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Diana/Abilities

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Moonsilver Blade
Moonsilver Blade

Diana permanently has 20% bonus attack speed, and cleaves nearby enemies for 20 - 250 (based on level) (+ 80% AP) magic damage on every third basic attack within 3.5 seconds.

Ability Details
Moonsilver Blade is a passive ability with two separated effects, granting Diana a permanent passive attack speed buff and her autoattacks generating stacks on hit. At 2 stacks Diana gains an on-hit effect which deals damage in a point blank area of effect.

Additional Information:

  • Diana's target may Flash.png Flash out of the AoE as it has a slightly delayed effect.
  • Moonsilver Blade has a visible counter just like Double Strike.png Double Strike and Headshot.png Headshot.
    • Each attack has a distinct animation and her blade will glow when the empowered attack is ready.
  • The area of effect is centered on Diana and not her target.
  • Moonsilver Blade stacks the on-hit effect.


Crescent Strike
RANGE: 830
COST: 55 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Crescent Strike

Active: Diana unleashes a bolt of lunar energy that travels in an arc, dealing magic damage to enemies hit and afflicting them with Moonlight for 3 seconds, granting Sight icon sight of them for the duration.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 70% AP)
Ability Details
Crescent Strike is a curved, pass-through skill shot.


Pale Cascade
RANGE: 200
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 10
Pale Cascade

Active: Diana shields herself for up to 5 seconds and creates three spheres that orbit her for the duration, detonating upon contact with an enemy and dealing magic damage to nearby enemies upon detonation.

「 Shield Strength: 40 / 55 / 70 / 85 / 100 (+ 30% AP) 」「 Total Shield Strength: 80 / 110 / 140 / 170 / 200 (+ 60% AP) 」

「 Magic Damage per Orb: 22 / 34 / 46 / 58 / 70 (+ 20% AP) 」「 Total Magic Damage: 66 / 102 / 138 / 174 / 210 (+ 60% AP) 」

If all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield, and its duration is refreshed.

Ability Details
Pale Cascade is a self-targeted ability that shields Diana and summons three spheres that will detonate on collision with an enemy.

Additional Information:

  • Pale Cascade has no cast time and does not interrupt Diana's previous orders.


Moonfall
RANGE: 350 / 225
COST: 70 mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Moonfall

Active: Diana Sight icon reveals and Airborne icon draws in all nearby enemies to her location, Slow icon slowing them for 2 seconds afterwards.

  • Slow: 35 / 40 / 45 / 50 / 55%
Ability Details
Moonfall is a point-blank area of effect.

Additional Information:

  • Enemies stay in the area for a maximum of approximately 0.5 seconds while being pulled towards Diana.


Lunar Rush
RANGE: 825
COST: 50 / 65 / 80 mana
COOLDOWN: 25 / 20 / 15
Lunar Rush

Active: Diana dashes to the target enemy, dealing magic damage.

  • Magic Damage: 100 / 160 / 220 (+ 60% AP)

If the target is afflicted with Crescent Strike.png Moonlight, the effect is consumed on all enemies and Lunar Rush's cooldown is reset.

Ability Details
Lunar Rush is a single target dash.

Additional Information:

  • If Diana is next to her target when Lunar Rush is cast it will place her on the reverse side.
  • Lunar Rush can be interrupted if Diana is hit with crowd control while dashing.
    • If the target has the Moonlight debuff Lunar Rush's cooldown will still reset.
  • If the target Flash.png Flashes while Diana is dashing she will follow them to their new location.


References

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