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Death's Dance

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Death's Dance is a legendary item in League of Legends.[1] 


Death's Dance item
Death's Dance
3500 Gold (625 Gold)
Caulfield's Warhammer item
1100 Gold (400 Gold)
Pickaxe item
875 Gold
Vampiric Scepter item
900 Gold (550 Gold)

Cost Analysis*

Gold Value

Gold Efficiency*

  • When used by a champion that deals part magic damage or full magic damage, Death's Dance item.png Death's Dance is 98.69% gold efficient, without its damage over time passive, and the rest of its heal passive.
  • When used by a champion that deals only physical damage, Death's Dance item.png Death's Dance is 110.48% gold efficient, without its damage over time.

Similar Items


  • Death's Dance item.png Death's Dance's is intended for attack damage casters who mostly deal physical damage. It's best used when looking for an aggressive sustain item, with the advantage over life steal that its sustain passive isn't restricted to basic attacks only.
  • Death's Dance item.png Death's Dance second passive has to be judged critically, as its bleed will interrupt channels that are interrupted by damage (e.g. Recall.png Recall or Tag Team.png Behind Enemy Lines ), and delay abilities that are delayed by damage (e.g. Twitch Twitch's Ambush.png Ambush).
    • This unique passive's usage is best realized, when looking at a simplified situation where an opponent inflicts instant burst damage onto you. By transforming 15% of the incoming damage into a damage over time effect, it is equal to a health multiplicator of e.g. 11.8% or 5.9%.
      • As a result, your opponent has to overkill you to actually finish you off within this time span, which slightly increases your time to react and deploy counter measures like shields or heals. At the same time it also slightly improves your time window for retaliation, and is as such most powerful in a fight between two assassins.
      • Regardless, it's important to not overestimate this unique passive's influence, as most assassins generally overkill an opponent, and as such aren't hindered by slightly increased health.


Patch History


  • Combine cost increased to 625 Gold from 525 Gold.
    • Total cost increased to 3500 Gold from 3400 Gold.
  • Attack damage increased to 75 from 65.
  • Healing increased to 15% from 12%.
  • Damage conversion increased to 15% from 12%.
  • Now also heals for physical damage done by pets.

V5.22: Added

  • Death's Dance item.png Death's Dance:
    • Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Pickaxe item.png Pickaxe + Vampiric Scepter item.png Vampiric Scepter + 525 Gold = 3400 Gold
    • +65 attack damage.
    • +10 cooldown reduction.
    • Unique passive: Instantly heal for 12% of all physical damage dealt. Area of effect physical damage only heals 4% for every unit affected.
    • Unique passive: Stores 12% of all physical and magical damage received, and is taken as a damage over time instead, dealing one-third of the stored damage every second.


  1. Itemlist on leagueoflegends.com

List of Items

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