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Darius

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Champion Background Strategy Skins & Trivia
DariusSquare Darius
the Hand of Noxus
Cost: IP 6300 or RP 975
Primary: Fighter Secondary: Tank Release date 2012-05-23
90
50
10
40
Statistics
Health 426 (+93) Attack damage 50 (+3.5)
Health regen. 8.25 (+0.95) Attack speed 0.679 (+2.65%)
Mana 200 (+37.5) Armor 24 (+3.5)
Mana regen. 6 (+0.35) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 340
Darius, the Hand of Noxus is a champion in League of Legends.[1]

Abilities

Hemorrhage
    Hemorrhage

    Darius' basic attacks and damaging abilities cause enemies to bleed for 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (9 + 3 at each level) (+ 30% bonus AD) magic damage over 5 seconds. This stacks up to 5 times for a maximum of 60 / 75 / 90 / 105 / 120 / 135 / 150 / 165 / 180 (45 + 15 at each level) (+ 150% bonus AD) magic damage over the duration.

    Darius gains 5% movement speed for each bleeding enemy champion.

    Ability Details
    Hemorrhage is both an on-hit damage over time and a spell effect, as it will apply to both his attacks and damaging abilities.
    Darius IVideo


    Decimate
    • Range: 425
    • Cooldown: 9 / 8 / 7 / 6 / 5
    • Cost: 40 mana
    Decimate

    Active: Darius swings his axe, dealing physical damage to all enemies within a 425-radius area around him.

    • Shaft Physical Damage: 70 / 105 / 140 / 175 / 210 (+ 70% bonus AD)

    Champions more than 270 units away from him are hit by his axe's blade, and will take 50% additional damage.

    • Blade Physical Damage: 105 / 157.5 / 210 / 262.5 / 315 (+ 105% bonus AD)
    Ability Details
    Decimate is a point blank area of effect.
    Darius QVideo


    Crippling Strike
    • Range: 145
    • Cooldown: 8
    • Cost: 30 / 35 / 40 / 45 / 50 mana
    Crippling Strike

    Active: Darius' next basic attack deals bonus physical damage and slows the target's movement and attack speed for 2 seconds.

    Crippling Strike's cooldown is reduced by 1 second for each stack of  Hemorrhage on the target.

    • Bonus Physical Damage: 20 / 40 / 60 / 80 / 100% AD
    • Slow: 20 / 25 / 30 / 35 / 40%
    Ability Details
    Crippling Strike is an on-hit effect.
      • The triggering attack will apply other on-hit effects and can critically strike as normal.
      • As with most on-hit physical damage, the bonus damage from Crippling Strike will apply life steal.
      • Critical strikes will not interact with Crippling Strike's damage.
      • Crippling Strike's damage will affect structures.
      • PENDING FOR TEST  Riposte will block the damage and slows.
      • PENDING FOR TEST Crippling Strike's relationship with  dodge,  block and blind has yet to be tested.
    • Spell shields will block the on-hit effect.

    Additional Information:

    • Crippling Strike resets Darius' attack timer.
    • The target of Crippling Strike will only gain 1  Hemorrhage stack for the attack.
    Darius WVideo


    Apprehend
    • Range: 540
    • Cooldown: 24 / 21 / 18 / 15 / 12
    • Cost: 45 mana
    Apprehend

    Passive: Darius gains armor penetration.

    • Armor Penetration: 5 / 10 / 15 / 20 / 25%

    Active: After a brief delay, Darius pulls in all enemies in front of him.

    Ability Details
    Apprehend's passive is a statistic's buff.

    Apprehend's active is a conic area of effect.

    Additional Information:

    • Note that Apprehend does not deal damage and thus will not apply any stacks of  Hemorrhage or any other spell effects.
    Darius EVideo


    Noxian Guillotine
    • Range: 460
    • Cooldown: 120 / 100 / 80
    • Cost: 100 mana
    Noxian Guillotine

    Active: Darius leaps to an enemy champion and strikes a devastating blow, dealing true damage.

    For each stack of  Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.

    When Noxian Guillotine kills the target, it can be recast within the next 20 seconds. This can occur multiple times in succession.

    • True Damage: 160 / 250 / 340 (+ 75% bonus AD)
    • Max True Damage: 320 / 500 / 680 (+ 150% bonus AD)
    Ability Details
    Noxian Guillotine is a single target dash.

    Additional Information:

    • Noxian Guillotine does not go on cooldown or consume mana until the he strikes the target (being blocked by a spell shield or invulnerability still counts as striking the target).
    • If Darius' target dies before the axe hits or if he is interrupted, he can instantly reuse the ability.
    • The cooldown of Noxian Guillotine will begin the instant Darius first casts the ability, not when the buff expires, and will continue to tick down even as Darius reuses the ability multiple times. Five consecutive executions with maximum delay between casts will remove 100 seconds of downtime from Noxian Guillotine, which leaves only 20 seconds of downtime at rank 1 and no downtime at ranks 2 and 3.
    • During the leap, Darius is considered to be channeling and can be interrupted by hard-CC. It is worth noting that entangle and root are not considered forms form of hard-CC.
    • Noxian Guillotine will apply one stack of  Hemorrhage, although it will not be considered for the damage dealt.
    Darius RVideo


    References

    Start a Discussion Discussions about Darius

    • Why the Darius nerf was a step in the wrong direction

      15 messages
      • 198.91.183.67 wrote:BTW Shaw Fujikawa, 550 is not 100 shorter than auto attack ranges. 550 is the average auto attack range for ranged charact...
      • Darius was my first 6300 champion and i boght him after the nerf, the nerf was unnacurate because Darius can still Penta KS with his ult ...
    • Darius Rework?

      51 messages
      • Step one: Play draft or ranked Step 2: Pick teemo ??? Profit
      • post level 6 - i've yet to meet a teemo that can take me i have a harder time with singed (well ... nerf now), or say kayle
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