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Diana/History

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Previous Lore

"The sun does not reveal truth. Its light only burns and blinds." - Diana Diana

An unyielding avatar of Moonsilver Blade.png the moon's power, Diana wages a dark crusade against the sun-worshiping Locket of the Iron Solari item.png Solari. Though she once sought the acceptance of her people, years of futile struggle shaped her into a bitter, resentful warrior. She now presents her foes with a terrible ultimatum: revere the moon's light, or die by Moonfall.png her crescent blade.

Though she was born to the Solari, Diana's inquisitive nature set her apart from her brethren. She had always found solace and guidance in the night sky, and questioned the dominance of the sun in her society. The Solari elders responded to her challenges with only derision and punishment. Diana remained convinced, however, that if she could find evidence of the moon's power, the elders would listen to reason.

For years, she studied Solari archives in solitude until she discovered an encoded message hidden in an old tome. This clue led her to a secluded valley on Mount Targon where she unearthed the hidden entrance to an ancient, sealed temple. Inside, among aging relics and faded murals, she found an ornate suit of armor and a beautiful crescent blade, both inscribed with sigils of the moon.

Diana donned the armaments and returned to the Solari elders that night. She declared that the artifacts proved others had once worshiped the moon as she did. Her discovery of evidence challenging Solari dominion shocked the elders. To Diana's horror, they pronounced her a heretic and condemned her to death.

As the elders prepared her for execution, Diana's anger and sorrow overwhelmed her desire for acceptance. She lifted her gaze to the sky, calling upon the moon for strength. Lunar power surged within her and she shattered her bindings. Raising her relic blade, she turned and slaughtered the elders.

With the temple in ruins behind her, Diana resolved to destroy all those who would deny the power of the moon.

Previous Splash Art

Patch History

V6.17
  • Moonfall.png Moonfall
    • Displacement radius increased to 225 units from 150.
V5.3
V4.21
  • Lunar Rush.png Lunar Rush
    • New Effect: Casting on targets affected by Crescent Strike.png Moonlight will reset the cooldown even if Diana is disabled mid-dash.
V4.18
  • Moonfall.png Moonfall
    • Now briefly reveals enemies hit.
V4.9
  • General
    • Bug Fix: Diana's Recall.png Recall animation would occasionally cancel.
V4.5
  • Stats
    • Armor increased to 20 from 16.
V4.4
V3.7
  • Moonsilver Blade.png Moonsilver Blade
    • Damage reduced to 20 / 25 / 30 / 35 / 40 / 50 from 20 / 25 / 30 / 40 / 50 / 65.
    • Cleave range behind Diana reduced.
  • Pale Cascade.png Pale Cascade
    • Total damage changed to 66 / 102 / 138 / 174 / 210 from 60 / 105 / 150 / 195 / 240.
    • Shield reduced to 40 / 55 / 70 / 85 / 100 from 55 / 80 / 105 / 130 / 155.
    • Shield ratio reduced to (+ 30% AP) from (+ 45% AP)
    • Second shield application now stacks with the first instead of replacing it.
V3.01
  • Pale Cascade.png Pale Cascade
    • Orbs adjusted to better account for enemy model sizes.
V1.0.0.154
  • Pale Cascade.png Pale Cascade
    • Orb detonation adjusted to better match Diana's basic attack range.
    • Shield duration increased to 5 seconds from 4.
  • Lunar Rush.png Lunar Rush
    • Cast range increased to 825 from 750.
V1.0.0.153
  • Crescent Strike.png Crescent Strike
    • Damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 110 / 150 / 190 / 230.
  • Pale Cascade.png Pale Cascade
    • Orb detonation damage radius reduced.
    • Orb hitbox adjusted to better match visual effect.
  • Moonfall.png Moonfall
    • Maximum pull distance reduced.
  • Lunar Rush.png Lunar Rush
    • Cast range reduced to 750 from 900.
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.146
  • General
  • Stats
    • Health regen reduced to 7 from 10.
  • Crescent Strike.png Crescent Strike
    • Damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP)
  • Pale Cascade.png Pale Cascade
    • Per orb damage reduced to 20 / 34 / 48 / 62 / 76 from 20 / 36 / 52 / 68 / 84.
  • Lunar Rush.png Lunar Rush
    • Cooldown increased to 25 / 20 / 15 seconds from 20 / 16 / 12.
V1.0.0.144
  • Added

References

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