League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Template:Merge from Cooldown reduction (abbreviated as CDR) is a champion statistic that reduces the cooldown of abilities, or the amount of time you must wait before an ability can be used again once you activated it, by a percentage.

Cooldown reduction is granted by items, buffs, runes and masteries, as well as some passive abilities.

Cooldown reduction stacks additively. For example, if you have 5% cooldown reduction from masteries and 10% cooldown reduction from Stinger Stinger, you will have 15% cooldown reduction. Cooldown reduction cannot be increased beyond 40%.

One cost and mastery efficient way to achieve max CDR is to max out the Sorcery mastery 2014 Sorcery mastery (5%) and purchase any 20% reduction item and the Ionian Boots of Lucidity Ionian Boots of Lucidity (15%), giving a total of 40% CDR. The cheapest is the Ionian Boots and Morellonomicon Morellonomicon (2200G).

Cooldown reduction is determined at the moment an ability is activated. Increasing/decreasing your cooldown reduction while the skill is on cooldown will not affect the cooldown.

Cooldown reduction does not apply on item active abilities such as that of Deathfire Grasp Deathfire Grasp or item passive effects with cooldowns such as that of Guardian Angel Guardian Angel. Most sources of cooldown reduction also do not apply on summoner spells unless specifically stated, e.g. the unique enchantment effect of Distortion Distortion for boots. Cooldown Reduction does not apply to an Innate Ability of any kind.

Increasing cooldown reduction

Items

  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile.
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile

Variable Availability

Champion abilities

Masteries

  • Sorcery mastery 2014 Sorcery increases cooldown reduction by 1.25 / 2.5 / 3.75 / 5%.
  • Intelligence mastery 2014 Intelligence increases cooldown reduction by 2 / 3.5 / 5%.

Runes

  • Template:Rune and Template:Rune runes increase cooldown reduction.

Neutral buffs

Lowering cooldowns

Some champions have abilities that decrease their cooldowns by a flat amount, either their base cooldown or current cooldown, or entirely refresh their cooldown. Base reduction occurs before cooldown reduction takes effect while flat reduction occurs after cooldown reduction takes effect. By using those, a champion can disregard the 40% cooldown reduction cap.

Note: Only the cooldown reduction of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Base reduction

Flat reduction

Percentage reduction

Cooldown refreshing

Advertisement