Innate: When Elise's Human Form spells hit an enemy, she readies a Spiderling. While Elise is in Spider Form, she summons Spiderlings to attack nearby foes. The maximum number of Spiderlings increases with Spider Form's level.
Neurotoxin
Range: 625
Cooldown: 6 seconds
Cost: 80 / 85 / 90 / 95 / 100 mana
Active: Launches a blast of corrosive poison at target enemy, dealing magic damage equal to a base amount plus a percentage of target's current Health. Damage is capped against monsters.
Base Magic Damage: 40 / 80 / 120 / 160 / 200
Bonus Damage: 8% (+3% per 100 AP)of target's current health
Maximum Bonus Damage vs. Monsters: 60 / 120 / 180 / 240 / 300
Venomous Bite
Range: 475
Cooldown: 6 seconds
Cost: No cost
Active: Elise lunges to a target with a poisonous bite that deals magic damage equal to a base amount plus a percentage of the target's missing health. Damage is capped against monsters.
Base Magic Damage: 60 / 110 / 160 / 210 / 260
Bonus Damage: 8% (+3% per 100 AP)of target's missing health
Maximum Bonus Damage vs. Monsters: 60 / 120 / 180 / 240 / 300
Volatile Spiderling
Range: 950
Cooldown: 12 seconds
Cost: 60 / 70 / 80 / 90 / 100 mana
Active: Summons a venom-gorged Spiderling that moves to the target location and explodes, dealing magic damage to nearby enemies when it nears an enemy unit or after 3 seconds. If the Spiderling does not hit an enemy at the target location it will re-target itself and chase down a nearby enemy, prioritizing champions. The Spiderling's Movement Speed increases as it gets closer to its target.
Active: Increases the attack speed of Elise and her Spiderlings for 3 seconds. While active, Elise is healed for a small amount when she or her spiderlings attack.
Attack Speed: 60 / 80 / 100 / 120 / 140%
Heal: 4 (+ 4% AP) per attack
Cocoon
Range: 1075
Cooldown: 14 / 13 / 12 / 11 / 10 seconds
Cost: 50 mana
Active: Elise fires a web that stuns the first enemy hit for 1.5 seconds. It will also reveal enemies that are hit for a second.
Rappel
Range: 1075
Cooldown: 26 / 24 / 22 / 20 / 18 seconds
Cost: No cost
Active (on enemy cast): Elise reveals nearby enemy targets, while she and her Spiderlings lift up into the air, becoming untargetable for 1 second. She then descends upon the target enemy.
Active (on ground cast): Elise reveals nearby enemy targets while she and her Spiderlings lift up into the air, becoming untargetable for 2 seconds. During that time she can cast Rappel again to descend upon a nearby enemy. If no enemy is targeted within 2 seconds, she will descend at her original location.
Spider Form / Human Form
Cooldown: 4 seconds
Cost: No cost
Toggle: Elise transforms into a menacing spider, summoning her readied Spiderlings and granting access to arachnid abilities. While in Spider Form, Elise becomes melee and loses 425 range, deals bonus magic damage with her autoattacks and gains 10 movement speed.
On-Hit Magic Damage: 10 / 20 / 30 / 40 (+ 30% AP)
Spiderlings: Spiderlings deal physical damage and take reduced damage from multi-target abilities.
Health: 100 + (25 × level)
Attack speed: 0.665
Movement speed: 370
Elise begins with one rank in Spider Form / Human Form and can increase it at levels 6, 11, and 16.