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Cunning Mastery Tree (2016)

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Cunning Tree
Wanderer: Grants 0.6 / 1.2 / 1.8 / 2.4 / 3 % bonus Movement Speed while out of combat.Savagery: Basic attacks and single target spells deal 1 / 2 / 3 / 4 / 5 bonus damage to minions and monsters.Runic Affinity: Buffs granted by jungle monsters last 15% longer, including Epic Monsters but excluding River Shrines.Secret Stash: Your potions, flasks and elixirs last 10% longer. Additionally, your Health Potions are converted into Total Biscuits of Rejuvenation that instantly restore an additional 20 Health and 10 Mana when consumed.Assassin: You deal 2% increased damage to champions while no allied champions are nearby.Merciless: Deals 1 / 2 / 3 / 4 / 5 % increased damage to champions below 40% of their maximum health.Meditation: Once every 5 seconds you regenerate 0.3 / 0.6 / 0.9 / 1.2 / 1.5 % of your missing mana.Bandit: Grants 1 gold each time one of your nearby allies kills a minion. Additionally, ranged champions generate 3 gold and melee champions generate 10 gold every time they hit an enemy champion with a basic attack or on-hit ability. (5 second per-target cooldown).Dangerous Game: Champion kills and assists restore 5% of your missing health and 5% of your missing mana.Precision: Grants 0.6 / 1.2 / 1.8 / 2.4 / 3 (+ 0.06 / 0.12 / 0.18 / 0.24 / 0.3 per level) flat armor penetration and flat magic penetration.Intelligence: Grants 1 / 2 / 3 / 4 / 5 % cooldown reduction as well as increasing the cap on cooldown reduction by the same amount.Stormraider's Surge: Dealing 30% of a champion's maximum health within 2.5 seconds grants you 35% bonus movement speed and 75% slow resistance for 3 seconds. 10 second cooldown.Thunderlord's Decree: Dealing damage to an enemy champion with a basic attack or ability marks them for 3 seconds. At 3 stacks, a bolt of lightning strikes down, dealing (10 × Champion's level) (+ 30% Bonus AD) (+ 10% AP) magic damage to all enemies in an area around them. Thunderlord's Decree can only be triggered once every 25-15 seconds.Windspeaker's Blessing: Your heals and shields are 10% stronger. Additionally, your shields and heals on other targets grant 5-22 armor and 2.5-11 magic resistance for 3 seconds (based on the highest level between you and your target).Season 6 Cunning
Other Mastery Trees:
Ferocity TreeResolve Tree

The Cunning Mastery Tree (2016) is one of the three Mastery branches. It is the successor of the utility mastery tree of previous seasons, but rebranded as an alternative offensive mastery tree. The distinction between Cunning and Ferocity is that the Cunning Mastery Tree grants supplementary effects, such as increased buff duration or bonus movement speed after dealing a burst of damage, while Ferocity grants you clean-cut offensive boost. True to previous seasons, Cunning is still largely geared toward early-game advantage and providing utility that is effective irrespective of game time.

As of Season 2016, masteries were upgraded to a new system. Whereas previously you could invest in as many masteries per Mastery Tree as you had points left to spend: each tier now has a maximum number of points you can allocate. As such, you may only spend up to 18 points in the Cunning Tree.

List of Masteries

Tier 1
You have 5 points to allocate.
Tier 2
Requires 5 points in Cunning. You have 1 point to allocate.
Tier 3
Requires 6 points in Cunning. You have 5 points to allocate.
Tier 4
Requires 11 points in Cunning. You have 1 point to allocate.
Tier 5
Requires 12 points in Cunning. You have 5 points to allocate.
Tier 6
Requires 17 points in Cunning. You have 1 point to allocate.

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