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Corki/Background

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Champion Background Strategy Skins & Trivia


Lore

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When  Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness. Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions - the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF). Together with his squadron - the Screaming Yipsnakes - Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below.

Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. Before the League, he served several tours of duty, often volunteering for missions which would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning. More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality. When open hostilities ceased as part of the agreement surrounding the formation of the League, Corki was forced into a retirement which he felt "cut the engines and clipped the wings". He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him. When Heimerdinger joined the League of Legends, it was no surprise to see Corki follow soon after, eager to test his mettle against the best the world has to offer.

"He is Corki - death from above!"

Quotes

Upon selection
  • Play "I'm up to snuff, and gots me an ace machine!"
Attacking
  • Play "Delta Sierra at 12 o'clock!"
  • Play "Incomin'!"
  • Play "It's a Charlie Foxtrot!"
  • Play "I've got a bogey on my tail!"
  • Play "Bombs away!"
  • Play "Consider yourself spanked, nugget!"
Movement
  • Play "I'm on it, blackshoe!"
  • Play "Speed of heat!"
  • Play "Another fine sortie!"
  • Play "Now, I'm all spooled up!"
  • Play "Ready to fly!"
  • Play "Zoooom...!"
  • Play "This is Major Tom to Crowd Control!"
Taunt
  • Play "That just goes to show you you're nothin' but a Whiskey Delta!"
Joke
  • Play "Lima Oscar Lima!"
Laugh

Development

G.A.N.K. Industries Presents: Urfrider Corki!

Fresh from rigorous testing under the watchful eyes of industry super genius Fedasz Lehman, we are proud to unveil the latest and greatest creation from G.A.N.K. Industries.

Rolling off the production line, this sleek skin unites efficient German spatula design with a heavy weapons platform; riding a sea cow into battle is no longer just a beautiful dream! G.A.N.K. Industries have prepared the following presentation* open your eye holes and fill them with fun.

Since the dawn of time man has sought liberty from the tyranny of legwork; first the noble horse, then the automobile, and now the majestic manatee. Slip the surly bonds of earth to ride the Urf!

G.A.NG.A.N.K Industries Presents Urfrider Corki(01:19)
  • Advertisement paid for by G.A.N.K Industries. G.I. cannot be held responsible for pleasure comas, joy overloads, or attacks of Yordlitis experienced during this presentation

Patch history

V4.3:
  •  Phosphorus Bomb
    • Added (+50% bonus AD) scaling.
    • Area of effect indicator is now shown for allied players.

V3.14

  •  Phosphorus Bomb
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
    • Now lobs a bomb through the air that explodes at the end location, instead of instantly damaging the area.
    • Cast range increased to 825 from 600.
    • Now additionally grants vision while the missile is in the air.
  •  Gatling Gun
    • Mana cost reduced to 50 at all ranks from 60 / 65 / 70 / 75 / 80.
  •  Missile Barrage
    • Total attack damage ratio increased to 20 / 30 / 40% from 20%.

V3.13

  • Stats
    • Base attack speed reduced to 0.625 from 0.658.
  •  Missile Barrage
    • Cooldown increased to 2 seconds from 1.2.
    • Cooldown is now a static cooldown.
    • Base damage reduced to 100 / 180 / 260 from 120 / 190 / 260.

V3.9

V3.8

  •  Missile Barrage
    • Fixed a bug where Missile Barrage would sometimes fail to deal damage.

V3.6

  •  Missile Barrage
    • Fixed a bug where using Missile Barrage restarted the cooldown for gaining another missile.

V3.5 (Balance Updates):

  •  Missile Barrage
    • Now fires a Big One every 3rd missile instead of every 4th.
    • Missile charge rate reduced to 12 / 10 / 8 seconds from 12.

V1.0.0.154:

  •  Gatling Gun
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.

V1.0.0.146:

  •  Hextech Shrapnel Shells
    • No longer benefits from critical strikes.
  •  Valkyrie
    • Cooldown increased to 26 / 23 / 20 / 17 / 14 seconds from 20 / 18 / 16 / 14 / 12.
  •  Missile Barrage
    • Charge time for missiles increased to 12 seconds from 10.

V1.0.0.143:

  •  Valkyrie's
    • Targeting indicator now scales with distance from Corki.

V1.0.0.141:

  •  Missile Barrage
    • Area of effect and particle are now properly centered around the point of impact.
    • Spell icon is now tinted when "The Big One" is ready.

V1.0.0.129:

  •  Phosphorus Bomb
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270
    • Now reveals champions for 6 seconds in addition to revealing the area for 6 seconds (does not reveal stealth)

V1.0.0.127:

  •  Gatling Gun
    • Now has a base damage of 20 / 32 / 44 / 56 / 68 per second.
    • Duration has been adjusted to 4 seconds at all levels.
    • Scales with 0.4 bonus attack damage ratio per second, from 0.4 total attack damage ratio per second.

V1.0.0.123:

  • The cooldown before Corki's next  Missile Barrage charge and his current stacks are now shown in the same buff.

V1.0.0.122:

  •  Phosphorus Bomb
    • No longer blinds.
    • Damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 130 / 180 / 230 / 280.
  •  Gatling Gun attack damage ratio reduced to 20% from 25%.
  •  Missile Barrage: Big One bonus damage reduced to 50% from 60%.

V1.0.0.118:

  • Fixed a bug that was causing the line missile targeting display to be offset on  Valkyrie and  Missile Barrage.

V1.0.0.106:

  • Stats
    • Base movement speed reduced to 300 from 310.
  •  Phosphorus Bomb
    • No longer reveals stealthed units.
  • Fixed a bug where  Gatling Gun could hit unseen, non-champion stealthed targets like wards.
  • Fixed a bug where  Gatling Gun was dealing too much damage.
  • Fixed a tooltip typo with  Missile Barrage.

V1.0.0.105:

  •  Missile Barrage
    • Base damage reduced to 120 / 190 / 260 from 125 / 200 / 275.
    • Mana cost increased to 30 / 35 / 40 from 25 / 30 / 35.
    • Big Ones now deal 60% increased damage, down from 100%.
  • Cleaned up  Gatling Gun and  Missile Barrage tooltips.
  • Fixed  Valkyrie's level-up tooltip to show the effects of Corki's current cooldown reduction.

V1.0.0.104:

  •  Valkyrie
    • Range increased to 800 from 700.
    • Base speed increased to 650 from 500.
  •  Missile Barrage
    • Now scales off 20% of Corki's total attack damage in addition to ability power.
    • Updated the tooltip to reflect that a Big One deals twice as much damage as a normal missile.
    • Time to store a missile is reduced by cooldown reduction effects.
    • Time to store next missile does not progress while you are at maximum missiles stored.
    • Corki respawns with 4 missiles.

V1.0.0.103:

  •  Phosphorus Bomb
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.
  •  Gatling Gun
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.

V1.0.0.100:

  • Stats
    • Attack range increased to 550 from 500.
    • Attack speed per level increased to +2.3% from +1.86%.
  •  Valkyrie
    • Can no longer be cast while rooted.
  •  Missile Barrage
    • Reload time reduced to 10 seconds from 14.

V1.0.0.94:

  •  Missile Barrage
    • Added a counter indicating how close to the Big One you are.
    • One missile is now granted when you first put a point into it.
    • It now reloads while dead and will no longer reset the stack count upon death.

V1.0.0.72:

V1.0.0.63:

  •  Phosphorus Bomb
    • Area of effect reduced to 225 from 250.
    • Mana cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 85 / 100 / 115 / 130.
    • Fixed a bug causing the particle to show above the fog of war, even without vision of that area.
    • Fixed a bug where ability use placed a buff on Corki saying he would miss on attacks.
    • Fixed a bug where the vision granted by ability disappeared upon using a basic attack.
  •  Valkyrie
    • Cast range reduced to 700 from 900.
    • Mana cost increased to 100 from 100 / 90 / 80 / 70 / 60.
  •  Missile Barrage
    • Small missile area of effect reduced to 200 from 225.
    • Large missile area of effect reduced to 300 from 350.
    • Mana cost increased to 25 / 30 / 35 from 20 / 25 / 30.

V1.0.0.61:

V0.9.25.24:

  • Stats
    • Base mana regen reduced to 0.8 from 0.88.
    • Mana regen per level reduced to 0.07 from 0.08.
  •  Phosphorus Bomb
    • Blind miss chance reduced to 35% from 50%.
    • Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.
  •  Gatling Gun
    • Damage reduced to 25% from 33%.
  •  Valkyrie
    • Ability power ratio reduced to 0.4 from 0.8.
  •  Missile Barrage
    • Cooldown increased between new missiles to 14 seconds from 12.
    • Mana cost increased to 20 / 25 / 30 from 15 / 20 / 25.

V0.9.25.21: Added

  •  Hextech Shrapnel Shells (Innate)
    • Corki’s basic attacks deal 20% additional true damage.
  •  Phosphorus Bomb (Q)
    • Corki fires a bomb at a target location. In addition to dealing damage, the blast reduces an enemy's chance to hit by 50% and reveals nearby stealthed units for 4 seconds.
  •  Valkyrie (W)
    • Corki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.
  •  Gatling Gun (E)
    • Corki's gatling gun fires rapidly, dealing 40% of his total damage twice a second in an area in front of him, and shredding the armor of enemies who are under continuous fire.
  •  Missile Barrage (Ultimate)
    • Corki fires a missile towards his target location that will collide with the first enemy it hits, dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every 4th missile will be a Big One.
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