Clarity
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| Clarity | |
|---|---|
![]() Clarity | |
| Information | |
| Effects | Restores 40% maximum mana to you and nearby allies. |
| Cooldown | 180 |
| Cast range | Self, with AoE of 600 |
| Breaks stealth? | Yes |
| Level | 6 |
| Related mastery | |
| Mastery effect | Increases mana restored by 25% (to 50%). |
| Example | |
| | |
Clarity is a 'non-targeted' Summoner Spell. This spell instantly restores a portion of mana for yourself and all nearby allied champions.
Strategy
Edit
Clarity is best taken in teams where most, if not all, champions are mana based. Usually this spell is taken by a mana-hungry champion that needs to compensate with low base mana/mana regen (eg.
Malphite), or focuses on aggressive play by spamming their skills (eg.
Ryze).
Patch History
Edit
V1.0.0.152:
- Now restores 40% maximum mana to you and nearby allies.
-
Summoner's Insight now increases mana restoration by 25%, up from 20% (total 50% max mana to you and allies).
- Clarity now restores mana to the caster even if they are untargetable when the summoner spell is cast (
Fizz's
Playful,
Vladimir's
Sanguine Pool,
Zhonya's Hourglass).
- Clarity now removes stealth when used.
- Cooldown reduced to 180 from 270.
- Base mana restore increased to 160 from 100.
- Mana restore per level increased to 30 from 25.
- Increased bonus mana per level to 25 from 15, increasing total potential mana to 125-550 from 115-370.
V0.9.25.24: Added
