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Champion Background Strategy Skins & Trivia


Champion Spotlight
Cho'Gath Champion Spotlight07:56

Cho'Gath Champion Spotlight

Recommended Items
Summoner's Rift
Starting Doran&#039;s Shield item Health Potion item Warding Totem item
Early Catalyst the Protector item Glacial Shroud item Boots of Speed item
Essential Rod of Ages item Frozen Heart item Mercury&#039;s Treads item
Defensive Dead Man&#039;s Plate item Banshee&#039;s Veil item Spirit Visage item
Situational Rylai&#039;s Crystal Scepter item Abyssal Scepter item Rabadon&#039;s Deathcap item
Consumables Health Potion item Refillable Potion item Vision Ward item Elixir of Iron item
Summoner's Rift (Jungler)
Starting Hunter&#039;s Talisman item Refillable Potion item Warding Totem item
Early Stalker&#039;s Blade item Glacial Shroud item Boots of Speed item
Essential Stalker&#039;s Blade (Cinderhulk) item Frozen Heart item Mercury&#039;s Treads item
Defensive Dead Man&#039;s Plate item Banshee&#039;s Veil item Spirit Visage item
Situational Rylai&#039;s Crystal Scepter item Abyssal Scepter item Rabadon&#039;s Deathcap item
Consumables Health Potion item Refillable Potion item Vision Ward item Elixir of Iron item
Twisted Treeline
Starting Doran&#039;s Ring item Health Potion item3 Boots of Speed item
Early Rod of Ages item Glacial Shroud item Mercury&#039;s Treads item
Essential Frozen Heart item Rylai&#039;s Crystal Scepter item Wooglet&#039;s Witchcap item
Defensive Randuin&#039;s Omen item Banshee&#039;s Veil item
Situational Righteous Glory item Abyssal Scepter item Luden&#039;s Echo item
Consumables Health Potion item Refillable Potion item Elixir of Iron item
Twisted Treeline (Jungler)
Starting Hunter&#039;s Machete item Hunter&#039;s Talisman item Refillable Potion item
Early Stalker&#039;s Blade (Cinderhulk) item Glacial Shroud item Boots of Mobility item
Essential Frozen Heart item Rylai&#039;s Crystal Scepter item Wooglet&#039;s Witchcap item
Defensive Randuin&#039;s Omen item Banshee&#039;s Veil item
Situational Righteous Glory item Abyssal Scepter item Luden&#039;s Echo item
Consumables Health Potion item Refillable Potion item Elixir of Iron item
Howling Abyss
Starting Catalyst the Protector item Health Potion item4
Essential Frozen Heart item Rod of Ages item Mercury&#039;s Treads item
Offensive Rabadon&#039;s Deathcap item Abyssal Scepter item Void Staff item
Defensive Dead Man&#039;s Plate item Locket of the Iron Solari item Spirit Visage item
Consumables Oracle&#039;s Extract item Health Potion item Elixir of Sorcery item


Playing As Cho&#039;Gath Cho'Gath
  • Try to line up your attacks with Vorpal Spikes.png Vorpal Spikes so that they kill minions and harass enemy champions at the same time.
  • If you're having difficulty Feast.png Feasting upon champions, try eating minions until you're larger.
  • Using Rupture.png Rupture on creeps in combination with Carnivore.png Carnivore is a good way to gain Health and Mana.
Playing Against Cho&#039;Gath Cho'Gath
  • Purchasing a few HP items decreases the chances of Cho'Gath killing you quickly.
  • Focus on preventing Cho'Gath from reaching his Feast.png max size, or obtaining it again after you've killed him.
  • Rupture.png Rupture has a smoke cloud indicating the area it will strike. Try to watch out for it to prevent Cho'Gath from being able to combo his abilities.


Ability Usage
  • Carnivore.png Carnivore allows Cho&#039;Gath Cho'Gath to maintain his health and mana, making him a great solo laner. Note, however, that the mana restored is fairly low - it takes about 4 full minion waves to pay for 1 cast of Rupture.png Rupture.
    • Killing Yorick Yorick's ghouls or Heimerdinger Heimerdinger's turrets will proc Carnivore.png Carnivore.
    • Carnivore.png Carnivore can save you from Ignite.png Ignite if there are enemy minions at low health nearby, even with the healing reduction effect. If you have enough AP, ignited and probably nothing to lose, you might try killing lesser jungle monsters with Rupture.png Rupture.
  • Rupture.png Rupture's powerful disruption and the fact that none of Cho&#039;Gath Cho'Gath's abilities have reduced cooldowns as they are leveled makes cooldown reduction very valuable. Place Rupture.png Rupture in the path of any moving enemies, as it is a delayed ability.
    • Its delayed nature and the hard CC can be used to your advantage as it can interrupt otherwise deadly suppression ultimates like Infinite Duress.png Infinite Duress and Nether Grasp.png Nether Grasp, provided that you can anticipate when they are going to be used. This is especially powerful against Infinite Duress.png Infinite Duress as it is a common gank initiator and is more predictable, so you can interrupt it by casting Rupture.png Rupture under yourself.
    • Remember however, that when saving a teammate instead of yourself, Feral Scream.png Feral Scream is faster and more efficient.
    • Feral Scream.png Feral Scream also has a short cast time that is only interruptible by death. This means it is possible to cast it, get suppressed and immediately breaks the suppression by the silence in a short time window. This is somewhat easier than it sounds since casting Feral Scream.png Feral Scream will cause you to briefly stop moving, often allowing your opponent to come into range for their suppression given that both Infinite Duress.png Infinite Duress and Nether Grasp.png Nether Grasp have a 700-unit range, the same as Feral Scream.png Feral Scream.
  • Because of Rupture.png Rupture, Cho&#039;Gath Cho'Gath is at his most powerful if he can bait the enemy into chasing in a disadvantageous situation or intimidate them into fleeing.
  • Feral Scream.png Feral Scream is a strong AoE damage/silence ability, especially in conjunction with Rupture.png Rupture. Due to his basic attacks being melee, you can first use Rupture.png Rupture to knock up your target, then close the gap sufficiently within the time to silence them with Feral Scream.png Feral Scream, preventing effective escaping or retaliation. Due to the strong slow applied by Rupture.png Rupture, it is unlikely they will be out of melee range before the silence expires, allowing you to finish them off with Feast.png Feast if possible.
  • Note that if you attempt to fire Feral Scream.png Feral Scream in the opposite direction of your movement, it would often be launched in the wrong angle and become counterproductive.
  • Getting at least one rank of Vorpal Spikes.png Vorpal Spikes is a good way to farm minions. Because of the linear splash damage with each autoattack, this is good for triggering Carnivore.png Carnivore. This can also deal some damage to enemy champions standing behind minions without drawing minion aggro or spending mana, as well as poking down Yasuo Yasuo's shield before engaging.
  • Both Rupture.png Rupture and Feral Scream.png Feral Scream will go through Wind Wall.png Wind Wall. Ironically, Rupture.png Rupture also makes Cho&#039;Gath Cho'Gath a strong ally for Yasuo Yasuo due to the frequent and decent sized knock up.
  • Vorpal Spikes.png Vorpal Spikes and Carnivore.png Carnivore allows Cho&#039;Gath Cho'Gath to jungle. Cho&#039;Gath Cho'Gath's farming ability increases at level 6 as Feast.png Feast deals a large amount of true damage to monsters. However, he is generally a very poor duelist especially when ambushed.
  • It can sometimes be a good idea to toggle off Vorpal Spikes.png Vorpal Spikes to prevent yourself from pushing the lane too far and thereby opening yourself up to ganks. If you don't toggle it off when attacking a turret, an enemy champion can stand near the tower where you will hit them due to Vorpal Spikes.png Vorpal Spikes's area of effect damage, causing the turret to attack you. On the other hand, the increased damage would often make last hitting easier (as well as possibly doing some damage to enemy champions behind minions).
  • If you're having difficulty Feast.png Feasting upon champions, try eating minions until you're larger, as the true damage you deal exceeds the health of most minions. It is advisable to gain 6 stacks first by Feast.png Feasting on minions and using it to last hit enemy champions that are too close, since the damage to minions is significantly larger (particularly in early-mid game, since Feast.png Feast has a base damage of 1000 against minions, regardless of Feast.png Feast's level).
    • This allows Cho&#039;Gath Cho'Gath to kill the Blue Sentinel Blue Sentinel very quickly once he hits level 6. If he manages to secure the blue buff, he can be practically immovable from the lane, as it allows him to constantly spam Rupture.png Rupture.
    • Since the Rift Scuttler Rift Scuttler spawns with 800 health, Feast.png Feast can instantly kill it without having to chase it all the way down the river like most other champions.
    • If you want to push your lane faster, it's better to Feast.png Feast a Siege Minion for an instant minion kill since they're harder for your smaller minions to kill. However, note that as minions gain health over time. If you have 0 ability power, their maximum health would become higher than 1000 after 12 minutes into the game, preventing you from gaining a Feast.png Feast stack.
  • If Cho&#039;Gath Cho'Gath gets Feast.png Feast stacks before level 11 or 16, he will be healed for the difference in the bonus health when he levels Feast.png Feast.
  • A red particle effect will appear underneath champions that will die from Feast.png Feast.
  • Building Cho&#039;Gath Cho'Gath as an AP burst mage is reasonably viable because of his high AP scaling, and a true damage ultimate that could easy hit over 1200 on any target with sufficient AP. His main weakness is he must go into melee range to unload Vorpal Spikes.png Vorpal Spikes, proc Lich Bane item.png Lich Bane and use Feast.png Feast. However, with the 100% AP scaling on Rupture.png Rupture, it would be better for him to use it as often as possible, get a Feral Scream.png Feral Scream once in a while, and execute weakened enemies with the aforementioned damage sources.
  • AP Cho&#039;Gath Cho'Gath has one of the most formidable AoE bursts in the game along with the strong cc applied. However, he is extremely reliant on landing Rupture.png Rupture, and Feast.png Feast is best used to turn around close-quarter fights when you can't keep your opponent's at arm's reach with Rupture.png Rupture.
  • Because Feast.png Feast does a large amount of true damage, it is good for killing tanks that are stacking magic resist, like Galio Galio. Other good targets include champions who are strongest when they are at low health like Olaf Olaf or Tryndamere Tryndamere, who can dish out tons of damage and heal themselves for extended periods of time otherwise. Its true damage goes through the Spirit Visage item.png Spirit Visage the former often builds, and the red circle indicator helps killing Tryndamere Tryndamere immediately before he can activate Undying Rage.png Undying Rage.
  • Cho&#039;Gath Cho'Gath can be an extremely effective pusher. Use Rupture.png Rupture to kill the 3 melee minions, and Feral Scream.png Feral Scream to kill the 3 caster minions, then kill the siege minion with Feast.png Feast if necessary. Vorpal Spikes.png Vorpal Spikes helps by finishing off multiple minions with small slivers of health remaining. Nashor&#039;s Tooth item.png Nashor's Tooth is helpful for taking turrets down faster. Be wary however, as he is very vulnerable to ambushes deep into enemy territory.
  • Cho&#039;Gath Cho'Gath synergizes well with a CC-heavy team; while he has respectable CC, landing them without any help or the element of surprise is quite often difficult. If his team can lock down the enemy team for just a short while, or even draw them in with the likes of Apprehend.png Apprehend, Cho&#039;Gath Cho'Gath could lay down even more CC much easier and inflict heavy AoE damage in an AP build.
  • Whether you should level Rupture.png Rupture or Feral Scream.png Feral Scream first depends on the situation. Feral Scream.png Feral Scream gains increased silence duration as it is leveled up, but it also increases the mana cost, which can be detrimental to his mana pool due to his already exorbitant costs. Rupture.png Rupture on the other hand has a longer range as well as both higher base and scaling damage, but has a long cast time. It may boil down to whether you can land Rupture.png Rupture consistently and how badly the silence affects your opponent's ability to retaliate. For example, against Nasus Nasus, who has good sustain but no mobility and tends to have a more predictable farming pattern with mediocre range and damage on his abilities, Rupture.png Rupture would be favorable. Against Katarina Katarina, who can easily dodge Rupture.png Rupture with Shunpo.png Shunpo but has no sustain and is far more reliant on her abilities to deal damage, Feral Scream.png Feral Scream might be a better choice.
  • Since Vorpal Spikes.png Vorpal Spikes damages all targets within 500 range, it can finish off champions with very little health remaining that you are unable to reach when you other abilities are on cooldown if you hit a nearby minion.
Mastery Usage
Item Usage
  • Cho&#039;Gath Cho'Gath has 2 potential builds: Tank and AP. Both make use of the massive amount of natural tankiness provided by Feast.png Feast
    • Tank builds focus on stacking resistances, as Cho&#039;Gath Cho'Gath already gains a lot of HP with Feast.png Feast. You can also build more HP items that give resistances, making Cho&#039;Gath Cho'Gath a durable powerhouse that is incredibly difficult to take down, especially due to his powerful CC. Cho&#039;Gath Cho'Gath still has decent damage with a tank build, thanks to his high base damage and true damage from Feast.png Feast.
    • AP builds take advantage of the fact that Cho&#039;Gath Cho'Gath already has natural tankiness with Feast.png Feast, allowing him to focus on AP. Although much easier to kill during teamfights, Cho&#039;Gath Cho'Gath's tankiness should not be underestimated, even if he decides to build full AP. Also, with a full AP builds, his spells have insane amounts of damage, allowing Cho&#039;Gath Cho'Gath to one shot any champion that is not a bruiser or tank.
    • Alternatively, Cho&#039;Gath Cho'Gath can focus on a mix between tankiness and damage.
  • Regardless of whether Cho&#039;Gath Cho'Gath decides to focus on damage or tankiness, Rod of Ages item.png Rod of Ages is a must. It gives all stats that Cho&#039;Gath Cho'Gath needs, with its health having synergy with Feast.png Feast, while the AP allows Cho&#039;Gath Cho'Gath to do more damage overall. The mana also solves Cho&#039;Gath Cho'Gath's mana problems, as his abilities have high mana costs and, without this item, he is very likely to quickly run dry.
  • Buying a Doran&#039;s Ring item.png Doran's Ring along with mana regen masteries allows spamming of Rupture.png Rupture and Feral Scream.png Feral Scream without risk of mana starvation, in addition to allowing him to gain health with Carnivore.png Carnivore.
  • An early Catalyst the Protector item.png Catalyst the Protector will grant Cho&#039;Gath Cho'Gath an enormous amount of staying power in lane. Rod of Ages item.png Rod of Ages provides hefty mana, health, and ability power which scales well with Cho&#039;Gath Cho'Gath's high base damage.
  • If your team has a tank already, Cho&#039;Gath Cho'Gath can switch to an off tank ability power build in order to do more damage. Since Feast.png Feast already increases Cho&#039;Gath Cho'Gath's maximum health, he will still be difficult to take down.
  • Buying a Guardian Angel item.png Guardian Angel will make Cho&#039;Gath Cho'Gath very hard to kill if he stacks Feast.png Feast. Also,Cho&#039;Gath Cho'Gath's Rupture.png Rupture knock-up and slow will help you run after being revived.
  • Getting damage mitigation (Armor and Magic resistance) instead of Health is a good idea, since Feast.png Feast already grants a hefty amount of health.
  • Since Cho&#039;Gath Cho'Gath's Feast.png Feast deals true damage to champions as well as minions, a caster build on Cho&#039;Gath Cho'Gath can allow him to deal extreme damage to single targets and can easily execute unaware enemies especially late-game with his high amounts of AP.
    • Investing in cooldown reduction items such as Glacial Shroud item.png Glacial Shroud (or Fiendish Codex item.png Fiendish Codex in an AP build) early allows more frequent use of Feast.png Feast to build stacks quickly and/or to threaten enemy champions with its high burst damage more often.
  • Rylai&#039;s Crystal Scepter item.png Rylai's Crystal Scepter is not as effective as it may be, as all his basic abilities deal area of effect damage, and his longest-ranged ability, Rupture.png Rupture, already includes a knock-up and a large slow. However, as Vorpal Spikes.png Vorpal Spikes is added to all his basic attacks, it could force his opponents to use their movement abilities to get out of his melee range only to be caught up by Rupture.png Rupture.
  • Although Cho&#039;Gath Cho'Gath's cooldowns are somewhat high, he makes very good use of Iceborn Gauntlet item.png Iceborn Gauntlet due to having the highest base attack damage in the entire game. The slow field will allow him to stick to this enemies easier, and Cho&#039;Gath Cho'Gath also makes good use of every stat Iceborn Gauntlet item.png Iceborn Gauntlet offers.
  • Although Feast.png Feast deals true damage, Cho&#039;Gath Cho'Gath still benefits from building magic penetration, since his basic spells still do magic damage. Thus, items like Sorcerer&#039;s Shoes item.png Sorcerer's Shoes and Void Staff item.png Void Staff are good options for him.
  • Attack speed items can be used, because they allow Cho&#039;Gath Cho'Gath to activate Vorpal Spikes.png Vorpal Spikes a lot more times.
    • Wit&#039;s End item.png Wit's End is the best option for a tanky build, since it adds even more on-hit magic damage, and by reducing the enemy's magic resistance, Vorpal Spikes.png Vorpal Spikes (as well as Cho&#039;Gath Cho'Gath's other abilities except Feast.png Feast) will do more damage.
    • If you are using an AP-based build, Nashor&#039;s Tooth item.png Nashor's Tooth may be a better option.
    • However, relying on Vorpal Spikes.png Vorpal Spikes for damage may not be the best idea, since it forces Cho&#039;Gath Cho'Gath to always be in melee range, and he has difficulties sticking to enemy champions, especially if he can't consistently land Rupture.png Rupture. This can be solved by building a Rylai&#039;s Crystal Scepter item.png Rylai's Crystal Scepter.
  • Try to zone Cho&#039;Gath Cho'Gath when he is low on health/mana from getting last hits, to prevent effective use of Carnivore.png Carnivore. It may force him to push the lane because all his ranged attacks deal area of effect damage. However, if left alone he would quickly heal up. This, combined with his low mobility, encourages you to call for a gank and commit to killing him instead of harassment. Turret-diving him may be ill-advised, as the powerful CC from Rupture.png Rupture will prove deadly especially in early game.
    • Try not to stand close to minions at low health as it would allow him to simultaneously last hit, heal and harass you.
  • If Cho&#039;Gath Cho'Gath is going AP, try to shut him down in early-mid game, and gank as much as possible. He is very strong at mid-game farming with a few AP items, and the assists granted from three of his AoE spells along with his ultimate that marks targets to execute, make it relatively easy to catch up even if he has a bad early game.
  • Remember to keep a distance from each other especially when ganking Cho&#039;Gath Cho'Gath, otherwise it is asking for him to AoE CC and turn the gank on you.
    • AP Cho&#039;Gath Cho'Gath is one of the very few champions in mid game that could push faster than minions can move. Ganking him often would make him wary of ambushes and relive a lot of your lane pressure in mid-late game. Try to ambush him right after he uses Rupture.png Rupture for maximum chance of success.
    • Even super minions would have a hard time slowing him down, as Feast.png Feast does increased damage against minions and has a short cooldown. Unlike most mages, he also has strong passive sustain when pushing thanks to Carnivore.png Carnivore.
  • Rupture.png Rupture is Cho&#039;Gath Cho'Gath's strongest non-ultimate ability, and it is critical to avoid it by watching for its animation. Before the spikes and the smoke appear, Cho&#039;Gath Cho'Gath stomps his foot on the ground. While Cho&#039;Gath Cho'Gath lacks any conventional gap closers and escapes, Rupture.png Rupture's knock up and slow is more than enough for him to catch up or run away.
    • There is also a red/purple circle around Rupture.png Rupture making it easier to spot and avoid.
    • Due to his poor mobility, Cho&#039;Gath Cho'Gath is very vulnerable to kiting as long as you avoid Rupture.png Rupture, which also has a fairly punishing mana cost. However, during mid/late game team fights, avoiding it becomes much harder, making Cho&#039;Gath Cho'Gath a very dangerous AoE threat if you cluster around his team's initiator.
    • Try to move towards him when he uses Rupture.png Rupture, as he tends to target slightly behind you, and barely escaping a Rupture.png Rupture can lure him into a bad position.
  • Rupture.png Rupture has a fairly long range, but abilities like Bouncing Bomb.png Bouncing Bomb or Wild Cards.png Wild Cards out-ranges it and may be used to effectively harass him.
    • Note however, Bouncing Bomb.png Bouncing Bomb doesn't always go through minions; Wild Cards.png Wild Cards may not do enough damage to counter his passive, and is fairly easy to dodge.
    • All of Lux Lux's abilities out-ranges it and Prismatic Barrier.png Prismatic Barrier allows her to shrug off most of his harass; just be careful not to be silenced.
    • Master Yi Master Yi in particular, has his Highlander.png Highlander which allows him to ignore Rupture.png Rupture's slow, given that it could even hit him with his incredible speed. As Cho&#039;Gath Cho'Gath grows, it is increasingly difficult to correctly aim his abilities at small-sized melee champions that can whittle him down. Due to his lack of long-ranged targeted abilities, untargetable abilities like Alpha Strike.png Alpha Strike generally work well against Cho&#039;Gath Cho'Gath.
    • Fizz Fizz has both untargetability and mobility with Playful.png Playful/Trickster.png Trickster.
    • Vladimir Vladimir could match him in sustain. Also, thanks to Crimson Pact.png Crimson Pact, Vladimir Vladimir gains HP from building AP. This mitigates Cho&#039;Gath Cho'Gath's damage, especially Feast.png Feast's. During late game trades, Vladimir Vladimir will win thanks to his spellvamp and low cooldowns. Cho&#039;Gath Cho'Gath will be unable to burst down Vladimir Vladimir; the only chance that Cho&#039;Gath Cho'Gath has is to win during early game. In fact, Cho&#039;Gath Cho'Gath is very good against Vladimir Vladimir early game, as Vladimir Vladimir does not have sufficient sustain and his cooldowns are very long, and he is squishy. His chance to win against Cho&#039;Gath Cho'Gath is mid/late game.
      • Sanguine Pool.png Sanguine Pool can be used to dodge Rupture.png Rupture, but it is not recommended to use it very often, as it costs a lot of health. Most of time you should try to dodge it by sidestepping. This can be hard to do with Vladimir Vladimir's low base movement speed, unless you use Movement Speed Quintessences.
  • Save your channeled spells until he uses his two CC spells. However, at max cooldown reduction Rupture.png Rupture and Feral Scream.png Feral Scream become close to spammable, and a Cho&#039;Gath Cho'Gath alternating between the two would be very difficult to channel against.
  • Always try to bait Rupture.png Rupture before going for the offensive; as Feral Scream.png Feral Scream is a conic skillshot, abilities that transport you behind him such as Shunpo.png Shunpo or Cutthroat.png Cutthroat can be very effective. Coincidentally, both of the mentioned abilities have a range of 700, same as Feral Scream.png Feral Scream, meaning that he shouldn't be able to prevent you from using it with his silence.
  • Be wary of chasing a weakened champion into brush when Cho&#039;Gath Cho'Gath is around. It will make it much easier for him to land Rupture.png Rupture and the rest of his combo on your entire team, as well as negating his lack of a gap closer to kill you with Feast.png Feast.
  • Despite the fact that Feast.png Feast deals true damage (and thus only building health counters it), the rest of Cho&#039;Gath Cho'Gath's kit is only magic damage. Also, most players do not buy Void Staff item.png Void Staff for Cho&#039;Gath Cho'Gath, making magic resistance a very effective option against him. Remember that most magic resistance items offer health too, thus they are still effective in countering Feast.png Feast.
    • Note that his autoattacks are most greatly augmented from the bonus magic damage that Vorpal Spikes.png Vorpal Spikes provides. Items such as Spirit Visage item.png Spirit Visage or Warmog&#039;s Armor item.png Warmog's Armor can greatly negate his ability to fight you one-on-one. Banshee&#039;s Veil item.png Banshee's Veil will also make it difficult for him to initiate on you.
    • Two common anti-mage AD items both have reduced effectiveness against AP Cho&#039;Gath Cho'Gath. The active on Mercurial Scimitar item.png Mercurial Scimitar has no effect on Rupture.png Rupture's knockup, the shield on Maw of Malmortius item.png Maw of Malmortius has no effect against the true damage from Feast.png Feast, and it also ignores the magic resistance granted by both items.

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