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Damage may refer to four different things:
- Attack damage: a champion statistic which directly affects how much physical damage a champion does with its autoattacks and some abilities.
- Physical damage: a type of damage that champions' autoattacks, some abilities, minions, and turrets deal. Armor reduces incoming physical damage.
- Magic damage: a type of damage that most abilities, items, and on-hit effects deal. Magic resistance reduces incoming magic damage.
- True damage: a type of damage that some abilities and spells deal. This damage cannot be reduced and always does exactly the value stated.