Template:C-topTemplate:Champion info
Contents
Abilities
Hextech Munitions
Phosphorus Bomb
Active: Corki launches a bomb at the target area, dealing magic damage to enemies hit. The bomb Template:Cctip the area as it travels and for 6 seconds afterwards, as well as all affected enemies.
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Valkyrie
Active: Corki dashes to the target location, dropping bombs that leave up to 3 blazing patches along his path, depending on the distance traveled.
The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every half-second, for a maximum of 5 ticks of damage.
「 Magic Damage Per Half Second: 30 / 45 / 60 / 75 / 90 (+ 20% AP) 」「 Total Magic Damage: 150 / 225 / 300 / 375 / 450 (+ 100% AP) 」 |
Special Delivery
Active: Corki dashes to the target location with extreme speed, Template:Cctip all enemies he hits while leaving behind a trail that lasts 5 seconds, Template:Cctip enemies within by 90% and dealing 30 - 100 (+ 150% bonus AD) (+ 20% AP) magic damage every second, for a maximum of 150 - 500 (+ 750% bonus AD) (+ 100% AP) magic damage.
Additionally, casting Special Delivery instantly resets the cooldown on Valkyrie.
Gatling Gun
Active: Corki activates his gatling gun and sprays bullets in a cone in front of him for 4 seconds, dealing equal parts physical and magic damage every half-second and reducing his targets' armor and magic resistance each time, stacking up to 8 times.
「 Mixed Damage Per Half Second: 10 / 16 / 22 / 28 / 34 (+ 20% bonus AD) 」「 Total Mixed Damage: 80 / 128 / 176 / 224 / 272 (+ 160% bonus AD) 」 「 Resistance Reduction Per Half Second: 0.5 / 1 / 1.5 / 2 / 2.5 」「 Total Resistance Reduction: 4 / 8 / 12 / 16 / 20 」 |
Gatling Gun does not hinder Corki's actions, and its cone remains in front of him as he moves.
Missile Barrage
Passive: Corki stores a charge of Missile Barrage periodically, up to a maximum of 7 stored at once, and starts with 7 missiles every time he respawns.
Active: Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to nearby enemies. Every third missile Corki fires is a Big One, dealing 50% additional damage and doubling its explosion range.
「 Magic Damage: 100 / 130 / 160 (+ 20 / 50 / 80% AD) (+ 30% AP) 」「 Big One Magic Damage: 150 / 195 / 240 (+ 30 / 75 / 120% AD) (+ 45% AP) 」 |
References
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