Noxian Might: Upon applying full Hemorrhage stacks to an enemy champion or killing them with Noxian Guillotine, Darius gains Noxian Might for 5 seconds, during which he gains 「 40 - 200 」「 40 / 45 / 50 / 60 / 70 / 80 / 90 / 100 / 110 / 120 / 140 / 160 / 180 / 200 」bonus attack damage and instantly applies full Hemorrhage stacks through his usual means.
If Noxian Guillotine kills its target, Darius causes all nearby minions and monsters to flee in terror for 3 seconds and it can be recast within the next 20 seconds at no additional cost. At rank 3, Noxian Guillotine's cooldown resets completely. This can occur multiple times in succession.
Noxian Guillotine will apply one stack of Hemorrhage, although it will not be considered for the damage dealt.
Noxian Guillotine does not go on cooldown or consume mana until the ability strikes the target (including if it is invulnerable). If the target is killed before the blow hits, it will not go on cooldown.
The cooldown of Noxian Guillotine will begin to tick down after the ability's first cast and not when the buff expires. Five consecutive executions with maximum delay between casts will remove 100 seconds of downtime from Noxian Guillotine, which leaves only 20 seconds of downtime at rank 1 and no downtime at rank 2.
During the leap, Darius is considered to be channeling and can be interrupted by hard crowd control.