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Defense Mastery Tree (Season Four)

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Defense Mastery

Defense Mastery Trees: Season One, Season Two, Season Three, Season Four
Resolve Mastery Tree: Season 2016


Defense Mastery Tree
(Season Four)
Block: Reduces incoming damage from champion basic attacks by 1 / 2.Recovery: Grants 1 / 2 health regeneration per 5 seconds.Swiftness: Reduces the effectiveness of slows by 7.5 / 15%.Tough Skin: Reduces damage taken from monsters by 1 / 2.Unyielding: Reduces all incoming damage from champions by 2 (1 on ranged champions).Veteran's Scars: Grants 12 / 24 / 36 health.Bladed Armor: When enemy monsters attack you they are inflicted with bleed for X seconds, dealing 1% of their current health as physical damage each second.Tenacious: Reduces the duration of crowd control effects by 10%.Juggernaut: Increases maximum health by 3%.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resistance.Perseverance: Grants health regeneration equal to 0.35 / 0.675 / 1 % of your missing health.Adaptive Armor: If your bonus armor is greater than your bonus magic resistance, you gain (4% bonus armor) magic resistance. If your bonus magic resistance is greater than you bonus armor, you gain (4% bonus MR) armor.Reinforced Armor: Reduces damage taken from critical strikes by 10%.Evasive: Reduces damage taken from area of effect magic damage by 4%.Second Wind: Increases effectiveness of self-healing, health regen, life steal and spell vamp by 10% when below 25% health.Enchanted Armor: Increases your bonus armor and magic resistance by 2.5 / 5 / 7.5 / 10%.Oppression: Reduces damage taken from enemies with impaired movement by 2%.Legendary Guardian: Grants 3 armor and magic resistance for each nearby enemy champion.Season 4 Defense
Other Mastery Trees:
Offense Mastery OffenseUtility Mastery (tree) Utility

The Defense Mastery Tree is one of the three mastery branches and the current iteration of the defensive mastery branch.

It would take 34 points to fill the Defense Mastery Tree to its maximum capacity.

List of masteries

Tier 1

Tier 2 (Requires 4 points)

Tier 3 (Requires 8 points)

Tier 4 (Requires 12 points)

Tier 5 (Requires 16 points)

Tier 6 (Requires 20 points)

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