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Champion Spotlight

Cho'Gath Champion Spotlight

Cho'Gath Champion Spotlight

Recommended Items

Summoner's Rift
Starting Doran's Shield item Health Potion item Warding Totem item
Early Boots of Speed item Catalyst of Aeons item Blasting Wand item
Essential Rod of Ages item Frozen Heart item Mercury's Treads item
Defensive Dead Man's Plate item Abyssal Mask item Gargoyle Stoneplate item
Situational Rylai's Crystal Scepter item Rabadon's Deathcap item Banshee's Veil item
Consumables Health Potion item Control Ward item Elixir of Iron item
Summoner's Rift (Jungler)
Starting Hunter's Talisman item Refillable Potion item Warding Totem item
Early Boots of Speed item Stalker's Blade item Bami's Cinder item
Essential Mercury's Treads item Stalker's Blade (Cinderhulk) item Frozen Heart item
Defensive Dead Man's Plate item Abyssal Mask item Gargoyle Stoneplate item
Situational Rylai's Crystal Scepter item Rabadon's Deathcap item Banshee's Veil item
Consumables Health Potion item Control Ward item Elixir of Iron item
Twisted Treeline
Starting Doran's Ring item Health Potion item3 Boots of Speed item
Early Rod of Ages item Glacial Shroud item Mercury's Treads item
Essential Frozen Heart item Rylai's Crystal Scepter item Wooglet's Witchcap item
Defensive Randuin's Omen item Banshee's Veil item Thornmail item
Situational Righteous Glory item Abyssal Mask item Luden's Echo item
Consumables Health Potion item Elixir of Iron item
Twisted Treeline (Jungler)
Starting Hunter's Machete item Hunter's Talisman item Refillable Potion item
Early Stalker's Blade (Cinderhulk) item Glacial Shroud item Boots of Mobility item
Essential Frozen Heart item Rylai's Crystal Scepter item Wooglet's Witchcap item
Defensive Randuin's Omen item Banshee's Veil item Thornmail item
Situational Righteous Glory item Abyssal Mask item Luden's Echo item
Consumables Health Potion item Elixir of Iron item
Howling Abyss
Starting Catalyst of Aeons item Boots of Speed item
Essential Frozen Heart item Rod of Ages item Mercury's Treads item
Offensive Rabadon's Deathcap item Banshee's Veil item Void Staff item
Defensive Dead Man's Plate item Spirit Visage item Abyssal Mask item
Consumables Oracle's Extract item Health Potion item Elixir of Sorcery item

Tips

Playing As Cho'GathSquare Cho'Gath
  • Try to line up your attacks with Vorpal Spikes Vorpal Spikes so that they kill minions and harass enemy champions at the same time.
  • If you're having difficulty Feast Feasting upon champions, try eating minions until you're larger.
  • Using Rupture Rupture on creeps in combination with Carnivore Carnivore is a good way to gain Health and Mana.
Playing Against Cho'GathSquare Cho'Gath
  • Purchasing a few HP items decreases the chances of Cho'Gath killing you quickly.
  • Focus on preventing Cho'Gath from Feast getting too many stacks.
  • Rupture Rupture has a smoke cloud indicating the area it will strike. Try to watch out for it to prevent Cho'Gath from being able to combo his abilities.

Tricks

Ability Usage
  • While Rupture Rupture has a longer range, Feral Scream Feral Scream is less avoidable and can stop opponents from using movement abilities to dodge Rupture Rupture, especially against melee top lane champions with spammable movement abilities like RivenSquare Riven (who is also vulnerable to the silence due to being combo-reliant).
  • Both Rupture Rupture and Feral Scream Feral Scream can interrupt channeled abilities; with practice and good prediction, they can even interrupt deadly suppression ultimates (WarwickSquare Warwick's Infinite Duress Infinite Duress, MalzaharSquare Malzahar's Nether Grasp Nether Grasp) being used on you by casting them right before they use those abilities, because Rupture Rupture and Feral Scream Feral Scream have a brief cast time that can only be stopped by death.
  • Generally Feral Scream Feral Scream is maxed first to increase the silence duration, however this also makes it very mana-heavy. Against toplaners like NasusSquare Nasus, who is immobile, less reliant on abilities with innate sustain, maxing Rupture Rupture (which does not increase its mana cost; at max rank it does 5 base damage per mana compared to Feral Scream's 2.5) can be more useful to force him out of lane.
  • While Feast Feast grants a permanent health gain when it kills a champion and a true damage tank-buster, in a team fight it may be more useful to use it first, as it is Cho'GathSquare Cho'Gath's only targeted ability. Prime targets are slippery melee assassins such as ZedSquare Zed or Master YiSquare Master Yi. The heavy damage would make them reconsider sticking around too much in the thick of battle, and their low health state can often attract your teammates' attention to quickly eliminate the threat.
  • Feast Feast is very useful against jungle monsters even if you are not jungling, as even at level 6 it can deal a massive 1000+ true damage in one hit, allowing you to possibly quickly take Crest of Insight buff Crest of Insight solo for laning. It should also be used on the DragonSquare Dragon as it gives a non-minion stack. Note that while it does more damage than Smite Smite (390-1000 damage) especially at lower levels, it has a cast time while Smite is instant.
Rune Usage
  • Cho'GathSquare Cho'Gath can be played as a tank, a mage, or anything in between.
  • For Sorcery icon Sorcery, Manaflow Band rune Manaflow Band helps him with his mana problems. It is another reason to use Feral Scream Feral Scream before Rupture Rupture, due to its higher mana cost (which is negated by the rune).
  • If you can play more mana-conservative during early laning, The Ultimate Hat rune The Ultimate Hat can be a good choice, as his ultimate already has a reasonably low cooldown even in early game, and he should try to stack it quickly to gain a large amount of max health. As it is a true damage nuke, it becomes stronger if the enemy team has many magic resistance stacking (GalioSquare Galio) or powerful damage-reducing (GarenSquare Garen, AlistarSquare Alistar) champions that you need to Feast Feast upon frequently.
  • Phase Rush rune Phase Rush gives him a decent burst of movement speed but it may not be too reliable to hit all his basic abilities in the short window, especially given that both Vorpal Spikes Vorpal Spikes and Feast Feast have essentially melee range, and he has the most difficulty getting into melee range in the first place.
  • Arcane Comet rune Arcane Comet is good with Rupture Rupture as its knock up prevents his opponent from avoiding it.
  • For Resolve icon Resolve, Overgrowth rune Overgrowth synergizes with his health gain from Feast Feast.
  • Second Wind rune Second Wind helps him with his troubles with poke.
Item Usage
  • Rod of Ages item Rod of Ages is often regarded as Cho'GathSquare Cho'Gath's core item as it gives him a healthy amount of AP, health and mana (since he is quite mana hungry even with his passive). An early Catalyst of Aeons item Catalyst of Aeons can mitigate his mana problems.
  • He can use all the stats on Hextech Protobelt-01 item Hextech Protobelt-01 well and its active gives him some mobility that he desperately lacks.
  • Both Rupture Rupture and Vorpal Spikes Vorpal Spikes doubles the Torment damage from Liandry's Torment item Liandry's Torment. With the doubled % max health burn, Madness increasing his sustained damage, Vorpal Spikes Vorpal Spikes's % max health damage, and Feast Feast's large chunk of true damage, Cho'GathSquare Cho'Gath can be a deadly tank shredder.
Countering
  • Cho'GathSquare Cho'Gath is one of the few, if not only champions commonly regarded as a tank, to entirely lack any sort of mobility, and his large size makes it extra difficult for him to dodge skillshots. Poke champions like LuxSquare Lux or XerathSquare Xerath can give him a hard time. As he lacks an escape, ganking him often especially pre-6 can leave him crippled.
  • As he generally stacks a lot of health, abilities that deal a percentage of health is very effective against him, such as VayneSquare Vayne's Silver Bolts Silver Bolts (and her Tumble Tumble also helps evading Rupture Rupture).
  • Both Rupture Rupture and Feral Scream Feral Scream have noticeable cast times with no travel time. If you cannot outrange him, agile champions such as Master YiSquare Master Yi or FizzSquare Fizz can close the gap and engage him at close range.
    • Feral Scream Feral Scream in particular is a conical ability cast from the edge of his hitbox, which means it is very difficult or even impossible for him to hit you with it if you are right on top of him.
  • Feast Feast, while a targeted ability, also has a noticeable cast time; if Cho'GathSquare Cho'Gath loses sight of you during the animation (e.g. if you walk into brush that he has no sight of), it will not damage you.
  • Cho'GathSquare Cho'Gath has two abilities that interrupt channels in an area. Avoid using champions who are reliant on channels. Clustering in general is a terrible idea; if Rupture Rupture hits multiple champions, and he would likely follow up with a nearly unavoidable Feral Scream Feral Scream, it would put your team in a huge disadvantage.
  • Do not underestimate the reach of Rupture Rupture, as it does not have a travel time (i.e. it is just as fast at max range).
    • It has a lengthy warning period - he first stomps the ground, then a warning zone appears briefly before the spikes appear. However, if you do not have vision of him, you cannot see the first part and thus the time you can react to it is much more limited. Be wary of him ambushing you from brush, or even from an adjacent jungle path.

References