• KROLK88


    This is a custom rework of Kayle, the Judicator

    Comparison between old/new and reasoning for changes in "Ability Details"


    Kayle channels for up to 2.5 seconds, then releases a blast of holy fire in a line, dealing magic damage to enemies hit. Channeling gradually increases the range of Reckoning, reaching the maximum after 1.5 seconds. Kayle can move normally during the channel.


    While in Retribution state the blast is empowered, changes into cylinder-shape, with enemies hit in the center taking additional damage and becoming blinded. While in Hope state the blast also cleanses allies it passes through of harmful effects excluding suppression and displacement. |leveling =




    |cooldown = 10 |range = 600 |cost = 60/70/80/90/100 |costtype = Mana

    }} | }…







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  • Emptylord

    Key Definition
    Quality of Life One or two minor changes.
    Rework A suite of minor changes or a single substantial change.
    Relaunch A complete do-over.
    Tentative A rework that explores a new direction.
    WIP Work in progress. I do not expect anyone to read and comment on all of this. Heck, I doubt anyone will read even half of this. However, if you would like to just browse to your favourite champions - I'd love to hear how much you feel I've destroyed their integrity!

    This collection is a few years in the making, and contains collaborations/derivatives of works by my co-conspirators Will and Dragon. The main target of my penmanship are problematic champions or abilities. While I've not including numbers in all my suggestions, I've tried to maintain a co…







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  • Baristar

    Malphite, The Dreadnought is a suggested champion rework in League of Legends.



    Malphite gains every time he is .

    |description2= If Malphite is or , reduces the total air time by of the total time and reduces the total distance by if Malphite is or . |targeting= The Living Mountain is a self-targeted buff. |damagetype=magic |spelleffects =aoe |onhiteffects = |spellshield = |cooldown = |additional =

    • Tremors are released upon the end of the intended duration of hard crowd control.
    • duration, however, remains unaffected.
    • Living Mountain does not stack with Tenacity.

    }}

    Malphite sends out a rolling rock in the targeted direction, dealing magic damage to all enemy unit struck, them by 30% and creates a pillar at the maximum range that lingers for 4 seco…

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  • Jomariski

    Orein,The Hextech Sniper is a champion in League of Legends based on a Sniper themed champion.


    Orein's basic attacks when deal damage

    |description2 = Orein stores 5 bullets in his Hextech Sniper. Orein cannot gain attack speed. He has a fixed attack speed . He cannot gain . Attack Speed Items increases his movement speed and items increases his reload speed. }}


    Orein shoots a high powered bullet in a direction. Enemies hit takes damage and get slowed by 30% and is revealed for 2 seconds.

    |leveling = |cooldown = |cost = 70 |costtype = mana |range = 2500 }}

    Orein's basic attacks from bush deals increased damage

    |leveling2 = |description2 = Orein gains a burst of speed for 3 seconds. While this is active, Orein cannot attack or c…



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  • Emptylord

    Po the Dream Weaver

    June 18, 2017 by Emptylord

    Inspiration by Comoglio | role = EmptylordDisruptor | damage = 1 | toughness = 0 | mobility = 0 | control = 3 | utility = 3 | style = 100 | difficulty = 3 | resource = Mana | rangetype = Ranged

    | range = 550 | ms = 330 | hp_base = 535 | hp_lvl = 85 | hp5_base = 5.4 | hp5_lvl = 0.55 | mp_base = 350 | mp_lvl = 50 | mp5_base = 6 | mp5_lvl = 0.45 | dam_base = 52 | dam_lvl = 3 | as_base = 0.625 | as_lvl = 2 | arm_base = 25 | arm_lvl = 4 | mr_base = 30 | mr_lvl = 0.5 }}

    |name = Po |title = the Dream Weaver |gender = Male |race = Celestial |location = |lore = Po is Runeterra's answer to the real-life being from folklo…

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  • Witchking99

    Skorn, The Angel of Victory is a member of the Angelic Union. A Society of Man-made Angels, who choose to fight for the sake of Peace. They have been brainwashed into believing that they are actual angels.


    For the next 5 seconds, Skorn 's next attack breaks the enemies armor by a percentage for 4 seconds, refreshing every time Skorn attacks them. While Active, He takes reduced damage from enemy attacks.

    |leveling =  %

    %

    |cooldown = |cost = 20 |costtype = mana }}

    Skorn smashes the ground beneath him, slowing all enemies in the area. This ability can critically strike and will fill up if it does equal to 50% of the total damage.

    |leveling = % |cooldown = 10 |cost = |costtype = mana |effect radius = 525 }}

    Skorn dashes forward, and la…
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  • Emptylord

    | name = Senna | title = the Lantern's Light | author = Emptylord | image = Emptylord_SennaSquare.png | credit = http://www.paranorman.com/Concept art from ParaNorman, by LAIKA studios | role = EmptylordEnchanter, EmptylordSpecialist | damage = 2 | toughness = 2 | mobility = 2 | control = 0 | utility = 3 | difficulty = 3 | style = 100 | resource = Fury

    | range = 300 | rangetype = Ranged | ms = 350 | hp_base = 540 | hp_lvl = 70 | hp5_base = 0 | hp5_lvl = 0 | dam_base = 52 | dam_lvl = 3 | as_base = 0.625 | as_lvl = 2 | arm_base = 20 | arm_lvl = 4 | mr_base = 30 | mr_lvl = 0.5 }} or pre-rework . Due to her global coo…

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  • Jomariski

    Grim, the Messenger of Death is a champion in League of Legends.


    Grim unleashes his Dark Claws. After 0.3 delay, Grim slashes in a line in front of him dealing physical damage. If an enemy champion is hit, this ability can be recast again within 4 seconds.

    |leveling = 50 / 90 / 130 / 170 / 210 |cooldown = }}

    Grim surrounds himself in the shadow, gaining crowd control immunity but reducing his damage dealt in a short duration.

    |leveling =

    Seconds

    |cooldown = }}

    Grim blinks into his target's back dealing damage. If Grim succesfully applies 3 stacks of Closer to Death to the target within 3 seconds, he may recast this again to return to his initial location.

    |leveling =

    |cooldown = }}

    per second Seconds %

    |cooldown = }}

    Lore: Pierre Gram. REWRITE

    T…


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  • Rezardmaw

    So before Rune Reforged happened...

    Can we at least get a "one-time" only game mode where we :

    - Can't select Rune Pages

    - Can't arrange Mastery ( select all by default )

    - Can only select one Keystone


    Let's call it ARAM, well, ARAMOK ( All Runes All Masteries One Keystone ) to be precise...


    Of course there are some handicap...

    - With all of CDR and scaling CDR runes which may let player reach more than 25% CDR from level 1, the cap is still 45%, otherwise it will be URF again...

    - Halved health regen & mana regen like in URF mode, because you start with all of Health & Mana Regen Runes, but scale up to normal values as the game goes on.

    Imagine starting the game with 90+ AD, 1.00+ Aspd, 60+ AP, 900+ HP. Chaotic.


    I don't know if this idea is propose…




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  • Lyndongwapo
    |alttype = |date = |rangetype = melee |health = 70 |attack = 60 |spells = 30 |difficulty = 50 |mana= 0 |manaregen= 0 |hp = 405 (+71.5) |damage= 62 (+3.45) |range = 150 |armor = 27.50 (+3.25) |magicresist = 30 (+0) |attackspeed = 0.675 (+2.9%) |healthregen = 6.4 (+0.75) |ms = 335 }}
    "Draed" is a custom champion in the League of Legends. He was an Undead Skeleton King seeking for a power to rule over lands. He came from the Shadow Isles, living from a thousanId years, and the only thing he seek for is the flesh of a human in order to restore his full potential of power. But the only thing against his will is his freedom from the solitary pit which falls a thousand meters below ground. He was been trapped and seal by the Grand Magus, one o… Read more >
  • Nearthel


    Orel, the Demonic Yordle is a custom champion.


    bonus magic damage and heal for % of the bonus damage dealt. Healing is halved when used on minions or non-epic monsters.

    |cooldown = }}

    Orel can store up to two charges of Dark Energies.

    |description2 = Orel projects dark energy in a line from his scythe, dealing magic damage to the first enemy hit and marking him as Darkened for 2 seconds. |leveling2 = |description3 = If Dark Energies strikes a darkened target, it deals bonus true damage and, if he is a champion, generates a Leviathan Sigil. |description4 = All enemies are considered darkened and Orel generates a decaying shield equal to the damage dealt by this ability against champions for 1 second. |static = 1 |customlabel = |customi…



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  • Lyndongwapo
    |alttype = |date = |rangetype = range |health = 50 |attack = 30 |spells = 90 |difficulty = 100 |mana= 275 (+45) |manaregen= 6.9 (+0.6) |hp = 385 (+75) |damage= 57 (+3.3) |range = 150 |armor = 24.50 (+3.45) |magicresist = 30 (+0) |attackspeed = 0.682 (+2.1%) |healthregen = 5.5 (+0.8) |ms = 340 }} "Po and Nim" is a custom champion in the League of Legends. They are called , the living source, which composed of two character but shares in a single health bar and status. Each of the unit can be targeted and each unit can auto-attack separately.
    Po and Nim is connected with the shackle of electro-magnetism, which this shackle cannot be broken and can expand for up to maximum of 600 units distance. Any enemy unit comes in contact with the shac…
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  • Chase999

    Tabbris is the Quintuplet of Hell in my Quint Series.


    Tabbris' basic attacks on enemy champions mark them with "Infernal Scar". The Mark is refreshed whenever Tabbris deals damage to the target. Critical Strike Damage is increased by 50% on target's with infernal Scar

    |description2 = Tabbris has 250 Abyssal Power upon starting. Auto attacks use 50 Abyssal Power and killing units gives him 75 Abyssal Power. Upon reaching Max Capacity, He gains the buff "Abyssal Corruption". If Tabbris does not have any Abyssal Power then he uses 50 health for the attack. This attack will not deal critical strike or on-hit effects. |description3 = Abyssal Corruption gives Tabbris 120% Bonus Attack speed and separates his auto attacks into 3 damage instances …


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  • Lyndongwapo

    Xena, the Vanguard is a custom template champion in League of Legends. A frontier in the battle but she is ranged. Seems unfit because a vanguard which offensive role needs a distance during battle. She follows her own mindset and principle the "the first strike gets the prize", resulting her a peculiar battlestyle. She then gain the title Ranged Vanguard not because of her uniqueness but her top tier strength and power during fights. Her weapon is called the Fain, the ShieldBow, shield for strength in close combat and Bow for offensive attacks. This weapon is invented by her famous futurist inventor, he spoiled Xena with the new weapons and armor sets. Obviously Xena likes to be the Tester of his brothers work. With great and amazing inv…

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  • Slashingstrike

    Burning Hastery is item concept for AP Champions that is focused on conditional cooldown reduction as well as boosting their late game power. As bonus the item also provides mana with conditional mana restoration that allows AP champions to farm reducing their “mana cost” while they are on it, allowing them to stay longer on the battlefield


    10% cooldown reduction
    300 mana

    | passive = BURN [3 seconds cooldown]:
    Damaging enemies with ability will deal 60% bonus magic damage over 3 sec and will reduce all cooldowns by
    1 sec per 10% cooldown reduction | passive2 = FEEDBACK: Killing a unit affected by BURN restores 40% mana cost of the ability that applied the effect.
    Takedown on enemy champions restores additional 10% max mana

    | buy = 2900 | s…






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  • Poisonshark

    Piak, the Deathly Cold is a custom champion in the SMNK custom champion series.
    Piak is an embodiment of the coldness of death. As such, he is a cold person, preserving methodical precision in his "duty" to quell life itself.


    Piak is a melee battle-mage.

    His strengths center around his massive soft CC contribution with his array of , with his basic attacks refreshing the duration of all active slows. His damage is mostly dealt over time, and provided he has mana, his damage will stay consistent.

    Piak has the weakness of being low in terms of burst and mobility. His utility is very limited to slow with almost no hard CC. His sturdiness is also dependent on him getting in real melee range to use Chill Spike, and early on, it doesn't mean much as h…




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  • Beri98

    Marrow - The Bone Mage

    May 23, 2017 by Beri98

    Marrow, The Bone Mage is a custom champion in League of Legends.


    Marrow gains 25% Vitality for casting spells. Upon leaving combat Marrow loses all his Vitality

    With 50% Vitality Marrow gains bonus effects on his basic abilities.

    Marrow's abilities cost health. With 100% Vitality he reduces their costs.

    |description2 = Marrow gains bonus health.

    Killing a unit restores health, doubled against champions. }}

    their movement speed for 1.5 seconds.

    |leveling =

    |description2 = With 50% Vitality damage and slow are increased by 50%. |leveling2=

    |description3= With 100% Vitality the cost are reduced to health. |cooldown = |cost = |costtype = health |range = 750 }}

    health</span>.

    |leveling = .

    of target's maximum health}}


    |leveling2= |cooldown = |cost = |co…



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  • Psychofreak2

    Kyra - Chimera

    May 22, 2017 by Psychofreak2

    |alttype = |resource = Mana |hp_base = 555|hp_lvl = 85 |ad_base = 58|ad_lvl = 3 |hp5_base = 7.2|hp5_lvl = 0.75 |as_base = 0.65|as_lvl = 2.5 |mp_base = 480|mp_lvl = 60 |arm_base = 27.5|arm_lvl = 2.5 |mp5_base = 8.2|mp5_lvl = 0.4 |mr_base = 32.1|mr_lvl = 1.25 |ms = 340 |range = |rangetype = Melee }}

    Kyra has no ultimate ability and can hold forms active. Kyra's abilities has a global upon activation and each ability has an individual 6 second cooldown upon deactivation.

    |description2 = Kyra receives 10% less damage from enemies who has lower than her and steals from those who has higher. |icon = Congregate.png}}

    Transforms into her Avine Form then performs a upward spinning kick, the gust from the kick damages all enemies in a line in front.

    |d…

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  • Beri98

    Art Son, The Mountain Monk is a custom champion in League of Legends.


    for 3 seconds on every target hit and applies the Mark of the Chi.

    |leveling = |description2 = Art Son deals bonus true damage and gains a shield of that lasts for 2 seconds. |leveling2= |cooldown = |cost = no cost |costtype = |range = 900 }}

    </span> Art Son his target for 1 second and gains bonus movement speed for 0.75 seconds. |leveling =

    |leveling2= |cooldown = |cost = no cost |costtype = |range = 425 }}

    </span> Art Son refunds 90% of Indestructible Will's cooldown. In exchange he cannot dash to the same target within seconds. |leveling = |cooldown = |cost = no cost |costtype = |range = 500 / 800 }}

    Art Son generates Rage by fighting. Havi…
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  • Lyndongwapo

    |ad_base = 54 |ad_lvl = 3.1 |as_base = 0.575 |as_lvl = 3.5 |arm_base = 27 |arm_lvl = 2.9 |mr_base = 30 |mr_lvl = 0.65 |ms = 335 }}

    'Metios,the Sagacious One is a custom champion in

    League of Legends. On top of being intelligent he is also a great tactician and fighter in a battle. With great obsession with intelligence he steal the Peridot stone of Minds in the one of the sacred temple in Ionia. He merged his conciousness with the stone in order to gain the endless knowledge and unknown facts of everything. He became a triclop being, which this third eye seeks through others mind and sometimes could control others.


    His next normal spells will grant bonus effects. Cooldown of this passive is reduced by 3 seconds for every Enemy Champion casts s…
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  • Sleepygary

    x1

    May 19, 2017 by Sleepygary


    Champion, the Title is a custom champion in League of Legends.


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  • Beri98

    Bend, The Root of the Earth is a custom champion in League of Legends.


    for 1.5 seconds.

    ~ Rock Chip Hail is only available if there are no Earth Roots in range or if Tectonic Movement is on cooldown. ~ |leveling = |cooldown = |cost = 40 |costtype = mana |range = 925 }}

    all targets hit.

    Grown Roots remain as unpassable terrain for 4 seconds.

    ~ Tectonic Movement is only available if there are any Earth Roots in range. ~ |leveling = |cooldown = |cost = |costtype = mana |range = 1500 }} }}


    Bend's basic attacks deal an additional magic damage.

    |description2 = Bend summons an Earth Root at the target location and gains bonus movement speed for 1 second.

    Bend can have a maximum of 3 Earth Roots on the map at any given time. They will disappear…



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  • BonzaiBuddy

    Champion W

    May 18, 2017 by BonzaiBuddy



    , |date = Never |resource = mana |health = 46 |attack = 49 |spells = 43 |difficulty = 41 |hp = 350~500 (+70~100) |mana = 170~300 (+30~65) |damage = 40~60 (+2~4) |range = 125~675 |rangetype = Melee/Ranged |armor = 10~25 (+2.5~4) |magicresist = 30 (+0/1.25) |attackspeed = 0.579~0.694 (+1~4%) |healthregen = 3.5~9 (+0.4~1) |manaregen = 4~7 (+0.3~0.9) |speed = 325~355 |IP = 9300 |RP = 1070 }} X, the Y of Z is a .


    }} | }}

    There's a passive.

    |description2= X joins the queue. |cooldown = |cost = Some |costtype = cost |range = ??? }} | }}

    X talks and lets out messages, dealing mental damage to all onlookers.

    |description2 = X stops taking constantly. Toggling Talk…




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  • Kevikyle11

    Narkk, The Fugitive of time is a custom champion for League of Legends. This is based on a hypothetical alternate reality version of Ekko, who has aged quite a lot and become jaded and mature. Sometime in this timeline's future, the Z-Drive is horribly damaged while in use, shooting him many years back into the past, and leaving him unable to return.


    flat bonus movement speed. Narkk can perform a basic attack or cast an ability to immediately end the effect.

    If he ends the effect with an attack, the attack gains a modified 600 range, and causes him to blink to his target.

    Narkk cannot directly control when he becomes Distorted, but his basic attacks decrease the time interval to his next distortion by 1 second, and casting abilities decreases t…


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  • Beri98

    Líth, The Pebble Collector is a custom champion in League of Legends.


    damage.}}
    of this ability's cooldown.

    Allies can catch the pebble mid-air to instantly throw them back. |leveling = |cooldown = |cost = 40 |costtype = mana |range = 1000 }}



    |cooldown = |cost = |costtype = mana |range = 125 / 650 }}




    |cooldown = |cost = 30 |costtype = mana |range = }}




    |cooldown = |cost = 100 |costtype = mana |range = 750 }}

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  • Kevikyle11

    Mael, Avatar of Lightning is a custom champion concept.


    damage reduction until he attacks or uses an ability.

    }}

    Mael holds two Spears, and gains 50 bonus attack range when holding at least one of them.

    |description2 = Mael flings one of his Spears into the air, which then falls onto a target location after a 0.5 second delay, dealing physical damage to nearby enemies.

    The Spear then remains in the ground indefinitely, granting vision in a small radius.

    Right-clicking on a Spear, or moving too far away from a Spear, causes it to teleport back to Mael after 1 second.

    This ability cannot be cast if Mael is not holding at least one of his two Spears.

    If a Spear lands within 550-range of another Spear already in the ground, a spark of electricity jumps between …


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  • QuantumRandomGenerator

    This my Aatrox rework, in an attempt to fix the weakest champ in league of legends I created this. I didn't do a full rework, because I just wanted to publish these ideas. He is supposed to be tanky-errrrrr. I didn't publish anything in months since I was playing Smite and mostly because I was really busy. Please enjoy this and state any improvement you have upon my ideas. Also check my old custom champion Aokaria which I have now reworked: http://leagueoflegends.wikia.com/wiki/User_blog:QuantumRandomGenerator/Aokaria,_The_Blade_That_Shapes

    and bonus attack speed}} which decays to half over 4 seconds. After 4 seconds Aatrox loses his , instead gaining 20% damage reduction and using both Blood Thirst and Blood Burst. Upon taking fatal dama… Read more >
  • Beri98

    | rangetype = Ranged | ms = 335


    | hp = | healthregen = | mana = | manaregen = | damage = | attackspeed = | armor = | magicresist =

    | hp_base = 545 | hp_lvl = 80 | hp5_base = 6 | hp5_lvl = 0.75 | mp_base = 340 | mp_lvl = 40 | mp5_base = 8.25 | mp5_lvl = 0.75 | dam_base = 56 | dam_lvl = 2.2 | as_base = 0.625 | as_lvl = 3.3% | arm_base = 24 | arm_lvl = 3 | mr_base = 30 | mr_lvl = 0.5 }}Black, The Holder of Revenge is a custom champion in League of Legends. He has to weapons called Blood and Vengeance. He travels Valoran to kill those who escaped the law. Blood's verdict is absolute, so whoever it chooses Black has to carry it out. Veng…


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  • Lyndongwapo

    |ad_base = 56 |ad_lvl = 3.7 |as_base = 0.585 |as_lvl = 3.2 |arm_base = 0 |arm_lvl = 0 |mr_base = 0 |mr_lvl = 0 |ms = 330 }}

    Neko, Manipulator of Souls is a custom champion in

    League of Legends. A witch living in a solitude where there is no one, into the thick and foggy forest of Shadow Isles. Neko specializes in Dark Arts, Voodoo, Puppeteer and Soul Manipulator. She was one of the user of Perfect Gems, called the Diamond Stone of Souls it was knitted and socketed inside her dead body, in the heart. She was once dead but she was been revived by her sorcerer lover. After obtaining the soul stone, her lover sewn her decayed body and inserted it to her heart. Neko opens her eye and has no recollection or any memory why she rose from the death, th…

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  • Lyndongwapo

    |ad_base = 62 |ad_lvl = 3.3 |as_base = 0.665 |as_lvl = 3 |arm_base = 22.5 |arm_lvl = 2.9 |mr_base = 30 |mr_lvl = 0.5 |ms = 345 }}

    Harei, Eye of the Dusk is a custom champion in League of Legends. As a secret tasked scout and assassin of Noxus, he was feared by most of peoples and known as the Executor in the Darkness. He is accompanied by his nocturnal pet owl, Hoot, and it is the main means of Harei in scouting and the second eye during total pitchness which it is his peak of advantage in assassinating or in battle.


    Harei commands Hoot to move at the designated position in any map revealing/granting vision in that area.

    |leveling= units |range= units |cooldown= 20 seconds }}

    Release a needle in a line swiftly toward the target position tha…
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  • Psychofreak2

    Yasuo Rework

    May 3, 2017 by Psychofreak2



    After not dealing damage for 1.5 seconds, Yasuo sheathes his blade gaining 5% MS and starts generating a Flow stack for every units he travels by any means. At units traveled}} and upon taking champion or monster damage, Yasuo consumes all Flow to shield himself for for up to 1.5 seconds.

    |description2 = Everytime he unsheathes his blade, his basic attack or damaging ability for )% AD}}. }}

    Yasuo thrusts his sword, dealing physical damage to all enemies in the target direction (or in a circle during )

    |description2 = Steel Tempest applies on-hit effects to the first target hit, and grants a Gathering Storm stack upon hitting an enemy. Its cooldown and cast time are reduced by 1% for every . |description3 = For the next 8 seconds, Yasuo can ga…



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  • Numinous J



    is restored in an amount equal to if they're single-targeted and if they've area of effect.

    |description2 = If said skillshots do not cost , she'll restore 2 every level1 every odd level}} mana}} instead. |range= 1400 |targeting = Wasted Potential is a self-targeted buff |additional=

    • The range of Wasted Potential takes into account where the enemy champion is when casting the skillshot
    • Pass-through skillshots will not trigger Wasted Potential if at any moment of their travel hit an allied champion.
    • Skillshots that miss their target due to effects of , , , , and do not trigger Wasted Potential .
      • Likewise, skillshots blocked by spell shields or invulnerability will not trigger the passive.
    • If Dir'Rak or her allied champions dodge skillshots by being un…


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  • LancettaBreeze

    Corynthus, the Magical Adapter is a custom champion designed for League of Legends.

    Corynthus is a twenty-three year old Piltover citizen with a clean-shaven face. He wears simple clothing aside from a purple hooded cloak, to which he keeps the cloak up. His hair is rather lengthy, the brown strands flowing over his shoulders to continue down a short way. On his hip he carries his invention, the Hextech Magic Battery, a hextech device that slowly produces and stores magical power that can be harnessed by anyone who knows how.

    The Hextech Magic Battery resembles a trio of boxes, lined up face to face and then turned away from eachother slightly, with pipes connecting the centers of the box faces. It converts and stores the latent magic in the …

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  • Emptylord



    Artwork by Sandara | role = EmptylordSkirmisher

    | damage = 2 | toughness = 1 | control = 2 | mobility = 3 | utility = 0 | difficulty = 3 | resource = Mana

    | range = 175 | rangetype = Melee | ms = 345 | hp_base = 580 | hp_lvl = 85 | hp5_base = 8.25 | hp5_lvl = 0.75 | mp_base = 275 | mp_lvl = 35 | mp5_base = 6.755 | mp5_lvl = 0.45 | dam_base = 60 | dam_lvl = 3 | as_base = 0.668 | as_lvl = 2.7 | arm_base = 27 | arm_lvl = 3.5 | mr_base = 32.1 | mr_lvl = 1.25 }}


    |gender = Male |race = Endbringer |location = Oceanic Abyss |lore = Leviathan's first documented appearance was an attack on Piltover. Tidal waves and virulent storms mask…


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  • Emptylord




    Artwork by Sandara | role = EmptylordWarden, EmptylordEnforcer

    | damage = 3 | toughness = 2 | control = 2 | mobility = 2 | utility = 2 | difficulty = 2 | resource = Mana

    | range = 175 | rangetype = Melee | ms = 345 | hp_base = 540 | hp_lvl = 70 | hp5_base = 10 | hp5_lvl = 0.8 | mp_base = 325 | mp_lvl = 40 | mp5_base = 8 | mp5_lvl = 0.6 | dam_base = 60 | dam_lvl = 6.5 | as_base = 0.481 | as_lvl = 1.3 | arm_base = 23 | arm_lvl = 3 | mr_base = 32.1 | mr_lvl = 1.25 }}

    |gender = Male |race = Endbringer |location = Subterranean |lore = Behemoth was the first of them. He made his first appearance in Shurima, erupting from the desert e…



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  • Lyndongwapo
    • Swahiki is a marksman champion which unique to him is building totem. This totem is like a ward and a buffing sentry for Swahiki. This totem grant Swahiki a new style and effects in his auto-attacks like boost in critical strikes, splitting attack and/or bouncing attacks. He could also transform himself as totem giving him a secondary title as a support.
    • Hei is a hybrid caster/mage as a marksman. Well her attacks also costs mana. She's a battle mage fully focused in auto-attacking.
    • Paracel an alchemist. Unique in him is he can't gain SkillPoint as he level up but instead he buy an Item in the Shop in order to augment his Skill's Level. Since he has only one damaging skills his other spells is a complimentary to bring havoc expllsions. His Ul…
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  • Lyndongwapo

    Chin/Hung, the Heirs

    April 22, 2017 by Lyndongwapo
    |alttype = |date = |rangetype = melee |health = 40 |attack = 70 |spells = 40 |difficulty = 40 |mana= |manaregen= |hp = 345 (+63) |damage= 55 (+3.1) |range = 150 |armor = 26.50 (+3.7) |magicresist = 30 (+0) |attackspeed = 0.682 (+3.0%) |healthregen = 5.3 (+0.72) |ms = 340 }} "Chin and Hung" is a custom champions in League of Legends, a duo champion. They are the heir of a Hujin clan, preserving the land, treasure, Hujin martial arts and mysticism. Hujin martial arts mainly focused in spear wielding and mixed with mysticism which they can fully manipulate their Chi for magical enhancements. Chin and Hung shares a single weapon, the Amateru, a double bladed spear on its both ends. Thats why only one from the brother can enter the battle in… Read more >
  • CLK3

    Personally, I'm unhappy with many of the Support items and their build-paths (I main Thresh), Locket being one of my biggest targets. It's rather late to start comparing how "good" some old items were and why the current ones don't meet that, so what I'm looking at here is to figure out if the Locket is "good" and "worthy". I hope that something like this has been done back in the past and if so, please redirect me to the other discussions. Regardless, what I want to do and ask is:

    • Find out what Locket is (role/strenghts)
    • Are the current stats + build-path good for it?
    • What it could/should be? (Opinions)
    • (Also, I will not discuss much about Banner of Command, which is the "sister item" of Locket since I have very little experience with it and …

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  • Baristar
    IMPORTANT NOTE (DISCLAIMER): ALL IMAGES IN THIS PAGE ARE NOT MINE.

    ALL IMAGE SOURCE: http://elwiki.net/w/Main_Page

    ALL NUMBERS CAN BE CHANGED


    If Rena from Elsword Universe joins the league as a...

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  • Lyndongwapo


    "Si'No" is a custom champion in the League of Legends. A void who relentlessly wreak havoc in Valoran. He devours his prey and store it inside his Esophagi Sac before going through his stomach, this way he can regulate his consumption of food and converted it by his stomach juices into better food. Si'No uses bite as his primary/basic attacks for offensive. He can spit a formed acid inside his sac for ranged pursuit in hunting food. Si'No's void race are territorial creatures in order to claim their area for food, they leave a special scent coming from his tentacle spines with hole in the back. This scent is a fume which makes other creatures confused.


    Last hitting the monster or minions will cause it to devour the whole unit except for b…

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  • SKH123

    Ryze Re-Re-Rework

    April 16, 2017 by SKH123
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  • C9 Teemur

    Images for the champion's looks taken from https://www.pinterest.com/HellYeahMTGArt/ 'Lavern The Beast Archer is a champion in League of Legends.


    Lavern's mana costs fill the Moonlight resource bar. Once the resource bar is filled to 500, the Moon begins shining, decaying the Moonlight to 0 over seconds. The Moon gives Lavern a movement buff, attack speed buff and a max hp damage on each of his basic attacks. His abilities have bonus effects when the buff is active.

    }}

    Fires an arrow that pierces through units but stops at the first enemy champion. The arrow collects blood from all enemies it passed through, infecting the enemy champion hit. The enemy champion suffers a 5% resistance loss per unit hit with the arrow. When the Moon is shin…
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  • Sifter66

    As you know ARAM stands for All Random, All Mid, where 10 players play a random champion and fight on a map where most of the gameplay is in the middle of the map. As the title suggests, why do people play ARAM? Is the reason because of the fun in random champions, a quick match or just another map?

    If people want a fast paced game, should ARAM be changed to make it so that players can pick the champion they want so it is more a fast classic match instead? This would ultimately change the name of the gamemode as it is no longer "All Random". I know some people are not too keen on playing random champions since compilations are difficult and some champions counter others, despite the re-roll button allowing players to pick another (which req…

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  • SchookingSkelYT

    Item Suggestion

    March 28, 2017 by SchookingSkelYT

    Hello. this is my Item suggestions blog. i hope you like them ideas. if you do feel free to leave a comment

    For AD Tanks:

    -The Mighty Glove

    +60 Armor

    +30 Attack Damage

    +10% cooldown reduction

    Passive:Awe-gain Attack damage based on 3% of your maximum health, 15% of damage dealt is refunded to health

    UNIQUE Active- Perseverance- Grants 120-700(based on level) maximum HP and 200% base health regen for 10 seconds

    Cost:2700

    Builds from:glacial shroud. Long Sword.+1250

    For AP Tanks:

    -Scroll of Justice

    +40 Ability Power

    +300 Health

    +30 Armor

    UNIQUE Passive-Siphon:killing a unit grants 0.5 health and ability power, stacks up to 50 times(max 25 health and AP)

    UNIQUE Passive-Reaping-Killing a champion permanently grants 5% max health and Ability power{max.60. min.…

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  • CrossEchoes

    Nunu, Familiar of Willump the Legend

    Warden (Relaunch)

    This is a complete relaunch of Nunu that I create from scratch. I believe these changes will help him stay relevant, bring synergy to his kit, still be friendly for new players to league and really allow his archetype to shine as a yeti and child from the Freljord.

    Base Stats:



    Name


    Level 1


    Growth per Level


    Level 18


    Health


    598.28


    90


    2218.28


    Health Regen


    8.39


    0.8


    22.79


    Mana +


    342.56


    42


    1056.56


    Mana Regen +


    7.94


    0.5


    16.44


    Attack Damage -


    55.856


    3.45


    114.236


    Attack Speed +


    0.65


    2.5% = 0.018


    0.65(42.5%) = 0.922


    Ability Power


    0


    0


    0


    Armor


    26.38


    3.5


    85.9


    Magic Resistance -


    30.1


    1.25


    51.4


    Attack Range


    125


    0


    125


    Movement Speed -


    340


    0


    340


     

    'Passive:' Consume (Old Q Reworked) (Physical) (Heal / HP Scaling)

     

    Every 5th Auto Attack Willump will bite an…













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  • Deshiba

    Heal on supports

    March 22, 2017 by Deshiba

    With the nerf to the full damage/aggressive supports are making a comeback, taking spells like . This reduces the effectiveness of heal by 40% if used correctly so it makes sense for this shift to happen after the nerf. The drawback of this is that supports often get the kills when you would really want them on carries in order for them to scale better.

    So what if we would switch the summoners around? Ignite on the carries and heal on the support! #OldSchool

    Aside from the obvious benefit of having more kill potential on the carry and having that 40% lifesteal and heal reduction in a 1 on 1 duel there are additional benefits. These come in the form of cooldown reduction and amount of healing done trough masteries and items that are support …

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  • Omnicious

    Like many villages of the Demacian empire, Saylos was peaceful. The Eldranaiche (a bird much like a heron with flecks of black and glossy vibrant feathers lining the edge of the wings) took to the air with wings of graceful zeal. The farmers sowed and harvested their crop with weary content, the children played at the stream of water so crystal clear that it was almost like wading through liquid diamonds. The hills rolled and swelled like a green sea of merry and the forest... oh the forest, it was like walking though the fae grove it was. Bio-luminescent plants and animals would glow with joy and rhythm as the forest to serinaded you with with orchetral sounds of toads and insects playing their songs in tune. Finally the town, the people …

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  • Chase999

    Netzach is the clean-up crew of the Quintuplets. He finishes off those that try and escape from their clutches.

    "No Witnesses, No Observers, No Spectators; No one who sees us shall see the light of day"

    - Netzach, Death's Stalker


    over marked targets. When Netzach inflicts a basic attack on an enemy marked with Sign of the Reaper, they will be dealt as bonus magic damage. Enemies can only be marked by Sign of the Reaper by the same champion once every 5 seconds and there can only be one mark on each enemy champion.

    }}

    Netzach gains 1 stack of "Sacrifice" for every monster/minion death made by him or allied champions within 300-radius of him. At a cap of 15 stacks.

    |description2 = Netzach becomes camouflaged for 10 seconds and his next basic att…


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  • Nhan-Fiction

    Straight to the point - I believe League is long overdue for an item that deals bonus damage to shields. The fact is, shields in League are absurdly good, especially when stacked. Not to mention, shields are even better on champs who are tanky.

    Sure, you can argue that mass shielding is just an edge case. You could also claim that shields have the counterplay of forcing players to "time" it correctly, rewarding skill for players who anticipate incoming damage. Of course, you can throw all of that out of the window when you can just dump all of your shields onto a prime target in a fight, and then watch in awe as the shielded person takes little to no damage with their excessive shields soaking up everything.

    I think shields have built up som…

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  • Slashingstrike

    This idea is AD-armor item that benefits skirmishers, fighters, tanks, and is focused on late game defensive scaling as well as long term endurance on the battlefield.



    The item benefits both auto attack based champion as well as those who rely on their abilities. Instead being focused on its offensive part, its focused on endurance and it rewards for stacking armor.

    Originally, the intent of the items was based on melee auto attack champions that requires them to stick to their targets for longer period of time. Since they are in very close range they will get focused easily so some defense option would be a good idea. Such champions are , , , , and many others. These warriors require them to stick to their targets for extended period puttin…



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