Cinderhulk is an enchantment in League of Legends.[1]

Recipe

Juggernaut item
Cinderhulk
Gold 2500 (Gold 1600)
Bami's Cinder item
Gold 900 (Gold 500)

Cost Analysis

Gold Value
  • 300 health = Gold 800
  • 45 health (from 20% bonus health) = Gold 120
    • Total Gold Value = Gold 920

Passive Gold Value

  • 15 health (for every 100 bonus health) = Gold 40

Gold Efficiency*

  • Juggernaut item Cinderhulk is 36.8% gold efficient, without its Immolate passive.
  • Juggernaut item Cinderhulk's gold efficiency is further increased by 2.67% for every 100 bonus health obtained (excluding the 300 health granted by this item).
  • Due to being an Enchantment, for this calculation it should be considered that this item is combined with either Skirmisher's Sabre item Skirmisher's Sabre or Stalker's Blade item Stalker's Blade.
Sunfire Cape screenshot

Visual appearance

Possible Upgrade for

Similar Items

Notes

  • The aura increases in size if their users increase in size.
  • Juggernaut item Cinderhulk is inactive while out-of-combat.
  • Health gained through SionSquare Sion's Soul Furnace Soul Furnace or Cho'GathSquare Cho'Gath's Feast Feast will be increased by the passive. However, there can be a delay in the tool tip updating, so it will not appear straight away sometimes.
  • Juggernaut item Cinderhulk's burn damage does not do lethal damage to large jungle monsters. This is so that the burn does not accidentally steal a buff that's being donated.

Trivia

Icons

Patch History

V8.7
  • New Effect: The aura now increases in size if their users increase in size.
V8.5
  • Bonus health reduced to 15% from 20%.
V8.4
  • Can no longer build from Tracker's Knife item Tracker's Knife, due to the item being removed from the game.
V7.18
  • Health reduced to 300 from 325.
V7.13
  • Total cost reduced to Gold 2425 from Gold 2625.
  • Health reduced to 325 from 400.
  • Bonus health increased to 20% from 15%.
V7.9
  • Immolate damage changed to 12 - 29 (based on level) from 9 - 43 (based on level).
  • New Effect: Immolate now also deals 200% bonus damage to minions.
  • Immolate bonus damage to monsters increased to 200% from 100%.
    • Immolate damage to monsters increased to 36 - 87 (based on level) from 18 - 86 (based on level).
  • Immolate radius reduced to 325 from 400.
V6.9
  • Immolate damage changed to 9 - 43 (based on level) from 15.6 - 25.8 (based on level).
V6.3
  • New Effect: Tooltip now states Immolate is inactive while out of combat.
V5.22
  • Total cost increased to Gold 2625 from Gold 2250.
    • Combine cost increased to Gold 525 from Gold 400.
V5.16
  • Health increased to 400 from 300.
  • Bonus health reduced to 15% from 25%.
V5.12
  • New Effect: Immolate is now inactive while out of combat.
V5.9
  • Immolate damage reduced to 15.6 - 25.8 (based on level) from 17 - 34 (based on level).
  • Removed: Immolate damage increasing with combat duration.
  • New Effect: Immolate does 100% bonus damage to monsters.
V5.7
  • Total cost increased to Gold 2250 from Gold 2200.
  • Health reduced to 300 from 350.
V5.5 Added

References

  1. Itemlist on leagueoflegends.com

List of Items