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Darius

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 582.24 (+100) Attack damage 55.88 (+5)
Health regen. 9.845 (+0.95) Attack speed [*] 0.625 (+1%)
Mana 263 (+37.5) Armor 29.88 (+4)
Mana regen. 6.585 (+0.35) Magic res. 32.1 (+1.25)
Melee 175 Mov. speed 340


Abilities

Hemorrhage
Hemorrhage

Hemorrhage: Darius's basic attacks, Decimate.png Decimate's blade and Noxian Guillotine.png Noxian Guillotine cause enemies to bleed for「 9 + (Darius's level) 」「 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 」(+ 30% bonus AD) physical damage over 5 seconds, stacking up to 5 times for a maximum of「 45 + (5 × Darius's level) 」「 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 / 115 / 120 / 125 / 130 / 135 」(+ 150% bonus AD) physical damage over the duration.

Noxian Might: Upon applying full Hemorrhage stacks to an enemy champion or killing them with Noxian Guillotine.png Noxian Guillotine, Darius gains Noxian Might for 5 seconds, during which he gains 「 40 - 200 」「 40 / 45 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 140 / 160 / 180 / 200 」bonus attack damage and instantly applies full Hemorrhage stacks through his usual means.

Ability Details
Hemorrhage is an on-hit damage over time and a spell effect and self-buff.
  • Does not apply spell effects.
  • The triggering attack will apply other on-hit effects and can critically strike as normal.
    • Critical strikes will not interact with Hemorrhage's damage.
    • Hemorrhage will not trigger against structures.
    • Hemorrhage will not be applied if the auto attack is Counter Strike.png dodged, Aegis Protection.png blocked, Riposte.png parried, or if the attack misses.
  • Banshee's Veil item.png Spell shields will block a single application of Hemorrhage if the triggering spell is blocked.

Additional Information:

  • Hemorrhage damages every 1.25 seconds.


Decimate
RANGE: 425 / 270
COST: 30 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Decimate

Active: Darius hefts his axe for 0.75 seconds, then swings it around himself, dealing physical damage to all nearby enemies, doubled against enemies hit by the blade.

「 Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 50 / 55 / 60 / 65 / 70% AD) 」「 Enhanced Physical Damage: 40 / 70 / 100 / 130 / 160 (+ 100 / 110 / 120 / 130 / 140% AD) 」

Darius heals for 15% missing health for each enemy champion hit by Decimate's blade, up to a maximum of 30% missing health.

Ability Details
Decimate is a point blank area of effect ability.


Crippling Strike
RANGE: 200
COST: 30 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Crippling Strike

Active: Darius's next basic attack deals 40% AD bonus physical damage and Slow icon slows his target by 90% for 1 second.

Crippling Strike resets Darius's autoattack timer.

Ability Details
Crippling Strike is an on-hit effect.
  • The triggering attack will apply other on-hit effects and can critically strike as normal.
    • As with most on-hit physical damage, the bonus damage from Crippling Strike will apply life steal.
    • Critical strikes will not interact with Crippling Strike's damage.
    • Crippling Strike's damage will affect structures.
    • Riposte.png Riposte will block the damage and slows, aswell as applying bleed.
    • PENDING FOR TEST Crippling Strike's relationship with Counter Strike.png dodge, Aegis Protection.png block and Blind icon blind has yet to be tested.
  • Banshee's Veil item.png Spell shields will block the on-hit effect.

Additional Information:

  • Crippling Strike has no cast time and does not interrupt Darius' previous orders.
  • Crippling Strike resets Darius' attack timer on cast.
  • The target of Crippling Strike will only gain 1 Hemorrhage.png Hemorrhage stack for the attack.


Apprehend
RANGE: 550
COST: 45 mana
COOLDOWN: 24 / 21 / 18 / 15 / 12
Apprehend

Passive: Darius partially ignores his targets' armor.

  • Armor Penetration: 5 / 10 / 15 / 20 / 25%

Active: After a brief delay, Darius Airborne icon pulls in all enemies in front of him, Slow icon slowing them by 90% for 1 second, and briefly grants Sight icon sight of the area around the pull.

Ability Details
Apprehend's passive is a statistic's buff.

Apprehend's active is a conic area of effect.

Additional Information:

  • Note that Apprehend does not deal damage and thus will not apply any stacks of Hemorrhage.png Hemorrhage or any other spell effects.
  • Apprehend can pull targets over terrain, just as other similiar abilities do.


Noxian Guillotine
RANGE: 460
COST: 100 / 100 / 0 mana
COOLDOWN: 120 / 100 / 80
Noxian Guillotine

Active: Darius dashes to the target enemy champion and deals them true damage, increased by 20% for every Hemorrhage.png Hemorrhage stack on them.

  • True Damage: 100 / 200 / 300 (+ 75% bonus AD)
「 Bonus Damage Per Stack: 20 / 40 / 60 (+ 15% bonus AD) 」「 Maximum True Damage: 200 / 400 / 600 (+ 150% bonus AD) 」

If Noxian Guillotine kills its target, Darius causes all nearby minions and monsters to Fear icon flee in terror for 3 seconds and it can be recast within the next 20 seconds at no additional cost. At rank 3, Noxian Guillotine's cooldown resets completely. This can occur multiple times in succession.

Ability Details
Noxian Guillotine is a single target dash.

Additional Information:

  • Noxian Guillotine will apply one stack of Hemorrhage.png Hemorrhage, although it will not be considered for the damage dealt.
  • Noxian Guillotine does not go on cooldown or consume mana until the ability strikes the target (including if it is invulnerable). If the target is killed before the blow hits, it will not go on cooldown.
  • The cooldown of Noxian Guillotine will begin to tick down after the ability's first cast and not when the buff expires. Five consecutive executions with maximum delay between casts will remove 100 seconds of downtime from Noxian Guillotine, which leaves only 20 seconds of downtime at rank 1 and no downtime at rank 2.
  • During the leap, Darius is considered to be channeling and can be interrupted by hard crowd control.


References

Start a Discussion Discussions about Darius

  • Why the Darius nerf was a step in the wrong direction

    23 messages
    • SpadeAce4444 wrote:And why are people STILL fighting because of one random anon? Please, he may not even be level 20 for all we know. It's ...
    • My favorite thing before the nerf was when he went to pull you if you were in the initial pull range and then left it you would still...
  • Darius Rework?

    60 messages
    • Rasiterita wrote:Darius needs a rework. Early game he is a really braindead champ that requires very little skill. But lategame he is v...

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