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Ekko/History

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Patch History

V6.22
  • Stats
    • Base mana regeneration increased to 7 from 6.
  • Z-Drive Resonance.png Z-Drive Resonance
    • Removed: Slowing enemy champions.
    • Damage changed to 30 - 140 (based on level) from 20 - 190 (based on level).
  • Timewinder.png Timewinder
    • AP ratio increased to 30% AP from 20% AP.
    • New Effect: Radius increases by 50 as it hovers by the end of its travel distance, returning to normal while it travels back to Ekko.
  • Chronobreak.png Chronobreak
    • Healing ratio changed to 20% of health recently lost (+ 60% AP) from 20% (+ 6% per 100 AP) of health recently lost.
    • New Effect: Heal is increased by 3% for every 1% of his maximum health lost over the last 4 seconds.
    • New Effect: If Ekko's blink-back takes him through Parallel Convergence.png Parallel Convergence, he will trigger the effect.
V6.18
  • Stats
    • Base damage reduced to 55 from 59.
V6.17
  • General
    • Bug Fix: Improved readability of PROJECT: Ekko's passive indicator rings.
V6.11
  • Z-Drive Resonance.png Z-Drive Resonance
    • On-target cooldown increased to 5 seconds from 3.
  • Timewinder.png Timewinder
    • Outgoing AP ratio increased to 20% AP from 10% AP.
    • Incoming base damage reduced to 40 / 65 / 90 / 115 / 140 from 60 / 85 / 110 / 135 / 160.
  • Parallel Convergence.png Parallel Convergence
    • Stun icon Stun duration reduced to 1.75 seconds from 2.25.
  • Chronobreak.png Chronobreak
    • Base damage reduced to 150 / 300 / 450 from 200 / 350 / 500.
    • AP ratio increased to 150% AP from 130% AP.
V6.8
  • Parallel Convergence.png Parallel Convergence
    • Damage reduced to 3% of target's missing health from 5.
    • AP ratio increased to (+ 3% per 100 AP) from 2 per 100.
    • New Effect: Minimum 15 damage to minions and monsters.
  • Phase Dive.png Phase Dive
    • Damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 80 / 110 / 140 / 170.
    • AP ratio increased to (+ 40% AP) from (+ 20% AP)
V6.6
  • Z-Drive Resonance.png Z-Drive Resonance
    • Bonus movement speed increased to 50 / 60 / 70 / 80% from 40 / 50 / 60 / 80%.
  • Phase Dive.png Phase Dive
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 13 / 11.5 / 10 / 8.5 / 7.
V6.3
  • Timewinder.png Timewinder
    • Cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 seconds from 11 / 10 / 9 / 8 / 7.
V6.1
  • Timewinder.png Timewinder
    • Bug Fix: Would occasionally deal no damage on the way out with high cooldown reduction.
V5.24
  • Z-Drive Resonance.png Z-Drive Resonance
    • Bug Fix: The empowered attack was not always interacting properly with other on-hit effects.
V5.15
  • Z-Drive Resonance.png Z-Drive Resonance
    • AP ratio increased to (+ 80% AP) from (+ 70% AP).
    • Slow reduced to 30 / 40 / 50 / 60% from 40 / 50 / 60 / 70 / 80.
    • Bonus movement speed increased to 40 / 50 / 60 / 80% from 40 / 50 / 60 / 70 / 80.
  • Parallel Convergence.png Parallel Convergence
    • Shield reduced to 80 / 100 / 120 / 140 / 160 from 150 / 195 / 240 / 285 / 330.
    • Shield AP ratio increased to (+ 150% AP) from (+ 80% AP)
  • Chronobreak.png Chronobreak
    • Heal reduced to 20% of damage taken at all ranks from 20 / 25 / 30.
    • Heal AP ratio increased to (+ 6.66% per 100 AP) from (+ 3.33 per 100)
V5.14
  • Timewinder.png Timewinder
    • Cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
  • Phase Dive.png Phase Dive
    • Cooldown reduced to 13 / 11.5 / 10 / 8.5 / 7 seconds from 15 / 13 / 11 / 9 / 7.
V5.13
  • General
    • Basic attack animation updated
    • Recommended items updated
V5.12
  • Stats
    • Mana growth increased to 50 from 40.
    • Attack speed reduced to 0.625 from 0.644
      • Attack delay increased to 0 from -0.03
    • Attack speed growth increased to 3.3% from 3.
  • Z-Drive Resonance.png Z-Drive Resonance
    • Damage reduced to 10 (+ 10 per level) from 15 (+ 12 per level)
  • Timewinder.png Timewinder
    • Outgoing damage AP ratio reduced to (+ 10% AP) from (+ 20% AP)
      • Total AP ratio reduced to (+ 70% AP) from (+ 80% AP)
  • Chronobreak.png Chronobreak
    • Cost increased to 100 at all ranks from 0.
    • Damage radius reduced to 375 from 400.
V5.11
  • General
    • Movement speed reduced to 340 from 345.
  • Parallel Convergence.png Parallel Convergence
    • Tooltip corrected to show the actual maximum damage to monsters.
    • Cost increased to 50 / 55 / 60 / 65 / 70 from 30 / 40 / 50 / 60 / 70.
    • Will now grant sight after 2 seconds.
  • Chronobreak.png Chronobreak
    • Improved visibility of the clone for the enemy team.
V5.10
  • Added

References

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