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Darius/History

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Previous Abilities

Hemorrhage
Hemorrhage old

Darius' basic attacks and damaging abilities cause enemies to bleed for 12 - 36 (based on level) (+ 30% bonus AD) magic damage over 5 seconds, stacking up to 5 times for a maximum of 60 - 180 (based on level) (+ 150% bonus AD) magic damage over the duration.

Additionally, Darius gains 5% bonus movement speed for each enemy champion affected by Hemorrhage.

Ability Details
Hemorrhage is both an on-hit damage over time and a spell effect as it will apply to both his attacks and damaging abilities.

Additional Information:

Hemorrhage ticks every 1.25 seconds.


Decimate
RANGE: 425 / 270
COST: 40 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Decimate

Active: Darius swings his axe around him, dealing physical damage to all nearby enemies, increased by 50% against enemy champions hit by his blade.

「 Physical Damage: 70 / 105 / 140 / 175 / 210 (+ 70% bonus AD) 」「 Empowered Physical Damage: 105 / 157.5 / 210 / 262.5 / 315 (+ 105% bonus AD) 」
Ability Details
Decimate is a point blank area of effect ability.

Additional Information:

  • Decimate has no cast time and does not interrupt Darius' previous orders.
  • The bonus damage at ranges greater than 270 units does not apply to minions or monsters.
  • Darius can autoattack when he performs Decimate but the animation will not be visible
    • It still applies a Hemorrhage stack as normal (for a total of 2 after one Decimate animation)


Crippling Strike
RANGE: 145
COST: 30 / 35 / 40 / 45 / 50 mana
COOLDOWN: 8
Crippling Strike

Active: Darius' next basic attack gains range, deals bonus physical damage and Slow icon slows his target's movement and attack speed for 2 seconds.

  • Bonus Physical Damage: 20 / 40 / 60 / 80 / 100% AD
  • Slow: 20 / 25 / 30 / 35 / 40%

Crippling Strike's cooldown is reduced by 1 second for each Hemorrhage old Hemorrhage stack on the target at the time they were hit.

Crippling Strike resets Darius' autoattack timer.

Ability Details
Crippling Strike is an on-hit effect.
    • The triggering attack will apply other on-hit effects and can Critical strike icon critically strike as normal.
    • As with most on-hit physical damage, the bonus damage from Crippling Strike will apply life steal.
    • Critical strike icon Critical strikes will not interact with Crippling Strike's damage.
    • Crippling Strike's damage will affect structures.
    • Riposte.png Riposte will block the damage, slow, and bleed.
  • Banshee&#039;s Veil item.png Spell shields will block the slow.

Additional Information:

  • Crippling Strike has no cast time and does not interrupt Darius' previous orders.
  • Crippling Strike's will only gain 1 Hemorrhage stack for the attack.
  • Cooldown reduction is applied after the reduction based on Hemorrhage stacks.
    • Meaning Crippling Strike's cooldown can only be reduced to 1.8 seconds with both 5 Hemorrhage stacks applied and 40% cooldown reduction.


Apprehend
RANGE: 550
COST: 45 mana
COOLDOWN: 24 / 21 / 18 / 15 / 12
Apprehend

Passive: Darius partially ignores his targets' armor.

  • Armor Penetration: 5 / 10 / 15 / 20 / 25%

Active: After a brief delay, Darius Airborne icon pulls in all enemies in front of him and briefly grants Sight icon sight of the area around the pull.

Ability Details

Additional Information:

  • Apprehend does not deal damage and thus will not apply any Hemorrhage stacks or any other spell effects.
  • Apprehend can pull targets over terrain just as other similar abilities can.


Noxian Guillotine
RANGE: 460
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Noxian Guillotine

Active: Darius dashes to the target enemy champion and deals them true damage, increased by 20% for every Hemorrhage old Hemorrhage stack on them.

  • True Damage: 160 / 250 / 340 (+ 75% bonus AD)
「 Bonus Damage Per Stack: 32 / 50 / 68 (+ 15% bonus AD) 」「 Maximum True Damage: 320 / 500 / 680 (+ 150% bonus AD) 」

If Noxian Guillotine kills its target, it refunds mana and can be recast within the next 20 seconds. At Rank 3, Noxian Guillotine's cooldown resets completely. This can occur multiple times in succession.

  • Mana Restored: 25 / 50 / 100 mana
Ability Details
Noxian Guillotine is a single target dash.

Additional Information:

  • Noxian Guillotine will apply one Hemorrhage stack that will not be considered for the damage dealt.
  • Noxian Guillotine does not go on cooldown or consume mana until the ability strikes the target (including if it is invulnerable)
    • It will not go on cooldown if the target is killed before the blow lands.
  • The cooldown of Noxian Guillotine will begin to tick down after the its first cast and not when the buff expires.
    • Five consecutive executions with maximum delay between casts will remove 100 seconds of downtime from Noxian Guillotine
      • This leaves only 20 seconds of downtime at Rank 1 and no downtime at Rank 2.
  • During the leap Darius is considered to be channeling and can be interrupted by being disabled.


Previous Splash Art

Patch History

V6.15
  • General
    • Bug Fix: Dunkmaster Darius's health bar no longer overlaps with his head.
V6.14
  • Apprehend.png Apprehend
    • Bug Fix: When pulling enemies over walls, no longer chest-bumps them back to the side they were on to begin with.
V6.11
  • Apprehend.png Apprehend
    • Bug Fix: Fixed a bug where Apprehend wasn't properly pulling in enemies that were mid-dash during its cast.
V5.21
V5.20
  • Decimate.png Decimate
    • Blade width reduced to 220 from 270.
  • Apprehend.png Apprehend
    • Slow reduced to 40% from 90%.
V5.18
  • Hemorrhage.png Hemorrhage
    • Bug Fix: Fixed a bug where Darius would gain Noxian Might even if the target blocked the 5th stack (spellshield).
  • Decimate.png Decimate
    • Healing reduced to 12% missing health from 15% of missing health.
    • Maximum healing increased to 36% missing health from 30% of missing health.
    • Cost increased to 30 / 35 / 40 / 45 / 50 from 30 at all ranks.
V5.17
  • Hemorrhage.png Hemorrhage
    • Noxian Might
      • Renamed from Blood Rage
  • Decimate.png Decimate
    • Fixed a bug where Summoner Spells were disabled during the windup.
  • Crippling Strike.png Crippling Strike
    • New Effect: If the empowered attack scores a kill Darius refunds 30 mana and 50% of the cooldown.
V5.16
  • General
    • Recommended items updated
  • Stats
    • Attack range increased to 175 from 125.
    • Attack damage growth increased to 5 from 3.5.
    • Health growth increased to 100 from 93.
    • Armor growth increased to 4 from 3.5.
    • Attack speed reduced to 0.625 from 0.679.
    • Attack speed growth reduced to 1% from 2.65.
  • Hemorrhage.png Hemorrhage
    • New ability icon
    • Now deals Physical damage from Magic.
      • Per stack damage reduced to 「 9 + (1 per level) 」「 10 - 27 (based on level) 」 from 12 - 36 (based on level).
        • Bonus AD ratio unchanged
      • Total damage reduced to 「 45 + (5 per level) 」「 50 - 135 (based on level) 」 from 60 - 180 (based on level)
    • Removed: Bonus movement speed per Bleeding champion.
    • New Effect: Whenever an enemy champion reaches maximum Hemorrhage stacks or dies to Noxian Guillotine.png Noxian Guillotine, Darius enters a Blood Rage for 5 seconds gaining 「 40 - 200 」「 40 - 200 (based on level) 」 bonus attack damage and applying maximum Hemorrhage stacks on hit.
  • Decimate.png Decimate
    • New Effect: Has a 0.75 seconds time delay and displays its effective radius ( including Blade and Handle areas)
      • Darius can move during cast time.
    • Blade damage changed to 40 / 70 / 100 / 130 / 160 (+ 100 / 110 / 120 / 130 / 140% AD) from 105 / 157.5 / 210 / 262.5 / 315 (+ 105% Bonus AD).
      • New Effect: Darius heals for 15% of his missing health for every enemy champion hit by the Blade, up to 30.
    • Handle damage changed to 20 / 35 / 50 / 65 / 80 (+ 50 / 55 / 60 / 65 / 70% AD) from 70 / 105 / 140 / 175 / 210 (+ 70% Bonus AD).
    • Cost reduced to 30 from 40.
  • Crippling Strike.png Crippling Strike
    • AD ratio changed to (+ 40% AD) at all ranks from (+ 20 / 40 / 60 / 80 / 100% AD).
    • Slow increased 90% at all ranks from 20 / 25 / 30 / 35 / 40.
    • Slow duration reduced to 1 second from 2.
    • Cooldown changed to 9 / 8 / 7 / 6 / 5 seconds from 8 seconds at all ranks.
    • Cost reduced to 30 at all ranks from 30 / 35 / 40 / 45 / 50.
    • Removed: Attack speed reduction.
    • Removed: Cooldown reduction per Hemorrhage.png Hemorrhage stack on target.
  • Apprehend.png Apprehend
    • Cast time reduced to 0.25 seconds from 0.32.
    • New Effect: Slows enemies pulled by 90% for 1 second.
    • Bug Fix: Enemies would be pulled in if they escaped the area during cast time.
  • Noxian Guillotine.png Noxian Guillotine
    • Damage reduced to 100 / 200 / 300 from 160 / 250 / 340.
    • New Effect: Subsequent casts are for free.
    • New Effect: Upon executing an enemy champion all nearby non-champions become terrified for 3 seconds.
    • New Effect: Cost removed at Rank 3
    • Removed: Mana refund on cast
V5.14
  • Apprehend.png Apprehend
    • New Effect: Briefly grants vision over the target area.
V5.7
  • Noxian Guillotine.png Noxian Guillotine
    • New Effect: Will refund 25 / 50 / 100 mana on-kill.
    • New Effect: At maximum rank the cooldown is fully reset on kill.
V4.5
  • Stats
    • Armor increased to 24 from 20.
V4.1
V3.8
  • Apprehend.png Apprehend
    • Animation is slower and has a wind-up (undocumented)
    • Range decreased to 540 from 550.
V3.03
  • Noxian Guillotine.png Noxian Guillotine
    • New Effect: When Noxian Guillotine kills the target, it can be recast within the next 12 seconds.
      • This can occur multiple times in succession.
    • Cooldown changed to 120 / 100 / 80 seconds from 100 at all ranks.
V1.0.0.152
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.142
V1.0.0.140b
  • Hemorrhage.png Hemorrhage:
    • AD ratio reduced to (+ 30% Bonus AD) from (+ 40% Bonus AD)
    • Fixed a bug where it was applying Rylai&#039;s Crystal Scepter item.png Rylai's Crystal Scepter's Icy and Spell Vamp effects.
  • Apprehend.png Apprehend
    • Pre-pull animation modified to be more readable for enemy champions.
  • Noxian Guillotine.png Noxian Guillotine
    • Cooldown now only refreshes when it deals the killing blow.
V1.0.0.140
  • Added

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