League of Legends Wiki

Create blog post

Recent posts

Blog posts

  • 4

    Maria, the Queen of the Arctic Storm is a custom champion designed for CCC5.

    Maria's Storm swirls around her, dealing 10(3level) magic damage every second to enemies within 475 range of her.

    |description2 = Maria begins the game with the Stormcaller, taking up one of her item slots and granting her , 50 mana, and 1 mana regeneration. Whenever Maria levels a basic ability to maximum rank, she can pay 1000 gold to upgrade the Stormcaller, gaining an additional , 150 mana, 3 mana regeneration (up to , +500 mana, and +10 mana regeneration), and adding a bonus effect to her passive based on the ability that reached max rank first. Upon achieving all upgrades, Maria's storm will apply spell effects as an area of effect spell. }}

    Maria unleashes a gus…
    Read more >
  • 0

    Thanato, Pale Vengeance

    September 10, 2014 by Scudmarx

    Thanato, Pale Vengeance is not a champion in League of Legends.

    is gained per damage dealt).

    Thanato's attacks and abilities other than Pure Vengeance deal more damage based on her Fury, dealing more damage at 100 Fury. Thanato moves 1% slower for each 5 Fury she has. If Thanato remains out of combat for 5s, her Fury will begin to subside. }}

    Thanato burns the target location with a blast of truefire, erupting after 0.5 seconds and dealing damage to enemies within the 60-radius blast. Leaves a searing aftermath which burns enemies that are caught in it for additional damage over time.

    |leveling =

    over 5 seconds

    |cooldown = |cost = 0 |costtype = fury |range = 850 }}

    Thanato screams with grief, sparking truefire blasts all around her. Ene…
    Read more >
  • 4

    Gilbert, the Beast of Rage

    September 10, 2014 by Scudmarx

    Gilbert, the Beast of Rage is not a champion in League of Legends.

    Gilbert swings his enormous fist, dealing high damage to a nearby target, knocking it back 200 units and stunning it for 1s.

    |leveling = |cooldown = seconds |cost = 40 |costtype = mana |range = 250 |targeting=Usable on All Enemies }}

    Gilbert leaps towards the enemy target, causing damage and further bleed damage over 6 seconds.

    |leveling =

    |cooldown = seconds |cost = 35 |costtype = mana |range = 375 |targeting=Usable on All Enemies }}

    Gilbert jumps onto the back of the targetted champion. For three seconds, or until reactivated, Gilbert will ride that champion wherever they go. Enemy targets he is riding will be unable to directly target Gilbert for the duratio…
    Read more >
  • 6
    Adventurer, Tery

    Lcockie, the Yokai Friend is a champion in League of Legends.

    She's part of CCC5 Project, wich can be found [[1]]!

    Peform a quick dash with her spear and creates spectral claws that deal damange on a small Area of Effect in the front of her. Once she use this skill, if she has 8 Souls, this skill cosumes all of her charges, and, after the atack, Spectral Claw causes fear for all enemy's hit for 2.5 seconds.

    |leveling = |cooldown = |cost = |costtype = |range = 600 }}

    Nearby allies reive bonus 20 Armor and Magic Resist.

    |description2 = Creates a shield equal to 25% of Lockie's HP on herself or on an ally champion during 5 seconds. If the shield is on an ally champion, the user gains bonnus 20% Mov. Speed. If she cast on herself, she b…

    Read more >
  • 4

    I introduce to you Graulas the Ferocious Chimera, my dream champion. Please leave a comment. :)

    [champion name] is a custom champion of ArtMaster7.

    (7Graulas' level) magic damage. The poison will react if the enemy is aflame, dealing as bonus magic damage. |leveling= |range= |cost= |costtype= |cooldown= }} |}}

    The Chimera unleashes a ball of flame to a target 175-radius area, dealing magic damage to all enemies hit. The flame burns the ground in a 250-radius area and persists for 5 seconds dealing magic damage per second to all enemies in the area.

    |description2=Lights the enemies aflame, dealing true damage per second for 3 seconds.



    |range=850 |cost= |costtype=mana |cooldown= }} | }}

    One of the Chimera's head, the goat, makes an…

    Read more >
  • 13

    Arkan is a custom champion in League of Legends designed for CCC5.

    | }}

    Arkan creates a 900-range tether between himself and the target enemy for 4 seconds. A percentage of all damage dealt to either champion during the time that the tether is active is spread across both champions, before applying resistances. This ability may additionally be targeted on ally champions, but only if they have Kurai's Idol. On-hit effects are applied fully to both sides of the link.

    |leveling= |cooldown=18 |cost= |costtype=Mana |range=800 }} |. }} }}

    Arkan gains movement speed when moving toward allies with Kurai's Idol.

    |description2= Arkan dashes to an ally, dealing magic damage to nearby enemies and knocking them up for 1 second when he arrives. If the targeted …

    Read more >
  • 6

    |date = |health = 30 |attack = 70 |spells = 40 |difficulty = 80 |hp = 418 (+84) |damage= 52 (+3) |range = 475 |armor = 10 (+1.9) |magicresist = 30 (+0) |attackspeed = 0.643 (+3.1%) |healthregen = 6 (+0.9) |mana = 230 (+50) |manaregen = 5 (+0.4) |speed = 335 }} Osiri is an entry in the CCC5 found here [[1]]

    Couldn't get the Tabbers to work, sorry about this little scroll monster.

    against champions inside The Monolith's Domain or while Revoke Civility is active.

    |leveling = |cooldown = |cost = |range = |costtype = }} | }}

    Osiri's Monolith slams into the ground creating a sand stream for 2 seconds in 20° cone that reaches the edge of the domain. Enemies inside the Sand Stream are slowed by 40%, have their vision reduced to 675 range, a…
    Read more >
  • 0

    Shi'Tak, the Essence Void

    September 9, 2014 by LonelyFlame

    Shi'Tak uses health and mana as resources to cast abilities. In addition, he has a third resource associated with his ability costs: HUNGER.

    HUNGER has a maximum value of ((Shi'Tak's Max Health)(Shi'Tak's Max Mana)/2). HUNGER decays at a constant rate of (Shi'Tak's level) every 2 seconds.


    Shi'Tak gains 1/2/3/4/5% of damage dealt by basic attacks back as Hunger.
    For a period of time, all allies hit by Life Harvest will gain 3/6/9/12/15% of basic attack damage dealt back as Health. If Shi’Tak uses Life Harvest on himself, the effect is extended.

    |leveling =

    |cooldown = 20 |cost = |costtype = mana and hunger }} }}

    Shi'Tak gains 1/2/3/4/5% of damage dealt by basic attacks back as Hunger.
    For a period of time, all allies hit by Mana Return will gain …

    Read more >
  • 13

    |date = Never |resource = manaless |health = 85 |attack = 32 |spells = 40 |difficulty = 25 |hp = 465 (+86) |mana = N/A |damage = 52.2 (+3.1) |range = 125 |rangetype = Melee |armor = 19 (+3.4) |magicresist = 30 (+1.25) |attackspeed = 0.652 (+2.5%) |healthregen = 7 (+0.7) |manaregen = N/A |speed = 340 |IP = 9300 |RP = 1070 }} Xywzekszykwy, the Unimaginable is a for the 5th Custom Champion Contest.

    Xywzekszykwy can buy two particular potions. His Secret Potion is his mainstay, enhancing his next skill and filling his specific potion meter. This can be used to quickly overload the meter and gain bonus damage, plus the warranty of triggering the passive and in…

    Read more >
  • 16

    Theophilus, the Highest Mage is not a champion in League of Legends created for CCC5.

    Lucid Sorcerer's Shoes (builds out of Ionian Boots of Lucidity and Sorcerer's Shoes), Mercurial Sorcerer's Shoes (builds out of Mercury Treads and Sorcerer's Shoes), Sorcerer's Shoes of Mobility (builds out of Boots of Mobility and Sorcerer's Shoes), and Ionian Boots of Mobility (builds out of Ionian Boots of Lucidity and Boots of Mobility).


    Theophilus launches a narrow blast of runic magic which will strike the first enemy champion hit. The hit champion will be slowed, dealt magic damage and be burnt with a rune sigil for 4 seconds. If this enemy is hit by another of Theophilus' spells, he will be dealt extra true damage.

    |leveling =

    |cooldown = |cost …

    Read more >
  • 2

    Zellha, The Ruin Goddess

    September 8, 2014 by Purebreaker

    |alttype = |date = never ever like never

    |health = 80 |attack = 80 |spells = 60 |difficulty = 60

    |hp = 400 (+ 85) |mana = 230 (+ 70) |damage = 47 (+ 3.4) |range = 150 |armor = 14 (+ 3.1) |magicresist = 30 (+1.25) |attackspeed = 0.685 (+2%) |healthregen = 3.5 (+0.4) |manaregen = 3.5 (+0.4) |speed = 345 }}Zellha, The Ruin Goddess is a custom champion in League of Legends.

    It's been some time since I made a custom champ. This one is Zellha from Brave Frontier. She's a goddess who wants to deceive other gods. Anyways, anyone play Brave Frontier? If you do, feel free to add me! My ID is: 4203987726 Now I present Zellha!

    , in addition she increases the mana costs of all enemies by .…

    Read more >
  • 0

    Azalea, the Dancing Blade is a custom champion on the League of Legends Wiki.

    Azalea ignores unit collision and takes 4(+2/level)% less damage from area of effect spells.


    Azalea dashes to target enemy or neutral unit, dealing damage upon arrival. Then, she can reactivate Dancer's Strike within 1 second to jump away from the target in the direction of the cursor.







    For 3 seconds, Azalea's basic attacks hit multiple times.






    For a short time, Azalea dodges all attacks and spells, including area of effect spells, at the cost of some attack damage.






    Azalea's basic attacks deal damage in an area around her and stun al…

    Read more >
  • 1

    Eires the Corrupted Angel

    September 8, 2014 by Johnarch77

    Hello every one. This is own my concept, Eires the Corrupted Angel.

    I can't tell if this concept is unique and or fun, let me know your thoughts :D .

    Although the title is Corrupted Angel, Eires is innocent, calm and of course I'd like her to be beautiful as an angel. A creature of void got interested on her and tried to possess her body. Although the creature is strong, Eires has a strong will. Their wills battled each other. Eires hardly won the battle, but she managed to overcome the creature, leaving the attempt of possession to fail and then she fainted. When Eires woke up, she found her self tainted with dark magic. She then realized that the creature became part of her. Eires's left arm turned demonic, one of her wings became dark and…

    Read more >
  • 13

    Colt Tesson, the Grand Inventor is a custom champion in League of Legends made for the CCC5 contest, wish me luck peeps.

    One more thing: Prepare for a huge walls of text

    All of items purchased by Colt grant him 6% of cooldown reduction (4% for trinket upgrade).

    |description2 = Colt sees items that league shop offers, rather as useless trash, so that he creates his own reinforcement for himself (He is still able to purchase Potions, Wards, Ichors, Boots of speed, trinkets, trinket upgrades and boot enchantment). Colt cannot purchase the same item again, if he purchased it already, while also he can only have one pair of boots. |range = |cost = |costtype = |cooldown = }}

    Colt is assisted by a drone flying nearby him. The Drone attacks the s…
    Read more >
  • 18
    Draven, the Glorious Executioner

    Visus, the Eyes of Judgement is a custom champion concept created for the CCC5 hosted by Emptylord and Willbachbakal.

    Visus increases the sight range of his nearby allies, including wards and other abilities that grant sight. (e.g ).

    |description2= Visus shoot a disorienting beam in a line, dealing damage to the first enemy hit. The beam also affects enemies within a 150-radius area of the original target. Affected enemies have their sight range reduced.

    A divine blessing. |leveling= |leveling2=

    |cooldown=14 |range=900 |cost=60 |costtype=mana }}

    Visus summons the Angelic Eye, raining down its tears on allies within a targeted 200 radius area. Allies affected are healed and have their magic resist increased for 5 seconds.

    Gabriel's holy tears.


    Read more >
  • 8

    Tonta, the Bilgewater's Merchant is a custom champion for the [CCC5]. Tonta is a yordle, riding a small flying boat. Imagine when Corki and the new Red Merchant has a baby.

    Tonta can be used as a Jungle Support, helping his Jungler. Droping Treasure Chest on the map for map control and allies recovery. The jungler helps Tonta to travel from lanes to lanes, secure him.

    Read more >
  • 15

    Ok, I ran some calculations and created two usefully helpful tables of cost per damage efficiency of AP/AD and penetrations.

    How to use them:

    On the X-axis you find the defensive stat of your opponent. Here you have to consider the effective armor/MR AFTER the OTHER reductions you already have, in order to decide whether you should buy AP/AD or penetration.

    On the Y-axis you find the scaling to current damage ratio. Remember to include all of the current damage to calculate the scaling-to-damage (StD) ratio. Exemple: I have 100+80%AP and I already have 15 AP. the ratio is 0.8/(100+0.8*15) =0.00714.

    Find your right square, check the scale and if the scale says 1 or more buy AP/AD, if less than 1 buy penetration.

    Ex: still with an StD of 0.00714,…

    Read more >
  • 0


    |disp_name=Seleos Vellion

    |title= the Piltover's Craftsman





    |occupation=Renown Craftsman

    |friends=Jayce, Ezreal, Caitlyn,





    Once a famous inventor in Piltover, Seleos found an abandonned child in the streets. He so decided to raise him as his son and disciple and named him after his own dead father, Jayce. The young boy was showing a huge interest in the work of his master and was always trying his best to impress him. Even though Seleos was quite confident he would remain the master, as Jayce would remain the student, he started to have doubts when Jayce brought an arcane crystal in his workshop. He knew trou…

    Read more >
  • 12

    |date = 5-9-2014

    |health = 2 |attack = 10 |spells = 1 |difficulty = 10

    |hp = 420 (+88) |mana = 206 (+44) |damage = 50 (+3.4) |range = 150 |armor = 21 (+3.5) |magicresist = 30 (+1.25) |attackspeed = 0.675 (+1.8%) |healthregen = 7 (+0.55) |manaregen = 6 (+0.55) |speed = 350 }}Yngaire, the Queen of Thieves is a custom champion in League of Legends created for purposes of CCC 5.

    Yngaire met years ago taught her how to use her blades in such sophisticated way.


    |cooldown= |cost= |costtype= mana |range= 825 }}

    |cooldown= |cost= 45 |costtype= mana |range= 250 }}

    |range= 200 |cost= 35 |costtype= mana |cooldown= 9 }}

    |range= 600 |cost= 45 |costtype= mana |cooldown= 15 }} }}


    • Crown

    Read more >
  • 18

    Alyssa, the Origin of That Which is Round is a custom champion in League of Legends made for CC5.

    Alyssa has access to a unique trinket that can empower her abilities in various ways.

    magic damage to it. A single orb can hit the same unit any number of times, dealing the same damage on each subsequent hit.

    |description2 = |description3 = |range = |cost = |costtype = |cooldown = |customlabel = |custominfo = }} }}

    Alyssa sends one of the orbs forward in a line. If the orb passes through an enemy champion, it will turn around upon reaching maximum range and return to the point of cast.

    |description3 = If Alyssa catches an orb that is on the way back or has been redirected by Gather, it will begin orbiting her. Alyssa can also pick up Origin O…

    Read more >
  • 19
    Commander Marko

    Linkhan, the Horseman of Apocalypse is a custom champion made for the CCC5.

    Linkhan starts the game with the Horseman's Torch. This item cannot be bought or sold and is a permanent addition to Linkhan's 'item arsenal'.

    range and healing himself for 50% of the damage dealt. (90 second cooldown)

    |menu = Offense > Damage
    Defense > Spell Shield |buy = N/A |sell = N/A }}

    . This damage is capped at for large neutral monsters.


    Linkhan smashes target enemy unit with his hammer, dealing physical damage. If the target was executed via Reign of Conquest, the cooldown of Art of War is reduced by 75%.

    |leveling = |cooldown= |cost= |costtype=Mana |range=375 }} }}

    |icon =CommanderMarko Eternal Famine.png |description = Linkhan creates an aura around hi…

    Read more >
  • 21

    To be honest, I want to correct misconception of people who think there is meta of supports going bot lane. Yes supports are going bot-lane, but not-only supports are. Actually most of support-role champions are not made out of supportive dough. Reason is simple. What LoL community qualifies as Support is slightly different from what actually should be definition of word.

    There are two things called support so let me differ between them. Support as role and Support type champion.

    "Something is played as Support." - how one talks about role of support. As shown with support Annie, trends can change with changes of itemage about what can and what can't be played as support sucessfully.

    Support as role is about feeding your adc and protecting hi…

    Read more >
  • 2
    </center>Seleos, the Piltover's Craftsman is a champion in League of Legends.

    ) magic damage and 12 (+1 per level of the champion) % of that amount in the next 2 seconds. Upgrade : Unique Passive : 60 Ability Power.

    Cooldown : 9 seconds

    -Steel Veil

    Shields the targeted allied champion for 50 damage. The shield lasts for 4 seconds. While the shield is active, 5  % of the damage taken by the shield are redirected to the attacker. Upgrade : Unique Passive : If you don't take health damage for 35 seconds, passively generate a non-limited duration shield equivalent to the one from the active.

    Cooldown : 12 seconds

    -Stun Mine

    Put a stealth trap with no visible frame at the set up. The trap, if revealed, can be killed in one hit and …

    Read more >
  • 0

    Custom Champion

    September 6, 2014 by Johnarch77

    I'm just experimenting. Please let me here your thoughts about this :D

    [champion name] is a custom champion.


    Cindrelle charges her gun for 0.5 second for a single powerful shot, dealing magic damage to all enemies in a line.

    |leveling= |range=1200 |cost= |costtype=mana |cooldown= }} | }}

    Cindrelle fires a 3-way Arcane Energy Beam in an arc, dealing magic damage to all enemies hit. These beams only deal 35% of the current level of Arcane Energy Beam.

    |range=1525 |cost= |costtype=mana |cooldown= }} | }}

    Cindrelle restores a percentage of her maximum mana.

    |leveling= |cooldown= }} | }}

    Cinderelle gathers arcane energy for 1 second and then fires a devastating Arcane Energy Beam in a line, dealing magic damage to all enemies in the area.

    |leveling= |…

    Read more >
  • 5

    After some thinking, I came to conclusion I also want to slightly rework Leona. I would like to extend my comment further, explain how I want to slightly shift Leo's identity, but I have no clue how to explain it. So I will skip this part and offer her slightly reworked kit:

    seconds. When allied champions deal any damage to those targets they consume the Sunlight debuff to deal (+ 30% AP) additional magic damage. 

    |description2=This additional damage is counted as the ally's damage and it will benefit from their magic penetration. Leona is unable to activate the additional damage herself, but if her abilities will refresh Sunlight's mark, they will also have aditional effect.



    Leona's next basic attack will be a shield slam, dealing additio…
    Read more >
  • 4

    Isabella, The Rogue Archer is a champion in League of Legends.

    When activated, for 7 seconds Bella's basic attacks deal bonus physical damage equal to 20/30/40/50/60/70/80/90/100/110/120/130/140/155/170/185/200/215(+50% attack damage)

    |cooldown = |cost = 50 |costtype = mana |range = 525 }}

    Isabella creates a decoy of herself for 2 seconds and becomes invisible for 3 seconds.While Bella is stealthed she gains 5/10/15/20/25% movement speed.After 2 seconds the decoy will be destroyed creating an explosion that slows all enemies for 10/20/30/40/50% for 1 second and dealing magical damage equal to 80/125/175/225/250(+50% ability power) in a 280 range.The decoy's health is equal to 100 + 0.5*Bella's HP.

    |cooldown = |cost = 80 |costtype …

    Read more >
  • 4

    CCC5 Bonnie, the Sweet Tooth

    September 6, 2014 by Ragemutt

    |date = September 5, 2014|health = |attack =  |spells = |difficulty = |hp = 350 (+70) |mana = 300 (+20) |damage= 53 (+4.75) |range = 600 (ranged)|armor = 12 (+5) |magicresist = 30 (+0)|attackspeed = 30 (+25%) |healthregen = 3 (+0.35)|manaregen = 6 (+0.03)|speed = 330}}Bonnie, the Sweet Tooth is a custom champion in League of Legends and is a entrant for Lykrast's CCC5 contest [1]. Inspired by this . becomes Fizz Water

    • becomes Bottle of Cinnamon Courage
    • becomes Sweet Berry Mix
    • and becomes Cherry Jawbreaker
    • and becomes Crystal Apple.

    }} Bonnie launches a cherry bomb on target area dealing magic damage to enemies in a target 200-radius area Enemies in the center are snared for 1.5 seconds by the sticky core of the bomb.|leveling= 35 / 50 / 55 /…

    Read more >
  • 53

    Hey guys, thought I'd share something that has been bothering me for a while.

    Now, I'm a huge fan of orcs, whether they be from World of Warcraft, Warhammer, Lord of The Rings etc. It came to my attention that there isn't an orc champion in the League of Legends. Now, I've looked online to see what other people thought about a possible orc champ and I've found a lot of mixed views. Some people really want to see an orc in the game while others do not believe an orc would fit into the game. I'm going to share my thoughts and please, share your own below!

    Firstly, I've looked into the 120 champions we have already in the game. We have humans, yordles, voidborn creatures, a troll, a half-dragon just to name a few. With a game that contains such…

    Read more >
  • 6
    Double Slap

    Gold Efficiency was an old concept of measuring the effectiveness of items according to it's cost. With the introduction of passives and actives that became significant regardless of the subpar Gold Efficiency, the concept grew to become a heavily disputed topic. There were a total of 3 supermassive debates regarding the legitimacy of Gold Efficiency. At the end of the, 3rd Gold Efficiency Nova Clash, Gold Efficiency was so forth renamed to Statistical Value in order to continue the method rather than disbanding it entirely. Nevertheless, the name has been changed but the method is still scarred. People still have a disoriented view of Statistical Value because of the ability of an item to be quite useful regardless of the level of Statist…

    Read more >
  • 12

    The Current State of Ashe

    September 5, 2014 by Steelside

    Ashe used to be a high tier pick in competitive 5v5 play. Her niche was the ability to initiate teamfights with ult, something no other ADC can even attempt to do. Now she's heavily overshadowed, even with the quality of life changes to her passive she still easily falls so short, and here is why.

    Ashe suffers from troublesome scaling.

    Volley is her ONLY AD scaling ability. It scales with ONLY a 1:1 AD Ratio. The slow it applies is reliant on the level of her Q, making it negligible in the early game. It's cooldown is stupid high until later levels.

    Now I ask you, what if we kept all of these things the same but gave Volley the ability to CRIT? Her passive would synergize with this change as well.

    I think it'd help her scaling as well because …

    Read more >
  • 18

    New Champion Layout

    September 5, 2014 by Emptylord

    Let's approach this differently. I generally prefer to use the mainspace to run projects because it means other people can edit them (and other people have been), but this isn't proving effective. There are apparently formatting issues with the Ability template, but I'm struggling to address this as I cannot see the issues on my browser.

    Version 1

    Version 2


    • New infobox (for funsies) - Criticism about font sizes will be address in due course.
      • Now includes a level-up drop down.
    • Champion's reference moved into the Champion infobox - I've always disliked the random line of text under each champion.
    • Formalization of the "Notes" section for gameplay quirks (could go after abilities, but existing versions of this -- e.g. Orianna, Renek…

    Read more >
  • 34

    So I don't know how many of you read this dev blog - http://na.leagueoflegends.com/en/creative-spotlight/dev-blog-exploring-runeterra - but it's seems like it's pretty important (for the lore), especially Rioter's comments:

    "No, Summoners, the Fields of Justice and the Institute are not canon within the fictional world of Runeterra. In-game, players are still referred to as summoners - but summoners won't be part of the story." from Carnival J

    "To an extent the gameplay and story will be separate. They're not totally separate, (for instance, Darius will always feel like Darius no matter where you see him, and the maps will always be evocative of actual places within the world) but there won't be an in-story justification for five unrelated c…

    Read more >
  • 0

    Apophis, the Hero of the Unearthly Space is a champion in League of Legends.

    Movement speed during 3 seconds. If an enemy damages Apophis while the movement buff is active, he will heal for of his Maximun health.


    Apophis releases an Energy ball on a line, dealing damage to the first enemy hit. Upon impacting or reactivation, the energy ball splits in two, each one traveling on opposing directions on an arc, dealing magic damage if they collide with an enemy.

    |leveling = |cooldown = |cost = 45 / 50 / 55 / 60 / 65 |costtype = mana |range = 1000 }}

    Apophis marks his target every 3rd attack with Edge of Chaos for 4 seconds. Apophis can trigger the mark with his spells, dealing 10% additional damage, based on the total spell damage and …
    Read more >
  • 12
    Care Level

    League of Reworks!

    September 4, 2014 by Care Level

    Hey, Wiki.

    I've been doing champion rework concepts in my spare time because fuck it, why not? They all vary in scope, but, for the most part, they're re-imaginings of the best that a champion could feel, while keeping their theme intact. This is one of the first ones finished, but there are more in the pipeline.

    For example, Graves keeps a lot of his identifying features: beefy, short-range, deals more damage from point blank, smoke screen, dash for combat stats, collateral damage. Eh, just chek it out and see. Let me know what you like, what you don't, and why.

    Without further ado,

    Points of interest:

    • Make Graves good at something unique and interesting.
    • Push the theme of blowing away stuff with a shotgun.

    Known issues:

    • Ult is overtuned, maybe.


    Read more >
  • 5

    More maps

    September 4, 2014 by Xyzdragoncannon

    So, with the new ascension game-mode coming up, I found it to be very realistic for riot to VU the map into a Shurima theme. That made me wonder; what other areas in Valoran are there that you might be able to base a game-mode on?

    As of now, the maps there are:

    Summoners rift: located in the north of Valoran, characterised by the serpentine river running through it. It is the home of many great battles that decide the fate of this world. It houses our classic game-mode.

    The Crystal Scar: wich houses dominion. I personally think that Riot is going to VU this map to be located in Shurima, instead of its current location in Kalamande, wich lies somewhere between Zaun and Noxus if im correct. I dont think they will make Ascension permanent, i onl…

    Read more >
  • 3

    |alttype = |date = 3-9-2014

    |health = 4 |attack = 2 |spells = 9 |difficulty = 9

    |resource = manaless |hp = 423 (+86) |mana = |damage = 48 (+3) |range = 425 (ranged) |armor = 22 (+3.5) |magicresist = 30 (+1.25) |attackspeed = 0.671 (+2%) |healthregen = 8 (+0.6) |manaregen = |speed = 345 }}Hez, the Mercury Witch is a custom champion in League of Legends.

    if she attacks the target from less than 200 range.

    Killing any target with a basic attack leaves a ball of mercury that can be picked by Hez in up to 4 seconds.

    Hez can store up to balls of mercury and uses them as resource for her abilities.

    Additionally, Hez ignores unit collision.

    The curse of being turned into the liquid metal. }} …

    Read more >
  • 22

    CCC5 - Morma the craftsman

    September 3, 2014 by Lykrast

    For CCC5. Need some tuning, especially for the stats and the passive items, but the concept is there.

    If you wonder, I litterally started this concept about 10 minutes after I posted the CCC5 post, and "finished" it about no more than 2 hours later. I did not had more time than you guys, don't worry about that, I just "saw" the post and rules earlier, but at a time where you could have see them (by being bored and pressing F5).

    Morma starts each game with the Bladed Plastron, an item that takes up one of his item slots, but provides him with stats and can be upgraded in the store. The Bladed Plastron cannot be sold back to the store, but its upgrades can, giving the original item back. See at the bottom of the page for detailled information.


    Read more >
  • 7
    Draven, the Glorious Executioner

    Malum, the Envoy of Hell is not a champion in the League of Legends

    Malum does not use mana. He instead uses his health to cast his abilities. Malum has 1 skill point invested into his ult at level 1.

    Malum envies his target's power, draining its AD over 5 seconds. The AD then lasts for another 5 seconds.


    |cooldown=15 |cost=50 |costtype=Health }}

    Malum inflicts his target with Sloth, slowing the target's movement and attack speed for 3 seconds. The slow decreases the more the target uses auto attacks, up to a minimum 20% slow, reducing by 5% per attack.

    |leveling= |cooldown=10 |cost=50 |costtype=Health }} }}

    Malum absorbs the next projectile that hits him, negating all its effects and healing himself.

    |leveling= |cooldown= |cost=25 |c…

    Read more >
  • 60

    Emptylord and Willbachbakal won last contest with a tie, so they decided the challenge "together". Rules tweaked again. Put suggestions for the timing and polls.

    • Each participant must CREATE a custom champion for this contest.
      • The title should begin with CCC5, and .
    • Each participant may only have 1 accepted entry per contest.
    • Each participant, once the champion is created, must then post a link to the champ itself on the comments below. The champion can be imbalanced or have missing values if it is fixed later.
    • Roughly 2 weeks after the start (September 3rd), all entries that seems to respect well the challenge (I'll see later how much) will be accepted.
    • after this week, 3 polls will be available for 1 week (September 17-September 24) : best ki…

    Read more >
  • 3

    Austin, the Probe Engineer

    September 3, 2014 by Kenetron

    |date = September 3rd, 2014 |health =3 |attack =9 |spells =5 |difficulty =5 |hp = 385 (+71) |mana = 200 (+35)|damage = 46 (+3.1) |range = 550(Range) |armor = 14 (+3) |magicresist = 30 |attackspeed =0.635 (+3.2%) |healthregen = 4.9 (+.8) |manaregen = 10 (+.9) |speed = 340 }}

    His probe's Rocket Stance attacks deals .

    |description2 = He fires a rocket in a line that deals physical damage to the first enemy hit. If he hits an enemy champion, his probe mimics the cast by firing a rocket toward the enemy champion dealing 50% of the damage. |leveling = |cooldown = |cost = |costtype = mana }}

    His probe's Flight Stance attacks deal .

    |description2 = For 10 seconds, his basic attacks deals additional physical damage and penetrates by 15%. |…

    Read more >
  • 5

    Sir Conflictus, The Exiled Guardian is a Custom champion in the League of Legends.

    Sir Conflictus crushes the armor of his oponent with his next basic attack, dealing additional damage and reducing the target's armor by a flat amount for 4 seconds.

    |leveling =

    Sir Conflictus marks the target as a threat, increasing the damage he and his allies deal to the target with its basic attacks by 15%

    |cooldown = |cost = 50 |costtype = mana }}

    Sir Conflictus heals and increases an ally max health during 5 seconds. Additionally, Sir Conflictus increases the target's critical strike chance by 15%. The bonus health its based on a percentage of Sir Conflictus Health.

    |leveling = of Sir Conflictus Max Health

    Sir Conflictus makes the target to take 15% re…
    Read more >
  • 19

    Runes Lets talk about them!

    September 2, 2014 by Lokiwg

    HI every one I am currently in posetion of nearly every Rune in the game of league of legends and a big realization came to my attention. Alot of the Runes Suck XD.

    I know there is alot of OPINION to this but some if it is just straight up numbers

    I want to hear everyones opinions about what Runes are just bad, and whats OP.

    Flat Armor seals- currently these are just a wast of space becasue the Armor per-level Runes give the same amount of armor by level 6 (9 if you didnt know). I know some poepl are like " I need the armor for early levels", but to that i say level 6 is pretty early in my opinion thats like 7-8 minutes into the game. Also if you need some armor that badly right off get a cloth armor.

    Flat ability power Glyph- I just dont understa…

    Read more >
  • 14
    Commander Marko

    The title is pretty obvious, so...

    Shurima. A land of sand and sand and... more sand. An ancient Empire that has fallen into ruins, its has recently returned and buried those who oppose him in sand on the PBE.

    Champions that were already related to Shurima have each received a new lore which further explains their character and ties to the desert wasteland. (No, Riot refreshed our memory of not f***ing around with ).

    Although here is the main point. Notice how the lore is written and its length. It is much shorter than the more recent lore we got (ex. include , , and ), but it does have enough information or data about X champion. Additionally, this lore makes us wonder what other secrets does X hide which frankly reminds me of 's lore.

    Now I want…

    Read more >
  • 7

    Chroxus, the Herald of Time

    August 31, 2014 by JmLyan

    Chroxus, the Herald of Time is a custom champion in League of Legends.


    Chroxus blasts a target 250-radius area after a seconds delay, dealing magic damage to all enemies hit and slowing them for 2 seconds.

    |description2 = If Eon Blast hit an enemy during the previous cycle, it deals 50% extra damage. |description3 = |leveling =


    |leveling2 = |leveling3 = |range = 800 |cost = |costtype = mana |cooldown = |customlabel = |custominfo = }} }}

    Chroxus throws a time anomaly in a line, dealing magic damage to the first enemy hit and stunning it for seconds. If the anomaly is in the air at the end of a cycle, its damage and stun duration increases by 50%, stacking additively for each additional cycle that ends while its in the air.


    Read more >
  • 2

    Releina is summoning champion, who is fully about summoning and commanding pets. Her abilities have high potential power, that is limited by needing creeps to deliver it. She is squishy, but her abilities allow her to do her job from distance.

    Visuals: Releina body is only skeletal, because she died and was reanimated by her own spell. She however uses ilusional spell to make her look as beautiful as she was when she was alive. However, if one stares for long into her face, he notices her body looks see-through and bones and skull are slightly visible underneath it. Whenever she casts ability, her ilusion disapears for moment, revealing skeleton she is for 0.75 seconds in game.

    |date = N/A

    |health = 10

    |attack = 30

    |spells = 100

    |difficulty = 10…

    Read more >
  • 5

    Such Penetration. Vel'Koz approves. Phreak too.


    This is a chart i made which allows you to calculate the % increase in damage from buying Armor/MR penetration and even to compare 2 penetration builds.

    Tl;dr: Look at this.

    Ain't much for me to say. Try some stuff on your own.

    I was suprised by how effective flat pen is, especially when coupled with Last Whisper/Void Staff.

    Feedback appreciated. (I dont care if you hate Math. I like it.)

    Find speeling mistakes, keep em'. 

    Read more >
  • 25

    Introduction: blablabla, Introduction over.

    Straight to the point: As most of you have probably noticed, we've got a big Shurima related event coming our way. The Freljord event of this season.

    So far we've been blessed with the PBE release of who apparently has a pretty large fanbase already. His playstyle seems to be pretty unique (aa based mage with a complicated kit that has to be amstered in order to be effective. This, of course, follows Riot's ambitions of creating as many new ingame mechnanics as possible...and so far they#ve been doing well with that (, )

    Additionally, we're also getting a new Gamemode, taking place on the Crystal Scar: ASCENSION which I believe was probably a by-product of DOom Bots (or it's predecessor) since it f…

    Read more >
  • 4

    |date = Never |resource = manaless |health = 60 |attack = 65 |spells = 35 |difficulty = 30 |hp = 448 (+84) |mana = 245 (+45) |damage = 54.2 (+2.54) |range = 150 |rangetype = Melee |armor = 23 (+3.2) |magicresist = 30 (+1.25) |attackspeed = 0.652 (+2.56%) |healthregen = 6.5 (+0.65) |manaregen = 6 (+0.6) |speed = 335 |IP = 9300 |RP = 1070 }} Sharl, the Revolutionist is a .

    | }}

    Sharl dashes in target direction in front of him, dealing physical damage to enemies he passes through. Upon colliding with a champion, he stops, but stuns them.

    |leveling = |cooldown = |cost = No |costtype = cost |range = }} | }}

    Sharl becomes hyper, increasing his movement and…
    Read more >
  • 10

    First blog post.

    Welcome to my League of Math series bringing together 2 great things...

    Lets get started:

    For those who dont know: Kassadins passive allows him to takes 15% reduced magic damage (and to move through units, but thats irrelvant now).

    How much is that in MR?

    Well first of all, since it doesnt fall under the negative self-stacking of MR (did I get that right? English is not my native lang.) i.e. having much MR makes buying more MR less effective (As Willb32764 explained in this post), it always reduces damage by 15%, so it acually becomes more effective at high MR-levels (please dont do MR-Tank-Kassa though - we already have Galio :D). But HOW effective?

    These are some pretty Numbers.

    Or, more simple: Kassdin gains 17,6 MR + 17,6 MR …

    Read more >
  • 2

    Sam, the Hextech Smith

    August 29, 2014 by KaiserLos24

    Samuell Hocuvin, the Hextech Smith is a custom champion in League of Legends.

    % increased movement speed for 3 seconds and slows enemy units by  % for 3 seconds.


    A Hextech Scout Drone hovers around Sam, dealing magic damage equal to every 1.5 seconds to enemy units Sam is attacking.

    |description2 = After a brief channel, Sam forges an extra Hextech Scout Drone. Sam can forge up to 2 more Scout Drones, up to a total of 3, including Sam's original drone. The extra Hextech Scout Drones provide a shield for Sam, absorbing damage equal to a base amount and a percentage of Sam's maximum health. When the shield is broken, the extra Drones will die.

    |description3 = If Sam has all 3 of his Drones, Sam can command each Drone to fire a laser, dealing m…

    Read more >

Around Wikia's network

Random Wiki