The Package: After 8 minutes have passed, The Package is delivered to both corners of Corki'sfountain, which he can pick up after channeling for 1 second. Doing so grants him one cast of Special Delivery within the next 60 seconds, as well as 40% bonus movement speed out of combat prior to the ability being cast, after which The Package goes on cooldown before being delivered once more.
Active:Corkidashes to the target location, dropping bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every half-second, for a maximum of 5 ticks of damage.
Active:Corkidashes to the target location with extreme speed, knocking aside all enemies he hits while leaving behind a trail that lasts 5 seconds, slowing enemies within by 90% and dealing 30 - 100 (+ 150% bonus AD)(+ 20% AP) magic damage every second, for a maximum of 150 - 500 (+ 750% bonus AD)(+ 100% AP) magic damage.
Active:Corki activates his gatling gun and sprays bullets in a cone in front of him for 4 seconds, dealing equal parts physical and magic damage every half-second and reducing his targets' armor and magic resistance each time, stacking up to 8 times.
Passive:Corki stores a charge of Missile Barrage periodically, up to a maximum of 7 stored at once, and starts with 7 missiles every time he respawns.
Active:Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to nearby enemies. Every third missile Corki fires is a Big One, dealing 50% additional damage and doubling its explosion range.