League of Legends Wiki


< Braum

2,555pages on
this wiki
Add New Page
Add New Page Comments0

Braum, the Heart of the Freljord, revealed

By sixtwo [1]

The frozen peaks of the Freljord have for centuries punished the weak. But as these feared glacial lands host the graves of the frail, for the mighty, the land is a cradle, a place that elevates mere strongmen into true champions. Braum Braum's story started here, and as his strength and fortitude grew, so too did his legend. Today, his feats inspire all from the poorest of peasants to the fiercest of raiders. And as he prepares to bear his shield into battle once again, he goes knowing he carries the hopes and adoration of the Freljord's people with him.

Concussive Blows
Concussive Blows

Braum's basic attacks apply Concussive Blows. Once the first stack is applied, all basic attacks from Braum and his allies apply further stacks. Targets that sustain four stacks are Stun icon stunned and suffer bonus magic damage. After being Stun icon stunned, Braum cannot apply Concussive Blows to his target again for a moderate duration.

Winter's Bite
Winter&#039;s Bite

Braum propels freezing ice from his shield in a straight line skillshot, dealing magic damage (based on Braum's max health), Slow icon slowing and applying a stack of Concussive Blows.png Concussive Blows to the first target hit.

Stand Behind Me
Stand Behind Me

Braum leaps to the aid of a nearby ally, positioning himself between his target and their nearest enemy champion, and granting both Braum and his target bonus armor and bonus magic resistance based on his total armor and total magic resistance.


Braum raises his shield in a target direction, negating the damage from the first attack from the shield's direction and reducing the damage of all subsequent attacks as long as the shield is raised. Braum intercepts projectiles with Unbreakable, causing them to hit him and then be destroyed. He also gains a minor speed boost until he lowers his shield.

Glacial Fissure
Glacial Fissure

Braum slams his shield into the ground, sending out a huge long-range skillshot that Airborne icon knocks up and damages all enemies caught before leaving behind a strong Slow icon slow field.

Braum Screenshots

Braum is a strong and resilient melee support capable of making game-changing plays while saving his team from a barrage of enemy attacks. He forms Concussive Blows.png symbiotic bonds with the marksman he fights alongside, forming a Unbreakable.png wall between the two teams and Stand Behind Me.png leaping to the aid of his allies as he transitions into a late game tank.

Bot lane

In lane, Braum functions most effectively as a reactionary or opportunistic support, constantly on the lookout for chances to apply Concussive Blows.png Concussive Blows to the enemy duo. Accurate use of Winter&#039;s Bite.png Winter's Bite triggers the mark on targets who've wandered from their minion wave, while Braum can tag aggressive enemies with basic attacks before leaping back to the ranged safety of his marksman with Stand Behind Me.png Stand Behind Me. After applying Concussive Blows.png Concussive Blows, Braum and his marksman have two solid options: either follow up hard and try to activate the stun, or zone the enemy and take up aggressive positioning. Concussive Blows.png Concussive Blows is powerful enough to win almost any trade, while the threat of triggering the stun acts as a powerful deterrent, forcing the enemy marksmen away from valuable minion gold. Braum's also a powerful asset during friendly ganks: by dashing to his jungler with Stand Behind Me.png Stand Behind Me, Braum's able to get into the heart of the enemy duo. After they've been tagged with Concussive Blows.png Concussive Blows, the jungler's extra attacks accelerate the stun and help secure kills.

But while Braum is undeniably useful on the offense, he's an absolute colossus when defending. The additional defenses provided by Stand Behind Me.png Stand Behind Me help both Braum and his marksman survive otherwise lethal damage, while Unbreakable.png Unbreakable has the potential to completely shield his ally from all incoming damage when positioned correctly. When activated, Unbreakable.png Unbreakable protects all of Braum's allies behind the shield from basic attacks and targeted and pass-through abilities like Varus Varus' Piercing Arrow.png Piercing Arrow, Taric Taric's Dazzle.png Dazzle, and Caitlyn Caitlyn's Piltover Peacemaker.png Piltover Peacemaker, but not placed abilities like Nidalee Nidalee's Bushwhack.png Bushwhack or Swain Swain's Nevermove.png Nevermove. More importantly, Braum can move while using Unbreakable.png Unbreakable, meaning he can reposition with his ally as they head towards the safety of their tower, or as the enemy team moves to flank around the shield. Braum is also able to continue attacking and casting abilities while he shields with Unbreakable.png Unbreakable - landing the slow from Winter&#039;s Bite.png Winter's Bite while moving back deters enemy junglers and marksmen still further.

Braum gains solid initiation or follow-up potential once he hits level six and unlocks Glacial Fissure.png Glacial Fissure, offering friendly junglers easy ganking targets with its huge knock-up and slow. If Braum's looking to cut off his target's escape route, he can quickly reposition with Stand Behind Me.png Stand Behind Me before firing Glacial Fissure.png Glacial Fissure behind his target. The ability's slow field is large and powerful enough to force Flash.png Flashes and secure kills. Finally, Glacial Fissure.png Glacial Fissure is equally powerful as a disengage tool, nullifying chases when aimed correctly.


The more allies around Braum, the more his shield shines. In small-scale skirmishes, he darts in front of his allies with Stand Behind Me.png Stand Behind Me before using Unbreakable.png Unbreakable to block pick attempts and soak up the subsequent damage. Should his team be outnumbered, Glacial Fissure.png Glacial Fissure is again a strong disengage ability, particularly in the jungle's narrow pathways. Alternatively, when Braum's part of the more powerful skirmishing group, a well-aimed Winter&#039;s Bite.png Winter's Bite slows and applies Concussive Blows.png Concussive Blows, all but guaranteeing a kill.

While other supports operate best within their team or deep in the enemy ranks, Braum functions best as a physical wall between the two teams, soaking up damage with Unbreakable.png Unbreakable while his team's damage dealers get to work. The low cooldown on Winter&#039;s Bite.png Winter's Bite helps Braum slow both approaching and fleeing enemies while setting up Concussive Blows.png Concussive Blows for his team. His Concussive Blows.png passive is strongest here – by floating between the two teams, Braum's able to use basic attacks on the enemy tanks and fighters as he hits the enemy backline with Winter&#039;s Bite.png Winter's Bite, potentially setting up stuns against the entire enemy team. Meanwhile, Stand Behind Me.png Stand Behind Me gives Braum the sudden celerity he needs to dart to his teammates and protect them from harm with Unbreakable.png Unbreakable, which has the potential to turn around even the most lamentable of teamfights, or protect his squishies when they're being attacked. Finally, unleashing Glacial Fissure.png Glacial Fissure through the enemy team splits and (literally) slows their hopes of a coordinated assault, giving Braum and his allies the opportunity to move in and clean up.

Works well with: Struggles against:
Ashe - the Frost Archer

By slowing her enemies, Ashe gives Braum a much easier target for his Winter&#039;s Bite.png Winter's Bite casts. Similarly, the two can pair Glacial Fissure.png Glacial Fissure and Enchanted Crystal Arrow.png Enchanted Crystal Arrow together to utterly paralyze an enemy and all but guarantee a level six kill.

Zyra - Rise of the Thorns

Zyra boasts a kit that handily bypasses Braum's defenses. By planting Rampant Growth.png seeds behind him, she's able to negate Unbreakable.png Unbreakable with Deadly Bloom.png Deadly Bloom. Grasping Roots.png Grasping Roots also snares Braum, preventing him from protecting his marksman with Stand Behind Me.png Stand Behind Me.

Caitlyn - the Sheriff of Piltover

With her unrivalled range, Caitlyn's best at capitalizing on Braum's passive, Concussive Blows.png Concussive Blows. With clever timing, Braum can also use Stand Behind Me.png Stand Behind Me as Caitlyn fires 90 Caliber Net.png 90 Caliber Net, helping both escape and dive when needed.

Vayne - the Night Hunter

Vayne's got a few tricks up her sleeve to assert her dominance over Braum. Tumble.png Tumble’s low cooldown allows her to dodge Winter&#039;s Bite.png Winter's Bite with relative ease, while Condemn.png Condemn throws Braum back even when he's shielding with Unbreakable.png Unbreakable, giving Vayne access to her enemy marksman.

Ezreal - the Prodigal Explorer

Ezreal's Mystic Shot.png Mystic Shot applies on-hit effects, meaning once Braum's applied Concussive Blows.png Concussive Blows, Ezreal can add further stacks from distance with his Mystic Shot.png Q. The sheer threat of this is enough to force most enemies away from farming.

Lulu - the Fae Sorceress

Lulu can out-position Unbreakable.png Unbreakable by casting Help, Pix!.png Help, Pix! on Braum or his marksman before firing off Glitterlance.png Glitterlance to hurt and slow both.

Champion Insights
Braum Braum, designed by RiotWrekz
Braum concept 5

As with all champions, we designed Braum to fill a specific gap in the League of Legends champion pool. Specifically, he's the first true tank support that we've created, a champion who takes the hits for their team. We've had plenty of defensive supports - champions like Nami Nami, Soraka Soraka, Janna Janna, etc. - who negate damage through heals or shields, along with fighter supports like Leona Leona and Alistar Alistar, who are generally great at initiating teamfights before diving deep into the enemy team and disrupting as much as possible. Braum's something different: he's a tanky support who literally takes the hits for his team, and as such requires a new mindset, position and playstyle to most conventional supports.

Braum Concept2

The key to Braum's unique playstyle is Unbreakable.png Unbreakable, his Unbreakable.png E. It’s an active defense, similar to Yasuo Yasuo's Wind Wall.png Wind Wall, but while Yasuo Yasuo's Wind Wall.png ability was created so that he'd have the means to protect himself (the team utility is considered a secondary bonus), we specifically designed Unbreakable.png Unbreakable so that Braum could protect his team. It makes Braum different because he - more than any other champion - creates zones of safety behind him. He defends throughout the game, first by protecting his marksman during laning, then by protecting his entire team and tanking during late game. While other supports focus on buffing, heals or disruption, Braum fills a unique role between the two teams, taking the brunt of the damage for his team and letting his damage dealers do their thing.

Braum ShieldConcept

This positions him literally between the two teams, and gave us some interesting design questions to answer. Specifically, how else does a defensive melee support contribute in fights when he has limited damage and can only land basic attacks on the enemy's beefy frontline? This is where we brought in his Concussive Blows.png passive, Concussive Blows.png Concussive Blows, and Winter&#039;s Bite.png Q, Winter&#039;s Bite.png Winter's Bite. Braum can harass while protecting, not necessarily through his own strength, but by applying Concussive Blows.png Concussive Blows to enemy targets. This greatly amplifies his team’s power while keeping Braum's positioning consistent throughout teamfights. And while Braum can't easily harass the enemy backline (Winter&#039;s Bite.png Winter's Bite only affects the first enemy it strikes, and Braum's basic attacks are melee), when his allies get jumped by enemy fighters and tanks, he can quickly reposition with Stand Behind Me.png Stand Behind Me before peeling multiple targets with Concussive Blows.png Concussive Blows.

Braum&#039;s Shield

Rise of the Dragonslayers

By Alex 'Skribbles' Yee [2]

Dragonslayer 01

They arrived at sundown. Five of them. The attack was methodical, brutal. The keep's defenses were useless. For an hour, the sky rained fire.

There aren't enough survivors to tally our losses.

Before we fled, I examined a section of the south wall, liquefied by Infernal Drake the dragon's breath. No stone could have withstood that heat. Could anything?

I had never witnessed a dragon before today. Now, I see nothing else.

Dragonslayer 02

The dragons didn't want the city. They wanted us.

We fled through the melted stonework, but Elder Dragon an old one hunted us. When all seemed lost, two Braum extraordinary Pantheon men came to our defense. Their valor bought us time to escape, but even they could not leave unscathed.

If men like these cannot defeat these beasts, we are truly lost.

Dragonslayer Page 03

The dragon tracked us down.

This time, the heroes were prepared. Braum One distracted the beast while Pantheon the other waited high above. From a cliff's edge, Grand Skyfall.png he dove upon the creature. Spear Shot.png His spear was true.

We studied the thing hoping to find a weakness. Instead, we took its strength. The scales are more resilient than any material I have ever known. They remain cool even when put directly to the flame.

With its hide, I BraumSquare.png will [S|L] PantheonSquare.png armor [S|L] our heroes.

We may now stand a chance, but to wage a war, we will need more scales. And those with the courage to wear them.


Braum League Of Legends Login Screen With Music03:34

Braum League Of Legends Login Screen With Music

Braum's Theme
Related Music

Trials of the Poro01:30

Trials of the Poro

Related Videos

  • Braum Concept 1 (by Riot Artist Paul 'Zeronis' Kwon)
  • Braum Concept 2 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 3 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 4 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 5 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 6 (by Riot Artist Larry 'TheBravoRay' Ray and Michael 'IronStylus' Maurino)
  • Braum Concept 7 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 8 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 9 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 10 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 11 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 12 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 13 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 14 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 15 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 16 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 17 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 18 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 19 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Braum Concept 20 (by Riot Artist Larry 'TheBravoRay' Ray)
  • Feats of Braum Concept 1
  • Feats of Braum Concept 2
  • Braum Splash Art Concept (by Riot Artist Joshua 'HUGEnFAST' Brian Smith)
  • Braum sketch (by Riot Artist Michael 'IronStylus' Maurino)


Also on Fandom

Random Wiki