Corki's basic attacks deal additional true damage equal to 10% of his attack damage. This bonus damage is not affected by critical hits, nor can it damage structures.
Phosphorus Bomb
Range: 600
Cooldown: 8
Cost: 80 / 90 / 100 / 110 / 120 Mana
Active: Corki detonates a bomb over a 250-radius area. Enemies within the area upon cast take magic damage and are revealed for 6 seconds. Phosphorus Bomb cannot reveal stealthed enemies.
Active: Corki flies to a target location at 650 speed, dropping bombs that leave up to 3 blazing patches along his path, depending on his distance travelled. The fire lasts for 2 seconds, damaging enemies that remain in the area every 0.5 seconds, for a maximum of 5 ticks of damage.
Active: Corki activates his gatling gun, spraying bullets in a 35° cone in front of him for 4 seconds. Enemies inside the cone take physical damage and have their armor reduced by a stacking amount every 0.5 seconds they remain in the gunfire.
Gatling Gun does not hinder Corki's actions, and its cone will remain in front of him as he moves.
Active: Corki fires a missile in a line that explodes if it hits an enemy, damaging all enemies within 75 range.
Corki reloads a missile every few seconds, up to a maximum of 7 stored at once; this reload time is affected by cooldown reduction. Upon death, Corki will respawn with 4 missiles.