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Previous Abilities

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Patch History

V7.22
  • Stats
    • Base attack damage increased to 64 from 55.8.
    • Base armor increased to 35 from 25.544.
  • Spinning Axe Spinning Axe
    • Base damage increased to 35 / 40 / 45 / 50 / 55 from 30 / 35 / 40 / 45 / 50.
  • Stand Aside Stand Aside
    • Base damage increased to 75 / 110 / 145 / 180 / 215 from 70 / 105 / 140 / 175 / 210.
V7.21
V7.20
  • DravenSquare Primetime Draven [S|L]
    • Bug Fix: Idle SFX are no longer audible during his recall animation.
    • Bug Fix: Recall SFX no longer goes out of sync with the animation when moving the camera away and back.
V7.17
  • League of Draven League of Draven
    • Adoration stacks lost on death increased to 75% from 50%.
    • Base gold on champion kill reduced to Gold 25 from Gold 50.
V7.15
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.4
V7.1
  • Spinning Axe Spinning Axe
    • Damage changed to 30 / 35 / 40 / 45 / 50 (+ 65 / 75 / 85 / 95 / 105% bonus AD) from 45 / 55 / 65 / 75 / 85% AD.
  • Blood Rush Blood Rush
    • Mana cost reduced to 40 / 35 / 30 / 25 / 20 from 40 at all ranks.
V6.21
  • Spinning Axe Spinning Axe
    • Bug Fix: Primetime Draven's Spinning Axe sound effects have been updated to be more noticeable.
  • Whirling Death Whirling Death
    • Bug Fix: Soul Reaver Draven's Whirling Death now properly plays sound effects when it hits enemies.
V6.17
  • Whirling Death Whirling Death
    • Mana cost reduced to 100 mana from 120.
    • Cooldown changed to 120 / 100 / 80 seconds from 110 / 100 / 90.
V6.11
V5.22
  • Stats
    • Base attack damage increased to 56 from 51.24.
    • Attack damage growth reduced to 2.91 from 3.5.
    • Base mana increased to 360.56 from 310.56.
    • Mana growth reduced to 39 from 42.
    • Attack frame improved by 30%.
    • Missile speed reduced to 1600 from 1700.
V5.17
  • League of Draven League of Draven
    • New Effect: Draven generates 2 bonus Adoration stacks if he kills 6 minions in a row without dropping an axe.
    • Starting at 150 stacks and for every 100 stacks thereafter, an announcement will appear in allied chat stating the fact.
    • If Draven cashes in at least 150 stacks on-kill, an announcement will appear in allied chat stating the fact.
V4.10
V4.5
  • Stats
    • Base armor increased to 20 from 16.
V3.11
  • League of Draven League of Draven
    • Now grants a base 50 gold bonus upon killing an enemy champion from 0.
    • Now consumes all Adoration stacks on kill to reward Draven with Gold (previously only consuming half).
    • Gold per Adoration stack consumed reduced to 2 from 3.
    • Visuals and sounds for League of Draven play on every Draven kill, instead of only playing on kills which consumed a large number of stacks.
V3.9
  • New Passive - League of Draven League of Draven: Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion or monster. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
V3.6
  • Spinning Axe Spinning Axe
    • Reverted a recent change affecting how Draven was led by Spinning Axe, restoring prior functionality.
    • Axe drop location will no longer be placed on the far side of impassable terrain from Draven.
V3.5
  • Spinning Axe Spinning Axe
    • Now leads Draven more accurately when he is benefiting from movement speed increases.
    • Axe drop location will no longer be placed partially inside walls/terrain.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.140b
  • Wicked Blades Wicked Blades (Innate)
    • Draven's critical strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not critically strike.
  • Spinning Axe Spinning Axe (Q)
    • Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
  • Blood Rush Blood Rush (W)
    • Draven gains increased movement speed and attack speed. The movement speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
  • Stand Aside Stand Aside (E)
    • Draven deals physical damage by throwing his axes, knocking aside and slowing his targets.
  • Whirling Death Whirling Death (Ultimate)
    • Draven hurls two massive axes dealing physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause them to return early. Deals less damage for each unit it hits and resets when the axes reverse direction.

References