The Consumable Items are one-time use items that disappear or the effect vanish after the first use, and can be used again only by buying them again. Most consumable Items can be stacked up to a limit on one item slot, after which they are placed in a new item slot. If bought when no item slots are available, the consumable item is immediately used.
Item Name
Cost
Additional Info
Crystalline Flask
345g
Effect
Starts with 3 charges and refills each time you stop by your shop. Consumes a charge to restore 120 health and 60 mana over 12 seconds
Stacks
1 per item slot.
Elixir of Brilliance
250g
Effect
Grants 20-40 Ability Power (depending on champion level) and reduces cooldowns by 10% for 3 minutes.
Stacks
3 per item slot.
Elixir of Fortitude
350g
Effect
Grants 140-235 Health and 15 Attack Damage (depending on champion level) for 3 minutes.
Places an invisible ward that reveals the surrounding area for 60 seconds.
Stacks
1 per item slot.
Health Potion
35g
Effect
Restores 150 health over the time of 15 seconds.
Stacks
5 per item slot.
Ichor of Illumination
500g
Effect
On use, grants 30-64 Ability power, based on champion's level, 15% Cooldown reduction and a huge boost to mana and energy regeneration for 4 minutes.
Stacks
3 per item slot.
Ichor of Rage
500g
Effect
On use, grants 20-42 Attack damage, based on champion's level, 20-42 Attack speed, based in champions level, 15% increased damage to turrets for 4 minutes.
Stacks
3 per item slot.
Mana Potion
35g
Effect
Restores 100 mana over the time of 15 seconds.
Stacks
5 per item slot.
Oracle's Elixir
400g
Effect
Grants your Champion stealth detection for 5 minutes or until they die.
Stacks
1 per item slot.
Oracle's Extract
250g
Effect
Grants your Champion stealth detection for 5 minutes or until they die.
Over the 2010 Harrowing, several of the consumables had their icons changed for the holiday: Elixirs were candies, Mana Potion was changed to Mana-Encrusted Apple, and Health Potion was changed to Candy Corn.
With the Harrowing items, there was an occasional glitch where a player could use their consumables on another player, however it would still be used on themselves.
During the 2010 Snowdown Showdown, Health Potions became Eggnog Health Potions and Mana Potions became Eggnog Mana Potions.