This Category is reserved for the main gameplay elements of League of Legends
“Range is a measurement used to determine how far an autoattack or ability can reach. Riot tends...Range
“There are League of Legends terms that are used in and outside the game, with some terms being...League of Legends terminology
“Hotkeys are keys or key combinations for use within a match in which when pressed provide quick...Hotkeys and commands
This category has the following 11 subcategories, out of 11 total.
Pages in category "Gameplay elements"
The following 107 pages are in this category, out of 107 total.