League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Template:C-topTemplate:Champion infoTemplate:C-ref

Abilities

Spider Swarm

Spider Swarm

Human Form: When Elise's spells hit an enemy, she readies a Spider Swarm Spider SwarmSpiderling.

Spider Form: Elise summons Spiderlings to attack nearby foes. The maximum number of Spiderlings increases with the level of Spider Form Spider Form.

Template:Ability2


Neurotoxin

Neurotoxin

Active: Launches a blast of corrosive poison at target enemy, dealing magic damage equal to a base amount plus 8% (+3% per 100 AP) of target's current health. Damage is capped against monsters.

Template:Lcap

Template:Lcap

Venomous Bite

Venomous Bite

Active: Lunges at a target enemy with a poisonous bite, dealing magic damage equal to a base amount plus 8% (+3% per 100 AP) of target's missing health. Damage is capped against monsters.

Template:Lcap

Template:Lcap

Template:Ability2


Volatile Spiderling

Volatile Spiderling

Active: Summons a venom-gorged Spiderling that moves to the target location and explodes, dealing magic damage to nearby enemies when it nears an enemy unit or after 3 seconds. If the Spiderling does not hit an enemy before reaching the target location it will re-target itself and chase down a nearby enemy, prioritizing champions. The Spiderling's movement speed increases as it gets closer to its target.

  • Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 80% AP)

Skittering Frenzy

Passive: Spider Swarm Spider SwarmSpiderlings gain bonus attack speed.

Template:Lcap

Active: Increases the attack speed of Elise and her Spiderlings for 3 seconds. While active, Elise heals 4 (+4% AP) health when she or her spiderlings attack.

Template:Lcap

Template:Ability2


Cocoon

Cocoon

Active: Elise fires a web in a line that stuns the first enemy hit.

  • Stun Duration: 1 / 1.25 / 1.5 / 1.75 / 2

Rappel

Rappel

Active (on enemy cast): Elise and her Spider Swarm Spider SwarmSpiderlings lift up into the air, becoming untargetable for 1 second and revealing nearby enemy targets for the duration. She then descends upon the target enemy.

Active (on ground cast): Elise and her Spiderlings lift up into the air, becoming untargetable for up to 2 seconds. During that time she can cast Rappel again to descend upon a targeted enemy. If no enemy is targeted within 2 seconds, she will descend at her original location.

Template:Ability2


Spider Form / Human Form

Spider Form

Toggle: Elise transforms into a menacing spider, summoning her readied Spider Swarm Spider SwarmSpiderlings and granting access to arachnid abilities. While in Spider Form, Elise becomes melee and loses 425 range, deals bonus magic damage with her autoattacks and gains 10 movement speed.

Template:Lcaps

  • Maximum Spiderlings: 2 / 3 / 4 / 5


Elise begins with one rank in Spider Form / Human Form and can increase it at levels 6, 11, and 16.

Template:Ability2


Pets

Spiderling Spiderling
ATTACK RANGE: ~100
SIGHT RANGE: ?
GOLD: 5 gold
EXP: 0 exp
ChampionSquare
Attack damage 10 / 20 / 30 / 40 (+ 10% AP)
Ability power N/A
Attack speed 0.665
Health
80 + (10  ×  level)
Health regen. Unknown
Mov. speed 370
Armor
30 / 50 / 70 / 90
Magic res.
50 / 70 / 90 / 110
AoE mitigation 25%
ChampionSquare
Ability Details

Spiderlings are autonomous minions that attack nearby enemy units.

  • The Spiderlings' attacks do not apply spell effects.
  • The Spiderlings' attacks do not apply on-hit effects.
  • The Spiderlings' attacks can be dodged dodged, parried parried and blocked blocked and will miss if they are blinded.
  • If Elise transforms transforms back into Human Form after having summoned the Spiderlings, any Spiderlings that were alive will be retained as Spiderling charges and will be re-summoned at Elise's next transformation with the same life they retracted with plus any that was gained from natural health regeneration.
  • Spiderlings last until killed.
  • Spiderlings cannot be controlled, though they will prioritize Elise's target when attacking. If Elise has no current target, Spiderlings will automatically attack nearby enemies. However, they will not attack neutral monsters on their own.
  • Enemy turrets will prioritize Spiderlings directly above the chain of melee minions.
  • Turrets kill Spiderlings with one hit regardless of the Spiderlings' armor and HP.

References

Template:C-bot

Advertisement