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(Added information about Rupture providing sight.)
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Tag: Visual edit
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|name = Carnivore
 
|name = Carnivore
 
|icon = Carnivore.jpg
 
|icon = Carnivore.jpg
|description = Whenever Cho'Gath kills a unit, he recovers {{as|17{{plus}}(3{{times}}level) health}} and {{as|{{fd|3.25}}{{plus}}({{fd|0.25}}{{times}}level) mana}}.
+
|description = Whenever '''Cho'Gath''' kills a unit, he recovers {{as|17{{plus}}(3{{times}} ''Cho'Gath's level'') health}} and {{as|{{fd|3.25}}{{plus}}({{fd|0.25}}{{times}} ''Cho'Gath's level'') mana}}.
 
}}
 
}}
  +
|{{Ability2
  +
|targeting='''Carnivore''' is a [[self-targeted]] [[heal]] ability.
  +
|damagetype=
  +
|spelleffects=
  +
|onhiteffects=
  +
|spellshield=
  +
|additional=*''Carnivore'' will also trigger when destroying enemy structures.
  +
|video=
 
}}
 
}}
  +
}}
  +
 
{{Ability frame|Q|
 
{{Ability frame|Q|
 
{{Ability info
 
{{Ability info
 
|name = Rupture
 
|name = Rupture
 
|icon = Rupture.jpg
 
|icon = Rupture.jpg
|description = {{sbc|Active:}} Cho'Gath stamps the ground, causing a 175-radius target location to tremble for {{fd|0.625}} seconds. Afterwards, spikes erupt from it, dealing magic damage to and knocking up all enemies hit for 1 second. Targets hit are slowed by 60% for {{fd|1.5}} seconds after landing.
+
|description = {{sbc|Active:}} '''Cho'Gath''' stamps the ground, causing a '''175'''-radius target location to tremble for {{fd|0.625}} seconds. Afterwards, spikes erupt from it, dealing magic damage to and knocking up all enemies hit for 1 second. Targets hit are slowed by 60% for {{fd|1.5}} seconds after landing.
 
|leveling = {{lc|Magic damage}} {{ap|80|135|190|245|305}} {{as|(+ 100% AP)}}
 
|leveling = {{lc|Magic damage}} {{ap|80|135|190|245|305}} {{as|(+ 100% AP)}}
 
|range = 950
 
|range = 950
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*There is a brief casting time that must be complete in order for ''Rupture'' to begin. Unlike [[channel]]s, casting times can only be interrupted by the death of the caster.
 
*There is a brief casting time that must be complete in order for ''Rupture'' to begin. Unlike [[channel]]s, casting times can only be interrupted by the death of the caster.
 
*The animation is visible in brushes and in the [[Fog of War]].
 
*The animation is visible in brushes and in the [[Fog of War]].
* {{ai|Rupture|Cho'Gath}} grants [[sight]] while its animation is visible.
+
* ''Rupture'' grants [[sight]] while its animation is visible.
 
|video=Cho'Gath QVideo
 
|video=Cho'Gath QVideo
 
}}
 
}}
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{{Ability info
 
{{Ability info
 
|name = Feral Scream
 
|name = Feral Scream
|icon = FeralScream.jpg
+
|icon = Feral Scream.jpg
|description = {{sbc|Active:}} Cho'Gath roars, dealing magic damage and silencing all enemies in a '''60º''' cone area in front of him.
+
|description = {{sbc|Active:}} '''Cho'Gath''' roars, dealing magic damage and silencing all enemies in a '''60º''' cone area in front of him.
 
|leveling = {{lc|Magic damage}} {{ap|75|125|175|225|275}} {{as|(+ 70% AP)}}
 
|leveling = {{lc|Magic damage}} {{ap|75|125|175|225|275}} {{as|(+ 70% AP)}}
 
{{lc|Silence}} {{ap|1.5|1.75|2|2.25|2.5}}
 
{{lc|Silence}} {{ap|1.5|1.75|2|2.25|2.5}}
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{{Ability info
 
{{Ability info
 
|name = Vorpal Spikes
 
|name = Vorpal Spikes
|icon = VorpalSpikes.jpg
+
|icon = Vorpal Spikes.jpg
|description = {{sbc|Toggle – On:}} Whenever Cho'Gath performs a basic attack, he will launch spikes dealing magic damage to enemies in a line in front of him.
+
|description = {{sbc|Toggle – On:}} Whenever '''Cho'Gath''' performs a basic attack, he will launch spikes dealing magic damage to enemies in a line in front of him.
 
|leveling = {{lc|Magic damage}} {{ap|20|35|50|65|80}} {{as|(+ 30% AP)}}
 
|leveling = {{lc|Magic damage}} {{ap|20|35|50|65|80}} {{as|(+ 30% AP)}}
 
|range = 500
 
|range = 500
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|name = Feast
 
|name = Feast
 
|icon = Feast.jpg
 
|icon = Feast.jpg
|description = {{sbc|Active:}} Cho'Gath devours target enemy, dealing true damage. If Feast kills the target, Cho'Gath grows larger and gains extra health and basic attack range, stacking up to six times. Cho'Gath loses half of these stacks, rounded up whenever he dies. (Lost stacks being rounded up, thus, kept stacks rounded down.)<br><br>
+
|description = {{sbc|Active:}} '''Cho'Gath''' devours target enemy, dealing true damage (1000 {{as|(+ 70% AP)}} true damage against minions and monsters).
  +
|description2 = If ''Feast'' kills the target, Cho'Gath grows larger and gains extra health and basic attack range, stacking up to six times. Cho'Gath loses half of these stacks, rounded up whenever he dies. (Lost stacks being rounded up, thus, kept stacks rounded down.)
Feast deals 1000 {{as|(+ 70% AP)}} true damage to minions and monsters.
 
|leveling = {{lc|True Damage}} {{ap|300|475|650}} {{as|(+ 70% AP)}}
+
|leveling = {{lc|True Damage}} {{ap|300|475|650}} {{as|(+ 70% AP)}}
  +
|leveling2 =
 
{{lc|Health per stack}} {{ap|90|120|150}}
 
{{lc|Health per stack}} {{ap|90|120|150}}
 
{{lc|Max Health Increase}} {{ap|540|720|900}}
 
{{lc|Max Health Increase}} {{ap|540|720|900}}

Revision as of 19:05, 3 October 2014

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Abilities

Carnivore

Whenever Cho'Gath kills a unit, he recovers 17 + (3 ×  Cho'Gath's level) health and 3.25 + (0.25 ×  Cho'Gath's level) mana.

Template:Ability2


Rupture

Active: Cho'Gath stamps the ground, causing a 175-radius target location to tremble for 0.625 seconds. Afterwards, spikes erupt from it, dealing magic damage to and knocking up all enemies hit for 1 second. Targets hit are slowed by 60% for 1.5 seconds after landing.

  • Magic damage: 80 / 135 / 190 / 245 / 305 (+ 100% AP)

Template:Ability2


Feral Scream

Active: Cho'Gath roars, dealing magic damage and silencing all enemies in a 60º cone area in front of him.

  • Magic damage: 75 / 125 / 175 / 225 / 275 (+ 70% AP)
  • Silence: 1.5 / 1.75 / 2 / 2.25 / 2.5

Template:Ability2


Vorpal Spikes

Toggle – On: Whenever Cho'Gath performs a basic attack, he will launch spikes dealing magic damage to enemies in a line in front of him.

  • Magic damage: 20 / 35 / 50 / 65 / 80 (+ 30% AP)

Template:Ability2


Feast

Active: Cho'Gath devours target enemy, dealing true damage (1000 (+ 70% AP) true damage against minions and monsters).

  • True Damage: 300 / 475 / 650 (+ 70% AP)

If Feast kills the target, Cho'Gath grows larger and gains extra health and basic attack range, stacking up to six times. Cho'Gath loses half of these stacks, rounded up whenever he dies. (Lost stacks being rounded up, thus, kept stacks rounded down.)

  • Health per stack: 90 / 120 / 150
  • Max Health Increase: 540 / 720 / 900
  • Attack Range per stack: 3.8 / 6.1 / 8.3
  • Total Bonus Range: 23 / 37 / 50

Template:Ability2


References

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