Duskblade of Draktharr is a finished item in League of Legends.[1]

Recipe

Duskblade of Draktharr item
Duskblade of Draktharr
Gold 2900 (Gold 700)
Serrated Dirk item
Gold 1100 (Gold 400)
Caulfield's Warhammer item
Gold 1100 (Gold 400)

Cost Analysis

Gold Value

Gold Efficiency*

  • Duskblade of Draktharr item Duskblade of Draktharr is 89.54% gold efficient without its passive effects.


Similar Items

Duskblade of Draktharr screenshot

Shadowy ground indicator

Notes

  • The following was hotfixed during V7.14: Nightstalker now always deals bonus physical damage that is not increased by attack modifiers.
    • As with Sheen item Sheen, the damage of Nightstalker matches the triggering attack. If triggered by CorkiSquare Corki, it will deal 80% magic damage and 20% physical damage.
    • Similarly to the above, any ability that amplifies the attack's damage, such as JinxSquare Jinx's Switcheroo! Fishbones and Shadow AssassinSquare Shadow Assassin's The Darkin Scythe A The Darkin Scythe, will amplify Nightstalker's damage.
  • The Blackout passive, once spotted by an enemy ward, acts very similarly to Oracle Alteration item Oracle Alteration - disabling surrounding wards as well as exposing stealthed wards and traps.
  • Draktharr's Nightstalker will not refresh if there is a stealthed enemy nearby, providing tactical information.


Patch History

V7.24b
  • Lethality reduced to 18 from 20.
V7.22
  • Lethality increased to 20 from 18.
V7.21
  • New Effect: Pinging the item now tells your team whether you're currently unseen or not.
V7.16
  • Updated VFX to improve clarity.
V7.15
  • Nightstalker damage for melee champions changed to 65 - 320 (based on level) from 55 - 360 (based on level).
  • Nightstalker damage reduced for ranged champions to 45 - 300 (based on level) from 55 - 360 (based on level).
  • Removed: Ranged users no longer trigger the 99% slow for 0.25 seconds.
V7.14 July 17th Hotfix
  • Nightstalker damage reduced to 55 - 360 (based on level) from 105 - 360 (based on level).
V7.14
  • New Recipe: Serrated Dirk item Serrated Dirk + Caulfield's Warhammer item Caulfield's Warhammer + Gold 700 = Gold 2900
  • Lethality increased to 18 from 15.
  • Attack damage reduced to 55 from 65.
  • Removed: +20 out-of-combat movement speed.
  • New Effect: Grants 10% cooldown reduction.
  • Nightstalker damage changed to 105 - 360 (based on level) from 75 (+ 200% Lethality).
  • Nightstalker damage type changed to physical from true.
  • New Effect: Nightstalker now Slow icon slows by 99% for 0.25 seconds.
  • Unseen delay increased to 5 seconds from 4.
  • New Effect: Tooltip now mentions how much armor the item's lethality is currently negating.
V7.4
  • Removed: Blackout no longer disables traps, but still disables wards.
  • Bug Fix: Champion clones no longer instantly gains the Blackout passive when spawned.
V7.3
  • Bug Fix: Selling or undoing its purchase now correctly removes the Nightstalker passive.
V7.2
  • Nightstalker next basic attack against enemy champion base damage increased to 75 from 50.
V7.1
  • Bug Fix: Fixed a bug causing ward detection radius VFX pulses to queue up while dead, then play all at once upon respawning.
V6.22
  • Attack damage reduced to 65 from 75.
  • No longer grants armor penetration and movement speed.
  • Nightfall passives removed.
  • New Unique passive: +15 Lethality.
  • New Unique passive: +20 movement speed out of combat.
  • New Unique passive: Nightstalker - After being unseen for at least 1 second, your next basic attack deals 50 + (200% Lethality) bonus true damage on-hit (lasts 4 seconds after being seen by an enemy champion).
  • New Unique passive: Blackout - When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby wards (90 second cooldown).
V6.14
V6.3
  • Added
  • Recipe: Serrated Dirk item Serrated Dirk + B. F. Sword item B. F. Sword + Gold 850 = Gold 3250
  • +75 attack damage.
  • +5% movement speed
  • Unique Passive: +10 armor penetration
  • Unique Passive: Your next basic attack on an enemy champion applies Nightfall (120 second cooldown).
  • Unique PassiveNightfall: After 2 seconds, deals 90 (+ 25% of target's missing health) physical damage. If the target is taken down before Nightfall dealt damage, the full cooldown is refunded.

References

  1. Itemlist on leagueoflegends.com

List of Items