Energy is a resource used to fuel the basic abilities (ultimates are free of cost) of a few champions in place of mana. It is represented by a yellow bar instead of blue

Since energy regenerates much faster than mana, energy champions are not at the risk of depleting their resource over time. However, due to the maximum amount of energy being capped at a low amount with no growth per level, their ability combos can deplete energy in an important situation and leave them unable to cast spells for a few crucial seconds while their energy regenerates (unlike mana champions, whose mana pools increase, nullifying this problem as the game goes on). To aid this, they all have abilities that can refund a small amount of energy under particular conditions, if the actions are executed properly.

Unlike mana, the maximum energy of a champion cannot be increased. Energy restoration can be increased with runes and buffs.

General

  • The base maximum for energy is set to 200, with the exception of ShenSquare Shen with 400 base energy.

Champions

The following champions use energy:

Restoring energy

General

  • The base energy regeneration is 10 energy regenerated every second (50 per 5s), effectively requiring 20 seconds to regenerate the entire 200 energy pool. ShenSquare Shen will require twice as much time to restore his entire energy pool, increasing this time to 40 seconds.
  • Returning to the spawning pool, which restores a percentage of your maximum energy per second.

Champion abilities

Runes

Buffs

  • Crest of Insight.png Crest of Insight increases the energy regeneration by 0.5% of your maximum energy per second, plus 5 flat per second.

Trivia

  • All ninjas in the game use energy. Lee SinSquare Lee Sin is the only non-ninja champion to use energy.
  • In Dominion, the base energy regeneration is set to 12 per second (60 per 5s).


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