League of Legends Wiki

Cho'Gath/Strategy

Comments154
1,907pages on
this wiki

< Cho'Gath


Champion Background Strategy Skins & Trivia


Skill usage

  • Carnivore.png Carnivore allows Cho'Gath to maintain his health and mana, making him a great solo laner. Note, however, that the mana restored is fairly low - it takes about 4 full minion waves to pay for 1 cast of Rupture.png Rupture.
  • Rupture.png Rupture's powerful disruption and the fact that none of Cho'Gath's skills have reduced cooldowns as they are leveled makes cooldown reduction very valuable. Place Rupture.png Rupture in the path of any moving enemies, as it is a delayed ability.
    • Its delayed nature and the hard CC can be used to your advantage as it can interrupt otherwise deadly suppression ultimates like Infinite Duress.png Infinite Duress and Nether Grasp.png Nether Grasp, provided that you can anticipate when they are going to be used. This is especially powerful against Infinite Duress.png Infinite Duress as it is a common gank initiator and is more predictable, so you can interrupt it by casting Rupture under yourself.
    • Remember however, that when saving a teammate instead of yourself, Feral Scream.png Feral Scream is faster and more efficient.
  • Because of Rupture.png Rupture, Cho'Gath is at his most powerful if he can bait the enemy into chasing in a disadvantageous situation or intimidate them into fleeing.
  • Feral Scream.png Feral Scream is a strong AoE damage/silence ability, especially in conjunction with Rupture.png Rupture. Due to his basic attacks being melee, you can first use Rupture to knock up your target, then close the gap sufficiently within the time to silence them with Feral Scream, preventing effective escaping or retaliation. Due to the strong slow applied by Rupture, it is unlikely they will be out of melee range before the silence expires, allowing you to finish them off with Feast.png Feast if possible.
  • Note that if you attempt to fire Feral Scream.png Feral Scream in the opposite direction of your movement, it would often be launched in the wrong angle and become counterproductive.
  • Getting at least one rank of Vorpal Spikes.png Vorpal Spikes is a good way to farm minions. Because of the linear-splash damage with each auto-attack, this is good for triggering Carnivore.png Carnivore.
  • Vorpal Spikes.png Vorpal Spikes and Carnivore.png Carnivore allows ChoGathSquare.png Cho'Gath to jungle. ChoGathSquare.png Cho'Gath's farming ability increases at level 6 as Feast.png Feast deals a large amount of true damage to monsters. However, he is generally a very poor duelist especially when ambushed.
  • It can sometimes be a good idea to toggle off Vorpal Spikes.png Vorpal Spikes to prevent yourself from pushing the lane too far and thereby opening yourself up to ganks. If you don't toggle it off when attacking a turret, an enemy champion can stand near the tower where you will hit them due to Vorpal Spikes.png Vorpal Spikes's area of effect damage, causing the turret to attack you. On the other hand, the increased damage would often make last hitting easier (as well as possibly doing some damage to enemy champions behind minions).
  • If you're having difficulty Feast.png Feasting upon champions, try eating minions until you're larger, as the true damage you deal exceeds the health of most minions. It is advisable to gain 6 stacks first by Feast.png Feasting on minions and using it to last hit enemy champions that are too close, since the damage to minions is significantly larger (particularly in early-mid game, since Feast.png Feast has a base damage of 1000 against minions, regardless of Feast.png Feast's level).
    • This allows Cho'Gath to kill the Ancient Golem very quickly once he hits level 6. If he manages to secure the blue buff, he can be practically immovable from the lane, as it allows him to constantly spam Rupture.png Rupture.
    • If you want to push your lane faster, it's better to Feast.png Feast a Siege Minion for an instant minion kill since they're harder for your smaller minions to kill. However, note that as minions gain health over time, if you have 0 ability power, their maximum health would become higher than 1000 after 12 minutes into the game, preventing you from gaining a Feast stack.
  • If ChoGathSquare.png Cho'Gath gets Feast.png Feast stacks before level 11 or 16, he will be healed for the difference in the bonus health when he levels Feast.png Feast.
  • A red particle effect will appear underneath champions that will die from Feast.png Feast.
  • Building ChoGathSquare.png Cho'Gath as an AP burst mage is reasonably viable because of his high AP scaling, and a true damage ultimate that could easy hit over 1200 on any target with sufficient AP. His main weakness is he must go into melee range to unload Vorpal Spikes.png Vorpal Spikes, proc Lich Bane and use Feast.png Feast. However, with the 100% AP scaling on Rupture.png Rupture, it would be better for him to use it as often as possible, get a Feral Scream.png Feral Scream once in a while, and execute weakened enemies with the aforementioned damage sources.
  • AP ChoGathSquare.png Cho'Gath has one of the most formidable AoE bursts in the game along with the strong cc applied. However, he is extremely reliant on landing Rupture.png Rupture, and Feast.png Feast is best used to turn around close-quarter fights when you can't keep your opponent's at arm's reach with Rupture.png Rupture.
  • Because Feast.png Feast does a large amount of true damage, it is good for killing tanks that are stacking magic resist, like GalioSquare.png Galio. Other good targets include champions who are strongest when they are at low health like OlafSquare.png Olaf or TryndamereSquare.png Tryndamere, who can dish out tons of damage and heal themselves for extended periods of time otherwise. It's true damage goes through the Spirit Visage item.png Spirit Visage the former often builds, and the red circle indicator helps killing Tryndamere immediately before he can activate Undying Rage.png Undying Rage.
    • The true damage and health gain of Feast.png Feast along with the continuous damage of Vorpal Spikes.png Vorpal Spikes allows AP Cho'Gath to fare reasonably well against tanks in general.
  • ChoGathSquare.png Cho'Gath can be an extremely effective pusher. Use Rupture.png Rupture to kill the 3 melee minions, and Feral Scream.png Feral Scream to kill the 3 caster minions, then kill the siege minion with Feast.png Feast if necessary. Vorpal Spikes.png Vorpal Spikes helps by finishing off multiple minions with small slivers of health remaining. Be wary however, as he is very vulnerable to ambushes deep into enemy territory.
  • Rupture.png Rupture has a fairly long range and reveals a large area around it. Use it to check for enemies, but be wary about the high mana cost early game.
  • ChoGathSquare.png Cho'Gath synergizes well with a CC-heavy team; while he has respectable CC, landing them without any help or the element of surprise is quite often difficult. If his team can lock down the enemy team for just a short while, or even draw them in with the likes of Apprehend.png Apprehend, ChoGathSquare.png Cho'Gath could lay down even more CC much easier and inflict heavy AoE damage in an AP build.

Build usage

  • Buying a Doran's Ring item.png Doran's Ring along with mana regen masteries allows spamming of Rupture.png Rupture and Feral Scream.png Feral Scream without risk of mana starvation, in addition to allowing him to gain health with Carnivore.png Carnivore.
  • Another good starting item is a Crystalline Flask item.png Crystalline Flask allowing ChoGathSquare.png Cho'Gath to stay in lane along with Carnivore.png Carnivore.
  • An early Catalyst the Protector item.png Catalyst the Protector will grant ChoGathSquare.png Cho'Gath an enormous amount of staying power in lane. Rod of Ages item.png Rod of Ages provides hefty mana, health, and ability power which scales well with ChoGathSquare.png Cho'Gath's high base damage.
  • If your team has a tank already, ChoGathSquare.png Cho'Gath can switch to an off tank ability power build in order to do more damage. Since Feast.png Feast already increases ChoGathSquare.png Cho'Gath's maximum health, he will still be difficult to take down.
  • Buying a Guardian Angel item.png Guardian Angel will make ChoGathSquare.png Cho'Gath very hard to kill if he stacks Feast.png Feast. Also,ChoGathSquare.png Cho'Gath's Rupture.png Rupture knock-up and slow will help you run after being revived.
  • Getting damage mitigation (Armor and Magic resistance) instead of Health is a good idea, since Feast.png Feast already grants a hefty amount of health.
    • Items such as Abyssal Scepter item.png Abyssal Scepter are excellent if you want Ability Power, as they increase resistances as well.
      • However, Rupture.png Rupture's range is noticeably longer than the Scepter.
  • Since ChoGathSquare.png Cho'Gath's Feast.png Feast deals true damage to champions as well as minions, a caster build on ChoGathSquare.png Cho'Gath can allow him to deal extreme damage to single targets and can easily execute unaware enemies especially late-game with his high amounts of AP.
    • Investing in cooldown reduction items such as Glacial Shroud item.png Glacial Shroud (or Fiendish Codex item.png Fiendish Codex in an AP build) early allows more frequent use of his ultimate ability to build Feast.png Feast stacks quickly and/or to threaten enemy champions with its high burst damage more often.
  • Rylai's Crystal Scepter item.png Rylai's Crystal Scepter is not as effective as it may be, as all his basic abilities deal area of effect damage, and his longest-ranged ability, Rupture.png Rupture, already includes a knock-up and a large slow. However, as Vorpal Spikes.png Vorpal Spikes is added to all his basic attacks, it could force his opponents to use their movement abilities to get out of his melee range only to be caught up by Rupture.png Rupture.
  • Although Cho'Gath's cooldowns are somewhat high, he makes very good use of Iceborn Gauntlet item.png Iceborn Gauntlet due to having the highest base attack damage on the entire game. The slow will allow him to stick to this enemies easier, and Cho'Gath also makes good use of every stat Iceborn Gauntlet offers.
    • Keep in mind that toggling Vorpal Spikes.png Vorpal Spikes will NOT activate Spellblade.
    • Lich Bane item.png Lich Bane is arguably a better option than Iceborn Gauntlet on builds that focus more an AP than tankiness. Keep in mind that Lich Bane lacks both the slow and the armor from Iceborn Gauntlet; but it will do a lot more damage and will benefit from Cho'Gath's magic penetration.
  • Although Feast.png Feast deals true damage, Cho'Gath still benefits from building magic penetration, since his basic spells still do magic damage. Thus, items like Sorcerer's Shoes item.png Sorcerer's Shoes and Void Staff item.png Void Staff are good options for him.
  • Attack speed items are a good idea, because they allow Cho'Gath to activate Vorpal Spikes.png Vorpal Spikes a lot more times.
    • Wit's End item.png Wit's End is the best option for a tanky build, since it adds even more on-hit magic damage, and by reducing the enemy's magic resistance, Vorpal Spikes (as well as Cho'Gath's other abilities except Feast) will do more damage.
    • If you are using an AP-based build, Nashor's Tooth item.png Nashor's Tooth may be a better option.
    • However, relying on Vorpal Spikes for damage may not be the best idea, since it forces Cho'Gath to always be in melee range, and he has difficulties sticking to enemy champions, especially if he can't consistently land Rupture.png Rupture. This can be solved by building a Rylai's Crystal Scepter item.png Rylai's Crystal Scepter.

Recommended builds

Summoner's Rift
Starting Doran's Ring item Health Potion item2 Warding Totem item
Essential Mercury's Treads item Rod of Ages item Frozen Heart item
Offensive Wit's End item Righteous Glory item Rabadon's Deathcap item
Defensive Randuin's Omen item Banshee's Veil item Warmog's Armor item
Consumables Health Potion item Mana Potion item Sight Ward item Vision Ward item Elixir of Iron item
Summoner's Rift (Jungle)
Starting Hunter's Machete item Health Potion item2 Warding Totem item
Essential Boots of Mobility item Poacher's Knife (Juggernaut) item Frozen Heart item
Offensive Wit's End item Righteous Glory item Rabadon's Deathcap item
Defensive Randuin's Omen item Banshee's Veil item Warmog's Armor item
Consumables Health Potion item Mana Potion item Sight Ward item Vision Ward item Elixir of Iron item
The Howling Abyss
Starting Boots of Speed item Doran's Ring item2 Health Potion item2
Essential Mercury's Treads item Frozen Heart item Abyssal Scepter item
Offensive Wit's End item Talisman of Ascension item Rabadon's Deathcap item
Defensive Randuin's Omen item Aegis of the Legion item Spirit Visage item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Prospector's Ring item Health Potion item2
Essential Sorcerer's Shoes item Rod of Ages item Abyssal Scepter item
Offensive Wooglet's Witchcap item Blackfire Torch item Void Staff item
Defensive Rylai's Crystal Scepter item Guardian Angel item Odyn's Veil item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Doran's Ring item
Essential Mercury's Treads item Rod of Ages item Wooglet's Witchcap item
Offensive Blackfire Torch item Void Staff item
Defensive Abyssal Scepter item Frozen Heart item Hextech Sweeper item
Consumables Health Potion item Mana Potion item

Countering

  • Try to zone ChoGathSquare.png Cho'Gath when he is low on health/mana from getting last hits, to prevent effective use of Carnivore.png Carnivore. It may force him to push the lane because all his ranged attacks deal area of effect damage. However, if left alone he would quickly heal up. This, combined with his low mobility, encourages you to call for a gank and commit to killing him instead of harassment. Turret-diving him may be ill-advised, as the powerful CC from Rupture.png Rupture will prove deadly especially in early game.
    • Try not to stand close to minions at low health as it would allow him to simultaneously last hit, heal and harass you.
  • If ChoGathSquare.png Cho'Gath is going AP, try to shut him down in early-mid game, and gank as much as possible. He is very strong at mid-game farming with a few AP items, and the assists granted from three of his AoE spells along with his ultimate that marks targets to execute, make it relatively easy to catch up even if he has a bad early game.
  • Remember to keep a distance from each other especially when ganking ChoGathSquare.png Cho'Gath, otherwise it is asking for him to AoE CC and turn the gank on you.
    • AP ChoGathSquare.png Cho'Gath is one of the very few champions in mid game that could push faster than minions can move. Ganking him often would make him wary of ambushes and relive a lot of your lane pressure in mid-late game. Try to ambush him right after he uses Rupture.png Rupture for maximum chance of success.
    • Even super minions would have a hard time slowing him down, as his ultimate does increased damage against minions and has a short cooldown. Unlike most mages, he also has strong passive sustain when pushing thanks to Carnivore.png Carnivore.
  • Rupture.png Rupture is Cho'Gath's strongest non-ultimate ability, and it is critical to avoid it by watching for its animation. Before the spikes and the smoke appear, Cho'Gath stomps his foot on the ground. While ChoGathSquare.png Cho'Gath lacks any conventional gap closers and escapes, Rupture's knock up and slow is more than enough for him to catch up or run away.
    • There is also a red/purple circle around Rupture.png Rupture making it easier to spot and avoid.
    • Due to his poor mobility, Cho'Gath is very vulnerable to kiting as long as you avoid Rupture, which also has a fairly punishing mana cost. However, during mid/late game team fights, avoiding it becomes much harder, making Cho'Gath a very dangerous AoE threat if you cluster around his team's initiator.
    • Try to move towards him when he uses Rupture, as he tends to target slightly behind you, and barely escaping a Rupture can lure him into a bad position.
  • Rupture.png Rupture has a fairly long range, but abilities like Bouncing Bomb.png Bouncing Bomb or Wild Cards.png Wild Cards out-ranges it and may be used to effectively harass him.
    • Note however, Bouncing Bomb.png Bouncing Bomb doesn't always go through minions; Wild Cards.png Wild Cards may not do enough damage to counter his passive, and is fairly easy to dodge.
    • All of LuxSquare.png Lux's abilities out-ranges it and Prismatic Barrier.png Prismatic Barrier allows her to shrug off most of his harass; just be careful not to be silenced.
    • Due to its delay, mobile champions like RivenSquare.png Riven and AkaliSquare.png Akali would also help against him.
      • MasterYiSquare.png Master Yi in particular, as his Highlander.png Highlander allows him to ignore Rupture's slow, given that it could even hit him with his incredible speed. As Cho'Gath grows, it is increasingly difficult to correctly aim his abilities at small-sized melee champions that can whittle him down. Due to his lack of long-ranged targeted abilities, un-targetable abilities like Alpha Strike.png Alpha Strike or Blade Waltz.png Blade Waltz generally give him fits.
      • FizzSquare.png Fizz has both un-targetable effects and the mobility with Playful.png Playful.
      • GragasSquare.png Gragas could match him in sustain, his Barrel Roll.png Barrel Roll will zone him better than he could do in return, and also has the mobility with Body Slam.png Body Slam.
  • Save your channeled spells until he uses his two CC spells. However, at max cooldown reduction Rupture's cooldown is only 5.4 seconds, and a Cho'Gath alternating between the two would be very difficult to channel against.
  • Always try to bait Rupture.png Rupture before going for the offensive; as Feral Scream.png Feral Scream is a conic skillshot, abilities that transport you behind him such as Shunpo.png Shunpo or Cutthroat.png Cutthroat can be very effective. Coincidentally, both of the mentioned abilities have a range of 700, same as Feral Scream.png Feral Scream, meaning that he shouldn't be able to prevent you from using it with his silence.
  • Be wary of chasing a weakened champion into brush when Cho'Gath is around. It will make it much easier for him to land Rupture.png Rupture and the rest of his combo on your entire team, as well as negating his lack of a gap closer to kill you with Feast.png Feast.
  • Build magic resistance to mitigate his damage, but know that Feast.png Feast deals true damage, not magic damage, and building health helps against true damage.
    • Also note that practically all of his abilities deal magic damage, and that his autoattack are most greatly augmented from the bonus magic damage that Vorpal Spikes.png Vorpal Spikes provides. Items such as Spirit Visage item.png Spirit Visage or Warmog's Armor item.png Warmog's Armor can greatly negate his ability to fight you one-on-one. Banshee's Veil item.png Banshee's Veil will also make it difficult for him to initiate on you.
    • Two common anti-mage AD items both have reduced effectiveness against AP Cho'Gath. The active on Mercurial Scimitar item.png Mercurial Scimitar has no effect on Rupture's knockup, the shield on Maw of Malmortius item.png Maw of Malmortius has no effect against the true damage from Feast.png Feast, and it also ignores the magic resist granted by both items.

Champion Spotlight

Cho'Gath Champion Spotlight07:56

Cho'Gath Champion Spotlight

Around Wikia's network

Random Wiki