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*'''Range:''' 475
 
*'''Range:''' 475
 
|ultilevel = {{Level up|Cooldown|seconds|100|90|80}}
 
|ultilevel = {{Level up|Cooldown|seconds|100|90|80}}
{{level up|True Damage|(+0.75 per bonus attack damage)|160|250|340}}
+
{{level up|True Damage|(+0.75 per bonus attack damage)|8999|9000|9001}}
 
{{level up|Maximum True Damage|(+1.5 per bonus attack damage)|320|500|680}}
 
{{level up|Maximum True Damage|(+1.5 per bonus attack damage)|320|500|680}}
 
}}
 
}}

Revision as of 17:00, 23 May 2012

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{{{1}}} is a champion in League of Legends.[1]

Darius, the Hand of Noxus is a champion in League of Legends.[2][3]

Abilities

Patch V1.0.0.140
ChampionSquare
Hemorrhage
(Innate): Darius' basic attacks and damaging abilities cause enemies to bleed for Error: Parameter '3' is not accepted. (+0.4 per bonus attack damage) magic damage over 5 seconds, stacking up to 5 times.

Darius gains 5% movement speed for each bleeding enemy champion.


Ability Description Leveling up
ChampionSquare
Decimate
(Active): Darius deals physical damage to all nearby enemies in a circle around him. Champions in the outer half of the ability are struck by the blade, taking 50% additional damage.
  • Cost: 40 mana
  • Range: 425
  • Radius of shaft: 270
  • radius of blade: 155

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Physical Damage: 70 / 105 / 140 / 175 / 210 (+0.7 per bonus attack damage)

Maximum Physical Damage: 105 / 157.5 / 210 / 262.5 / 315 (+1.05 per bonus attack damage)

ChampionSquare
Crippling Strike
(Active): Darius' next basic attack deals additional damage and slows the target's movement and attack speed for 2 seconds.

Crippling strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.

  • Cooldown: 8 seconds
  • Range: 300

Cost: 30 / 35 / 40 / 45 / 50 mana

Total Physical Damage: 120 / 140 / 160 / 180 / 200 %

Slow: 20 / 25 / 30 / 35 / 40 %

ChampionSquare
Apprehend
(Passive): Darius gains armor penetration.

Armor Penetration: 5 / 10 / 15 / 20 / 25 %

(Active): Darius pulls in all enemies in front of him.
  • Cost: 45 mana
  • Range: 550

Cooldown: 24 / 21 / 18 / 15 / 12 seconds

ChampionSquare
Noxian Guillotine
(Active): Darius leaps to target enemy champion and strikes a lethal blow, killing them instantly even if they are at full health.

The cooldown is refreshed if Noxian Guillotine kills the target, or if Darius kills the target within 0.5 seconds after use.

  • Cost: 100 mana
  • Range: 475

Cooldown: 100 / 90 / 80 seconds

True Damage: 8999 / 9000 / 9001 (+0.75 per bonus attack damage)

Maximum True Damage: 320 / 500 / 680 (+1.5 per bonus attack damage)

References

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