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Crowd control/Movement modifier

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On this page there are two tables containing all crowd control that are movement modifiers.

Types of movement modifiers

The negative movement modifiers (Crowd Control) are the following:

  • Knockback
    • Pushes one or more units to a different spot against their will.
    • Will interrupt channeled abilities.
    • Cannot be removed by Cleanse.png Cleanse or reduced by Tenacity.
    • Will cause the affected enemy to be Airborne.
  • Slow
    • Reduces movement speed usually for a set duration of time.
  • Snare (Root, Immobilize)
    • Immobilizes to prevent movement entirely.
    • Also prevents movement abilities (dashes,recalls,blinks and teleports)

Slows and snares

Slows and snares list
Source Name Description Duration Notes
Summoner Spells
  Exhaust.png Exhaust 30% Slow 2.5 seconds Also reduces attack speed, autoattack and ability damage
Items
  Bilgewater Cutlass item.png Bilgewater Cutlass 25% Slow 2 seconds Unique Active
  Blade of the Ruined King item.png Blade of the Ruined King 25% Slow 3 seconds Unique Active; also steals the movement speed
  Entropy item.png Entropy 30% Slow 2.5 seconds Unique Active
  Frozen Mallet item.png Frozen Mallet 40% Slow for melee, 30% for ranged 1.5 seconds Applied on hit
  Hextech Gunblade item.png Hextech Gunblade 40% Slow 2 seconds Unique Active on hit
  Iceborn Gauntlet item.png Iceborn Gauntlet 30% Slow around target 3 seconds Upon autoattacking after spell cast, 2 second cooldown
  Randuin&#039;s Omen item.png Randuin's Omen 35% Slow 2 (+ 0.5% armor) (+ 0.5% magic resistance) seconds Unique Active
  Rylai&#039;s Crystal Scepter item.png Rylai's Crystal Scepter 40% Slow (20% for DoT, multi-hit and pets) 1 second (1.5 seconds for single-target) Applied on spell hit
  Frost Queen&#039;s Claim item.png Frost Queen's Claim 80% Slow around target 2 seconds Unique Active; decays over time
  Twin Shadows item.png Twin Shadows 40% Slow 2.5 seconds Unique Active; upon contact with spawned ghosts

Crest of Cinders

8% slow for melee, 5% for ranged 3 seconds Levels 1-5, applied on hit
16% slow for melee, 10% for ranged 3 seconds Levels 6-10, applied on hit
24% slow for melee, 15% for ranged 3 seconds Levels 11-18, applied on hit

Champion Abilities

Aatrox Aatrox Blades of Torment.png Blades of Torment 40% Slow 1.75 / 2 / 2.25 / 2.5 / 2.75 seconds  
Akali Akali Twilight Shroud.png Twilight Shroud 14 / 18 / 22 / 26 / 30% Slow While in effect Reapplied within its effect
Amumu Amumu Curse of the Sad Mummy.png Curse of the Sad Mummy Entangle 2 seconds Enemies are also unable to auto-attack
Anivia Anivia Flash Frost.png Flash Frost 20% Slow 3 seconds Applied to all targets it passes over and stuns if hit at max range
Glacial Storm.png Glacial Storm 20% Slow 1 second Reapplied within its effect and slows attack speed by 20%
Ashe Ashe Frost Shot.png Frost Shot 15 / 20 / 25 / 30 / 35% Slow 2 seconds Applied on hit and through Volley.png Volley
Enchanted Crystal Arrow.png Enchanted Crystal Arrow 50% Slow 3 seconds In area of effect around first hit enemy champion, who is stunned
Azir Azir Conquering Sands.png Conquering Sands 25% Slow 1 second Sand Soldier must be out to use
Braum Braum Winter&#039;s Bite.png Winter's Bite 70% Slow 2 seconds Slow diminishes over duration
Glacial Fissure.png Glacial Fissure 40 / 50 / 60% Slow Reapplied within effect
Caitlyn Caitlyn Yordle Snap Trap.png Yordle Snap Trap Snare 1.5 seconds  
90 Caliber Net.png 90 Caliber Net 50% Slow 1.25 / 1.5 / 1.75 / 2 seconds Also knocks her back
Cassiopeia Cassiopeia Miasma.png Miasma 15 / 20 / 25 / 30 / 35% Slow 2 seconds Reapplied within its effect
Petrifying Gaze.png Petrifying Gaze 60% Slow 2 seconds Stuns targets facing her instead
Cho&#039;Gath Cho'Gath Rupture.png Rupture 60% Slow 1.5 seconds Applied after knockup
Darius Darius Crippling Strike.png Crippling Strike 20 / 25 / 30 / 35 / 40% Slow 2 seconds  
Diana Diana Moonfall.png Moonfall 35 / 40 / 45 / 50 / 55% Slow 2 seconds Pulls enemies towards Diana
Dr. Mundo Dr. Mundo Infected Cleaver.png Infected Cleaver 20 / 25 / 30 / 35 / 40% Slow 2 seconds  
Draven Draven Stand Aside.png Stand Aside 20 / 25 / 30 / 35 / 40% Slow 2 seconds Applied to all targets it hits
Evelynn Evelynn Agony&#039;s Embrace.png Agony's Embrace 30 / 50 / 70% Slow 2 seconds  
Fizz Fizz Playful.png Playful 40 / 45 / 50 / 55 / 60% Slow 2 seconds Does not apply when Trickster.png Trickster is used
Chum the Waters.png Chum the Waters 50 / 60 / 70% Slow 1.5 seconds Reapplied within its effect. Also knocks up targets at end of slow duration.
Galio Galio Resolute Smite.png Resolute Smite 24 / 28 / 32 / 36 / 40% Slow 2.5 seconds  
Gangplank Gangplank Grog Soaked Blade.png Grog Soaked Blade 7% Slow 3 Seconds Applied on hit. Stacks up to 3 times.
Cannon Barrage.png Cannon Barrage 25% Slow 1.25 seconds Reapplied within its effect
Gnar Gnar

Mega Gnar Mega Gnar

Boomerang Throw.png Boomerang ThrowBoulder Toss.png Boulder Toss 15 / 20 / 25 / 30 / 35% Slow 2 seconds
Hop.png Hop Crunch.png Crunch 60% Slow 0.5 seconds
Gragas Gragas Body Slam.png Body Slam 35% Slow 2.5 seconds  
Graves Graves Smoke Screen.png Smokescreen 15 / 20 / 25 / 30 / 35% Slow While in effect  
Heimerdinger Heimerdinger H-28Q Apex Turret.png H-28Q Apex Turret 25% Slow Applied by H-28Q Apex Turret.png H-28Q Apex Turret basic attacks. UPGRADE!!!.png UPGRADE!!! version of H-28G Evolution Turret.png H-28G Evolution Turret
CH-1 Concussion Grenade.png CH-1 Electron Storm Grenade 35% Slow 2 seconds Stuns enemies hit directly
CH-3X Lightning Grenade.png CH-3X Lightning Grenade 80% Slow UPGRADE!!!.png UPGRADE!!! version of CH-1 Concussion Grenade.png CH-1 Electron Storm Grenade
Irelia Irelia Equilibrium Strike.png Equilibrium Strike 60% Slow 1 / 1.25 / 1.5 / 1.75 / 2 seconds Will stun instead if the target has higher % health than Irelia
Janna Janna Zephyr.png Zephyr 24 / 28 / 32 / 36 / 40% (+6% per 100 AP) Slow 3 seconds Capped at 80% slow
Jarvan IV Jarvan IV Golden Aegis.png Golden Aegis 15 / 20 / 25 / 30 / 35% Slow 2 seconds
Jayce Jayce To the Skies!.png To the Skies! 30 / 35 / 40 / 45 / 50% Slow 2 seconds  
Jinx Jinx Zap!.png Zap! 30 / 40 / 50 / 60 / 70% Slow 2 seconds Also grants sight of the enemy
Flame Chompers!.png Flame Chompers! Snare 1.5 seconds Applies once triggered. A single champion can only set off a single chomper.
Kalista Kalista Rend.png Rend 25 / 30 / 35 / 40 / 45% Slow 2 seconds
Karma Karma Inner Flame.png Inner Flame 25% Slow 1.5 seconds WithMantra.png Mantra the effect is Soulflare.png Soulflare
Soulflare.png Soulflare 50% Slow 1.5 seconds Leaves an AoE which is reapplied within its effect
Focused Resolve.png Focused Resolve Snare 1 / 1.25 / 1.5 / 1.75 / 2 seconds Snares if the target remained tethered for 2 seconds
Karthus Karthus Wall of Pain.png Wall of Pain 40 / 50 / 60 / 70 / 80% Slow 5 seconds  
Kassadin Kassadin Force Pulse.png Force Pulse 50 / 60 / 70 / 80 / 90% Slow 1 seconds  
Kayle Kayle Reckoning.png Reckoning 35 / 40 / 45 / 50 / 55% Slow 4 seconds  
Kha&#039;Zix Kha'Zix Unseen Threat.png Unseen Threat 35% Slow 2 seconds  
Kog&#039;Maw Kog'Maw Void Ooze.png Void Ooze 20 / 28 / 36 / 44 / 52% Slow 4 seconds Reapplied within its effect
LeBlanc LeBlanc Ethereal Chains.png Ethereal Chains
Mimic Ethereal Chains.png Mimic Ethereal Chains
25% Slow 1.5 seconds Applied through tether
Snare 1.5 seconds Snare is applied if target remained tethered
Lee Sin Lee Sin Cripple.png Cripple 20 / 30 / 40 / 50 / 60% Slow 4 seconds  
Leona Leona Zenith Blade.png Zenith Blade Snare 0.5 seconds While dashing to target
Solar Flare.png Solar Flare 80% Slow 1.5 seconds Stuns instead in the center of the AoE
Lissandra Lissandra Ice Shard.png Ice Shard 16 / 19 / 22 / 25 / 28% 1.5 seconds Only slows the first target hit
Ring of Frost.png Ring of Frost Snare 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds  
Frozen Tomb.png Frozen Tomb 30 / 45 / 75% Slow 3 seconds Reapplied within its effect
Lulu Lulu Glitterlance.png Glitterlance 80% Slow 1 / 1.25 / 1.5 / 1.75 / 2 seconds Slow diminishes over time
Lux Lux Light Binding.png Light Binding Snare 2 seconds 50% effect to second nearby target
Lucent Singularity.png Lucent Singularity 20 / 24 / 28 / 32 / 36% Slow   Reapplied within its effect
Malphite Malphite Seismic Shard.png Seismic Shard 14 / 17 / 20 / 23 / 26% Slow 4 seconds  Also steals that movement speed
Maokai Maokai Arcane Smash.png Arcane Smash 20 / 27 / 34 / 41 / 48% Slow 2 seconds Also knocks back all enemies who are at least 100 units from Maokai.
Twisted Advance.png Twisted Advance Snare 1 / 1.25 / 1.5 / 1.75 / 2 seconds  
Miss Fortune Miss Fortune Make It Rain.png Make It Rain 20 / 28 / 36 / 44 / 52% Slow 1 second Reapplied within its effect
Morgana Morgana Dark Binding.png Dark Binding Snare 2 / 2.25 / 2.5 / 2.75 / 3 seconds  
Soul Shackles.png Soul Shackles 20% Slow 3 seconds Applied through tether. Stuns targets who remained tethered for full duration
Nami Nami Tidecaller&#039;s Blessing.png Tidecaller's Blessing 15 / 20 / 25 / 30 / 35% + (5% per 100 AP) slow 1 second Nami buffs the target allied champion; the slow is applied on-hit by the affected allied champion.
Tidal Wave.png Tidal Wave 50 / 60 / 70% slow 2–4 seconds Slow duration increases depending on distance the wave has traveled before hitting.
Nasus Nasus Wither.png Wither 35% + 15 / 30 / 45 / 60 / 75% bonus Slow 5 seconds Bonus slow is applied over the course of the debuff. It fully applies faster if reduced by Tenacity.  Also reduces attack speed by half of the slow amount.
Nautilus Nautilus Staggering Blow.png Staggering Blow Snare 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds Upon first autoattack on a target every 12 seconds
Riptide.png Riptide 30 / 35 / 40 / 45 / 50% Slow 2 seconds Slow diminishes over time
Nunu Nunu Ice Blast.png Ice Blast 20 / 30 / 40 / 50 / 60% Slow 3 seconds Also reduces attack speed 25% for the duration
Absolute Zero.png Absolute Zero 50% Slow 3 seconds Also reduces attack speed by 25% for 3 seconds
Olaf Olaf Undertow.png Undertow 29 / 33 / 37 / 41 / 45% Slow 1.5 - 2.5 seconds depending on distance  
Orianna Orianna Command- Dissonance.png Command: Dissonance 20 / 25 / 30 / 35 / 40% Slow 3 seconds Reapplied within its effect
Pantheon Pantheon Grand Skyfall.png Grand Skyfall 35% Slow 1 second  
Quinn Quinn Vault.png Vault 50% Slow 2 seconds Slow diminishes over duration
Rammus Rammus Powerball.png Powerball 20 / 25 / 30 / 35 / 40% Slow 3 seconds Also knocks back slightly upon impact
Rengar Rengar Bola Strike.png Bola Strike 50 / 55 / 60 / 65 / 70% Slow 2.5 seconds Slow diminishes over duration
Empowered Bola Strike.png Empowered Bola Strike Snare + 50 / 55 / 60 / 65 / 70% Slow 1 second + 1.5 second Slow diminishes after snare, over 1.5 second
Rumble Rumble Electro-Harpoon.png Electro-Harpoon 15 / 20 / 25 / 30 / 35% Slow 3 seconds Slows doubles if a second shot is taken. Slow increased by 25% in "Danger Zone"
The Equalizer.png The Equalizer 35% Slow   Reapplied within its effect
Ryze Ryze Rune Prison.png Rune Prison Snare 1 / 1.25 / 1.5 / 1.74 / 2 seconds  
Sejuani Sejuani Permafrost.png Permafrost 30 / 40 / 50 / 60 / 70% Slow 3 seconds Replaces Frost.png Frost inofensive debuff on targets affected by it with Permafrost.png Permafrost's slow
Glacial Prison.png Glacial Prison 90% Slow 1.25 / 1.5 / 1.75 seconds Slow is applied instead of a stunt when the frost-forged bola reaches its maximum range
Shaco Shaco Two-Shiv Poison.png Two-Shiv Poison 10 / 15 / 20 / 25 / 30% Slow 2 seconds Applied on hit or by the active component.
Singed Singed Mega Adhesive.png Mega Adhesive 35 / 45 / 55 / 65 / 75% Slow 5 seconds Reapplied within its effect
Skarner Skarner Fracture.png Fracture 30 / 35 / 40 / 45 / 50% Slow 2.5 seconds  
Sona Sona Power Chord.png Power Chord 40% + (4% per 100 AP) Slow 2 seconds Applied only if Song of Celerity.png Song of Celerity was the last spell cast.
Swain Swain Decrepify.png Decrepify 20 / 25 / 30 / 35 / 40% Slow 3 seconds  Only within 900 range of the bird
Nevermove.png Nevermove Snare 2 seconds In effect after short delay
Syndra Syndra Force of Will.png Force of Will 25 / 30 / 35 / 40 / 45% Slow 1.5 second Duration increase to 2 seconds at rank 5
Talon Talon Rake.png Rake 20 / 25 / 30 / 35 / 40% Slow 2 seconds Slow duration reapplied if hit again
Cutthroat.png Cutthroat 99% Slow 0.25 second  
Teemo Teemo Noxious Trap.png Noxious Trap 30 / 40 / 50% Slow 4 seconds When triggered
Thresh Thresh Flay.png Flay 20 / 25 / 30 / 35 / 40% Slow 1.5 seconds Also pushes enemies towards direction of cast
The Box.png The Box 99% Slow 2 seconds Slow duration is halved once a wall has been broken.
Tristana Tristana Rocket Jump.png Rocket Jump 60% Slow 1 / 1.5 / 2 / 2.5 / 3 seconds  
Trundle Trundle Pillar of Ice.png Pillar of Ice 25 / 30 / 35 / 40 / 45% Slow 1.25 seconds Slow applies in area surrounding summoned pillar
Tryndamere Tryndamere Mocking Shout.png Mocking Shout 30 / 37.5 / 45 / 52.5 / 60% Slow 4 seconds Only targets facing away are slowed
Twisted Fate Twisted Fate Red Card.png Pick a Card 30 / 35 / 40 / 45 / 50% Slow 2.5 seconds Red Card. Slows all enemies in an area around the target
Twitch Twitch Venom Cask.png Venom Cask 25 / 30 / 35 / 40 / 45% Slow 3 seconds  
Urgot Urgot Terror Capacitor.png Terror Capacitor 20 / 25 / 30 / 35 / 40% Slow 1.5 seconds Applied on hit
Hyper-Kinetic Position Reverser.png Hyper-Kinetic Position Reverser 40% Slow 3 seconds  
Varus Varus Hail of Arrows.png Hail of Arrows 25 / 30 / 35 / 40 / 45% Slow Reapplied within effect Area of effect also applies healing reduction
Chain of Corruption.png Chain of Corruption Snare 2 seconds The ability will spread to enemy champions, applying the same damage and immobilize if it reaches them.
Vel&#039;Koz Vel'Koz Plasma Fission.png Plasma Fission 70% Slow 1 / 1.25 / 1.5 / 1.75 / 2 seconds
Lifeform Disintegration Ray.png Lifeform Disintegration Ray 20% Slow 1 second Can be reapplied if hit again
Viktor Viktor Gravity Field.png Gravity Field 28 / 32 / 36 / 40 / 44% Slow While in effect. The Field lasts for 4.25 seconds Stacks every 0.5 seconds, stuns at 3 stacks
Vladimir Vladimir Sanguine Pool.png Sanguine Pool 40% Slow 1 second  
Volibear Volibear Majestic Roar.png Majestic Roar 30 / 35 / 40 / 45 / 50% Slow 3 seconds Fears minions and neutral monsters.
Xin Zhao Xin Zhao Audacious Charge.png Audacious Charge 25 / 30 / 35 / 40 / 45% Slow 2 seconds Slows all enemies in an are surrounding charged target
Xerath Xerath Eye of Destruction.png Eye of Destruction 60 / 65 / 70 / 75 / 80% Slow 2.5 seconds Slows decays down to 10% over the duration. If enemy is not caught within the center, they are only slowed by 10%.
Yorick Yorick Omen of Pestilence.png Omen of Pestilence Initial: 20 / 25 / 30 / 35 / 40% Slow 1.5 seconds Does not stack with ongoing slow
Ghoul ongoing Slow: 10 / 12.5 / 15 / 17.5 / 20% Maximum of 5 seconds Only present while ghoul is alive
Zac Zac Stretching Strike.png Stretching Strike 20 / 25 / 30 / 35 / 40% Slow 2 seconds  
Zed Zed Shadow Slash.png Shadow Slash 20 / 25 / 30 / 35 / 40% Slow 1.5 seconds Only hit by Living Shadow.png Living Shadow's or Death Mark.png Death Mark's slash.
30 / 37.5 / 45 / 52.5 / 60% Slow Hit by at least two of Zed Zed's, Living Shadow.png Living Shadow's or Death Mark.png Death Mark's slashes.
Ziggs Ziggs Hexplosive Minefield.png Hexplosive Minefield 20 / 25 / 30 / 35 / 40% Slow 1.5 seconds Once triggered
Zilean Zilean Time Warp.png Time Warp 55% Slow 2.5 / 3.25 / 4 / 4.75 / 5.5 seconds  
Zyra Zyra Grasping Roots.png Grasping Roots Snare 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds  
30% Slow 2 seconds On hit by Vine Lasher, which spawn from Rampant Growth.png Rampant Growth seeds.

Forced movement

Forced movement crowd control causes the target to move to a different location. This can be in the form of a push (knockback) or a pull. Forced movement can be very powerful control as it can bring a target to your team where it can be killed or further controlled. These abilities can also protect allies by moving enemies away from them.

Forced movement list
Source Name Description Notes
Hero abilities
Alistar Alistar Headbutt.png Headbutt Knockback The target is stunned during the knockback.
Azir Azir Emperor&#039;s Divide.png Emperor's Divide Knockback The target is stunned and airborne during the knockback.
Blitzcrank Blitzcrank Rocket Grab.png Rocket Grab Pull The target is stunned during the pull.
Darius Darius Apprehend.png Apprehend Pull All enemies in a cone are pulled to him.
Diana Diana Moonfall.png Moonfall Pull Pulls and slows all surrounding enemies.
Draven Draven Stand Aside.png Stand Aside Knockback Enemies are pushed aside.
Gnar Gnar

Mega Gnar Mega Gnar

GNAR!.png GNAR! Knockback Stuns for 1.25 / 1.5 / 1.75s if knocked into terrain.
Gragas Gragas Explosive Cask.png Explosive Cask Knockback Knockback depends on where Explosive Cask.png Explosive Cask was thrown.
Hecarim Hecarim Devastating Charge.png Devastating Charge Knockback Also applies on-hit effects.
Janna Janna Monsoon.png Monsoon Knockback Monsoon does not interrupt channeled abilities.
Jayce Jayce Thundering Blow.png Thundering Blow Knockback
Lee Sin Lee Sin Dragon&#039;s Rage.png Dragon's Rage Knockback All enemies hit by the knocked back enemy are knocked up.
Maokai Maokai Arcane Smash.png Arcane Smash Knockback Only knocks back at close range. All enemies hit are also slowed.
Nami Nami Tidal Wave.png Tidal Wave Knockup Also slows all targets hit.
Nautilus Nautilus Dredge Line.png Dredge Line Pull Nautilus and his target are pulled towards a midpoint. Also stuns during pull.
Orianna Orianna Command- Shockwave.png Command: Shockwave Knockback Flings enemies set distance towards the ball.
Poppy Poppy Heroic Charge.png Heroic Charge Knockback Stuns for 1.5s if knocked into terrain.
Quinn Quinn Vault.png Vault Knockback Quinn jumps to target then bounces off them.
Rammus Rammus Powerball.png Powerball Knockback Also slows all targets hit.
Riven Riven Broken Wings.png Broken Wings Knockback On third activation.
Sejuani Sejuani Arctic Assault.png Arctic Assault Knockback Knocks aside all non-champion enemies in her path and applies Frost.png Frost.
Shyvana Shyvana Dragon&#039;s Descent.png Dragon's Descent Knockback Enemies hit by the dash are pushed toward the destination.
Singed Singed Fling.png Fling Pull Flips the target behind him.
Skarner Skarner Impale.png Impale Follows Skarner Skarner Suppresses the target while he drags him or her around for 1.75 seconds.
Syndra Syndra Scatter the Weak.png Scatter the Weak Knockback Dark Sphere.png Dark Spheres that are knocked back also stun all enemies in their path.
Thresh Thresh Death Sentence.png Death Sentence Pull Pulls first enemy hit every 0.75 seconds up to twice towards Thresh. Cleanse.png Cleanse and Quicksilver will prevent any subsequent pulls.
Flay.png Flay Knockback Pushes enemies hit towards direction of cast and slows them.
Tristana Tristana Buster Shot.png Buster Shot Knockback All nearby enemy units are also knockback.
Urgot Urgot Hyper-Kinetic Position Reverser.png Hyper-Kinetic Position Reverser Position swap Suppresses the target for 1.5 seconds and then switches location with and slows the target.
Vayne Vayne Condemn.png Condemn Knockback Stuns for 1.5s if knocked into terrain.
Vi Vi Vault Breaker.png Vault Breaker Knockback Knocks back first enemy champion hit.
Pull All non-champion enemies hit are pulled towards the path of Vault Breaker.png Vault Breaker.
Assault and Battery.png Assault and Battery Knockback Vi knocks back enemy units in her path; target is knocked up instead
Xin Zhao Xin Zhao Crescent Sweep.png Crescent Sweep Knockback Does not knock back enemies affected by Challenge.png Challenge
Volibear Volibear Rolling Thunder.png Rolling Thunder Pull Next autoattack flings target behind him.
Zac Zac Elastic Slingshot.png Elastic Slingshot Knockback
Ziggs Ziggs Satchel Charge.png Satchel Charge Knockback Also knocks back Ziggs.

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