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  • BoltOfSpades

    |alttype =

    |date = October 10th, 2015

    |rangetype = melee

    |health = 3

    |attack = 5

    |spells = 8

    |difficulty = 7

    |hp = 479 (+81)

    |damage= 51 (+3.2)

    |range = 125

    |armor = 22 (+3)

    |magicresist = 30 (+0)

    |attackspeed = 0.68 (+2%)

    |healthregen = 5.24 (+0.55)

    |mana = 270 (+50)

    |manaregen = 1.65 (+0.22)

    |speed = 345


    Takuya, The Hook of Bilgewater is a custom template champion in League of Legends.

    Takuya fires his tether claw forward, attaching itself to the first unit or piece of terrain hit, dealing magic damage if it's an enemy. Once Takuya has tethered to a unit, he can re-activate the ability to fire the other end of the tether forward, applying the same effects to the 2nd unit or terrain hit and tethering the two objects together for 4 seconds. While the tethe…

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  • Pf987

    Passive, Vorpal Blade: When Shen hits a damaging spell on an enemy, they are life-tapped. When Shen attacks them, he does a slight bonus damage, and heals for a % of his max health. Allies can also proc this, without the bonus dmg, and a lower heal.

    EDIT: Also restores energy

    Q, Kunai Strike: Shen throws a kunai in the target direction. If it hits an enemy, it will pierce them, slowing them by 30%(???) and if an ally attacks that mark, it will fall out dealing half the damage again, and moving half it's trajectory, possibly hitting someone else.

    W, Avoidance: Shen slows himself, and is stealthed. This costs 10 Energy, which doubles each second, and can be toggled on and off, with a low CD. Also has damage reduction during stealth, to help pr…

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    that can stack up to 3 times and upon reaching max stacks the next basic attack will dealing bonus physical damage to his next attack.

    |description2 = After attacking with the bonus damage Blade of the Forged will go on a moderate cooldown and cannot generate stacks while it is on cooldown. |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Greel dashes forward dealing physical damage to all unit struck. |description2 = Greel has a 1 second time to reactivate Devastating Slash to dash backwards to the direction where he first cast Devastating Slash dealing the same amount of physical damage. |description3 = Devastating Slash can…

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  • Sifter66

    Suggested Game Mode

    October 9, 2015 by Sifter66

    Hi everyone,

    So one day, i was thinking about how teams gain the advantage in a match through gold, which allows for better items. That got me thinking about how a BIG gold advantage can make a match unpleasant for the other team. Therefore, I would like to share my thoughts of a new game mode, where everyone has an equal advantage of winning and can be really enjoyable for all.

    I can't think of a good name for this game mode, but I would call it "Last Stand" or "Ground War".

    • All players start at level 18 (20 for Udyr, but base stats remain as if he was lvl 18), with all abilities at max rank
    • ALL shop items are for FREE. Gold is not involved in this game mode and the objective is the same as a standard match (Destroy towers, inhibitors and the…
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  • Shigfugjum

    Kindred will either be so strong and safe in the jungle that she would likely make just as good of a pick – if not better – as a laner (solo or bot), and so will not see much action in the jungle (where people will put a more conventional pick to round out a team comp better); or the aspects of her kit that could be abused as a laner are too weak, and so she will be segreted mostly to the jungle where she will reside as a weak fit that struggles with the current meta.

    A lot of this is opinion, and is not saying that Kindred is objectively going to be bad, overpowered, or unbalanced. Kindred definitely boasts some really interesting mechanics, has a really cool theme and looks fun to play. I am really eager to see the finished product on liv…

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  • Tri De Novus

    Pythalon, The Pathfinder of Truth is a custom champion in League of Legends. Sorry if there are similarities to other custom champions, I made this by my own.

    He channels his power ball for up to 5 seconds, which will increase the projectile speed and damage over the next 3 seconds.

    He can still move while channeling, but cannot use basic attacks or abilities and is slowed by 20%. At the end of the channel, this skill is automatically cancelled. |description2 = Pythalon shoots the ball to the targeted direction, dealing damage and stops at the first enemy hit. |leveling = 975 range at 1 second 975 range at 0.35 seconds |leveling2 = |cooldown = |cost = |costtype = mana |range = 975 }}

    Pythalon channels the wind to swirl, c…

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  • Pf987

    Poppy: The Yordle’s Hammer

    Passive: Poppy’s reinforced armor halves the damage and CC of a spell, after Poppy casts 3 spells.

    Q, Hammer Strike: Poppy raises her hammer for up to 3 seconds. Auto attacks do 10% less damage to her while she charges it. Poppy cannot cast spells during this time and is slowed, but her next autoattack does scaling damage, based on the charge time, and stuns if used after 2 seconds.

    W, Diplomatic Strike: Poppy slams the ground with such force that a geyser rises up in a circle around her. This water will root anyone who comes in it’s range, and does damage. Poppy gets a speed boost. This is a similar range to the edge of Naut’s E, either the 1st or 2nd explosion

    E, Heroic Charge: Same as before, but a skillshot, and …

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  • Tridan V2

    Randor, The Dark Councellor is not and will never be a champion in League of Legends. He is a custom champion created by me.

    Bold text

    At the beginning of the game, Randor may choose any allied champion on his team to be his Captain. Randor and his Captain gain and .

    |description2 = Additionally, whenever Randor or his Captain dies the one who is still alive gains and for seconds.

    |customlabel = |custominfo = }} | |spelleffects = target |spelleffects-target = |onhiteffects = false |spellshield = false |additional = }}}}

    Randor sends forth a blast of energy from his hand, dealing magic damage to the first enemy hit and decreasing its for seconds.

    |description2 = If Dark Grasp hits an enemy champion, its cooldown will be reduced by seconds.


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  • Pf987

    Passive: More visual indicator, like Fiora Vitals, with an sfx when connected.

    Q, Trickery: Shaco instantly stealths himself for X seconds. While he is stealthed, he can cast Deceive, which, after a 1 second delay, ends his stealth and blinks him to the target location. (Few different versions)

    His next spell does X more dmg

    His next auto crits

    His next Backstab proc does way more dmg, but disables the passive shortly.

    W: IDK, possibly can stick to Shaco, or inside terrain? I really can't think of balancing for this.

    E: Shaco throws a shiv in a line. More range, a skillshot. It also does less Ad scaling, more dmg??? and more slow.

    Also acts like Kali spear, in a way. When killing a target, it passes through them, renewing the range, but halving t…

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    % bonus attack speed when approaching enemy champions with 40% health or below. While Crosswinds is active his abilities are enhanced |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Hono dashes a fixed distance dealing physical damage to all unit struck |description2 = If Crosswinds is active the dash range is increased and also slows all unit struck for 1 second. |description3 = |leveling = |leveling2 =  % |leveling3 = |range = / |cost = 75 |costtype = mana |cooldown = 15 |customlabel = |custominfo = }} | }}

    Hono breaks free of all slowing effects and gains bonus and movement speed for 3 seconds. |descri…

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  • Tri De Novus

    Floria, The Geometry Apprentice is a custom champion in League of Legends. This kit may be a bit long, but I just want to try a new gameplay of it. Sorry if there are similarities to other custom champions, I made this by my own.

    . When her health drops below 20% maximum health, all of the stacks will be changed into shield amount, which will lasts for 10 seconds. When shield activates, her basic attacks will not stacks Hedron Assistance. This passive will not activate again until her health reaches at least 20% maximum health. }}

    She presents a diamond which cycles between blue, green and yellow for 6 seconds. Reactivate the skill to ends the cycle and modifies her next Q, based on the selected diamond. This modified Q will not disappear un…
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  • Z-Bites

    [This really isn't a concept, just a shallow jab from the impulse brought on by this thing's sudden conception. Don't except much]

    So I was thinking about League stuff one night while watching the Worlds matches online. Every now and then I like making up my own champions. I end up disliking or forgetting most of them, but this particular idea felt like it actualy had something going. So this is what I have.

    You know what I've been wanting to see in League? A centipede/millipede-like champion. I wondered how I would pull off something like that and Mel'Zev suddenly made itself. Mel'Zev's meant to be a centipede Void champion with the ability of floating like Vel'Kro can. It's generally colored basic void colors (purple, black, red) and posse…

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  • CuddlemyBunny

    Cersei, ? is a custom champion in League of Legends.

    seconds whenever units walk out of it's range. (duration is doubled when leveling ultimate to level 2)

    |range = 780


    |cooldown = |cost = 20 / 35 / 40 / 55 / 60 |costtype = mana |range = 650 }}

    Cersei summons a ball of fire that moves forward in a thick line, dealing magic damage to all enemies it passes through.

    |description3 = Consumes the ball of fire and blinks Cersei to its final location, dealing high magic damage in a medium area, pushing all enemies away from Cersei. Does not interrupt channels. |leveling = |leveling2= |cooldown = 18 / 9 |cost = 90 / 100 / 110 / 120 / 130 |costtype = mana |range = 930 }}

    Mira unleashes a fireball that travels in a thin line, …

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  • Parrrley

    Tama'Ssran, the Broodmother of the Void is not a champion in League of Legends.

    Allied units within 300 units of Tama'Ssran deal more damage. Additionally, all voidborns have +5 armor and magic resistance (ally and enemy).

    |range = 300 }}

    Allied units within 300 units of Tama'Ssran take less damage. Additionally, all voidborns have +5 armor and magic resistance (ally and enemy).

    |range = 300 }} }}

    Tama'Ssran lashes out with her tentacles, snaring the first enemy hit for 2 seconds, dealing damage, and reducing their resistances.

    Infected bonus: The voidling explodes, dealing 100% of the damage it would have done over the duration instantly and blinding the enemy for 1 second. |leveling =

    |cooldown = |cost = |costtype = mana |range =…

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  • Tri De Novus

    Charrham, The Painful Judge is a custom champion in League of Legends. Sorry if there are similarities to other custom champions, I made this by my own.

    he grants 10% bonus lifesteal.
    he grants 10% additional physical damage. he grants 10% bonus armor penetration.

    |leveling = }} }}

    He throws a wired blade to the target, and quickly pulls back, slash the target. Dealing physical damage and apply 1 Painmaker. If he can kill the target with this skill, he receives 35 energy back.

    |leveling = |cooldown = |cost = |costtype = Energy |range = 650 }}

    He swirls around with his blades, dealing AoE damage and apply 1 Painmaker. If this skill hits an enemy with Painmaker before, he gains bonus movement speed for 2 seconds.

    |leveling = |cool…

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  • LivesByProxy

    Oracle, the World's Witness is a vigilant support-mage in League of Legends. A dedicated support, Oracle is great at scouting safely and denying your enemies vision with her easily accessible true-sight. Requiring time to use her spells, prediction and positioning are key to her success. Despite being a fairly weak combatant, Oracle offers her team great utility and, played correctly, is very hard to catch unaware. Left unhindered, she can change the course of a fight and the future of this game. ;)

    "Is the inevitable any less miraculous?"


    Oracle's spells and abilities require her to concentrate and channel them. While channeling, her vision range is increased to 1500 units and she has within 750 units.

    If Oracle takes no actions and recei…

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  • BestNaPlayer

    Dezrak the Onslaught

    September 30, 2015 by BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    physical and magical damage.

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Dezrak dashes a fixed distance dealing magic damage through all unit struck and gaining bonus per unit hit. Bonus lasts 4 seconds. |description2 = |description3 = |leveling = }} |leveling2 = |leveling3 = |range = |cost = 0/20/40/60/80 |costtype = mana |cooldown = 14 |customlabel = |custominfo = }} | }}

    Everytime Dezrak kills a minion or a monster he all enemy units around him. Duration is halved through champions. |description2 = Dezrak enrages causing all units around him to be knocked back dealing magic damage and all affe…

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  • Aldari1994

    Heidi, the Gun Witch

    September 29, 2015 by Aldari1994

    Heidi, the Gun Witch is a champion in League of Legends.

    + % AP}} magic damage. A Spell Attack counts as a spell so it cannot critically strike, applies on hit spell effects and benefits from Spell Vamp.


    Heidi fires an enchanted shot in a target direction that explodes upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies around it. This effect applies Haunt to all enemies hit.

    |leveling =

    |cooldown = |cost = 45 |costtype = mana |range = 700 }}

    Heidi throws a grenade at a target location which arms for 1 second before it detonates. The grenade then pulses out 3 rings of fire, that damages all enemies it hits and slows their movement speed by 40% for 1.25 seconds. Haunted enemies will be slowed by 80% in…
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  • LivesByProxy

    Disclaimer, I'm Silver IV if that's relevant. I've been playing Shaco since the beginning of Season 3. If you find anything I say to be incredulous, ridiculous, or truly, truly (truly?) outrageous, consider it exaggeration for narrative effect. Also, TL;DR at the bottom.

    I'm convinced that Shaco should be a support. Not only that, Shaco should be the League's premier support assassin. Hear me out. Shaco is currently identified as, and primarily played as, an assassin. His kit is great for it, no doubt. His kit is also great for the support role in a lot of interesting ways, and as I'll argue, so are his narrative and theme. If Riot, through some miracle, came to view Shaco through such a lens, they might find a more compelling, unique chara…

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  • Nearthel

    Draka, the Earth Shaman

    September 29, 2015 by Nearthel

    | mana = 270 (+34) | manaregen = (+) | range = 175 (Melee) | damage = 61 (+) | attackspeed = (+%) | armor = (+) | magicresist = (+) | speed = 340 }}

    Draka, the Earth Shaman is a custom champion.

    Draka summons a totem that lasts 10 seconds and slows all enemy units in an area around it.

    |leveling = }} |description2 = The slow effect is increased by 20% and all units that try to leave the area are rooted. |leveling2 = }}

    |range = |}} |cooldown = |cost = 50 |costtype = mana }}

    Draka summons a totem that lasts 5 seconds and attacks nearby enemies (prioritizing targets recently attacked) dealing magic damage. Fire Totem deals 1 attack per second.

    |leveling =

    |description2 = The totem attacks splash, deali…

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  • Omnicious

    After the incident at the [REDACTED] involving the failed millitary project formerly know as PROJECT: Overdrive both Piltover and Zaun have launched multiple operations to capture, contain and if neccessary terminate the rogue combat androids. These operations have been put under the code name OPERATION: Kaimera. However all attempts to execute such objectives have failed as there seemes to be none who can withstand the androids speed, presicion, defence, accuracy, technique and unpredictability.

    Due to the multiple failed capture and termination missions Pitlover has called upon the institute of war and Demacia to aid in OPERATION: Kaimera and champions have been dispatched with 50 man task forses to multipule locations including [REDACTED…

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  • Omnicious

    The Scrap Iron Waste Lands

    September 29, 2015 by Omnicious


    If you go beyond the guardian sea heading east for 5 days you shall find a large expanse of baron wasteland with long blazing days and long freezing nights. Rain is so scarce here that it's a miracle just to even see it reach the ground. In fact the weather here is so harsh that practically no life can survive here. Seeing no use for the dead land the inhabitants of Valoran decided to dump all their trash and garbage here. Broken swords, scraps of techmaturgy, animal remains, cracked amour, lost dreams and broken souls are all common place here, lost to the mists of time and awaiting their inevitable erasing from the world of Runeterra.

    The People

    Eventually Demacia and Noxus along with other settlements started exiling those who …

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  • Fffrikkie

    Riot Changing Meta?

    September 28, 2015 by Fffrikkie

    In the past few days I have noticed that bot lane isn't what it used to be. You don't find your ordinary Joes anymore for example: Vayne and Blitzcrank. Instead you find all sorts of other champions that don't actually belong in bot lane: Mordekaiser and Olaf or someone. This can be because Riot is trying to change the meta because now you need someone with you in a lane if you are Mordekaiser for his W. The reason I think Riot is doing this is because they want to make the game more interesting and not the same old ADC and Support bot. Now I know some of you won't like this but maybe others will so just give it a chance. I for one am looking forward to see what Riot will bring to the table.

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  • BestNaPlayer

    Felrir the Deadly Hunter

    September 28, 2015 by BestNaPlayer

    Felrir , the Deadly Hunter is a custom champion in League of Legends.

    when killing large monsters or cannon minions. Halved to minions and doubled to champions.

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Felrir gains bonus movement speed when approaching champions for the next 4 seconds. |description2 = During this duration his next basic attack causes him to lunge to his target dealing physical damage and the target by 15% for 2.5 seconds |description3 = |leveling =  % |leveling2 = |leveling3 = |range = / |cost = 75 |costtype = mana |cooldown = 15 |customlabel = |custominfo = }} | }}

    Felrir unleashes a mighty roar dealing physical damage to all units around …

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  • Willbachbakal

    Bak Mei, the Iron Fist, is a concept for a fully arcadey, combo-based light fighter. Trading in range, burst and major gapclosing power for powerful on-demand utility and crowd control, Bak Mei's abilities are meant to be used like fighting moves, each potentially allowing for tremendous success if used in the right occasion, while also being constantly available to him. His playstyle should emphasize lightning-sharp reflexes and split-second decision-making, along with a deeper level of strategic choice, allowing him to adapt to the situation on the fly and over time. Potentially a good fit as a top laner, mid laner or jungler, Bak Mei would focus heavily on single-target DPS and control, allowing him to methodically take on his opponents…

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  • Perepipe

    Aatrox change ideas

    September 25, 2015 by Perepipe

    Hi, I'm perepipe and these are some changes I've thought about Aatrox. To do these changes I thought about three words or sentences to define the direction I wanted to take the changes to (in this case they were "squishy but tanks thanks to life steal", "attack speed" and "blood well is really important"):

    NOTE: numbers can be changed, but this are my ideas (tell me on comments). I can give the ideas behind the changes if asked. I haven't thought about the kit being very OP or UP or even not being synergic. Sorry for grammatical and/or orthographic errors.


    HEALTH: 537,8 558,48

    HEALTH GROWTH: 85 86

    ARMOR GROWTH: 3,8 3,5

    ATTACK DAMAGE: 60,376 57,88

    ATTACK SPEED: 0,651 0,679


    MOVEMENT SPEED: 345 340

    Passive: Blood Well


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  • Nearthel

    Kranan, the Mana Tank

    September 25, 2015 by Nearthel

    | mana = 240 (+44) | manaregen = (+) | range = 150 (Melee) | damage = 54 (+) | attackspeed = (+%) | armor = (+) | magicresist = (+) | speed = 340 }}

    Kranan, the Mana Tank is a custom champion.

    Kranan restores mana equal to 10% of all damage he deals to champions and monsters with his abilities.

    |description2 = Kranan attacks his target, dealing magic damage. The target's current mana damage cannot excede 20% of Kranan's current mana. |leveling2 = |description3 = If the target doesn't use mana as a resource, it deals as bonus magic damage. |cooldown = 10 |range = 500 |cost = 100 |costtype = mana }}

    Kranan causes a explosion around himself, dealing magic damage and slowing for seconds all enemi…
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  • Sifter66

    Well, Riot has done it again. After last year's collaboration with Imagine Dragons to create a spectacular song called "Warriors" to celebrate the 2014 World Championships, Riot has collaborated with the singer for Vi's theme song, Nicki Taylor, once again.

    Now, they are celebrating this year's Championships with a new song called "Worlds Collide" and it's just as amazing as "Warriors".

    Go check it out by clicking the link below:


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  • LivesByProxy

    This isn't about how the majority of in-game item images feature edged weapons of one sort or another. That can wait.

    It is, however, a post about word choice and the consequences of careless use of language. The premise being: there are a finite number of meaningful words and word-pair combinations, and that failure to recognize and plan around this will result in a bland and/or bloated game.

    Almost all games that feature special abilities, skills, weapons, resources, characters, or what-have-you, are constrained by their setting, theme, and what the designers can skew to fit flavor-wise. League is fortunate to get away with more than most, but it isn't invulnerable. Once a champion has a named ability, that name cannot be used for any other c…

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  • 92garfield

    Hello folks,

    I was looking for ways to optimize my Jungle runes when I noticed, that we don't have a lot of Information about the Jungle Monsters. In order to gather all information I created this page so anyone can add what he got. The only way I see (with reasonable effort) is writeing down the data from ingame. As Monsters don't change while alive, we also need the time the Monster is spawned with the attributes.

    I created a Page for everyone intrested to add Data. User:92garfield/Jungle_Monsters_Progression

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  • Tri De Novus

    Veloclaw. the Void Hunter

    September 24, 2015 by Tri De Novus

    Veloclaw, The Void Hunter is a Custom Champion in League of Legends. Hope everyone will like this champion. Sorry if there are some similarities to other custom champions, I made this by my own.

    Leveling this skill will increase the lifesteal bonus.

    |description2 = He swipes two times, dealing damage in a 90 degrees cone. If this skill hits multiple enemy champions, his passive will be active for 3 seconds.(Even there is nearby ally champion) |leveling = |leveling2= |cooldown = |cost = 60/65/70/75/80 |costtype = mana |range = 175 }}

    Veloclaw stacks the "Static Charge" 1 stack per second. Maximum stack is 25 stacks. All stacks will be used when activate this skill.

    |description2 = Veloclaw releases his static charge from his claws…

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  • Phonomenal

    Pheitox, the Sear of Chaos

    September 24, 2015 by Phonomenal

    Falion, the Conjurer of Arms is a champion in League of Legends.

    Falion's next basic attack within 3 seconds deals bonus damage. If the ability is held, however, Falion will start channeling his bounded weapons, allowing him to cast Ranged Mastery once fully channeled.

    |leveling =

    |cooldown =

    |cost     = 0

    |costtype = mana


    Falion fires a ranged weapon, dealing magic damage to all enemies in a line. Using Ranged Mastery will double the cooldown.

    |leveling =

    |cooldown =

    |cost     = 0

    |costtype = mana

    |range    = 1250



    Falion will dash towards the cursor, but his dash will change depending on the direction he dashes in. If he dashes in front of him, Falion will equip himself with a shield and knock aside any enemy unit in the middle of his dash. If …

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    seconds. If he successfully kills a unit while holding a flask he stores the spirit of the victim into the flask and can be later used to enhance his abilities.

    |description2 = If he has 5 full flask the next ability will automatically be enchanced and gains and .After he used all of his flasks he looses the bonus resistances and cannot make flasks for a moderate time. |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Dr. Lelo throws a toxic cask in a targeted area intoxicating all affected units dealing them magic damage for the next 3 seconds. |description2 = If Dr. Lelo has 5 Full Flasks. The duration is increased by 50% and a…

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  • CLK3

    [WARNING: the following text may include signs of frustration, hate and complaining, associated with bad mentality when it comes to playing video games. You have been warned.]

    As it should be self-explanetory, Juggernauts have pretty much taken the Meta with impressive 55-65% winrates (probably)... As it stands, I don't remember winning a single (Normal) game vs Darius (unless the player behind him would be at consideraby lower level of play than me). I would not want to make a post complaining how awfully unbalanced and anti-fun certain aspects in League have become recently... But. That is the ****** truth... So heck with this. I am Support main and I hate seeing me and my ADC incapable of dealing with these monstrosities.

    "Why does Darius' d…

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  • Degritone

    Warfstache, the Maniac

    September 20, 2015 by Degritone

    . Using an ability automatically reloads 1 ammo into the gun. Basic attacking while both he and his gun have no ammo throws his gun, guaranteeing a normal critical strike. It appears back in his hand next time he reloads it because magic.
    Additionally, he does not gain attack speed from items at all and cannot critically strike normally while ranged. Instead, his attacks will always critically strike against targets marked with Warfstache, increasing their damage by 35% + (lifesteal * (1 + cooldown reduction / 25))% |targeting=Blacksmith is a self-buff ability. |spelleffects= |onhiteffects= |spellshield= |additional= }}

    Warfstache marks targets that damage him with Warfstache for 2 seconds.

    |description2 = Warfstache shoots a target with a sp…

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  • Tri De Novus

    Drakula, the Bloodlust Wyvern is an Custom Champion. I create all of these by my own. Sorry if there are some similarities to other custom champions.


    His next basic attack will deal bonus damage for 10 seconds. Half of this skill’s damage will heal himself. This skill cool down will be halved if he can kill the unit with this skill.

    |leveling =

    |cooldown = |cost = 15/18/20/23/25 |costtype = Fury |range = 150 }}

    He will focus on one hostile unit, and cause that target to bleed and slow for a few seconds. Also that target will be marked by him. If he attacks the marked target, he will gain bonus Fury by doubling. He is immobile while channeling this skill.

    |leveling = for 3 seconds for 3 seconds |cooldown = |cost = 15 |cos…

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  • BestNaPlayer

    Rusty the Mechanic

    September 20, 2015 by BestNaPlayer

    Rusty, he Mechanic is a custom champion in League of Legends and Yes i should feel bad for stealing these icons :(


    |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Rusty empowers his next attack for 5 seconds. The next attack made will deal bonus physical damage the target for 0.5 seconds and can dealing as bonus damage |description2 = Power Fist resets Rusty's autoattack timer |description3 = |leveling = |leveling2 = |leveling3 = |range = |cost = 20 |costtype = Fury |cooldown = 17/15/13/11/9 |customlabel = |custominfo = }} | }}

    Rusty releases static charges to a targeted unit dealing them physical damage and them that decays over 3 seconds. |description2 = |description3 = |…

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  • Degritone

    Blacksmith, the Creator

    September 19, 2015 by Degritone

    ||||}}}} every second and 3 ||||}}}} on killing a unit, on champion and epic monster takedowns, and on tower takedown, instead of getting gold, and starts with 40 Silver. Additionally, killing Dragon gives 1 Dragon Scale and killing Baron gives 1 Tooth of Nashor.
    He can use these resources to make items by opening the shop screen and moving to the Smithing tab. He can do this anywhere on the map and it takes 3 seconds to make an item. He can also sell these items to the shop for half the resources that went into making them to allow for his allies to buy them with their gold. |targeting=Blacksmith is an ability. |spelleffects= |onhiteffects= |spellshield= |additional= }}

    Blacksmith rears back with his smithing hammer and swings it with al…

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  • Kind-Hearted-One

    This is the official blog-post for the Champion Description Project, which has been migrated from the previous blog post in an effort to better present and standarize the information received there, for both easier access and greater clarity.

    For those of you who hadn't heard of this project, the Champion Description Project is a collective effort that aims to add short descriptions to each individual's champions pages. These descriptions are meant to be a short, flavorful but also informative, providing a brief but clear descriptions of that champion's theme, playstyle and feel. These descriptions are meant to aid both newbies and older players that, perhaps, had never given much thought to that champion's particular theme and playstyle, or …

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  • Degritone

    Tim, the Tiny Box

    September 18, 2015 by Degritone

    Tim heals a target ally and allies in an area around the target. Enemies within the area take magic damage and are by 50% for 3 seconds. The target is healed by 30% of the damage done by this ability, as well.

    |leveling =

    |range = |}} |cooldown = |cost = |costtype = mana |targeting=Don't Starve is an ally-targeted area of effect ability. |damagetype=magic |spelleffects=AoE |onhiteffects= |spellshield=will block the damage and slow. |additional= }}

    Target ally's armor and MR are increased for 3 seconds. Allies near the target also gain some resistances, and enemies take a small amount of magic damage and lose a percentage of their resistances or % of Tim's AP}}, whichever is more, for 2 seconds.

    |leveling =


    |range = |}} |cooldown = 6 |cost = …

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    magic damage on his next ability cast. After using the bonus magic damage Deadly Explosives will go on a moderate cooldown.

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Shazam throws an explosive bomb in a 275 radius dealing magic damage and marking them for 10 seconds.

    |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = 500 |cost = 60/70/80/90/100 |costtype = mana |cooldown = 15 |customlabel = |custominfo = }} | }}

    Shazam let loose a barrage of flaming bombs in a 450 radius igniting all units within the area dealing magical damage for 3 seconds. |description2 = Additionally if th…

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  • Degritone

    Darkiplier, the Insane Side

    September 18, 2015 by Degritone

    Darkiplier's presence causes to periodically lose thier shared vision for 10 seconds as a hallucination of him appears near them.

    |description2 = Darkiplier can basic attack and kill friendly units. Enemies do not get assists and Darkiplier does not get gold for allied champions he kills. |description3 = Darkiplier generates 5 Insanity every time he damages a unit, doubled to 10 if he kills a unit, and tripled to 15 if he damages or kills an allied champion. His Insanity is capped at 50. It decays by 5 per second while out of combat. He also deals bonus magic damage on his basic abilities and his basic attacks equal to a percentage of his AD equal to his Insanity. |details |targeting=Terror Never Ends is an ability. |cooldown=||}} |spel…

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  • Degritone

    physical damage over three seconds and allies are healed for }}. When Markipler collects one, he gains Squirrel King for three seconds, stacking up to three times.

    |description2 = Markiplier's basic attacks apply on-hit effects 1 additional time and deal bonus physical damage per stack. |details |targeting=King of the Squirrels is a self-buff ability. |spelleffects= |onhiteffects= |spellshield= |additional=

    • Squirrels run at 185 movement speed.

    |video= }}

    Markiplier pulls out his Poof Gun and fires at a target location, revealing units hit for 2 seconds, even if the sight would normally be impaired, and deals physical damage to enemies hit. This leaves a flare where it is fired, which lasts for 5 seconds. The where the flare hits deals bonu…

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  • GreenMoriyama

    Kei, the Spirit Exorcist

    September 15, 2015 by GreenMoriyama

    IMPORTANT NOTE: All numbers can be changed. The concept is key, though.

    Advice, comment and constructive criticism is always accepted.

    } |title = the Spirit Exorcist |herotype = |alttype = |date = 2015-09-15 |author = Green Moriyama |rangetype = range |health = 30 |attack = 40 |spells = 90 |difficulty = 30 |hp = 399 (+84) |mp_base = 200 |mpregen= 50 |resource = Energy |damage= 54 (+3.2) |range = 510 |armor = 21.544 (+3.5) |magicresist = 30 (+0) |attackspeed = 0.644 (+2.1%) |healthregen = 7.0 (+0.7) |speed = 345 }} Kei, the Spirit Exorcist is a custom champion in League of Legends.

    Hello summoners. This is Green Moriyama, presenting to you the seemingly self-centered exorcist who claims to be the key to "saving" the world of evil, Kei. Even if he …

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  • JmLyan

    Lily, the Gorgeous Flower

    September 14, 2015 by JmLyan

    Lily, the Gorgeous Flower is a custom champion in League of Legends.

    for 2 seconds.

    |description2 = This effect can only occur on the same target once every few seconds. |description3 = Lily can transfer her scent to one of her flowers for 10 seconds by right-clicking on it, causing enemy champions that come near it to be until the flower is destroyed. Her own passive scent is disabled while a flower is enhanced this way. |range = ||}} |cost = |costtype = |cooldown = |customlabel = |custominfo = 15 }} | }}

    Lily summons a butterfly and sends it forward in a wavy line, dealing magic damage to all enemies hit.

    |description2 = The butterfly leaves behind a trail of pollen that covers the entire width of its path, pollinating all flowers it pas…

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  • Willbachbakal

    This is a tentative rework for Evelynn, the Widowmaker. Poor Eve's been suffering for years now, always alternating between being either almost unplayably weak or tremendously oppressive, with an accompanying stream of large buffs, nerfs and reworks intended to fix the issues of her previous iterations. At the core of her problems is the implementation of her long-duration stealth, which has so far led her to become so overbearing during the laning phase that she can't be allowed to scale well into the late-game, or even be that effective when ganking early on. Compounding this issue is that of her overall fighting pattern clashing with her theme, as she's intended to be a squishy assassin but spends so much time fighting enemies from up cl…

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  • Agitas

    Zoris-The Twice-Corrupted

    September 14, 2015 by Agitas

    Zoris, the Twice-Corrupted is a champion in League of Legends.

    |leveling2 = }}

    This is the description for Q's active. This also showcase the basic layout of a regular ability with scaling with attack damage & ability power scaling.

    |leveling =

    |cooldown = |cost = 25 |costtype = mana |range = 625 }}

    This is the description for W's passive ability. This showcase the basic layout for an ability with a passive ability.

    |description2 = This is the decription for W's active ability with bonus health scaling and mana scaling. |leveling = |leveling2= |cooldown = |cost = 100 |costtype = mana |range = }}

    This can be the first part of the ability, or first set. This also showcase defensive scaling.

    |leveling = |cooldown = |cost…

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  • GutsyTick

    CR: Azir & Zed

    September 14, 2015 by GutsyTick

    The CR (Champion Reimagine) series is aimed at introducing alternative kits to existing Champions in order to submit a different view on their fantasies, and/or mechanics.

    These are not meant to be taken as rework proposals.

    Ability details will me modified soon (zzz).

    } |image = } |title = } |herotype = } |alttype = } |resource = } |date = 2015-09-09 |changes = 2015-09-09 |attack = } |health = } |spells = } |difficulty = } |hp_base = } |hp_lvl = } |hp5_base = } |hp5_lvl = } |rangetype = } |range = } |dam_base = } |dam_lvl = } |as_base = } |as_lvl = } |mp_base = } |mp_lvl = } |mp5_base = } |mp5_lvl = } |arm_base …

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  • KeithCornell

    Ah, , how long has it been? Yes, today I am tackling a rather old champion, in an attempt to bring him up to date. Of course, with a kit as old as his, good old Cho comes with his fair share of problems: mana consumption is off the charts, cooldowns are high, abilities feel clunky at times (looking at you ), and in the end he feels a bit lackluster, unless the meta is good with both assassins (that he counters) and him, because if he's too weak, he tends not to actually counter them. Also, he needs to stray away from the mentality of "I'll be topped off in top lane forever until it's pushing the enemy base" that his passive's sustain tend to let him do rather effectively as long as you last hit. This rework, aside from attempting to smooth…

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  • YourPrivateNightmare

    Let me start this off by making sure that you understand that this isn't a parody or a joke. I'm actually making this in order to make you rethink your choice of playing this game.

    I do realize that a lot of people her will be disagreeing with me and that this might appear as just a nonsensical butthurt post with no relevance whatsoever, but if you go ahead and just delete this, you're kinda just proving my point.

    Also, note that this is less of a pre-written essay, but an off-the-top-of-my-head rant.

    The reason for this whole post is following video made by Youtuber videogamedunkey (most of you should probably already know him) I strongly recommend you watch it, since he brings up a lot of valid points.


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