League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement

Elixir of Iron is a consumable item in League of Legends icon League of Legends. Level 9 required to purchase.

Cost Analysis

Gold Value
  • 300 health = 800 800.0001
    • Total Gold Value = 800 800.0001

Gold efficiency

  • After consuming Elixir of Iron Elixir of Iron, it becomes 160% gold efficient.

Similar items

Notes

  • Purchasing an Elixir prevents other Elixirs from being purchased for 5 seconds.
  • There is no limit to how many Elixirs can be in the inventory at a time (item slots permitting).
  • Only one Elixir effect may be active at a time. Consuming an Elixir will override the existing Elixir's buff, or refresh it if it is the same Elixir.
  • Elixirs are automatically consumed if the inventory is full upon being purchased.
    • This occurs even if the user is dead.
  • Consuming an Elixir while dead refreshes its buff duration until respawn.
    • The duration will not pause if the user dies while the buff is active.

Strategy

  • Elixir of Iron Elixir of Iron is a great tool for initiators to ensure their team can follow up behind them with the path that grants bonus movement speed.
  • Elixirs are often purchased by champions once there are no remaining item slots from completing their item build; the elixir is automatically consumed if the inventory is full. Excess gold will accumulate even after the build is completed and that gold can be used to buy elixirs.
    • They do not have to be purchased in this manner however. Elixirs can be bought in the mid-game to give a temporary stat advantage for an important fight.

Old icons

Trivia

  • Path of Iron has a similar effect to the removed Captain Captain enchantment.
Freljord Crest icon

Media

Sound Effects

Consumed

Patch History

V13.15
  • Bug Fix: Buying multiple Elixirs no longer causes the cooldown timer to visually reset even if the cooldown was not incurred.
V10.23
  • Updated icon.
  • Effect during elixir is no longer called Path of Iron.
  • Drinking a different Elixir will replace the existing one's effects.
V6.1
  • New Effect: Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
V5.22
  • Cost increased to 500 Gold 500 from 400 Gold 400.
  • New Effect: Now grants 300 health.
  • Removed: No longer grants 25% slow resistance.
V5.2
  • Bug Fix: Tenacity now correctly stacks multiplicatively.
V4.20 - Added
  • Requirement: Level 9 required to purchase.
  • Consume: Grants 25% increased size, slow resistance, Tenacity and Path of Iron for 3 minutes.
    • Path of Iron: Moving leaves a path behind that boosts allied champion's movement speed by 15%.

References[]

List of Items

Advertisement