Innate:Darius'basic attacks and damaging abilities cause enemies to bleed for 5 seconds, dealing 13 - 30 (based on level)(+ 30% bonus AD)physical damage over the duration. The bleeding will trigger every 1.25 seconds, and can stack up to 5 times, for a maximum of 65 - 150 (based on level)(+ 150% bonus AD) physical damage over the duration.
Active:Darius becomes unstoppable for 0.25 seconds and attempts to execute the targeted enemy champion, dealing true damage, increased by 0% - 100% (based on hemorrhage stacks).
100 / 200 / 300 (+ 75% bonus AD)
Bonus Damage Per Stack:
20 / 40 / 60 (+ 15% bonus AD)
Maximum True Damage:
200 / 400 / 600 (+ 150% bonus AD)
If Noxian Guillotine kills its target, Darius causes all nearby minions and monsters to flee in terror for 3 seconds during which they are rapidly slowed by up to 99% over the duration, and is able to recast the ability within the next 20 seconds at no additional cost. This can occur multiple times in succession.
At rank 3, if Noxian Guillotine kills its target, its cooldown resets completely.