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Catalyst the Protector

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Catalyst the Protector is an advanced item in League of Legends.[1]

Recipe

Catalyst the Protector item
Catalyst the Protector
1200 Gold (400 Gold)

Cost Analysis

Gold Value

  • 200 health = 533 Gold
  • 300 mana = 600 Gold
    • Total Gold Value = 1133 Gold

Gold Efficiency

  • Catalyst the Protector item.png Catalyst the Protector is 94.4% gold efficient without the passive.
  • The passive regenerates 150 health and 200 mana, which is the equivalent of a Health Potion item.png health potion and 2 × Mana Potion item.png mana potions (total value of 105 Gold). The passive provides 105 Gold × (level-ups since purchase), for a maximum value of 1890 Gold. This increases the gold efficiency to (1133 + 105 × lvls) / 1200, with a max of 251.9% gold efficiency.
    • Catalyst the Protector item.png Catalyst the Protector is gold efficient after the passive procs once.


Builds Into

Strategy

  • With the increased durability and sustainability it provides, Catalyst the Protector item.png Catalyst the Protector allows champions to remain in their lanes longer without needing to recall.
  • Champions at higher levels require more experience to level up, making this item less effective at providing sustainability at later stages of the game.

Trivia

  • The word Catalyst means something or someone that precipitates or causes an event to happen without being used up itself, possibly referring to the passive effect that causes massive regeneration whenever a champion gains a level.

Patch History

V4.20:

V4.3:

  • Combine cost increased to 400 Gold from 325 Gold (Total cost remains the same due to Ruby Crystal item.png Ruby Crystal's price being reduced).

V3.10:

V3.02

V1.0.0.152:

  • Item cost reduced to 1200 Gold from 1325 Gold.
  • Combine cost reduced to 325 Gold from 450 Gold.
  • Health reduced to 200 from 290.
  • Mana reduced to 300 from 325.
  • Passive health gain reduced to 150 over 8 seconds from 250.
  • Used in new item recipe: Ohmwrecker item.png Ohmwrecker.

V1.0.0.118:

  • Passive health restore on level up reduced to 250 from 300.
  • Passive mana restore on level up reduced to 200 from 250.
  • Passive health and mana restore now occur over 8 seconds after leveling up from instantaneous.
  • Passive is now unique.

V1.0.0.61:

  • Passive health restore on level up reduced to 300 from 425.
  • Passive mana restore on level up reduced to 250 from 325.
  • Health reduced to 325 from 400.

V0.9.25.21:

  • Health reduced to 400 from 425.

July 10, 2009 Patch:

  • Combine cost reduced to 450 Gold from 500 Gold.

References

  1. Itemlist on leagueoflegends.com

List of Items

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