA World Cup and Winter Olympics skins as those don't really count as seasonal skins.

    So with that out of the way, let's begin!!

    • - Re-Gifted and Surprise Party
    • - FrankenTibbers, Panda and Sweetheart
    • - Warring Kingdoms
    • - Snow Day
    • - Definitely Not Blitzcrank
    • - Zombie
    • - Santa
    • - Lunar Wraith
    • - Jade Fang
    • - Urfrider and Dragonwing
    • - Lunar Goddess
    • - Mundo Mundo
    • - Draven Draven
    • - Pumpkinhead and Dark Candy
    • - Headmistress
    • - F…

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  • Healingmantra

    My vision of: Warwick

    December 18, 2016 by Healingmantra

    DISCLAIMER: Some visions of reworked Warwick could be found in the wev. I'm aware, that it's something other than I'll post it. The reason of it is mainly to share with you my ideas, how it could be refreshed, but add some freshness to the kit. As for defense if this blog is unnecessary as the kit is somewhere in the web, long before 's rework there was also his kit, including his ghouls rather than mist beings and flipping his enemies over his shoulder with his shovel (naturally I won't find it now to recall it here). Anyway, let's go with it!

    I am Warwick And I am a werewolf. I like to claw my opponents, I sometimes howl and feel the blood of surrounding wounded enemies. I also rarely leave my beloved jungle and just wait before I hit leve…

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  • Takingday

    I would like to thank all the people who gave me feedback and helped me improve with this item line.
    here is a link to the previous post there is some more detail as to how this item line has progressed there
    |link = http://leagueoflegends.wikia.com/wiki/User_blog:Takingday/new_item_ideas_for_melee_ad_carrys?useskin=oasis

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  • Akhripasta

    Draven Rework

    December 17, 2016 by Akhripasta

    Hi, I am a friendly draven main. I felt that he needs a buff so i made a rework that feels healthy and balanced for this game. Hope you like it.

    (based on level) |description= Draven's Spinning Axes' ignores '% of the Target's Armor . If Draven kills an Enemy Champion, he gains Bonus AD}} for 4 seconds (Cant be activated again for a few seconds). Wicked Blades equips one of Draven's Item Slots

    |targeting= Wicked Blades is a Self-Targeted Buff |additional= *Wicked Blades Armor Penetration is applied before any other Flat or % Armor Penetration.


    Draven starts spinning his axe, causing his next basic attack within seconds to deal bonus physical damage.

    The spinning axe ricochets off the target high up into the air, landing 2 seconds later at a lo…

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  • Poisonshark

    Here it is, my very first custom item!
    Naturally, this seems like a very experimental item as this is my first time making custom items -- which may not exactly be true since a certain troll post (an old one about laner items) and a very old custom champion of mine (Xywzekszykwy) featured unique (though not good) items.

    So let me introduce you to Eunju's Spear. This is an early-game item meant for divers who need sustain for staying power. With a malleable early build path (though the final must come in one shot), it is meant to be accessible to whoever requires it, and its relatively low total cost ensures it can be accessed earlier than many "complete" items. Stacking the item requires facing enemy champions and taking damage from them, wh…

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  • Lesdin

    Alanor, the Adroit

    December 11, 2016 by Lesdin

    Please note: copyrighted images that aren't of my ownership are used under the ' doctrine, and thus have not been modified with the intention of obscuring its origins. All artworks are linked to their respective source.

    "I'm really going all out this time!"

    This page is optimized for viewing through the Desktop XL perspective. Please consider zooming out on your browser if your monitor does not inherently support this.


    / -
    cost = cooldown = COOLDOWN: (8critical strike chance %)}} icooldown = ex = description1 = Alanor's basic attacks cannot normally . Instead, periodically Alanor's next basic attack gains Alanor's range as bonus range to become , and deals (10% Grand Horizon's Rank)}}% AD}}bonus critical strike damage modifier)}} ph…

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  • ClayHuang158


    December 8, 2016 by ClayHuang158
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  • Tyranitar12

    Hey everyone, Tyranitar12 here brining you the latest on the skins splash update for previously updated champions. This project started all the way back in 6.9 with Trundle, followed by Tristana, Nidalee, Sion, Fiora and Twitch. So with that I am bringing you the current list and before you ask "This list is fake.", please note that this list HAS BEEN CONFIRMED by Reav3 (lead producer of the Champion Update team).

    NOTE: Karma has been confirmed to be next on the list, she will most likely be after Warwick.

    That is all for now, let me know who you are most excited for; I'm excited for Sona and Alistar.

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  • TNickxx

    Y U NO AD Support

    December 7, 2016 by TNickxx

    It seems intuitive to have AD supports in the game when there are many AP supports. Well, the thin is AP suppports don't have much going for their auto attacks. That is much more of an excuse than a real argument.

    An AA based support is just as much an AD support. Although it is tricky to create a concept that revolves around an AD support, it is not impossible. There are a good number of fighters who can support, especially since Knight's Vow came out. Fighters with massive sustain and mobility, like Xin and Lee Sin, proved viable in my tests. However their kill potential and lack of interaction with their teammates prevents them from becoming viable supports.

    Now, to understand supports you have to understand their itemization. Preferably …

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  • Healingmantra

    So, it's basically another kind of Ability Power, dedicated to supports & utility mages.

    After some thoughts and analyzes performed on champions in League, mostly full-utility as , I realized that they have no true way of building. I mean, they do not have any attribute they would scale off. As offensive classes scale off offensive stats, defensive classes scale off defensive stats, what is left for utility classes? They have to increase attributes they don't use that well as other classes. Also, this makes them always no threat at all. And what, if we could make a choice, if we want to play any class offensive, defensive or utilitary (not sure if such a word exist)? Right now, if you'll build full AP on exemplary , you still are not a thre…

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  • Degritone

    Perth, the Grower

    December 3, 2016 by Degritone

    modified physical damage and their attack speed is capped at 1.5 instead of 2.5.

    |targeting=This is an ability. |spelleffects= |onhiteffects= |spellshield= |additional=

    • The modified damage interacts with crits as normal, dealing damage without an Infinity Edge, and with one.
    • It would take 188 unit kills to equal the range of the shortest ranged champion's range.
      • 457 to equal the highest natural range in the game
      • 1088 to equal the longest range in the game.


    When Perth kills a unit, they gain a 20 health shield, which stacks infinitely, and is tripled from large minions, large and epic monsters, and champions.

    |description2 = Upon cast, Perth's attack timer is reset and deals bonus physical damage on their next attack. Additionally, for the…

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  • Healingmantra
    Whenever Dingodile dies, he will enter stasis for 5 seconds, after which he will explode, dealing true damage to all enemies within this ability's range (and dying). If Fuel Bag is off cooldown, it will also bring Dingodile back to life with .

    |range = 500 |cooldown = 300 |targeting = Fuel Bag is a point blank area effet. |damagetype = true |spelleffects = aoe |onhiteffects = |spellshield = will negate the damage wielder could take from this ability. |additional =

    • Fuel Bag will always deal damage, regardless if it is on cooldown or not.
    • and will take precedence over Fuel Bag.
    • will not resurrect Dingodile until after Fuel Bag ends.


    Dingodile launches an unstable ball of flames, which will fall after 0,5 seconds delay at the chosen lo… Read more >
  • Warmk

    'Harold, the Stalker is a custom champion in League of Legends.

    Harold takes advantage of all opportunities to assassinate a target. Every 4 seconds (reduced by .5 seconds for each nearby allied champion within 800 units in range of both Harold and an enemy champion, big monster or epic monster). A stack of opportunity appears on nearby enemy champions, big monster or epic monster within 800 units for 5 seconds (refreshed whenever a stack is gained) each stack to a max of 5 stacks. Hitting an ability or auto attack on a target with stacks, consumes all stacks dealing a bonus 5% damage bonus and cool down refund per stack if an ability used to activate the stacks or gaining an increased 5% Attack speed and movement speed buff for 1 second…
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  • Poisonshark

    Folby, the Magiforger is a custom champion in the SMNK custom champion series.

    Folby is a support-tank who is entirely centered about his passive Ascadium Armor. His kit features extensive control over the armor, and Folby can achieve various effects by attaching it to allies or enemies. His primary role, however, is giving the armor to his allies for extra sturdiness.

    • Ascadium Armor is a two-part passive.
      • The first part describes his unique asset, the Ascadium Armor that is his pride. He passes it on to his allies to give them extra armor and magic resistance, though it gives him incentive to build armor in particular.
      • The second part is the potential offensive use of his armor. With help from allies, Folby can attach the armor to his enemies as …

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  • Takingday
    for 6 seconds, stacking up to 6 times. Killing a unit adds 2 stacks instead.
    Enemy champions' basic attacks consume 2 stacks and have their damage reduced by 10% per stack (increased by 20% at 6 stacks) enemy champion abilitys consume 1 stacks and have their damage reduced by 2.5% per stack (increased by 15% at 6 stacks) .}} |limit = The damage reduction on is halved for melee basic attacks. |recipe = Dagger, Brawler's Gloves |buy = 1300 |comb = 500 |sell = 910 |code = }}
    for 6 seconds, stacking up to 6 times. Killing a unit adds 2 stacks instead.
    Enemy champions' basic attacks consume 2 stacks and have their damage reduced by 10% per stack (increased by 20% at 6 stacks) enemy champion abilitys consume 1 stacks and have their damage reduce…

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  • Baristar

    ALL IMAGE SOURCE: http://elwiki.net/w/Main_Page


    If Add from Elsword Universe joins the league as a...

    Lunatic Psyker= Add, the Merciless Destroyer is a custom champion in League of Legends.

    Successfully landing an ability will grant Add enhanced basic attack dealing magic damage}}, bonus attack speed}} as well as making him melee with a range of 150 with a duration of 4 seconds. These bonuses can stack up to three times.

    |description2=Attacking an enemy champion units with Dimension Breaker extends the duration by 1 second. |targeting= Dimension Breaker is a self-targeted buff. |leveling = |leveling2 = |cooldown= |spelleffects = |onhiteffects = |spellshield…

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  • Ying18

    Idea for LoL story

    November 25, 2016 by Ying18

    Since Master Yi is from Ionia and Katarina is from Noxus it would be pretty interesting and nice story if we ship those two champions. There could be another war between Noxus and Ionia which has been stopped in the middle of a fight by a great typhoon which takes Kata and Yi to another unknown land full of unknown creatures. Left alone,Katarina and Yi are realizing that they will have to work together if they want to survive and find a way to go back home. How time passes they fall in love with each other meanwhile war between Noxus and Ionia is still on! When Katarina and Yi finally find way home,together they are stopping this great war.

    (This was just an idea and a short story of course many details and things could come between in this…

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  • Oslah

    Ideas to improve Garen

    November 24, 2016 by Oslah

    As everyone who plays Garen a bit (or looks at his kit and thinks about it for a moment) knows, he only has like one main strategy when dealing with enemys:

    - run up to the enemy

    - spin

    - try to do a or back off

    This includes a few decisions by the player:

    - do I just to be faster or do i wait for a slow to cleanse?

    - do I need to activate  ?

    - where to position while

    The problem is, as soon as a part of his strategy doesn't work (e.g. Garen gets outtraded while spinning or he can't back off) he has only little to no options left to deal with the situation.

    Garen needs changes to his kit that allow more decisions and more options in a fight.

    With the Juggernaut Update Riot already tried to include some more decisions Garen has to make:

    - do I on a…

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  • Hyper45

    Camille Predictions...

    November 21, 2016 by Hyper45

    Camille will probably be a great Solo-Bottom champion because of her passive Adaptive Defenses is an extra HP shield that scales with your max HP. Her W that is a Skill-shot WITHIN a Skill-shot Slow to catch and her q as good damage overall. Hookshot is a great engage and escape for nice set-up, and mabey even using teleport to quickly gank a lane with her R/Ult can be great for stopping a 2-3 person rush. She could een be a decent jungle having similar ailities to Kha' zix (Q & E) and her W is good for gank and farm (being like a downgraded exauhst), so is her R.

    I think high AD builds will be prevelent due to her Q and some E/W AP builds for extra damage. She seems like a tanky assasain.

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  • Slashingstrike

    Nerante is Champion Concept inspired by Nero / Dante playstyles from Devil May Cry series.
    He is very agile Skirmisher, who rely on Empowered Basic Abilities for effective combos by jumping in and out of combat for quick skirmish. As a Light Fighter his ultimate will boost his defenses as well as giving him extra health regeneration for short awhile.

    equals to as based on Nerante's |The effect is increased by 1% per 1% of Nerante's missing health}}


    to enemies on a line based the charge levels stored.
    Cast - Release does not Empower others abilities

    Empowered: Release instantly fully charged Energy Wave

    |leveling = '
    30 / 60 / 90 / 120 / 150
    + | Charge level 1}} to | Charge level 2}}
    |range = 800 () |cooldown = 10 / 9 / 8 / 7 / 6 |…

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  • BoltOfSpades

    Ihsan, the Defiant

    November 18, 2016 by BoltOfSpades


    |alttype =  

    |date = November 18th, 2016

    |rangetype = ranged

    |health = 5

    |attack = 3

    |spells = 7

    |difficulty = 7

    |hp = 532 (+76) 

    |damage= 52 (+3.7) 

    |range = 550 

    |armor = 19 (+2.3) 

    |magicresist = 30 (+1.2) 

    |attackspeed = 0.63 (+ 3.0%)

    |healthregen = 5.29 (+0.53) 

    |mana = 240 (+53)

    |manaregen = 5.11 (+0.13)

    |ms = 355


    Ihsan, the Defiant is a custom template champion in League of Legends.

    Ihsan tosses a spirit chain in the target direction that latches onto the first champion hit, lasting for 5 seconds afterwards. If the champion is an enemy, they are dealt magic damage every second and slowed by 25%. If they are an ally, they are healed every second and granted 20% bonus movement speed. Ihsan can re-activate this ability to channel for 2 seconds and dra…
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