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Evelynn/Abilities

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Shadow Walk
RANGE: 700
Shadow Walk

Passive: Evelynn becomes camouflaged after being out-of-combat for 6 / 5 / 4 / 3 seconds, regenerating 2% missing mana every second and ignoring unit collision.

Entering combat or using an ability ends Shadow Walk, though not being seen by nearby enemy champions.

Ability Details
Shadow Walk is a self-targeted buff.

Additional Information:

  • Whenever Shadow Walk activates a puff of purple smoke will trigger and a grey circle will appear around Evelynn and then she will start running differently.
    • The circle indicates the range from which enemies will spot her if she gets too close.
      • Whenever Evelynn approaches a visible enemy champion an eye will appear above them (only visible to her) This eye will change colors depending on how close Evelynn is to them.
        • Yellow means she is about to be spotted.
        • Red means she has been.
          • When spotted, an exclamation mark will appear above Evelynn (only visible to her and her allies)
            • She will not be spotted if hiding in brush or if inside fog of war.
            • She will be spotted by an enemy she has no sight of but Shadow Walk's stealth will not break.
            • She will be spotted if she runs into an enemy Control Ward item.jpg Control Ward.
  • The following can break Shadow Walk's stealth:


Hate Spike
RANGE: 500
SPEED: 2000
COST: 12 / 18 / 24 / 30 / 36 Mana
COOLDOWN: 1.5
Hate Spike

Active: Evelynn projects a line of spikes, dealing magic damage to all enemies struck.

  • Magic Damage: 40 / 50 / 60 / 70 / 80 (+ 50 / 55 / 60 / 65 / 70% bonus AD) (+ 35 / 40 / 45 / 50 / 55% AP)
Ability Details
Hate Spike is a linear, auto-targeted ability.

Additional Information:

  • Hate Spike will prioritize Evelynn's most recent target or low health units if she has not attacked any.
    • If both an enemy champion and a low health minion are in range Hate Spike will prioritize the champion.
  • Hate Spike can only be used when a visible enemy unit is in range.


Dark Frenzy
COST: 40 Mana
COOLDOWN: 15
Dark Frenzy

Active: Evelynn enters a frenzy, removing all Slow icon slows affecting her. For the next 3 seconds, she gains bonus movement speed and is Ghost ghosted.

  • Bonus Movement Speed: 30 / 40 / 50 / 60 / 70%

Dark Frenzy's cooldown is reduced by 1 second every time Evelynn damages an enemy champion with an ability, and its cooldown is refreshed on enemy champion takedowns.

Ability Details
Dark Frenzy is a self-targeted buff.

Additional Information:

  • Dark Frenzy has no cast time and does not interrupt Evelynn's previous orders.


Ravage
RANGE: 225
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 9
Ravage

Active: Evelynn slashes her target twice, dealing physical damage and applying on-hit effects with each slash. Additionally, she gains bonus attack speed for 3 seconds.

「 Physical Damage Per Slash: 35 / 55 / 75 / 95 / 115 (+ 50% bonus AD) (+ 50% AP) 」「 Total Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 100% AP) 」

  • Bonus Attack Speed: 60 / 75 / 90 / 105 / 120%
Ability Details
Ravage is a single-targeted ability with a self-targeted buff component.

Additional Information:

  • If Ravage's first hit kills its target Evelynn will strike another nearby target with the second one.
  • If the target dies while Ravage is being cast its sound and its animation will play but neither buff nor damage will be applied and it will not go on cooldown.
    • If Evelynn loses sight of her target between the animation's beginning and its end Ravage will be canceled and will not go on cooldown.


Agony's Embrace
RANGE: 650 / 250 / 500
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Agony&#039;s Embrace

Active: Evelynn impales enemies in target area, dealing magic damage and Slow icon slowing them for 2 seconds, capped at 1000 against monsters.

  • Magic Damage: 15 / 20 / 25% (+ 1% per 100 AP) of target's current health
  • Slow: 40 / 60 / 80%

Evelynn siphons her victims' pain, shielding herself for up to 6 seconds for every enemy champion hit by Agony's Embrace.

  • Shield Strength Per Champion: 150 / 225 / 300
Ability Details
Agony's Embrace is a ground-targeted area of effect with a self-targeted buff component.

Additional Information:

  • When casting Agony's Embrace the damage will be applied after a brief delay (~0.25 seconds)


References

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