League of Legends Wiki


2,416pages on
this wiki
Champion Background Strategy Skins & Trivia
Statistics Edit
Health 529.4 (+80) Attack damage 50.54 (+3)
Health regen. 5.705 (+0.6) Attack speed [*] 0.625 (+1.75%)
Mana 324 (+50) Armor 22.128 (+3.35)
Mana regen. 6 (+0.8) Magic res. 30 (+0)
Ranged 550 Mov. speed 325


Spider Queen
Spider Queen

When Elise's human abilities hit an enemy, she readies a Spider Queen Spiderling, up to 2 / 3 / 4 / 5, which are unleashed in Spider Form.png spider form.

Ability Details
Spider Queen is a self-buff ability.

Additional Information:

  • Elise will always begin the game and respawn with the maximum available Spiderling charges.
  • Each of Elise's ability casts in Human Form can only grant one Spiderling charge.

RANGE: 625
COST: 80 / 85 / 90 / 95 / 100 mana

Active: Elise fires a poison at the target enemy unit, dealing magic damage, capped against monsters.

「 Magic Damage: 40 / 75 / 110 / 145 / 180 (+ 4% (+ 3% per 100 AP) of target's current health) 」「 Max. Damage Vs. Monsters: 115 / 175 / 235 / 295 / 355 」
Venomous Bite
RANGE: 475
Venomous Bite

Active: Elise dashes to the target enemy and bites them, dealing magic damage, capped against monsters.

「 Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 8% (+ 3% per 100 AP) of target's missing health) 」「 Max. Damage Vs. Monsters: 135 / 200 / 265 / 330 / 395 」
Ability Details
Neurotoxin is a single targeted ability.

Venomous Bite is a single targeted dash.

Additional Information:

  • The monster damage cap only applies to the % health portion of the damage.
  • Any Spider Queen Spiderling currently active will leap with her when she uses the ability and will reprioritize this new target.
  • Elise cannot cross walls or impassable terrain using Venomous Bite. The ability's damage will be dealt to the target regardless.
    • Spider Queen Spiderlings, however, can cross walls and terrain to the target of Venomous Bite, and will attack it provided Elise stays within their leash range.

Volatile Spiderling
RANGE: 950
COST: 60 / 70 / 80 / 90 / 100 mana
Volatile Spiderling

Active: Elise summons a venom-gorged spider for 3 seconds which moves in the target direction.

The spider explodes upon contact with an enemy unit or at the end of its lifespan, dealing magic damage to nearby enemies.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 80% AP)

If the spider does not hit an enemy before reaching the target location, it re-targets and chases down a nearby enemy, prioritizing champions. The spider's movement speed increases as it gets closer to its target.

Skittering Frenzy
Skittering Frenzy

Passive: Elise's Spider Queen spiderlings gain bonus attack speed.

  • Spiderling Bonus Attack Speed: 5 / 10 / 15 / 20 / 25%

Active: Elise and her Spider Queen spiderlings gain bonus attack speed for 3 seconds.

  • Bonus Attack Speed: 60 / 80 / 100 / 120 / 140%

Skittering Frenzy resets Elise's autoattack timer.

Ability Details
Volatile Spiderling is a collision skill shot ability.

Skittering Frenzy is an statistic self-buff ability.

Additional Information:

  • The Spider Queen Spiderling will first travel to the target location, exploding if any enemy units are in its path. It will then move towards enemy units if they are close enough to perform the explosion.
  • Volatile Spiderling will prioritize chasing enemy champions if they are in range.
  • Skittering Frenzy has no cast time and does not interrupt Elise's previous orders.
  • Elise loses the attack speed bonus immediately when transforming back into Human Form.
    • However, if she is able to transform back in less than 3 seconds (Achievable only with sufficient cooldown reduction) she gets the bonus back for its remaining duration.

RANGE: 1075 / 55
SPEED: 1600
COST: 50 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10

Active: Elise fires a web in the target direction, granting Sight icon sight of the first enemy hit for 1 second and Stun icon stunning them.

  • Stun Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2
RANGE: 750
COOLDOWN: 26 / 23 / 20 / 17 / 14

Active: Elise and her Spider Queen spiderlings lift up into the air, becoming untargetable for up to 2 seconds and Sight icon revealing the area for the duration.

Upon landing, Elise's on-hit bonus damage and healing are increased for 5 seconds.

  • Spider Effects Increase: 40 / 50 / 70 / 85 / 100%

If cast directly on an enemy, Elise automatically descends upon them after 1 second. While in the air, Elise can also use Rappel to select a target to descend upon.

Ability Details
Cocoon is a collision linear skill shot.

Rappel is a single targeted blink.

Additional Information:

  • When Rappel is cast, a circle around Elise's shows the area in which a target or location can be selected. Elise cannot descend outside of the bounds of this circle.
  • Elise can cast Rappel on any targetable enemy unit, including minions, monsters, enemy champions and pets, Sight Ward item.png Stealth and Vision Ward item.png Vision Wards (Provided she has true sight on the former) and traps such as Teemo Teemo's Noxious Trap.png Noxious Trap.

Spider Form / Human Form
RANGE: 125
Spider Form

Passive: Elise can be accompanied by additional Spider Queen spiderlings, which become more powerful.

Toggle: Elise transforms into a menacing spider, gaining 25 movement speed, melee basic attacks, and a new set of abilities. Additionally, her basic attacks deal bonus magic damage and heal her on-hit.

  • Bonus Magic Damage: 10 / 20 / 30 / 40 (+ 30% AP)
  • Heal: 4 / 6 / 8 / 10 (+ 10% AP)

Elise begins with one rank in Spider Form / Human Form and can increase it at levels 6, 11, and 16.

Ability Details
Spider Form and Human Form are toggled shapeshift abilities.
  • The triggering attacks will apply other on-hit effects and can critically strike as normal.
    • Critical strikes do not interact with the bonus damage of Spider Form.
    • The bonus damage of Spider Form does not affect structures.
    • PENDING FOR TEST Spider Form's relationship with Counter Strike.png dodge, Riposte.png parry, Aegis Protection.png block and blind has yet to be tested.
  • Magic damage will be mitigated by magic shields.
  • Banshee's Veil item.png Spell shields do not block the on-hit damage of Spider Form.

Additional Information:

  • Both Spider Form and Human Form have no cast time and do not interrupt Elise's previous orders.
  • Her Spider Form and Human Form abilities have separate cooldowns.
  • Spider Form heal will not trigger when attacking structures.
  • Neither transformation counts as a spellcast for the purposes of items such as Tear of the Goddess item.png Tear of the Goddess, Sheen item.png Sheen and abilities such as Force Pulse.png Force Pulse.


Spider Queen.png Spiderling
EXP: 0
Spider Queen
Magic damage 10 / 15 / 20 / 25 (+ 15% AP)
Ability power N/A
Attack speed 0.665
85 - 390
Health regen. Unknown
Mov. speed 350
30 / 50 / 70 / 90
Magic res.
50 / 70 / 90 / 110
AoE mitigation 25%
Elise Spiderlings Render
Ability Details

Spiderlings are autonomous minions that attack nearby enemy units.

  • The Spiderlings attacks do not apply spell effects.
  • The Spiderlings attacks do not apply on-hit effects.
  • The Spiderlings attacks can be Counter Strike.png dodged, Riposte.png parried and Aegis Protection.png blocked and will miss if they are blinded.
  • If Elise Spider Form.png transforms back into Human Form after having summoned the Spiderlings, any Spiderlings that were alive will be retained as Spiderling charges and will be re-summoned at Elise's next transformation with the same life they retracted with plus any that was gained from natural health regeneration. Human form spellcasts when there is a full complement of spiderlings will refresh health of damaged ones.
  • Spiderlings last until killed.
  • Spiderlings cannot be controlled, though they will prioritize Elise's target when attacking. If Elise has no current target, Spiderlings will automatically attack nearby enemies. However, they will not attack neutral monsters on their own.
  • Enemy turrets will prioritize Spiderlings directly above the chain of melee minions.
  • Turrets kill Spiderlings with one hit regardless of the Spiderlings armor and HP.


Start a Discussion Discussions about Elise

  • Elise balance/rework

    5 messages
    • I do believe assasin-esque gap-close + execute (elise RQ/ nid RWQ/ lee sin QQ) are used to gap-close regardless of whether it'll be the finish...
    • Stop comparing her with other champions geez
  • about lich bane and ice born?

    3 messages
    • Named_item_effect#Spellblade Apparently, the order of priority is Lich Bane -> Trinity Force -> Iceborn Gauntlet -> Sheen. So no, only Lich B...
    • from the "spellblade" entry: "The area of effect slow is not considered part of the "Spellblade" effect, and is instead classified as Icy. If ...

Around Wikia's network

Random Wiki