Innate: When Draven catches a Spinning Axe, kills a non-champion or destroys a turret, he gains a stack of Adoration.
In addition, killing a minion or champion summoned unit grants a Strike stack for 10 seconds, up to a maximum of 6. If he drops an axe or if an enemy minion near him dies without Draven killing it, he loses all of his Strike stacks. At 6 stacks, he consumes all of his Strike stacks, and gains 2 bonusAdoration stacks.
When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 25 + (2 × stacks) gold.
Draven loses 75% of his Adoration stacks upon death.
The spinning axe ricochets off the target high up into the air, landing 2 seconds later at a location determined by Draven's current movement. If Draven catches an axe, Spinning Axe is applied for no additional cost on his next basic attack.
Draven can hold up to two Spinning Axes in his hands at once.
The landing location is determined by Draven's movement speed and direction at the time Spinning Axe hits the target.
If Draven is not moving at this time, it will bounce back towards his current location, either landing directly onto him or to his sides.
If Draven is actually moving, it will bounce directly into his path.
A Spinning Axe that bounces off a target will remain in the air for 1.5 seconds regardless of the distance between the target and the axe's destination.
Spinning Axe will place a visual cue on the ground where it will land. This visual cue is visible to both player teams, although Draven himself will see a more prominent marker.
Recasting Spinning Axe will add another axe if possible, if Draven already has two axes on hand, the buff is instead refreshed.
There is no limit to how many axes can be juggled at once, as long as two are carried at a time.
If there are two Dravens facing each other, they will be able to catch any Spinning Axes.
Spinning Axes may optically bypass Wind Wall but will be destroyed upon impact.
Unbreakable will block the attack from hitting Braum's ally behind him, but the axe will bounce off normally.
Active:Draven hurls two massive axes in the target direction, dealing physical damage to all enemies struck.
175 / 275 / 375 (+ 110% bonus AD)
Total Physical Damage:
350 / 550 / 750 (+ 220% bonus AD)
Upon reaching the edge of the map, striking an enemy champion, or upon reactivation, the axes slowly come to a stop before changing direction and returning to Draven, dealing the same physical damage to every enemy struck on the way back.
Whirling Death deals 100% - 40% (based on enemy hit) damage, this reduction resets when the axes reverse direction.