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  • BestNaPlayer

    Ja the Cyborg

    August 29, 2015 by BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    every time he gains .

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Fires a powerful blast to an enemy dealing physical damage and knockbacking it for a few distance.

    |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = 625 |cost = 100 |costtype = mana |cooldown = 13 |customlabel = |custominfo = }} | }}

    Ja creates a negative zone in a targeted area dealing a mix of physical and magic damage. While the zone persists all units within the radius are slowed .Zone lasts 4.5 seconds.

    |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = 600 |cos…

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  • Sifter66

    Making Yasuo less hated

    August 28, 2015 by Sifter66

    Hey guys,

    Today, I was thinking about how people complain that Yasuo is annoying as hell champion and the low level of skill needed to master him. So that got me thinking as to how he can be less hated by the community and how to make him require more skill. So here's my thoughts.

    No longer doubles critical chance anymore. Only grants the shield, but duration and amount is higher.

    Only strikes the FIRST enemy for NON-tornado casts. On-hit effects still apply to target. Tornado cast remains unchanged.

    Blocks ALL projectiles. BOTH ally and enemy projectiles.

    1 second flat cooldown. Can be used to dash to allies without damaging them. Cooldown for future Sweeping Blades increases by 1 second (to a cap) when ability is cast again with a short windo…

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  • Pf987

    Lilia, The Future’s Hope

    This champ was based off another video game character, try to guess who it is! :D

    Passive Predestined Growth: Lilia’s arm cannon grows slightly with each Champ Level, increasing her attack range slightly.

    Q Empower: Lilia powers up her arm cannon, raising her Attack Speed for a few seconds.

    W Lightning Shock: Lilia dashes towards a targeted location, creating a lighting shock at the area. This applies a stack of Static Shock, slowing the opponent for a few seconds. (Static Shock stacks don’t stack)

    E Predestined Shot: Lilia fires a shot at the opponent, stopping the bolt in place just before hitting. after a few seconds, or if Lilia attacks the pre-emptive shot enough times, the shot hits the opponent, blowing up in an …

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  • 1111kkkk


    August 27, 2015 by 1111kkkk

    Velislav is a custom champion in League of Legends

    | }}

    Velislav's next basic attack will deal bonus physycal damage and will cause target enemy to freeze, slowing it's movement speed by 99,9% for 1 seconds.

    |leveling = |range = Self |cost = |costtype = Mana |cooldown = }} , blind, and . }} }}

    Velislav dashes forward to target location reducing armor and magic resist to all target he pass trough for 3 seconds.

    |leveling = |range = 900 |cost = 50 |costtype = Mana |cooldown = }}


    Every third basic attack applies for 1 second and restores 20% of damage dealt as health.

    |description2 = Velislav fires an iciel to target enemy dealing true damage. Cooldown refreshes upon killing a unit. |leveling = |range = 550 |cost = |costtype = Ma…

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  • 1111kkkk


    August 26, 2015 by 1111kkkk

    Valeria is a custom champion in League of Legends.

    restoring 35%

    maximum mana over 4 seconds. |static = }} | }}

    Valeria fires three roses in a line, dealing magic damage up to 3 units, increasing the damage by 20% for each enemy hit.

    |leveling =

    |range = 1000 |cost = |costtype = Mana |cooldown = |customlabel = |custominfo = }}

    Valeria throws one of her flowers to target champion. If it's an ally, the flower will heal this champion and will increase it's movement speed for 2 seconds. If it's an enemy the flower will deal magic damage and will slow for the same duration. If Valeria want to do self heal, she shoudn't target herself. The heal wii be done automaticully.

    |leveling =

    |range = 700 |cost = |costtype = Mana |cooldown = |customl…

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  • JBox2D


    August 26, 2015 by JBox2D

    Stealth Wards Ruth places can detect enemy wards after five seconds, but can also be detected by enemy Stealth Wards. She is able to upgrade a Greater Stealth Totem twice times. Each upgrade costs 350 gold and gives one extra charge, -15 seconds cooldown, and +1 maximum wards placed.


    Ruth lines up a perfect shot, becoming immobilized for 1.25 seconds and then firing an arrow which does massive damage to the first unit it hits, as well as stunning it for 0.75 seconds and revealing it for 2.5. Does half damage to units within her basic attack range and does not stun them.

    |description2 = Long Shot's cooldown is reduced by 60% if a Concussive Mine stuns at least one enemy champion. |leveling = |cooldown = |cost = |costtype = mana |ra…

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    for 2 seconds if they attack Vemince. Additionally if a champion kills Vemince their movement speed is lowered by 25% for 3 seconds

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = 3 |customlabel = |custominfo = }} | }}

    Vemince blasts an enemy with pure ice dealing magical damage and slowing it for 2.5 seconds.

    |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = 400 |cost = 75 |costtype = mana |cooldown = 13 |customlabel = |custominfo = }} | }}

    Vemince increases his potential gaining bonus range and ignoring unit collision for 5 seconds. While on this form each attack of Vemince burns a percentage of a unit's curr…

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  • YourPrivateNightmare

    Yaddayadda people,

    i just wanted to get a few thoughts out here.

    With the recent Bilgewater event Riot has shown that they don't shy away from making pretty drastic changes in their new lore. Sure, GP didn't die for realsies, but the lengths to which they went to make us believe it where...scary?

    Either way, with that in mind, do you think Champions could DIE for real...as in...they're dead and don't return ever?

    With that I mean that a character (let's say ) actually gets killed off as a part of lore...and doesn't magically survive an explosion, just losing his arm with no other consequences....(that's not how explosions work, dammit).

    Now you're saying "that wouldn't happen, they won't jsut remove a champ from the game just for lore's sake".


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  • Willbachbakal

    Life steal is the most prominent form of item-based utility in the game, as well as a central stat to a huge part of the champion roster, as well as one that raises relatively little controversy. In spite of this, it's occasionally caused a few severe problems: back when it was particularly strong early on, bot lanes turned into very passive farm-fests, with champions rushing sustain items as fast as they could and avoiding combat at all cost. Even now, life steal tends to have a lot of variance with respect to many different stats, including AD and attack speed but also stats like crit, armor and armor penetration. Life steal tends to be precarious to balance because it's dependent on too many stats, all of them damage-related, and it's t…

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  • Commander Marko

    DISCLAIMER: All of the characters/custom champions that I've made belong to their own universe. What I'm merely doing is giving them a kit based off of their theme and capabilities while trying to make them fit among the other champions lore-wise.

    Whenever a of enemy units, an epic monster or an enemy champion dies within range of Mirage, the earth unveils a deposit of Arcanum, which lasts for 3 minutes.

    Mirage can hover over the Arcanum for 3 seconds to collect it, healing herself for and restoring .

    For each deposit of Arcanum harvested, Mirage gains a stack of Arcanum Extract. Arcanum Extract stacks interact with . }}

    Mirage dashes in the target direction, dealing magic damage to all enemies hit along the path and them for 1.75 seconds. Mirage stops u…

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  • TheBlueRogue

    Hello League of Legends Wiki Contributors!

    If you’ve touched a controller/keyboard in the last 5 years, you’ve got an idea of what eSports is. People playing competitively for big bucks, occasionally in matching track suits. But there’s a lot more to it than that, don’t know the difference between ESL and FGC? Cloud9 and Day[9]? Fret not! Wikia and their panel of pros are here to answer your questions.

    Wikia is hosting a panel at this year’s PAX Prime, entitled What the Heck is eSports with the help of industry pros such as:

    Matt Dahlgren (Capcom), Trevor Housten (Blizzard), Craig Levine (ESL), Alex Mendez aka GoldenboyFTW (Twitch), Jorge Albor (Wikia), and Andrew Zucosky aka LiQuiD112 (Shacknews).

    They’ll be explaining the world of eSports an…

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  • 1111kkkk


    August 23, 2015 by 1111kkkk

    Damian is a custom champion in League of Legends

    bonus .


    increases the ratio of this passive to 40.5%.


    Damian marks all enemy units within 500 range with leafs dealing magic damage on impact.Upon hitting by his or an ally champion's basic attack or spell, the mark detonates and deals the same damage.

    |leveling= }}


    |cooldown=11 |cost= |costtype = mana |range=500 }}

    Damian transorms himself into tornado, gaining 100%

    increased movement speed.Ignoring units collision, he all enemies hit for 1 second, dealing magic damage equal to a presentage of their maximum health. After the knock-up the tornado will continue to deal magic damage per second to them. Damian is unable to cast spells or use basic attack in this form. Cannot knock-up same targ…

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  • Math34

    Hi all and all,

    That's how you know the game will soon celebrate its six years it has gone global especially with the advent of eSports, followed by millions of people around the mondail, like the game that is played by millions people.

    So here I have a few questions:

    - Are you still think the game will exist in 10,15,20 years?

    - If so, what news do you expect?

    - They exist 125 champions since the creation of the game, you see the 200 being exceeded in how long? Are you satisfied with the interval between the output of each champion?

    - What are the limits, if any, of League of Legends?

    - Do you think that the extension of the popularity of LoL worldwide is extended or stagnating?

    - Is what you think that at some point, all countries will have acce…

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  • 1111kkkk


    August 23, 2015 by 1111kkkk

    Anton is a custom champion in League of Legends.

    | }}

    Anton fires a rod to target enemy dealing magic damage and ignorig a flat amount of it's magic resist.

    |leveling =

    |range = 650 |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Anton gains 450 attack range and bonus magic damage on hit for 5 seconds.

    |leveling = |range = 600 |cost = |costtype = |cooldown =12 |customlabel = |custominfo = }} |, or .

      • Dark Falling's damage will be mitigated if the attack misses.
      • The bonus damage does not affect structures.

    }} }}

    Anton affects target enemy with , dealing magic damage over 4 seconds.

    |leveling = |range = 650/650/400 |cost = |costtype = |cooldown = 16/14/12/10/8 }}

    Anton dashes to the location of the affected enemy dealing…

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  • BestNaPlayer

    Shaz the Dead Knight

    August 23, 2015 by BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    | }}

    Shaz charges into a unit dealing true damage and slowing it for 2.5 seconds |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = 600 |cost = 8% |costtype =of his current health |cooldown = 15/14/13/12/11 |customlabel = |custominfo = }} | }}

    Shaz reduces all kind of damage excluding pure damage. |description2 = Shaz bravely releases his inner warrior dealing physical damage around him and fearing them for a few seconds. |description3 = |leveling = |leveling2 = |leveling3 = |range = 325 |cost = 4% |costtype =of his current health |cooldown = 16/14/12/10/8 |customlabel = |custominfo = }} | }}

    Shaz protects himself with spiked armo…

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  • GutsyTick

    Ability details for Rive, and Paradigm Shift will be added soon (zzz). Also lore is never coming out so don't bother.

    } |image = } |title = } |herotype = } |alttype = } |resource = } |date = 2015-08-23 |changes = 2015-08-29 |attack = } |health = } |spells = } |difficulty = } |hp_base = } |hp_lvl = } |hp5_base = } |hp5_lvl = } |rangetype = } |range = } |dam_base = } |dam_lvl = } |as_base = } |as_lvl = } |mp_base = } |mp_lvl = } |mp5_base = } |mp5_lvl = } |arm_base = } |arm_lvl = } |mr_base = } |mr_lvl = } |ms = } }}

    Viden periodically perceives the mystic bindings which sustains the mor…

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  • GreenMoriyama

    IMPORTANT NOTE: All numbers can be changed. The concept is key, though.

    Advice, comment and constructive criticism is always accepted.

    |alttype = |date = 2015-08-23 |author = Green Moriyama |rangetype = melee |health = 60 |attack = 90 |spells = 10 |difficulty = 40 |hp = 571 (+85) |mp_base = 100 |resource = Fury |damage= 59 (+3.15) |range = 125 |armor = 24.5 (+3.25) |magicresist = 32.1 (+1.25) |attackspeed = 0.644 (+3.6%) |healthregen = 8.34 (+0.75) |speed = 345 }} Sauna, the Yordle-Brawler is a custom champion in League of Legends.

    Hello, summoners. This is Green Moriyama...and here is my first champion concept. "First? But you made Niina before and other customs champions under a different name!" In answer to that, those were concepts made by TK_…

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  • Willump

    Multihit Abilities: AoE abilities that hit multiple times, such as Morgana's Tormented Soil, Nasus' Spirit Fire, and Vel'Koz's Lifeform Disintegration Ray. Typcially uses the dot/multihit text.

    Currently, all multihit abilities on the wiki are listing the 40% 1 second slow as the correct slow. This table lists which slow Rylai's actually provides, until the main pages can be fixed.

    (WIP) - Postponed

    Champion P Q W E R Date/Location
    Ahri -- 20% 20% -- 40% 8-23-15 PBE
    Alistar 20% -- -- -- -- 8-21-15 PBE
    Amumu -- -- 20% -- -- " "
    Anivia -- 40% -- -- 20% 8-21-15 PBE
    Annie -- -- -- -- 20% 8-28-15 PBE
    Cassiopeia -- 20% 20% -- -- 8-21-15 PBE
    Corki -- -- 20% 20% -- " "
    Dr. Mundo -- -- 20% -- -- " "
    Draven -- -- -- -- 40% " "

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  • Degritone

    physical damage against champions. Additionally, after attacking a target 3 times in a row, he gains 1 flat attack speed for the next second, which can take him above 2.5 attack speed. If he gains this effect twice against the same target, he gains Zero Chance for 2 seconds and his attacks against that target deal modified damage.

    |targeting=Point Zero is a self-buff ability. |spelleffects= |onhiteffects= |spellshield= |additional= |video= }}

    Every time a basic attack is launched by an enemy champion near Zero, he gains 1 Zero Charge.

    |description2 = Zero consumes all Zero Charges on him to empower his next few basic attacks, based upon how many Zero Charges he consumed, to deal modified magic damage to his target and enemies near it, insta…

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  • Oddgasm

    Simba, The Lion King

    August 20, 2015 by Oddgasm

    Simba, the Lion King is a custom champion.

    Simba is a mobile champion who benefits heavily from brush; as such, he is at home in the jungle, where he'd be fearsome. His ganks reward patience, allowing him to strike rapidly and deadly at the right moment. A ferocious melee combatant, Simba needs to get close to his targets to hit and chase them, and is also weak to crowd control given his lack of tankiness, but nonetheless shines in teamfights thanks to his ultimate, which allows him to dominate his surroundings.

    nearby enemies and marks them as Prey. While in the brush, Simba gains % armor}} penetration against Prey every second, up to a maximum of % armor}} penetration.

    |description2=These bonus persist as long as Simba remains in brush and for 8 s…

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  • GoejoeDenzo

    G, the Bionic Agent

    August 20, 2015 by GoejoeDenzo

    }|then=}|champion info/var}}|else=}}}

























    |title=the Bionic Agent



    |date=August 21. 2015









    }}}|false||}}}|false||}}}} Read more >
  • TheJjGammer

    PROJECT Zed skin?

    August 17, 2015 by TheJjGammer

    So, during the LCS there was a really short teaser for a whole new project skin, now, I did a blog post about which champions I thought could have the posibility of being the next PROJECT skin. We know that Riven and Ekko are getting new skins and I still think Azir would be a good choice, oh and Fiora... meh. Well, that's not the point, in the new teaser clearly se the word "PROJECT" and a mask really similar to that of PROJECT Yasuo. The reason we know it is a new skin for Zed, it's because during the teaser, the letter O from PROJECT changes three times to spell, you guessed it, Z.E.D. So, is this really a new PROJECT skin for Zed, or is Riot just trolling us? We will (maybe) find out on the next pbe cycle. Here's the video: https://www…

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  • Tylobic

    All AP Ratio in the game

    August 17, 2015 by Tylobic

    These spreadsheets show all in the game. They will display informations such as maximum damage, damage per hit/second, heals, shields, etc. They can be sorted from highest to lowest or vice versa. If you have any feedback (something you want to improve, or anything else), tell me in the comment.

    Champion Name Ability Name AP Ratio (%)


    (heal per enemy hit) 9
    (one orb) 35
    (two orbs) 70

    (same target) 64

    (one dash) 30
    (three dashes) 90

    (mark only) 40
    (total dmg) 90

    (one dash) 50
    (three dashes) 150
    (per second) 10
    (per second, against minions) 20
    (over 3 seconds) 30
    (over 3 seconds, against minions) 60


    (self heal) 20
    (ally heal) 10




    (enhanced) 100

    (enhanced) 100
    (per second) 25



    (cast) 80
    (per second) 20
    (total dmg) 980
    (secondary) 50


    (4 soldiers) 100
    (against turret) 4…

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  • BestNaPlayer

    Drak the Twisted Mage

    August 17, 2015 by BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    | }}

    Drak gains bonus spellvamp

    |description2 = Drak fires a fiery bolt to deal magical damage to a unit and stunning it for a few seconds. |description3 = |leveling = |leveling2 = |leveling3 = |range = 500 |cost = 120 |costtype = mana |cooldown = 12 |customlabel = |custominfo = }} | }}

    Drak gains a percentage of his missing health back when assisting in a kill |description2 = Drak creates a magical shield for himself and a targeted ally protecting them for an amount of damage for 6 seconds. If Drak's shield is broken he immediately refreshes his ally's shield. If his ally's shield is broken that ally gains bonus movement speed that decays over 3 seconds. |description3 =…

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  • Pickintheeyes1994


    Ten CS disadvantage in the mid lane, oh Annie
    you may have the most precious of my jungle blues.
    Don't use ult on the creeps - just lasthit with your q's
    Ten CS disadvantage in the mid lane, oh Annie
    what would I be without you? - An abandoned mummy
    which just cries every day, I would have no excuse
    Ten CS disadvantage in the mid lane, oh Annie
    you may have the most precious of my jungle blues...


    The aspect of the serpent, soon to be fully stacked,
    but - so suddenly - lifeflash - and the onslaught of shadows -
    Before my very eyes - confident - yet intact
    The aspect of the serpent, soon to be fully stacked,
    You'll forever be stoned - one of my lovely hallows
    that's the love of the serpent - it's absurd, yet abstract
    The aspect of the serpent, soon to…

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  • Emptylord

    The wiki's forums don't get enough traffic - and this will affect all of you.

    Because the number of mobile readers is rapidly overtaking desktop readers - MediaWiki is currently in the process of create a slew of mobile-friendly formatting features. However - mobiles are generally portrait. While I can change the dimensions - for the content to also read on mobiles the number of columns can't really exceed one.

    I've come up with a work around as shown above - the Ability Details column will appear beneath on mobiles. And it all looks good (barring a few bugs that have been reported and I'm awaiting a fix).

    However - I need feedback from Desktop viewers to help perfect their experience.

    New features:

    • Ability details are always visible (these will…

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    physical damage and is feared for 0.5 seconds. This can only occur to a unit every 12 seconds

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Taktenthum dashes forward and turning invisible for 4 seconds. The next attack will break the invisibility and will deal bonus physical damage and will slow for 25% for 1.5 seconds

    |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = |cost = 75 |costtype = mana |cooldown = 12/11/10/9/8 |customlabel = |custominfo = }} | }}

    Every time Taktenthum critically strike he gains bonus attack speed for 3 seconds

    |description2 = Taktenthum slashes all…

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  • Pickintheeyes1994

    All these capture points in the eyes of young Ezreal,
    As he runs through the dust searching for a health relic -
    The decreasing lifebar and the wounds are as real
    As the shadow of Zed chasing him, oh wait - Taric!

    While the Lux in our base wonders "What does it mean?"
    Take this Imbue, the lust, you will always remember
    Please, forget all the darkness, the blood on your screen -
    I will love you, forget of my death, don't surrender!

    As the new hope is rising upon Crystal Scar,
    I will use the speed shrines, I will fight, trust me, I will
    Cleanse the stuns, keep on kiting, rinse all of my scars --
    And avenge you, I will... I will repay our rivals.

    I won't capture the boneyard. I won't even type "worth" ---
    I won't finish this game. I'll wait for your rebir…

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  • Takingday

    Galio is a champion in League of Legends.

    or an allied champion is damaged for within 4 seconds, if you have more than 1 charge of Sentinel's strength any extra charges will decay within 3 seconds.}}

    I feel that Sentinel's strength fits Galio well as a protector giving you a bonus when your allies are in danger to help save them meaning in team fights you will have a bigger presence with your allies taking allot of damage.

    Galio fires a concussive blast at the target area, dealing magic damage to all enemies hit and them by 50% for second.

    |description2 = When Galio gains Sentinel's strength Resolute smite will enemy champions hit for before slowing them. |leveling =

    |range = |}} |cooldown = |cost = |costtype = mana |targeting=Resolute Sm…

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  • Cyjis

    Warwick Rework Idea

    August 15, 2015 by Cyjis
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  • JBox2D


    August 14, 2015 by JBox2D

    Primarily based on the Knight-Enchanter class from Dragon Age.

    Orson conjures a blade of magical energy to strike at all units in an area in front of him, dealing magic damage to all units hit. Spirit Blade prevents Orson from basic attacking for two seconds.

    |leveling = |static = |cost = |costtype = energy |range = 325 }}

    Orson gains a shield which lasts for four seconds. While active, a percentage of all damage Orson deals to champions is added to the shield. The shield's remaining duration is refreshed each time this happens. Aether Shroud's cooldown begin when the shield breaks, and Orson loses half of his bonus armor and magic resistance while it is active.


    |cooldown = |cost = 80 |costtype = energy |range = …

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  • JmLyan

    Kiriwaru, Demon of the Mists is a custom champion in League of Legends.

    | }}

    Kiriwaru releases a burst of poisonous fog in an area around her, dealing physical damage and slowing enemies hit for 1 second.

    |description2 = Enemy champions and monsters hit by the fog are poisoned, taking additional physical damage over 3 seconds. Subsequent hits will cause the poison to stack up to 5 times. |description3 = |leveling = % |leveling2 =

    • | }}

    |leveling3 = |range = 350 |cost = |costtype = mana |cooldown = |customlabel = |custominfo = }} | will apply a 20% slow for 1 second. }} }}

    Kiriwaru veils herself in a thick mist, gaining bonus movement speed and dodging basic attacks for seconds. During this time, she blocks the first enemy ability that hits…

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  • Degritone

    Higher mana pool in general, simply because his mana pool is so terrible early on, and even late game it's not hard to go OOM, and lowered his base AS while increasing its scaling to make him scale a little worse with AS, but keep late game, no item AS nearly the same. Other than those, I just rounded his health, AD, and armor to make them a little less weird.

    seconds, Yorick Summons a new controllable Ghoul, the type of which is based upon what basic ability he most recently used.

    Yorick’s Ghouls protect him, diverting 5% of the damage dealt to Yorick to them.
    If he controls more than 3 Ghouls, the oldest Ghoul loses 40% of its maximum health per second. |targeting=Unholy Covenant grants a self-buff while Yorick has active summons. |spelleffects…

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  • Sifter66


    So one day, I was playing Gnar and I saw that Tri-Force was a recommended item, despite him not using mana. That got me thinking, how about the price of an item is reduced based on the stats that can be used by a specific champion?

    In my case, Tri-force for Gnar could be cheaper since the Mana component is useless on him. This basically means most (if not all) Manaless champions can take full advantage of an item and not waste gold on it, due to a stat that is not available to them. Another idea can be cheaper items for Champions who do not have a single AP or AD scaling on their abilities. For Example: Darius does not use AP, so Tri-force could be cheaper for him.

    Give your thoughts

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  • Poisonshark

    Dekemir, the Undying is a custom champion from the custom champion series.
    He's meant to be a tanky anti-tank. While he has a lot of similarities to , being a tanky mage with a Russian name who uses health as a resource. I made a lot of effort to avoid Vladimir's trappings in order to avoid making the most toxic custom champion in existence. He only gets his sustain on kills, his Q is a skillshot, he doesn't have untargetability in any way shape or form, and his kit is overall a lot less low-interaction than Vlad overall.
    Enjoy your read, .

    When he kills or gets an assist on an enemy champion, Dekemir heals himself for .

    | }} }}

    Dekemir throws a bolt of dark energy in a line. It deals magic damage to the first enemy it hits.

    |description2= After…

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  • GoejoeDenzo

    }|then=}|champion info/var}}|else=}}}

























    |title=the Orb Infantrist



    |date=August 12. 2015









    }}}|false||}}}|false||}}}} Read more >
  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    as bonus damage.

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Peramin focuses on his spirit and empowers his next basic attack dealing bonus physical damage and ignoring . Additionally Peramin gains bonus movement speed for 1.5 seconds after using the bonus damage.

    |description2 = |description3 = |leveling = |leveling2 = |leveling3 = |range = |cost = 50 |costtype = mana |cooldown = 4 |customlabel = |custominfo = }} | }}

    Each attack of Peramin to a target causes it to bleed for 2 seconds

    |description2 = Peramin strikes a unit with force dealing heavy physical damage and enhancing the passive bleed da…

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  • BestNaPlayer

    Vak'Tkan is a custom champion in League of Legends.It is pronounced as Vak'Tan silent K. To further understand this champion start with his ultimate.Only limited with his skills Vak'Tkan cannot engage or render useless without his signature Voodoo that enables him to cast his abilities. Vak'Tkan is a mobile yet deadly mage thanks to his passive and can survive longer in lanes with its passive. Vak'Tkan harasses his opponents with hallucinations and can quickly add poison to further extend his harass and can catch up to foes by crippling them to the ground while himself is boosted by the bonus movement of his mark. Vak'Tkan repeats this process to subdue his enemy until they die without any form of retaliation

    |cost = |costtype = |cooldown …

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  • BestNaPlayer

    Carac the Descendant

    August 12, 2015 by BestNaPlayer

    |alttype =

    |date = IN YOUR DREAMS

    |rangetype = 600

    |health = 455

    |attack = 768

    |spells = 475

    |difficulty = 60

    |hp = 475 (+34)

    |mana = 200 (+36)

    |damage= 57 (+3)

    |range = 600

    |armor = 24 (+3)

    |magicresist = 24 (+3)

    |attackspeed = 0.476 (+0.05%)

    |healthregen = 2 (+2)

    |manaregen = 4.5 (+3)

    |speed = 10


    Carac the Descendant is a custom template champion in League of Legends.

    Carac empowers his next basic attack gaining 50 bonus range and dealing bonus magical damage to his attack. Additionally if the target has a lower health below than 40% of its maximum health Magical Strike slows the unit for 30% for 2 seconds



    |mana cost=


    Carac fires a frost bolt through a line dealing magical damage and stunning the first unit it hits and slowing all af…

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  • Lilxtiger

    Teemo - Rework

    August 11, 2015 by Lilxtiger

    If Teemo stands still and does nothing for 1.5 seconds, reduced to seconds if he is in brush, he gains stealth.

    |description2 = If Teemo enters stealth while in a brush, he can move around and maintain his stealth as long as he doesn't attack, use an ability or exit the brush. If he enters stealth while outside of a brush, moving or also breaks his camouflage. |description3 = When the stealth is broken Teemo gains the Element of Surprise and % bonus attack speed}} for 3 seconds. |description4 = Teemo's basic attacks deal (3level) bonus magic damage and his target, causing them to take additional magic damage (6level) over 6 seconds. Subsequent attacks refresh the 's duration. }}

    Okay I finally have time to tell you what changes I've made.


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  • Chase999

    Alleron, The Phantom Ringmaster' is a Ringmaster for the Circus Troupe's First String, the Phantom Reign. ok first of all this champions play style was vague at the start but now i have renovated him to a single playstyle that reflects his job as a Ringmaster. A ringmaster job is to introduce the various acts, and guides the audience through the entertainment experience.

    Alleron's next attack is empowered and has 30% additive chance to critical hit. this applies a decaying slow to the enemy, if the target is already slowed then they are stunned instead (note: this resets the auto-attack).

    |leveling =

    |cooldown = |cost = 25 |costtype = mana |range = 330 }}

    Alleron targets an allied champion(please note: that Alleron can target himself).…

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  • Chosmoss

    Custom Balance Changes

    August 10, 2015 by Chosmoss

    (Warning: This was written by someone who is not fully fluent in English! Sorry!)

    Hey! Studying the game of balancing is one of my hobbies (strange, no?), so I decided to make a list of changes trying to increace champion diversification. I would love talk about this changes. =)

    • Base damage increased to 75/115/155/195/235 from 75/110/145/180/215.
    • Slow increased to 45% from 40%.

    • Slow increased to 25% from 20%.

    • Wall length changed to 500/575/650/725/800 from 400/500/600/700/800.

    • Damage increased to 80/110/140/170/200 from 55/85/115/145/175 .
    • Bonus damage reduced to 70% from 100%.

    • Mana cost changed to 100 + 10/30/50/s from 75 + 20/40/60/s.
    • Damage per second increased to 85/135/185 from 80/120/160
    • Slow increased to 25% from 20%.
    • Range increased to 650 from 625.

    's base attack damage i…

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  • Care Level

    I wrote a post a while back about the long-term game health implications of drawing a hard line between what is an "attack" and what is a "spell"; this'll continue in that vein.

    The basic premise is that, for the purposes of clarity and consistency, creating an intuitive, easily-identifiable distinction between attack and spell is almost imperative.

    Before I get started, *yes*, there are some edge cases where the line is unclear, and *yes*, it would take a shitload of work to rebalance everything. At the same time, *no*, it's not impossible.

    Some anticipated objections:

    • "This champion will do too much damage if they can build crit!" So basically... ADCs? Also, there's an opportunity cost: CDR and Armor Pen are great stats to miss out on, a…
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  • Doeniel

    Greetings everyone, this is my little Rework Concept for pretty much my favorite Champion in the Game, Shaco, the Demon Jester. Be sure to read my notes to every ability in the ability details under Additional Information where I will explain every change I'm suggesting (or should I say: sug-jesting?). Please remember that this is my first Blog and Champion Concept on this Page, so every tip for editing will be appreciated.

    First of all, I want Shaco to thematically stay the sly and mad Jester inspired by the Joker from the Batman Frenshise and the Spy from Team Fortress 2. Ingame, he is designed as the typical global present assassin which everybody has to fear and who is a threat at any stage of the game. With elements of confusion and tric…

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  • BoltOfSpades

    |alttype = |date = August 7th, 2015|rangetype = melee|health = 7|attack = 5|spells = 2|difficulty = 7|hp = 630 (+78)|damage= 54 (+3.4)|range = 225|armor = 32 (+2.1)|magicresist = 28 (+3.1)|attackspeed = 0.66 (+0.08%)|healthregen = 3.98 (+0.23)|mana = 265 (+59)|mana regen = 5.9 (+1.01)|speed = 325}}Vainemus, The Tainting Overgrowth is a custom template champion in League of Legends. ==Abilities==

    Vainemus launches homing vines towards all surrounding enemies, dealing physical damage and rooting them.|leveling = |cooldown= |cost= }} Vainemus passively gains bonus lifesteal, granting allied champions within 600 range half this amount.

    |leveling= }} Vainemus attempts to execute a target enemy, instantly killing them if they're below a cer…

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  • Chase999

    Teemo Improved!

    August 7, 2015 by Chase999

    with the recent buff to teemo, he seems so much more viable now.

    Guys what do you thik of this 5.15 patch for teemo?

    He no longer breaks stealth when moving in a brush

    he has longer planting range

    and his mushrooms jumps 4 teemo's away when you plant on top of another shroom xD

    also the mushrooms seem to have longer lives xD 

    its great teemo is reborn, back as the annoying devil

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  • GGooeytoe

    Annwn, the Master of the Wild Hunt is a champion in League of Legends. Always surrounded by his pack of , Annwn is versatile champion who can function as a mage, physical or hybrid fighter, or as a physical or hybrid DPS champion. He thrives in the jungle, where his give him exceptionally easy clears, permitting him to repeatedly gank lanes with his surprising mobility, or take advantage of his sustain to invade the enemy jungler. However, Annwn is equally at home in any of the three lanes of Summoner's Rift. In top lane, his ability to attack at range and potent sustained damage (physical OR hybrid) allow him to bully the tanks and fighters he will face, while providing his team with crowd control and damage in team fights. In the middle lan…

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  • Sifter66

    Hi everyone,

    So today, I was looking through the champions and I came across Galio. It made me wonder why is he so unpopular and after a bit of research, I think I have narrowed it down.

    No Autoattack Enhancer and extremely high mana consumption. All MELEE champs (excluding Zac and Singed) have an ability which in SOME way enhances their autoattacks. For Zac and Singed, Zac can keep spamming his abilities, especially his W, without too much worry, because he can just heal off his passive. Singed's main damage is his Q and the mana cost, even at early levels, is VERY low, so he can just leave it on and slaughter his enemies

    Galio, on the other hand, uses mana SO quickly and you are forced with mediocre autoattacks, which make last hitting alre…

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  • Impri Gaol

    Kheyklas, the Ved Sahvoz Dovah is a custom champion in League of Legends.

    Kheyklas' Fury does not normally deplete, and generates when using any of his abilities. It slowly depletes when in Kheyklas' Dragon form, and depletes more quickly when using his Dragon form ultimate, Dov Yol Su'um.

    and gaining .

    |description2=When Kheyklas achieves Level 18, he becomes fully dragon, gaining an effect similar to that of Cinderhulk or Sunfire Cape. This effect stacks with that of all effect items. This effect also applies to Kheyklas' Dragon Form. *See Targeting information. |targeting = Soul of the Dragon is a self-buff ability.

    • At Level 1, Kheyklas appears fully human.
    • At Level 2, Kheyklas gains claws, gaining 3 .
    • At Level 4, Kheyklas gains dragon wings, gainin…

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  • Pf987

    Riven minor rework idea

    August 4, 2015 by Pf987

    Passive:  NEW EFFECT:  Whenever Riven charges her Runic Blade, she gains a tick of Runic Overload, shown on her resource bar. When she hits 10 ticks of Runic Overload, she is silenced for 5 seconds, but her Runic Blade is infinitly enpowered for that time. Every basic spell cast, including all 3 [1] Broken Wings casts will create Runic Overload.

    Q: Cooldown now starts after the third cast. NEW EFFECT: For every champion and Large Monster hit by the knockup, [2] Broken Wings cooldown is reduced by 1 second. (Max of 5 seconds reduction per cast)

    W and E: No changes besides the Runic Overload addition

    R: Active: Riven reforms her sword for 15 seconds, gaining 20% AD as bonus attack damage, increasing her attack range by 75 for a total of 200, removing all s…

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