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Caitlyn

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Champion Ability Details Background Strategy Skins & Trivia
Caitlyn Cost: IP ? or RP ?
Release date TBA
100
100
100
100
Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed N/A
Mana N/A Armor N/A
Mana regen. N/A Magic res. N/A
Range N/A Mov. speed N/A

Caitlyn, the Sheriff of Piltover is a champion in League of Legends.[1] Last time on Rotation: May 8th, 2012

Abilities

Patch v1.0.0.142

Headshot
(Innate): Every 8th / 7th / 6th auto-attack is enhanced to be a headshot, dealing 150% damage to a champion or 250% damage to a minion or monster. Attacks from brush increase the attack counter by two instead of one.


Ability Description Leveling up

Piltover Peacemaker
(Active): Caitlyn revs up her rifle for 1 second to unleash a penetrating shot in a line which will deal physical damage to all targets hit. It will deal 15% less damage for each subsequent target hit, down to a minimum of 40% damage dealt.
  • Range: 1300

Cost: 50 / 60 / 70 / 80 / 90 mana

Cooldown: 10 / 9 / 8 / 7 / 6 seconds

Physical Damage: 20 / 60 / 100 / 140 / 180 (+1.3 per attack damage)

Minimum Physical Damage: 8 / 24 / 40 / 56 / 72 (+0.52 per attack damage)


Yordle Snap Trap
(Active): Caitlyn sets a trap at the target nearby location. The trap triggers when a champion walks over it. This trap is visible to both allies and enemies. When sprung, the trap immobilizes the champion for 1.5 seconds, dealing magic damage over the duration and additionally revealing the target for 9 seconds. Caitlyn can set up to 3 traps and they last 4 minutes. When she sets a trap once the cap has been reached, the oldest trap will deactivate itself.
  • Cost: 50 mana
  • Placement Range: 800
  • Activation Range: 135

Cooldown: 20 / 17 / 14 / 11 / 8 seconds

Total Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.6 per ability power)


90 Caliber Net
(Active): Caitlyn fires a heavy net in front of her, knocking herself back in the opposite direction. The net will slow down the first target hit by 50% and will deal magic damage to it.
  • Cost: 75 mana
  • Range: 1000
  • Knockback Distance: 400

Cooldown: 18 / 16 / 14 / 12 / 10 seconds

Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.8 per ability power)

Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds


Ace in the Hole
(Active): Caitlyn marks an enemy champion at a huge range and channels for 1 second to line up the perfect shot, providing vision of the target for the duration. She then fires the projectile to deal massive physical damage. Enemy champions can intercept the bullet for their ally.
  • Cost: 100 mana
  • Projectile Speed: 3200

Cooldown: 90 / 75 / 60 seconds

Range: 2000 / 2500 / 3000

Physical Damage: 250 / 475 / 700 (+2.0 per bonus attack damage)

References

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