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Previous Lore

"He is Corki Corki - death from above!"
Corki Render old

When Heimerdinger Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness.

Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions - the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF) Together with his squadron - the Screaming Yipsnakes - Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below.

Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. Before the League, he served several tours of duty, often volunteering for missions which would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning.

More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality.

When open hostilities ceased as part of the agreement surrounding the formation of the League, Corki was forced into a retirement which he felt 'cut the engines and clipped the wings'. He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him.

When Heimerdinger joined the League of Legends, it was no surprise to see Corki follow soon after, eager to test his mettle against the best the world has to offer.

Previous Abilities

Hextech Shrapnel Shells
Hextech Shrapnel Shells

Corki's basic attacks against non-structures deal 10% AD bonus true damage.

Ability Details
Hextech Shrapnel Shells is an on-hit effect.


Phosphorus Bomb
RANGE: 825 / 250
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 8
Phosphorus Bomb old

Active: Corki launches a bomb at the target area, dealing magic damage to enemies hit. The bomb Sight icon reveals the area as it travels, for 6 seconds afterwards, and all affected enemies.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 50% bonus AD) (+ 50% AP)
Ability Details
Phosphorus Bomb is a ground-targeted area of effect.


Valkyrie
RANGE: 800
SPEED: 650
COST: 100 Mana
COOLDOWN: 26 / 23 / 20 / 17 / 14
Valkyrie old

Active: Corki dashes to the target location, dropping bombs that leave up to 4 blazing patches along his path, depending on the distance traveled. The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every half-second, for a maximum of 5 ticks of damage.

「 Magic damage Per Half Second: 30 / 45 / 60 / 75 / 90 (+ 20% AP) 」「 Total Magic Damage: 150 / 225 / 300 / 375 / 450 (+ 100% AP) 」
Ability Details
Valkyrie is a direction-targeted dash with a linear area of effect component.

Additional Information:

Valkyrie is made up small, individual areas of effect.


Gatling Gun
RANGE: 600 / 35º
COST: 50 Mana
COOLDOWN: 16
Gatling Gun old

Active: Corki activates his gatling gun, spraying bullets in a cone in front of him for 4 seconds, dealing physical damage in front of him every half-second and reducing his targets' armor every hit, stacking up to 8 times.

「 Physical Damage Per Half Second: 10 / 16 / 22 / 28 / 34 (+ 20% bonus AD) 」「 Total Physical Damage: 80 / 128 / 176 / 224 / 272 (+ 160% bonus AD) 」

「 Armor Reduction Per Half Second: 1 / 2 / 3 / 4 / 5 」「 Total Reduction: 8 / 16 / 24 / 32 / 40 」

Corki can still follow commands during Gatling Gun, with the cone remaining in front of him as he moves.

Ability Details
Gatling Gun is a conic area of effect.


Missile Barrage
RANGE: 1225 / 75 / 150
SPEED: 1950
COST: 20 Mana + 1 Missile
STATIC COOLDOWN: 2
Recharge Time: 12 / 10 / 8
Missile Barrage old

Passive: Corki stores a Missile Barrage charge periodically, up to a maximum of 7 at once, and starts with 4 missiles every time he respawns.

Active: Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to them as well as nearby enemies. Every third missile Corki fires is a Big One, dealing 50% increased damage and doubling its explosion range.

「 Magic Damage: 100 / 180 / 260 (+ 20 / 30 / 40% AD) (+ 20% AP) 」「 Big One Magic Damage: 150 / 270 / 390 (+ 30 / 45 / 60% AD) (+ 45% AP) 」
Ability Details
Missile Barrage is a direction-targeted ability with a point-blank area of effect component.


Previous Splash Art



Patch History

V6.19
  • Stats
    • Attack damage growth increased to 3.5 from 2.5.
V6.17
  • Hextech Munitions.png Hextech Munitions
    • Attacking wards no longer removes the Package's out of combat movement speed.
V6.15
V6.12
  • Valkyrie.png Valkyrie
    • Cooldown changed to 20 / 19 / 18 / 17 / 16 seconds from 26 / 23 / 20 / 17 / 14.
  • Gatling Gun.png Gatling Gun
    • Base damage increased to 80 / 140 / 200 / 260 / 320 from 80 / 128 / 176 / 224 / 312.
    • Damage ticks per second increased to 4 from 2. Stacking resistance reduction cap unchanged.
V6.11
  • Missile Barrage.png Missile Barrage
    • AD ratio increased to 20 / 60 / 100% AD from 20 / 50 / 80% AD.
V6.7
V6.3
  • Phosphorus Bomb.png Phosphorus Bomb
    • Damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
  • Missile Barrage.png Missile Barrage
    • Charge time increased to 12 / 11 / 10 seconds from 12 / 10 / 8.
V5.23
V5.22
  • General
    • New ability icons
  • Stats
    • Attack damage increased to 56 from 51.24
    • Attack damage growth reduced to 2.5 from 3.
    • Mana increased to 280 from 231.8
    • Mana growth reduced to 34 from 37.
  • Hextech Munitions.png Hextech Munitions - New Innate
    • Hextech Shrapnel Shells: Corki's basic attacks deal 110% of his attack damage evenly split between physical and magic damage.
    • The Package: After an initial 8 minutes, The Package is delivered to Corki's Fountain, which he can interact with to pick up (~1 second channel time)
      • Collecting The Package grants Corki 40% out-of-combat movement speed and the ability to cast Special Delivery.png Special Delivery within 60 seconds.
        • A new Package will be delivery 300 seconds after Special Delivery is used.
  • Valkyrie.png Valkyrie - Normal W
    • Range reduced to 600 from 800.
  • Special Delivery.png Special Delivery - Enhanced W
    • Active: Corki flies up to 1800 units forward in a line, dropping bombs that knock enemies ~500 units aside and leaving a ~200-units-wide trail of fire in his wake that lingers for 5 seconds. The trail slows enemies by 90% while dealing 30 - 100 (based on level) (+150% Bonus AD) (+ 20% AP) magic damage per second.
      • Valkyrie.png Valkyrie is instantly ready to cast after Special Delivery is used.
        • Dash speed: 1500
  • Gatling Gun.png Gatling Gun
    • Damage increased to 20 / 32 / 44 / 56 / 78 from 20 / 32 / 44 / 56 / 68.
    • AD ratio increased to (+ 40% AD) from (+ 20% AD)
    • Damage type changed to half physical and half magic from all physical.
    • New Effect: Reduces enemy's magic resistance.
    • Armor and magic resistance shred reduced to 1 / 2 / 3 / 4 / 5 from 2 / 4 / 6 / 8 / 10.
  • Missile Barrage.png Missile Barrage
    • Damage reduced to 100 / 130 / 160 from 100 / 180 / 260.
    • AD ratio increased to (+ 20 / 50 / 80% AD) from (+ 20 / 30 / 40% AD)
    • AP ratio increased to (+ 30% AP) from (+ 20% AP)
V5.18
  • Valkyrie.png Valkyrie
    • Fixed a bug where it was dealing damage too frequently.
V5.1
  • Valkyrie.png Valkyrie
    • Cost increased to 100 from 50.
V4.21
V4.17
  • General
    • Texture update to Classic, Hot Rod, Ice Toboggan, Red Baron, UFO, and Urfrider.
V4.16
  • Valkyrie.png Valkyrie
    • Fixed a bug where it being interrupted would halt Corki's movement but still extend the damage field.
V4.5
  • Stats
    • Armor increased to 17.5 from 13.5
V4.3
  • Phosphorus Bomb.png Phosphorus Bomb
    • New Effect: (+50% Bonus AD) ratio
    • Area of effect indicator is now visible to allies.
V3.14
  • Phosphorus Bomb.png Phosphorus Bomb
    • Cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
    • Now lobs a bomb through the air that explodes at the target location instead of instantly damaging the area.
    • Cast range increased to 825 from 600.
    • Now grants vision while the bomb is in the air.
  • Gatling Gun.png Gatling Gun
    • Cost reduced to 50 at all ranks from 60 / 65 / 70 / 75 / 80.
  • Missile Barrage.png Missile Barrage
    • AD ratio increased to (+ 20 / 30 / 40% AD) from (+ 20% AD)

V3.13:

  • Stats
    • Attack speed reduced to 0.625 from 0.658
  • Missile Barrage.png Missile Barrage
    • Cooldown increased to 2 seconds from 1.2
      • Is now static
    • Damage reduced to 100 / 180 / 260 from 120 / 190 / 260.
V3.9
V3.8
  • Missile Barrage.png Missile Barrage
    • Fixed a bug where it would sometimes fail to deal damage.
V3.6
  • Missile Barrage.png Missile Barrage
    • Fixed a bug where using it restarted the cooldown for next missile.
V3.5 (Balance update)
  • Missile Barrage.png Missile Barrage
    • Big One.png Big One now fires after every 3rd missile from every 4th.
    • Charge time reduced to 12 / 10 / 8 seconds from 12 at all ranks.
V1.0.0.154
  • Gatling Gun.png Gatling Gun
    • Cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
V1.0.0.152
  • Stats
    • Movement speed increased to 325 from 300.
V1.0.0.146
  • Hextech Shrapnel Shells.png Hextech Shrapnel Shells
    • No longer benefits from critical strikes.
  • Valkyrie.png Valkyrie
    • Cooldown increased to 26 / 23 / 20 / 17 / 14 seconds from 20 / 18 / 16 / 14 / 12.
  • Missile Barrage.png Missile Barrage
    • Charge time increased to 12 seconds from 10.
V1.0.0.143
  • Valkyrie.png Valkyrie
    • Targeting indicator now scales with distance from Corki.
V1.0.0.141
  • Missile Barrage.png Missile Barrage
    • Area of effect and particle now properly centered around point of impact.
    • Icon is now tinted when Big One.png Big One is ready.
V1.0.0.129
  • Phosphorus Bomb.png Phosphorus Bomb
    • Damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270
    • Now reveals non-stealthed champions for 6 seconds in addition to revealing the area for the duration.
V1.0.0.127
  • Gatling Gun.png Gatling Gun
    • Now deals 20 / 32 / 44 / 56 / 68 damage per second.
    • Duration changed to 4 seconds at all ranks.
    • AD ratio changed to Bonus from Total.
V1.0.0.123
  • Missile Barrage.png Missile Barrage
    • Cooldown before next charge and current stacks now shown in the same buff.
V1.0.0.122
  • Phosphorus Bomb.png Phosphorus Bomb
    • No longer blinds.
    • Damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 130 / 180 / 230 / 280.
  • Gatling Gun.png Gatling Gun
    • AD ratio reduced to (+ 20% AD) from (+ 25% AD)
  • Missile Barrage.png Missile Barrage
    • Big One.png Big One bonus damage reduced to 50% from 60.
V1.0.0.118
  • Valkyrie.png Valkyrie
    • Fixed a bug causing the linear projectile targeting display to be offset.
  • Missile Barrage.png Missile Barrage
    • Fixed a bug causing the linear projectile targeting display to be offset.
V1.0.0.106
  • Stats
    • Movement speed reduced to 300 from 310.
  • Phosphorus Bomb.png Phosphorus Bomb
    • No longer reveals stealthed units.
  • Gatling Gun.png Gatling Gun
    • Fixed a bug where it could hit unseen non-champion stealthed targets like wards.
    • Fixed a bug where it was dealing too much damage.
  • Missile Barrage.png Missile Barrage
    • Tooltip corrected
V1.0.0.105
  • Valkyrie.png Valkyrie
    • Level-up tooltip corrected to show the effects of Corki's current cooldown reduction.
  • Gatling Gun.png Gatling Gun
    • Tooltip corrected
  • Missile Barrage.png Missile Barrage
    • Damage reduced to 120 / 190 / 260 from 125 / 200 / 275.
    • Cost increased to 30 / 35 / 40 from 25 / 30 / 35.
    • Big One.png Big One bonus damage reduced to 60% from 100.
    • Tooltip corrected
V1.0.0.104
  • Valkyrie.png Valkyrie
    • Range increased to 800 from 700.
    • Speed increased to 650 from 500.
  • Missile Barrage.png Missile Barrage
    • Tooltip updated to reflect Big One.png Big One deals double damage.
    • Removed: Recharge time progressing while at maximum missile storage capacity.
    • New Effect: (+20% AD) ratio in addition to AP one.
    • New Effect: Recharge time is reduced by cooldown reduction effects.
    • New Effect: Corki respawns with 4 missiles.
V1.0.0.103
  • Phosphorus Bomb.png Phosphorus Bomb
    • Cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.
  • Gatling Gun.png Gatling Gun
    • Cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.
V1.0.0.100
  • Stats
    • Attack range increased to 550 from 500.
    • Attack speed growth increased to 2.3% from 1.86
  • Valkyrie.png Valkyrie
    • Can no longer be cast while rooted.
  • Missile Barrage.png Missile Barrage
    • Charge time reduced to 10 seconds from 14.

V1.0.0.94:

  • Missile Barrage.png Missile Barrage
    • New Effect: Counter indicating how close to Big One.png Big One.
    • New Effect: Grants one missile when unlocking.
    • New Effect: Charges while dead and will no longer resets stack count upon death.
V1.0.0.72
V1.0.0.63
  • Phosphorus Bomb.png Phosphorus Bomb
    • Area of effect reduced to 225 from 250.
    • Cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 85 / 100 / 115 / 130.
    • Fixed a bug causing the particle to show above the fog of war even without vision of that area.
    • Fixed a bug where using it placed a buff on Corki saying he would miss on attacks.
    • Fixed a bug where the vision granted disappeared upon using a basic attack.
  • Valkyrie.png Valkyrie
    • Cast range reduced to 700 from 900.
    • Cost increased to 100 from 100 / 90 / 80 / 70 / 60.
  • Missile Barrage.png Missile Barrage
    • Area of effect reduced to 200 from 225.
    • Big One.png Big One area of effect reduced to 300 from 350.
    • Cost increased to 25 / 30 / 35 from 20 / 25 / 30.
V1.0.0.61
V0.9.25.24
  • Stats
    • Mana regen reduced to 0.8 from 0.88
    • Mana regen growth reduced to 0.07 from 0.08
  • Phosphorus Bomb.png Phosphorus Bomb
    • Target's miss chance reduced to 35% from 50.
    • Cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.
  • Gatling Gun.png Gatling Gun
    • Damage reduced to 25% Total AD from 33.
  • Valkyrie.png Valkyrie
    • AP ratio reduced to (+ 40% AP) from (+ 80% AP)
  • Missile Barrage.png Missile Barrage
    • Charge time increased to 14 seconds from 12.
    • Cost increased to 20 / 25 / 30 from 15 / 20 / 25.
V0.9.25.21
  • Added

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