When Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness. Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions - the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF) Together with his squadron - the Screaming Yipsnakes - Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below.
Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. Before the League, he served several tours of duty, often volunteering for missions which would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning. More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality. When open hostilities ceased as part of the agreement surrounding the formation of the League, Corki was forced into a retirement which he felt 'cut the engines and clipped the wings'. He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him. When Heimerdinger joined the League of Legends, it was no surprise to see Corki follow soon after, eager to test his mettle against the best the world has to offer.
Active:Corkidashes to the target location, dropping bombs that leave up to 4 blazing patches along his path, depending on the distance traveled. The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every half-second, for a maximum of 5 ticks of damage.
Valkyrie is made up small, individual areas of effect.
RANGE:600 / 35º
COST: 50 Mana
Active:Corki activates his gatling gun, spraying bullets in a cone in front of him for 4 seconds, dealing physical damage in front of him every half-second and reducing his targets' armor every hit, stacking up to 8 times.
Passive:Corki stores a Missile Barrage charge periodically, up to a maximum of 7 at once, and starts with 4 missiles every time he respawns.
Active:Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to them as well as nearby enemies. Every third missile Corki fires is a Big One, dealing 50% increased damage and doubling its explosion range.
Active: Corki flies up to 1800 units forward in a line, dropping bombs that knock enemies ~500 units aside and leaving a ~200-units-wide trail of fire in his wake that lingers for 5 seconds. The trail slows enemies by 90% while dealing 30 - 100 (based on level) (+150% Bonus AD)(+ 20% AP) magic damage per second.
Valkyrie is instantly ready to cast after Special Delivery is used.
Corki fires a missile towards his target location that will collide with the first enemy it hits dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every fourth missile will be a Big One.