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  • Krufix

    As with any champion design, the most important thing about them is their "Power Fantasy".

    The Power Fantasy defines everything there is to know about a champion from both lore and gameplay perspective. For example is a dancer by nature, performing a constant tango between her and her ball. is a showoff who loves to stand out and perform for the crowd. is a gargantuan undead warlord who shakes the very ground under his assault. is a mayhem sowing excitement lover who blows up things for fun before speeding away chasing the next thrill. Etc. And every champion has one.

    When a champion really makes you go "Wow..." and takes your breath away, it's pretty much always because they have a power fantasy which matches what you personally like.


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  • GutsyTick

    To celebrate the conclusion of my exams, I thought that it would be nice to express the pent up ideas I've had during the annual torture, regardless of my say of indefinite absence. I cannot promise to post further blog posts, or contribute again towards CB2, but I hope that the following ideas may be of some entertainment, and if not, at least interesting.

    The following proposals are mostly for the reason of producing more diverse options in the game, and providing each playable character with a kit befitting of their theme. Ekko, as of now, is actually quite underwhelming in terms of his kit matching his theme. A champion who has the power to meddle with time has so much potential, but alas, it just had to be gypsylord who got his hands o…

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  • 1111kkkk


    November 20, 2015 by 1111kkkk

    Tanya - The ruler of the waters 



    I -Justice

    Passive: Tanya reduces targets damagee by a precentage if she fights while below 30% health  with an enemy champion.

    Q -Three spattering strikes 

    Tanay's next tree basic attacks lose physycal component gain 700 dash range and deal 100% of Tanya's ad, base amount and precentage of her AP in magic damage.Fist attack knocks her target aside

    W - Sea's caress

    Tanya suspends hersels into the air for up to 2.5 secons and becomes untargetable and invulnerable.During this time she all her abilities are disabed by the debuff  she .can only reactivate this ability again to land to the ground again dealing magic damage to all nearby enemies based on the duration of  being suspended. T…

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  • Numinous J

    Custom Champion, Ruaidhrí

    November 20, 2015 by Numinous J

    |alttype = |date = |rangetype = melee |health = 5 |attack = 8 |spells = 3 |difficulty = 6 |hp = 533.5 (+83) |mana = 334.79 (+46) |damage= 54.167 (+3.2) |range = 125 |armor = 21.754 (+3.3) |magicresist = 32.1 (+1.25) |attackspeed = 0.630 (+2.15%) |healthregen = 6.47 (+0.6) |manaregen = 8 (+0.7) |speed = 335 }} Ruaidhrí, the Hungering Sentinel is a custom template champion in League of Legends.

    Ruaidhrí permanently gains 1% life steal whenever he kills an enemy champion or he scores an assist.

    |description2= Whenever Ruaidhrí deals physical damage, he heals himself and nearby allies by (10% + 35% of Ruaidhrí’s lifesteal) of the damage done. |targeting= Bloodthirst is a self-targeted buff; Cannibalism is an healing aura. |range= |additional=

    • Ruaidh…

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  • Tridan V2

    Teemo, The Yordle Assassin is not and will probably never be a champion in League of Legends. He is, however, a rework of a .

    and deals 2 + bonus magic damage on his basic attacks.

    |description2 = Teemo may gain up to 20 stacks of Scout's Code, for a maximum of and 40 + on-hit magic damage. }}

    Teemo fires special poisoned darts for his next 5 basic attacks within the next 10 seconds, enhancing them to deal bonus magic damage and his target for 3 seconds. Dealing bonus damage over the duration.

    |description2 = Targets hit by more than one poisoned dart, take 20% damage from all other darts. |description3 = Toxic Shot resets Teemo's autoattack timer. |leveling =

    |leveling2 = |leveling3 = |cooldown = seconds|Starts after Toxic Shot has ended}} …

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  • Sifter66

    Let's get straight to it.

    Cinderhulk has been nerfed to the ground.

    Ranger's Trailblazer is gone

    Giant Slayer and Lord Dominik's Regards will rule over high HP champs

    Executioner's Calling will make all Warmogs and Spirit Visage users sad

    All tank items are more expensive

    Will the new season mean that tanks will no longer dominate the meta??

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  • Jao and jom

    Evelynn VU

    November 20, 2015 by Jao and jom

    Too much free time on my hands, so I did this to my little blue baby. Although I guess if I colored her, she'd be more a pale lavender now.

    So Riot said something about taking away her arm tassels, I think, but I though it looked nice when she'd do some acrobatic whatevers (even though she doesn't do any in-game), cause it accentuated her movements, so instead I turned her arm tassels to some sleeves that splits and dangles at the elbows. Also, they turn to the shadows that hide when she uses her passive, and the shield that surround during her ult. Didn't draw that yet, but I'll add it later (or whenever I'm bored again)

    Changed her hair in-case you didn't notice

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  • Shinen-san

    A long time ago, back when the League was only getting rolling, there was a clear division between AD and AP champs. The ADs provided sustained damage through auto-attacks (with spells weaved in-between for good measure), whereas APs focused on bursting people down, 1-shotting people with a succesfully executed combo. The items providing either side with stats emphasized that division, with AD items giving their owners stats apropriate for sustained damage (lifesteal as a "defensive" option and AS/crit as the damage amp) and AP items for burst (defensive stats for surviving between bursts, mana and CDR as damage amp). Then Rito started creating new champs - and these champs started blurring that line.

    Now look where we are now, at the begin…

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  • Pf987

    Major WIP, just Q and Passive, no name.

    This Champion: The Void's Puppet

    Passive: Void Overflow

    When This Champion uses a spell, he gains a stack of Void Energy, shown on his resource bar. Whe. That bar is filled, after five spell casts, This Champion weeps in pain, causing an AOE burst around him, siphoning life from all hit. If an enemy champion is in the blast, they walk away from the pain (same gameplay-wise as Fear).

    Q: Shadow Geyser

    This Champion creates a shadow geyser at a target location, filled with Void ooze. Allies who step on it are healed, while enemies are sucked in, sticking to the evil geyser (root) . If a Champion is rooted, This Champion can instantly appear behind them after recasting Q. The enemies take damage the longer th…

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  • Jens Ingels

    AP item rework

    November 17, 2015 by Jens Ingels

    • Recipe: + + 800 (=2600)
    • Stats: 80 Ability Power, 100% Base Mana Regen
    • UNIQUE Passive: +10% Cooldown Reduction.
    • UNIQUE Passive: Gain up to +20% additional Cooldown Reduction (10% for 100 bonus AP from other sources).

    • Recipe: + + 330 (=1200)
    • Stats: 40 Ability Power
    • UNIQUE Passive - Eyes of Pain: +10 Magic Penetration

    • Recipe: + + 1000 (=3000)
    • Stats: 80 Ability Power, 10% Cooldown Reduction
    • UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
    • Unique Active – Malice: On activation gains 3 charges. A charge triggers whenever you deal ability damage. Triggering a charge grants you 10% movement speed for 2 seconds while walking towards enemies you triggered your charge on.

    • Recipe: + 450 (=1300)
    • Stats: 40 Ability Power
    • UNIQUE Passive - Void Staff: +35% Bonus Magic Penetr…

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  • Pf987

    I know no one did Q_Q

    Passive, Armored Shell: Rammus’ armor empowers him. All of his damaging abilities scale with (20%???) armor, and 5% of his armor is converted into AP.


    W, Defensive Formation: Rammus curls up in a ball for X seconds, raising his Armor and MR by huge % amounts. Rammus CANNOT auto-attack, or cast his Q during the duration. Any melee attacks attempted on Rammus will reflect the base damage back at them.

    Note: I wanted Sanic to be a champ who can be extremely tank, and strong, but not at the same time. This ENTIRE rework came up when I was playing Sanic, and I noticed that since his W gives armor, and his passive converts it into AD, it was stupid! Rammus crawls down, going defensive, yet he STILL …

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  • Doeniel

    The first thing that came to a lot of peoples mind, myself included, when the Champion known as , regarding his abilities and ingame playstyle, got revealed was probably:

    A major part of what we know about Tahm Kenches Background is the story of a gambling man in desperate times, the Cinematic named after the champion who is teasered: The River King. Narrated by himself, it is the tale of the odyssey of The Gambler who lost all he had to his gambling and was about to give up on his occupation just before he got offered a bargain from The River King, eventually starting a new life, still gambling, with the beasts part of the deal beeing to satisfy his hunger when the time is right. The Gambler married his wife but soon after lost his riches…

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  • Tridan V2

    Blitzcrank, The Hextech Golem is not and will probably never be a champion in League of Legends. He is, however, a rework of an .

    Blitzcrank's Hextech Generator powers his -storage. Granting him bonus equal to mana per seconds.

    |description2 = Additionally, whenever Blitzcrank falls below he converts 20% of his into a shield that lasts for up to seconds. When the shield expires, it goes on a . |customlabel = |custominfo = }}

    the first enemy hit to him, them for seconds and dealing magic damage to it.

    |leveling = |cooldown = |cost = |costtype = mana |range = 850 }} }}

    to gain a protective shield that absorbs damage and gain equal to the amount that Blitzcrank put into the Barrier Unit.

    |description2 = Once the shield has been …

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  • BestNaPlayer

    Astha the Iron Fist

    November 16, 2015 by BestNaPlayer

    "Astha the Iron Fist' is a custom champion in League of Legends. I know it wasn't my best but hope you enjoy.

    punches in a cone in front of him. Each punch deals for a total of total bonus AD damage.

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Astha gains movement speedthat decays over 4 seconds. |description2 = Within this duration his next basic attack causes him to charge to his target knocking enemy units between him and his target dealing physical damage and his target for 1.5 seconds. |description3 = |leveling =  % |leveling2 = |leveling3 = |range = |cost = 25/35/45/55/65 |costtype = mana |cooldown = 11 |customlabel = |custominfo = }} | }}

    Astha releases…

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  • GGooeytoe

    During the All-Stars tournament this year, Riot is having the pros play a variety of "Just for Fun" game modes with limited champion choices; one is "all assassins," while another lets the fanbase pick the champions for each team. It would be cool if the playerbase voted in the following ten champions:

    Team 1:





    Rammus (Ninja skin, of course)

    Team 2:

    Miss Fortune


    Sea Hunter Aatrox

    Ironsides Malphite

    Bilgerat Rumble


    Actually, though, it would be a pretty cool game. The ninja team would run zed/akali mid/top (can swap), rammus jungle, kennen adc, and shen support. If they could finagle someone else to support, shen could top or jungle. The result is a team with a really strong laning …

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  • Alartan

    In last year Riot did really turned this game upside down. There existed few plain design traits, which were respected until now. Lest take fast look at those former rules:

    1. No trolls expect Trundle

    That was simple, a player actions could not disturb teammate actions directly. There were exceptions like structure creation, but roughly all the champions couldn't troll friendly players. Now there are 3 champions that are able to friendly-fire: Kalista, Tahm Kench and Bard. That was important, because in DoTA friendly fire exists and trolls are considerably more influential. That can be a good thing, but maybe players want to have a choice?

    2. Champions have names.

    That was a big thing, because in DoTA heroes ale called after characteristics li…

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  • Ricoindigo

    Aqui - The Puzzle Jester

    November 15, 2015 by Ricoindigo

    Aqui, the Puzzle Jester is a custom champion.

    It is a tribute to Aqui (pronounced Ahkee), the tiny red devil from the Devil Dice series. I've always been rooting for characters with an incredibly deceiving strength, and those bearing very complex kits.

    Aqui falls into both categories: a frail (and adorable) mage with tons of utility through an extremely challenging gameplay, whose burst relies on the perfect positioning of every conjured "Dice" when they trigger the passive component of its ultimate. This way, Aqui could potentially inflict huge damage to all enemies inside its area of effect. As broken as it may sound, it takes much time and precision to set up its nukes: this makes Aqui a premium objective-oriented fighter, strategically si…

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  • Blithesomeness

    enemies hit for .

    |description2=The following attacks against the snared target will heal any attacker for . |leveling= |range= |cooldown= |cost= |damagetype=magic |costtype= |onhiteffects=The triggering attack will apply other on-hit effects, except for life steal, and can critically strike as normal.

      • The damage can be , , , or missed yet the root will still take effect.

    |spellshield=Will block the root. |targeting=Gaea's Blood is a single-use on-hit effect. |additional=

    • The root will be consumed if the target of Diuata becomes untargetable or the projectile is destroyed by .


    Diuata launches forward a wispy ethereal projectile made of her own life essence imbued with nature's, dealing magic damage and the target hit.

    |description2=If the proje…

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  • Jens Ingels

    Right now the current flat health itematisation for supports is seriously lacklust. This makes them really so squishy they get blow up by almost any damage source. This mostly counts for the AP/HP itematisation for both AP lane bullies as AP enchanters. Time for some new items:

    • Recipe: +
    • Stats: +250 health, +100% base health regen, +30 ability power, +10% cooldown reduction
    • UNIQUE Passive: When within 1000-units of an ally champion(s) every 3th basic attack/spell on an champion you heal yourself based on the highest level from your nearby allies.

    • Recipe: +
    • Stats: +350 health, +350 mana, +30 ability power, +6% movement speed
    • UNIQUE – VALOR'S GLORY: On gaining an assist, restores 150 health over 8 seconds.


    • Item A base health regen increased to 100% (…

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  • Dawoud621

    I just wanted to take a moment to comemerate riot making rageblade a real item that has its actual uses, and how broken ap Jax and Xin are right now. Besides that this is also a moment to ask just how long you think Riot's going to let it stay op? Do you think people are going to tell Riot how powerful it is before or after it debuts in LCS. 

    If anyone wants to try the build and see what I mean it's the same for both of them: Sated, Hunter's Pot (more for Jax who needs a bit of early sustain), Gunblade, Rageblade, Lich Bane, Deathcap, and sorc shoes or Lucidity boots.

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  • Tridan V2

    Rogurk, Lord of the Monolith is not and will never be a champion in League of Legends. He is a custom champion created by me.

    Any enemy or allied champion that dies in the area around Rogurk leaves behind a Monolith, including Rogurk himself.

    |description2 = Monolith act as terrain for collision purposes and interact with Rogurk's other abilities. Monoliths have and remain for 1 minute or until destroyed. |range = 1000 }} | |additional = Animation: After a champion's death animation plays, an Egyptian Obelisk slowly rises from the ground in the place where the champion ded. Monoliths are roughly as tall as the character model of the fallen champion. Monoliths have a 3-second animation before they rise from the ground. }}}}

    Rogurk tosses one of his pick…
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  • Xyclone010

    Zombie Night: Mode Idea

    November 11, 2015 by Xyclone010

    This is a fan idea for a mode. This mode should be released in October.

    The Harrowing is coming. And the Mist is control the Summoner's Rift. Introducing Day/Night mechanic, exclusive for this mode only.

    For every 10 minutes, Day occurs on the first 6 and Night on the other 4.  At the beginning of Days, all camps (except Herald, Dragon and Baron) respawn. They cannot respawn any time other than this time (except for the first Day, when they spawned just like the base mode). When they die, a tombstone with Red or Blue color, showing which team kill it during that Day.

    At Night, all living monster died (except Herald, Dragon and Baron) and all died respawn as Zombie Monster, with 50% damage but 150% health. They goes to their nearest lane, aidi…

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  • Sifter66

    Hello everyone,

    Today, I was reading through some LoL lore and it made me think how only few people express interest in the backstory on some of our favourite champions. So, I've had a thought which could make players more interested in the Lore. LoL should allow a Story gamemode, where you can pick a specific champion to play, where the story revolves around their lore and how they entered the League of Legends. The game would still be played as the current top down view, but with different gameplay, such as a different HUD, unique voiceovers, adjusted stats and (I'm stretching this one a bit) RPG-based. To make the Story rewarding, players can be awarded a unique summoner icon (perhaps with the specific champion played), loading banner an…

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  • Pf987

    Personally, I’d change Riven.

    NEW EFFECT: Riven now has Energy.

    Passive: Now restores 10 Energy on-hit

    Q: Now has a cost of 30/35/40 Energy per cast, and the CD begins when she uses the last strike, not the first.

    W: Now costs 70 Energy.

    E: Now costs 65 Energy. Lasts for 2 seconds, and the scaling is now 90%, not 100.

    R: First cast has no cost, and I have a lot of ideas for WindSlash.

    1. Costs 100/150 Energy. This would be present in the other ideas too fyi

    2. Does more damage, up to the live max value, depending on time left. You can’t just ult to fuck a low health enemy anymore with that.

    3. ENDS your ult buffs, but starts the CD of it right away.

    4. Costs 100-200 idk how much Energy, and it can be cast an infinite amount of times while her ult is active. Pro…

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  • BoltOfSpades

    |date = November 7th, 2015 |rangetype = ranged |health = 4 |attack = 2 |spells = 9 |difficulty = 10 |hp = 483 (+79) |damage= 54 (+2.7) |range = 500 |armor = 21 (+2.8) |magicresist = 30 (+1.6) |attackspeed = 0.66 (+2%) |healthregen = 5.11 (+1.32%) |mana = 310 (+70) |manaregen = 1.85 (+0.89%) |speed = 335 }}

    Igandak, The Fundamentalists are a custom template champion in League of Legends.

     As Ignis: Ignis launches a fireball in the target direction, dealing magic damage and marking an enemy with "Enflamed" for 6 seconds. If Combustion hits an enemy marked with "Drenched", the mark is triggered, stunning the enemy for 2 seconds, but will not apply "Enflamed".

     As Aquas: Aquas launches a waterball in the target direction, dealing magic damage and m…

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  • Force Of Reckon

    So this will be my predictions for how good a tank will be in this upcomming preseason. Some tank champions are not mentioned in this list. They are organized from best tier to least tier, starting from the top. Feel free to disagree.

    1. Malphite - His unstoppable ult and his Attack speed reduction are probably going to put this guy at the top. He can deal with poke thanks to his passive and has innate scaling armor. 
    2. Rammus - Though Rammus' engage is predictable, his kit offers him an advantage that many tanks won't have. With being able to reflect attacks and zone off opponents with his ult, he is very fit in the upcomming events.
    3. Amumu - With his long range engage followed up by a good ult, he can be devastating in a teamfight. He has the pe…

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  • Agitas

    (Note: This champ was a concept I made about a boy created within the virtual world and brought to life into Runeterra. I made an original version of this champ, if you wanna check it out, but this version you see now is a version created by PrimusMobileVzla. It's also probably better than the original lol. Much of the original concepts and ideas were kept, but there were fair shares of modifications, as well. Enjoy!)

    Xarnias' basic attacks are permanently modified, dealing magic damage and applying spell effects.

    |description2 = Xarnias cannot normally, but every basic attacks he is guaranteed to , having 75(Bonus critical damage) bonus range and dealing critical chance)% Base AD}} bonus magic damage.

    }} |, as well as being , and .

    • Frequency …
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  • Reveleron

    The representation of Malefic is from 深淵との契約, illustrated by チカシゲ. Artorias the Abyss Walker is the character in the aforementioned illustration, and is from the game Dark Souls by FromSoftware.

    } |image = } |title = } |herotype = } |alttype = } |resource = } |date = 2015-11-04 |changes = 2015-11-05 |attack = } |health = } |spells = } |difficulty = } |hp_base = } |hp_lvl = } |hp5_base = } |hp5_lvl = } |rangetype = } |range = } |dam_base = } |dam_lvl = } |as_base = } |as_lvl = } |mp_base = } |mp_lvl = } |mp5_base = } |mp5_lvl = } |arm_base = } |arm_lvl = } |mr_base = } |mr_lvl = } |ms =…

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  • TheBlueRogue

    Halloween has come and gone and the holiday season is just around the corner. To the gift givers out there, do you want to find the perfect gift for the gamers on your list?

    To help out, Wikia is creating a Year in Fandom: Video Games Holiday Guide for gamers everywhere. This guide will be a curated list of community recommended gift suggestions! It will surely help any users out there find the perfect gift for anyone on their list!

    Submissions should include one 'realistic' gift and one extravagant, 'over-the-top' gift. For example, for League of Legends, a realistic gift to a player could be a few skins for their favorite champion, and an over-the-top pick could be your own League of Legends competitive arena in your basement! Don't be afraid…

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  • Penuile

    This is a tentative rework for . Most values such as damage and cooldown are placeholder, suggest better values if you wish, or ignore them.

    Skip it if you want to read the whole thing.

    • Passive: Dark Sphere moved to the passive ability slot and can be cast via left-click. Uses the stockpiling mechanic similar to . Damage rescaled. Spheres last 10 seconds, up from 6. Syndra's other abilities will destroy any Dark Spheres they "used up", e.g. if you throw a sphere with W or E it will disappear after dealing damage.
    • New Q: Syndra surrounds herself will all active Dark Spheres and can recast Q to toss them, one at a time, as a linear collision skillshot, or toss them all at once by casting the new R. The three dark spheres orbiting the live Syndra…

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  • Pf987

    Just comment something you would want to see! Mine is this:

    Mana Manipulator


    Builds out of Catalyst The Protector+??? Gold

    Gives ??Mana and ??Health

    UNIQUE Passive: Converts 25(?)% of mana from items into Health. For Energy champs, 100 Mana converts into 1 bonus energy, and they gain 5% of Health from mana.

    Also, a WIP one, even more so then^,

    Stealth Gauntlet

    UNIQUE Active: Stealths you for 3 seconds (200 second CD)

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  • Nearthel

    Kraig, the Beast Master

    November 2, 2015 by Nearthel

    | mana = 250 (+27) | manaregen = (+) | range = 475 (Ranged) | damage = 50 (+) | attackspeed = (+%) | armor = (+) | magicresist = | speed = 330 }}

    Kraig, the Beast Master is a custom champion.

    (Kraig's level)%}}|% - %}}}} bonus attack speed}} for 5 seconds and, if the target is a champion or an epic monster, heal for . This cannot happen again on the same target more than once every 15 seconds. If this effect is triggered while it is already applied, the duration is extended by 5 seconds, up to a maximum of 12 seconds. |description2 = Kraig receives 20% reduced from all sources. }}

    Kraig sends an arrow in a line that stops after hitting an enemy, dealing magic damage and applying a mark that lasts 2 seconds.

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  • Agitas

    Xarnias - The Virtual Entity

    November 2, 2015 by Agitas

    Xarnias, the Virtual Entity is a champion in League of Legends.(Note: Please tell me if this is too op. I will be happy to make adjustments.)


    Xarnias sends out a powerful beam that instantly does magic damage to its target. It also creates an untargetable clone of the target that attacks the target for a percentage of the target's damage output and lasts for 5 seconds.

    |leveling = |cooldown = |cost = |costtype = mana |range = 650 }}

    Xarnias gains bonus critical strike chance and spell vamp. He also gains a stack of Overload everytime an ability is activated near him, stacking up to 5 times.

    |description2 = Xarnias absorbs energy from nearby enemy champions, dealing magic damage, slowing them, and healing himself for a percentag…

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  • Agitas

    Xikachi - The Ever Guardian

    November 1, 2015 by Agitas

    Xikachi, the Ever Guardian is a champion in League of Legends. (Note from author: please tell me if it's too op. Because it probably will be)


    Xikachi sends a shining statue in a line, dealing magic damage to all enemies it comes into contact with and knocking them aside. Upon reaching the end of its range or recasting, it stops and wards the area.

    |leveling = |cooldown = |cost = 40 / 50 / 60 / 70 / 80 |costtype = mana |range = 900 }}

    Xikachi gains bonus armor and magic resist.

    |description2 = Xikachi emits a field of energy, dealing magic damage to all enemies hit by it and slowing them by 30% for 2 seconds. An aura is then created around Xikachi for 6 seconds that doubles his resistances from this ability's passive and protects …

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  • Pf987

    Passive, Pearl Protection: Whenever Taric buffs an ally's stats, they gain a shield scaling with Taric's armor. Only one ally can get this at a time, it prioritizes champions close to him. If they lose the stat buff, they lose the shield.

    Q, Sapphire Refresh : Taric channels for up to 3 seconds, healing an ally. The heal increases with channel time, and at max channel, it removes CC.

    W, Emerald Protection: Taric passively collects Gems every few seconds. Each gem gives him X Armor, up to a cap. When he has X Gems, he can cast the ability. It increases armor to every ally, even minions, in an AOE. When they move too far away from Taric, or the timer runs out, the emerald Gems shoot out from them, piercing enemies, and shredding their armor. E…

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  • KaiserLos24

    It's that time of the year, guys. It's the nearing end of Season 5 of League and the Pre-season is here with lots of changes coming. I'll be stating just what I think of everything after having read the changes. I may tackle some item price changes, but I probably won't stress out too much on them. I'll be perioidically editing and updating this blog if new content is released.

    One of the reasons (but not the main reason) I tried to climb to Gold (and was successful in doing so) The Victorious skins are rewards to players who achieved a rank of Gold and up. I managed to get Gold last season from starting all the way from Bronze II. Victorious Morgana was kinda cool. 

    But now, I'm not as impressed as last year. Honestly speaking, Victorious Si…

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  • Pf987

    Passive: Added an AP scaling to the heal, AD scaling to the damage. Now seperate values b/c of this.


    Q, Hungering Strike: Warwick dashes a short length forward, and if he collides with a unit, he spins around, biting all nearby units. He heals for a portion of the damage dealt, and enemy champions hit will bleed out, dealing DOT, and healing Warwick for more.

    W, Wolf’s Howl: Warwick, after a delay, howls in an AOE around him. This AOE is half(???) as large as his current W. It stuns all monsters, and fears minions. It also will do one of a few things.

    Either give Warwick an AD or AS steroid, being halved for allied champs. Also could give a mini version of Warwick’s passive to allies.

    E, Blood Scent: Warwick…

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  • Justinjake.ashton

    I think that Riot should make Panth an Astro skin. With Pantheon in an astronaut suit, wielding a lightning arc spear and a force field. His passive looks something like a silver black shield, his W would be his spear shooting arcs of lightning and his Ult would be a rocket strapped on his back slowly having liftoff and then crashing down while burning like a meteorite. Anyone else agree?

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  • Fleufoille

    | }}

    Bonnie gains bonus movement speed for 4.5 seconds and her basic attacks steal a percentage of their target’s armor, for a maximum of .

    Commander’s Might: reduces White Tritium Bullets’ cooldown by 1.5/2/2.5/3/3.5 seconds. |leveling =


    |cooldown = |cost = |costtype = mana }}

    | }}

    Bonnie marks down an area and after a she shoots a projectile from her weapon dealing bonus damage to healthier targets.

    Commander’s Might: deals bonus physical damage in a 165º radius equal to 50/60/70/80/85% of the damage dealt to her target. Deals full damage to minions. |leveling = of target's current health}} |range = 975 |cooldown = 10 |cost = |costtype = mana }} | }}

    Bonnie enchants her weapon, healing surrounding units around her in a 300º radius…

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  • LivesByProxy

    As the title suggests, I think a champion based on the 'brood-mother' / 'hive-mind' archetype has significant thematic weight - enough to warrant a champion in the League.

    Not something like DotA's Broodmother, as she's a spider and we already have Elise, but an actual 'hive-mind' 'brood-mother' 'insect swarm' 'writhing mass' style champion. I imagine such a champion would offer a pretty unique silhouette while keeping with the purple-pinkish color scheme of the Void. Why the Void? I can think of no better vehicle for conveying the flavor of such a champion. Ideally, and perhaps uniquely, she would be the mother of her children while simultaneously being composed of them. Their collective physical forms and hive-mind would result in something …

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  • KaiserLos24

    It's that time again, guys. Another champion leak similar to Ekko's tease, which was a champion select quote.


    "I'm not a fan of (giving) lectures, broken bones are a better teacher." 

    Now that's a fan translation because the select quote was in Portuguese. Speculate away guys. What do you think this new champion's role is? Has anyone made any theories before about this champion? Discuss. 

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  • WAFnuke

    I'm fed up.

    October 21, 2015 by WAFnuke

    Yep. as i said. I'm fed up.

    Fed up with this game. And no, i'm not that raging eastern-european keyboard shouter that had a feeding Akali in his team, or something like that. Just....I have some things i really need to shout out to the world.

    I have been playing this game since January 2013. Not too much, eh? Damn, my hair was still short back then.

    So, yeah. I kept getting better and better, getting hyped up when a teaser of a new champion came up, checking surrender@20 every single morning, and getting EVEN MORE HYPED when a new champion or skin popped up on the site. I changed main champions, bought skins, had some memories in that internet cafe after the school with classmates. But some time after 2014, i started to feel indifferent, some…

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  • Poisonshark

    Kashmer, the Noxian Standard is a custom champion in the SMNK custom champion series.
    He's a very simple champion, intended to be a standard tanky DPS top-laner, the quintessence of the fighter role. He's supposed to feel like a less exaggerated version of a juggernaut.

    With each auto-attack he lands, Kashmer gains one stack of Warmup, granting him bonus armor and attack damage for 6 seconds, stacking up to 5 times.

    |description2= When Kashmer gains a fifth stack of Warmup, he enters Noxus Show for 6 seconds.
    During Noxus Show, Warmup stacks cannot be lost and have doubled effect, plus his basic attacks deal bonus true damage. After Noxus Show ends, Kashmer keeps 5 stacks of Warmup. |cooldown = 20 }} | }}

    Kashmer punches forward, creating a 60° cone of…

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  • Sifter66

    Today, I am going to express my thoughts on Ryze's kit if all of his basic abilties were skillshots. This kit is intended to make him more challenging to use, but also more rewarding. Leave comments below.

    Ryze gains charges of Arcane Mastery for 8 seconds whenever he casts a basic spell. At 5 charges, Ryze consumes 10% of his Current Mana to grant him a shield, equal to the amount consumed, for 4 seconds. As long as the shield is active, Ryze's abilties cost no mana and casting one reduces the cooldown of his other abilities equal to Overload's Cooldown

    Ryze throws a charge of pure energy in a straight line, dealing magic damage to the first enemy hit. While Desperate Power is active, Overload deals 50% of its damage to enemies around the t…

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  • KaiserLos24

    As you guys may have known, it has been teased a year ago that League wil be having a Japanese server. With that being said, that would also mean having Japanese voice actors doing the lines for each champion. 

    There haven't been any updates since then. That is, until I stumbled upon Pawnce's YouTube video about an update. 

    This is the actual video.  


    And here's a video with English subs.

    I personally think this is really cool. I am a big anime fan and I love the Japanese; its language and culture. And I love League so this is such a big turn on for me. Thoughts? 

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  • Pf987

    (Can't think of a good name)

    Normal Draft pick, with one exception. ONE person is voted to be the team leader, which is shown to both teams when everyone has picked, the leader is super buffed in game:

    • They have infinite gold, are LV18 (20 for Udyr) and their base stats are doubled.
    • They start out like this, but the allies don’t.
    • Mejais and SOTO are banned for the leader.
    • If the leader dies, their team loses.
    • Leaders can’t damage the enemy leader.
    • Also, there are towers, but the laser ones are invincible.

    The strategy is the play the game normally, with the leader being at least decently tanky, and with something to help them live. A good idea might be someone like Garen who can escape easily, and heal like crazy. To clarify, leaders never scale t…

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  • Parrrley

    Serrah is not a champion in League of Legends.

    Serrah arms her crossbow with explosive bolts. Her next 3 basic attacks within 5 seconds deal bonus physical damage to and around her target and interrupt her initial target. Critical strikes are also factored into the explosion.

    |leveling =

    |cooldown = |cost = 60 |costtype = mana |range = 200 (explosion radius) }}

    Ripping Bolts Serrah deals 10% more damage with her basic attacks to targets with more than 80% health.

    |description2 = After casting for 0.5 seconds, Serrah shoots a hail of 5 bolts in a 45° cone and uses the knockback to leap backwards. The bolts deal physical damage and one enemy cannot be damaged by more than one. If they are hit by more than one they will be slowed by 20% per…

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  • Lokiwg

    So I see so many people still ranting about how broken the juggernauts are and how they need a nerf. While this is kinda true for Fiora in that her Q admittedly is up a little too often, I do not agree with this sentiment on Darius, Mord, Skarner, or Garen.

    The only thing that makes Darius strong it that he is a safety pick, but why cant Top get a safety pick every other lane already has one ex. Malzar, Warwick, Jinx, Soraka. For the longest time the only safety pick for top has been Malphite and honestly that's only good in some situations, so I thought top deserved the safety a Darius pick can provide. Garen, and Darius are super easily counter picked too so its not really a big deal.

    Skarner was super broken for that one weekend before he…

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  • BestNaPlayer

    Champion, the Title is a custom champion in League of Legends.

    % bonus movement speed. If he is detected the bonus movement speed quickly decays over 1.5 seconds. |description3 = Dark Attack : If Kentu's drops below 30% he gains a flat amount of }} for the next 8 seconds. After the 8 seconds Kentu sleeps for a while and cannot use Within the Shadows for the next few seconds. |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} | }}

    Kentu charges himself for the next 4 seconds. Within this duration he ignores unit collision and gains |description2 = The next basic attack he will do within the duration will cause to roll to his target and deal bonus magic damage. |description3 = Additionally if that is a champion. The c…

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  • LivesByProxy

    I can't be the only one who's noticed this, although others may not have articulated it as such. Riot has been adding more and more mini-objectives to the game, as well as champion abilities that play with objectives in unique ways.

    The first real instance of this was , as far as I'm aware. He got to play with towers by making his own! A fascinating ability that was soon followed by others. has his to collect, was given his that he must capture, defend, and play around, and now has her , turning what was simply a natural part of the game (moving around the map and ganking and getting kills and contesting the jungle buffs) into an objective in its own right. Perhaps the biggest (some would say ridiculous) change has been capturing the …

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