Active: Corki launches a bomb at a target 250-radius area, granting sight of the location as it travels and for 6 seconds afterward. Enemies within the area take magic damage and Corki gains sight of them for 6 seconds.
Lobs a bomb through the air that explodes at the targeted location.
Phosphorous Bomb grants standard sight, which does not reveal stealth, and additionally grants vision while the missile is in the air.
COST: 50 mana
COOLDOWN: 26 / 23 / 20 / 17 / 14
Active: Corki flies to a target location at 650 speed, dropping bombs that leave up to 4 blazing patches along his path, depending on his distance traveled. The fire lasts for 2 seconds, dealing magic damage to enemies that remain in the area every 0.5 seconds, for a maximum of 5 ticks of damage.
The trail is made up of three individual area of effects, unlike the trails of champions such as Singed and Shyvana which leave a more fluid trail.
COST: 50 mana
Active: Corki activates his gatling gun, spraying bullets in a 35° cone in front of him for 4 seconds. Enemies inside the cone take physical damage and have their armor reduced by a stacking amount every 0.5 seconds they remain in the gunfire.
Gatling Gun does not hinder Corki's actions, and its cone will remain in front of him as he moves.
Active: Corki fires a missile in a line that explodes if it hits an enemy, dealing magic damage to all enemies within 75 range.
Corki reloads a missile every few seconds, up to a maximum of 7 stored at once; this reload time is affected by cooldown reduction. Upon death, Corki will respawn with 4 missiles.