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Defense Mastery Tree (Season Two)

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Defense Mastery

Defense Mastery Trees: Season One, Season Two, Season Three, Season Four
Resolve Mastery Tree: Season 2016

Defense Mastery Tree
(Season Two)
Summoner's ResolveResistanceHardinessTough SkinDurabilityVigorIndomitableVeteran's ScarsEvasionBladed ArmorSiege CommanderInitiatorEnlightenmentHonor GuardMercenaryJuggernautDefensetree2
Other Mastery Trees:
Offense · Utility

The Defense Mastery Tree is one of the three mastery branches. All masteries were redesigned on November 15, 2011. The information from this article refers to the version of this mastery tree used since the redesign.


Its main focus was to give advantage to defensive actions like armor, magic resistance, health, and health regeneration among other defensive buffs. The Summoner Spells Revive.png Revive, Cleanse.png Cleanse, Heal.png Heal, Smite.png Smite and Garrison.png Garrison are improved by Summoner's Resolve mastery s2.png Summoner's Resolve from this mastery tree. It would take 37 points to max the Defense Mastery Tree out.

List of masteries

Tier 1

Tier 2 (Requires 4 points)

Tier 3 (Requires 8 points)

Tier 4 (Requires 12 points)

Tier 5 (Requires 16 points)

Tier 6 (Requires 20 points)

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