Innate: When Draven catches a Spinning Axe, kills a non-champion or destroys a turret, he gains a stack of Adoration. In addition, Draven generates 2 bonus Adoration stacks if he kills 6 non-champions in a row without dropping an axe.
When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 50 + (2 × stacks) bonus. Draven loses half of his Adoration stacks upon death.
The spinning axe ricochets off the target high up into the air, landing 2 seconds later at a location determined by Draven's current movement. If Draven catches an axe, Spinning Axe is applied for no additional cost on his next basic attack.
Draven can hold up to two Spinning Axes in his hands at once.
Upon reaching the edge of the map, striking an enemy champion, or upon the reactivation of Whirling Death, the axes slowly come to a stop before changing direction and returning to Draven, dealing the same physical damage to every enemy struck on the way back.
Whirling Death deals 8% less damage for each unit hit, down to a minimum of 40%. This reduction resets when the axes' reverse direction.