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Corki

Redirected from Corki the Daring Bombardier

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 512.76 (+82) Attack damage 51.24 (+3)
Health regen. 5.42 (+0.55) Attack speed [*] 0.625 (+2.3%)
Mana 305.16 (+37) Armor 23.38 (+3.5)
Mana regen. 7.42 (+0.55) Magic res. 30 (+0)
Ranged 550 Mov. speed 325


Abilities

Hextech Shrapnel Shells
Hextech Shrapnel Shells

Corki's basic attacks deal 10% AD bonus true damage, which doesn't affect enemy structures.

Ability Details
Hextech Shrapnel Shells passively grants an on-hit effect.
  • Triggering attacks will apply other on-hit effects and can critically strike as normal.
    • The bonus damage cannot critically strike and doesn't benefit from Sheen item.png Sheen type attack enhancement effects.
    • The bonus damage will not apply to structures.
    • The bonus damage will not apply if the auto attack is Counter Strike.png dodged, Aegis Protection.png blocked, Riposte.png parried, or if the attack misses.
  • True damage ignores all forms of damage reduction, except invulnerability.


Phosphorus Bomb
RANGE: 825 / 250
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 8
Phosphorous Bomb

Active: Corki launches a bomb at the target area, dealing magic damage to all enemies hit. The bomb Sight icon reveals the area as it travels and for 6 seconds afterwards, as well as all affected enemies.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 50% bonus AD) (+ 50% AP)
Ability Details
Phosphorus Bomb is a ground-targeted area of effect.


Valkyrie
RANGE: 800
COST: 100 mana
COOLDOWN: 26 / 23 / 20 / 17 / 14
Valkyrie

Active: Corki dashes to the target location, dropping bombs that leave up to 4 blazing patches along his path, depending on the distance traveled. The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every half-second, for a maximum of 5 ticks of damage.

「 Magic damage Per Half Second: 30 / 45 / 60 / 75 / 90 (+ 20% AP) 」「 Total Magic Damage: 150 / 225 / 300 / 375 / 450 (+ 100% AP) 」
Ability Details
Valkyrie is a linear dash.

Additional Information:

  • The trail is made up of three individual area of effects, unlike the trails of champions such as SingedSquare.png Singed and ShyvanaSquare.png Shyvana which leave a more fluid trail.


Gatling Gun
RANGE: 600 / 35°
COST: 50 mana
COOLDOWN: 16
Gatling Gun

Active: Corki activates his gatling gun, spraying bullets in a cone in front of him for 4 seconds, dealing physical damage in front of him every half-second and reducing his targets' armor each time, stacking up to 8 times.

「 Physical damage Per Half Second: 10 / 16 / 22 / 28 / 34 (+ 20% bonus AD) 」「 Total Physical Damage: 80 / 128 / 176 / 224 / 272 (+ 160% bonus AD) 」

「 Armor Reduction Per Half Second: 1 / 2 / 3 / 4 / 5 armor 」「 Total Reduction: 8 / 16 / 24 / 32 / 40 armor 」

Gatling Gun does not hinder Corki's actions, and its cone remains in front of him as he moves.

Ability Details
Gatling Gun is a conic area of effect.


Missile Barrage
RANGE: 1225 / 75 / 150
COST: 20 mana + 1 Missile
STATIC COOLDOWN: 2
Recharge Time: 12 / 10 / 8
Missile Barrage

Passive: Corki stores a charge of Missile Barrage periodically, up to a maximum of 7 stored at once, and starts with 4 missiles every time he respawns.

Active: Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to all nearby enemies. Every third missile Corki fires becomes a Big One, dealing 50% additional damage and doubling its explosion range.

「 Magic Damage: 100 / 180 / 260 (+ 30% AP) (+ 20 / 30 / 40% AD) 」「 Big One Magic Damage: 150 / 270 / 390 (+ 45% AP) (+ 30 / 45 / 60% AD) 」
Ability Details
Missile Barrage is a linear, colliding skill shot.


References

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