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Previous Lore

"There is little mystery about her to me - she is the ultimate predator." - Jax Jax
Evelynn Render old

Evelynn Evelynn's origins are shrouded in mystery - a mystery she herself helps to perpetuate. What everyone does know about Evelynn, however, is that she is one of the most skilled assassins in Valoran.

It is clear upon first meeting her that she is not quite human. Some theorize that she was cursed with a mild form of fantastical vampirism as a child. Supporters of this theory contend that her ability to sap the very life essence of her opponents on (and off) the Fields of Justice, while still being able to tolerate direct sunlight, would account for this belief.

There is some evidence that Evelynn originally came from the Shadow Isles - the mysterious island located northwest of Valoran that is eternally blanketed by a thick, unnatural fog. It is thought that the Shadow Isles are home to countless forms of undead, though no one seems eager to perform the exploration necessary to find out the truth. Evelynn neither confirms nor denies her connection to the Shadow Isles.

The power brokers of Valoran know that Evelynn's services come at the highest of premiums, and her recent addition to the League of Legends indicates that her ambitions are growing.

Her savagery on the Fields of Justice has been so great that new rumors about her origins are now circulating. The most popular one - an abuse of magic as a child morphed her into the hungering beast her opponents see on the battlefield - always makes her smile when hearing it... an act which bares her razor-sharp fangs and teeth.

Evelynn now curries favor from League summoners, gaining influence for reasons known only to her. While the nature of her plans - much like almost everything else about her - remains unknown, there's little doubt that those plans are now set on the world stage.

Previous Abilities

Determined Killer
Determined Killer

Innate: Enemy minions deal 50% damage to Evelynn.

Ability Details
Determined Killer is a self-targeted buff.


Hate Spike
SPEED: 2000
COST: 12 / 15 / 18 / 21 / 24 Mana
COOLDOWN: 0.8
Hate Spike

Active: Evelynn damages the closest enemy unit with a lightning fast bolt of energy, dealing magic damage.

  • Magic Base damage: 25 / 40 / 55 / 70 / 85 (+ 40% AP)

If it hits a nearby secondary target, Hate Spike deals half its damage.

Ability Details
Hate Spike is an auto-targeted area of effect.


Shadow Walk
COST: 60 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Shadow Walk old

Active: After 1.25 seconds (or 5 if she was attacked) Evelynn fades away, becoming stealthed. Evelynn's next attack or ability will Slow icon slow her target for 3 seconds and break her stealth.

  • Stealth Duration: 10 / 20 / 30 / 40 / 50
  • Slow: 30 / 35 / 40 / 45 / 50%

Evelynn can cast Shadow Walk again to exit stealth.

Ability Details
Shadow Walk is a toggle with an on-hit effect component.


Ravage
COST: 90 / 105 / 120 / 135 / 150 Mana
COOLDOWN: 9
Ravage

Active: Evelynn deals magic damage to a target enemy, reducing their armor and magic resistance for 5 seconds.

  • Magic Damage: 80 / 135 / 190 / 255 / 320 (+ 100% AP)
  • Resistances Reduction: 10 / 14 / 18 / 22 / 26
Ability Details
Ravage is a unit-targeted ability with an on-hit effect component.


Malice and Spite
COOLDOWN: 90
Malice and Spite

Passive: Evelynn restores health when scoring assists on enemy champions.

  • Heal: 150 / 225 / 300 health

Active: Evelynn gains bonus attack speed and bonus movement speed for 10 seconds. If Evelynn scores a takedown or an assist, Malice and Spite's cooldown is refreshed.

  • Bonus Attack Speed: 25 / 50 / 75%
  • Bonus Movement Speed: 20 / 25 / 30%

Evelynn can cast Malice and Spite while stealthed.

Ability Details
Malice and Spite is a self-targeted buff.


Previous Splash Art



Patch History

V6.23
V6.22
  • Shadow Walk.png Shadow Walk
    • For clarity, Shadow Walk is a form of Camouflage.
    • Camouflage no longer breaks upon taking damage.
V6.17
  • Agony&#039;s Embrace.png Agony's Embrace
    • Cooldown reduced to 120 / 100 / 80 seconds from 150 / 120 / 90.
V6.15
  • General
    • Bug Fix: Fixed various splotchy spots on Safecracker Evelynn's outfit.
V5.22
  • Stats
    • Mana increased to 315.6 from 265.6
    • Mana growth reduced to 42 from 45.
V5.20
V5.14
  • Hate Spike.png Hate Spike
    • Base damage reduced to 40 / 50 / 60 / 70 / 80 from 40 / 55 / 70 / 85 / 100.
  • Agony&#039;s Embrace.png Agony's Embrace
    • Slow increased to 40 / 60 / 80% from 30 / 50 / 70.
V5.7
  • Hate Spike.png Hate Spike
    • Base damage increased to 40 / 55 / 70 / 85 / 100 from 30 / 45 / 60 / 75 / 90.
V5.6
  • Shadow Walk.png Shadow Walk
    • Re-stealth timer changed to 6 / 5 / 4 / 3 seconds from 6.
  • Dark Frenzy.png Dark Frenzy
    • Removed: Landing abilities granting stacking bonus movement speed.
    • New Effect: Landing abilities reduces the cooldown by 1 second each.
V5.1
  • Shadow Walk.png Shadow Walk
    • Per second mana regen while stealthed changed to 2% missing Mana from 1 maximum.
  • Ravage.png Ravage
    • Removed: Applying spell effects.
    • New Effect: Applies on-hit effects.
V4.20
  • Stats
    • Armor increased to 30.25 from 26.72
    • Armor growth reduced to 3.75 from 4.
V4.18
  • General
    • Texture update to Classic, Masquerade, Shadow, and Tango.
V4.13
  • Hate Spike.png Hate Spike
    • Base damage reduced to 30 / 45 / 60 / 75 / 90 from 40 / 60 / 80 / 100 / 120.
    • AP ratio changed to (+ 35 / 40 / 45 / 50 / 55% AP) from (+45% AP)
    • AD ratio increased to (+ 50 / 55 / 60 / 65 / 70% Bonus AD) from (+50% Bonus AD) at all ranks.
    • Mana cost reduced to 12 / 18 / 24 / 30 / 36 from 16 / 22 / 28 / 34 / 40.
V4.2
  • Hate Spike.png Hate Spike
    • Projectile speed increased to 2000 from 1250
      • New Effect: Rapidly decays over the duration
V4.1
  • Hate Spike.png Hate Spike
    • Projectile speed lowered to 1250 from 2000.
  • Ravage.png Ravage
    • Base damage changed to physical from magic.
  • Agony&#039;s Embrace.png Agony's Embrace
    • Shield delay reduced to instant
V1.0.0.154
  • Hate Spike.png Hate Spike
    • Mana cost increased to 16 / 22 / 28 / 34 / 40 from 14 / 18 / 22 / 26 / 30.
    • AD ratio increased to (+50% Bonus AD) from (+40% Bonus AD)
  • Ravage.png Ravage
    • Base damage reduced to 35 / 55 / 75 / 95 / 115 from 35 / 60 / 85 / 110 / 135.
    • AD ratio increased to (+50% Bonus AD) from (+40% Bonus AD)
  • Agony&#039;s Embrace.png Agony's Embrace
    • Base damage changed to 15 / 20 / 25% of target's current health from 15 / 20 / 25 maximum.
    • Cooldown increased to 150 / 120 / 90 seconds from 120 / 90 / 60.
    • Cast range reduced to 650 from 800.
V1.0.0.152
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.150
V1.0.0.146
reduced to 700 from 750.
  • Hate Spike.png Hate Spike
    • Mana cost reduced to 14 / 18 / 22 / 26 / 30 from 19 / 23 / 27 / 31 / 35.
  • Dark Frenzy.png Dark Frenzy
    • New Effect: While active Evelynn ignores unit collision.
    • Cooldown reduced to 15 seconds from 20.
  • Ravage.png Ravage
    • Cast range increased to 225 from 185.
  • Agony&#039;s Embrace.png Agony's Embrace
    • Cooldown reduced to 120 / 90 / 60 seconds from 120 / 100 / 80.
V1.0.0.144
  • General
  • Shadow Walk.png Shadow Walk
    • Re-stealth timer reduced to 6 seconds from 8.
    • New Effect: Evelynn will re-stealth when dealing damage over time (Ignite.png Ignite)
  • Agony&#039;s Embrace.png Agony's Embrace
    • Cooldown reduced to 120 / 100 / 80 seconds from 150 / 120 / 90.
V1.0.0.143
  • Gameplay Update
  • Shadow Walk.png Shadow Walk - I
    • Removed: On-hit slow when breaking stealth.
    • Re-stealth timer increased to 8 seconds from 1.25 - 5.
    • New Effect: Evelynn fades away into the shadows and can only be seen by nearby enemy champions or with true sight. While stealthed Evelynn regenerates 1% her maximum Mana each second. Casting spells, taking damage, or dealing it will break Evelynn's stealth.
  • Hate Spike.png Hate Spike - Q
    • Base damage increased to 40 / 60 / 80 / 100 / 120 from 25 / 40 / 55 / 70 / 85.
    • AP ratio increased to (+ 45% AP) from (+40% AP).
    • AD ratio increased to (+ 40% Bonus AD) from (+ 0% Bonus AD)
    • Mana cost increased to 19 / 23 / 27 / 31 / 35 from 12 / 15 / 18 / 21 / 24.
    • Cooldown increased to 1.5 seconds from 0.8.
    • Base damage to primary target increased to 100% from 75.
    • Base damage to secondary targets increased to 100% from 50.
    • New Effect: Prioritizes recently-attacked targets.
  • Dark Frenzy.png Dark Frenzy - New W
    • Passive: Each ability Evelynn lands on enemy champion grants her 4 / 8 / 12 / 16 / 20 bonus movement speed for 3 seconds, stacking up to 4 times.
    • Active: Evelynn removes all slows affecting her and gains 30 / 40 / 50 / 60 / 70% bonus movement speed for 3 seconds.
    • Mana cost: None
    • Cooldown: 20 seconds (refreshed by champion kills and assists)
  • Ravage.png Ravage - E
    • Removed: On-hit armor and magic resistance reductions.
    • Base damage reduced to 35 / 60 / 85 / 110 / 135 from 80 / 135 / 190 / 255 / 320.
    • Ratio changed to (+ 50 AP) (+ 40% Bonus AD) from (+ 100% AP).
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 90 / 105 / 120 / 135 / 150
    • Cooldown unchanged (9 seconds)
    • New Effect: Evelynn slashes a target enemy 2 times, dealing magic damage with each strike and gaining 60 / 75 / 90 / 105 / 120% bonus attack speed for 3 seconds.
  • Agony&#039;s Embrace.png Agony's Embrace - New R
    • Evelynn impales all enemies in the targeted area, dealing 15 / 20 / 25% (+1% per 50 AP) of their maximum health as magic damage and slowing them by 30 / 50 / 70% for 2 seconds. Evelynn then siphons their pain, gaining a 150 / 225 / 300 shield for each enemy champion hit, lasting up to 6 seconds.
    • Mana cost: 100 Mana
    • Cooldown: 150 / 120 / 90 seconds
V1.0.0.123
  • Malice and Spite.png Malice and Spite
    • Bug Fix: Healing for incorrect values
    • Bug Fix: Cooldown refreshing when killing enemy clones.
V1.0.0.120
  • Hate Spike.png Hate Spike
    • Projectile speed increased.
  • Shadow Walk.png Shadow Walk
    • Removed: On-hit 1 / 1.25 / 1.5 / 1.75 / 2 seconds stun when breaking stealth.
    • New Effect: Slows for 30 / 35 / 40 / 45 / 50% on-hit for 3 seconds when breaking stealth.
  • Malice and Spite.png Malice and Spite
    • Heal reduced to 150 / 225 / 300 from 350 / 500 / 650.
    • Bonus attack speed reduced to 25 / 50 / 75% from 50 / 75 / 100.
V1.0.0.116
  • General
    • Bug Fix: New basic attack animations playing too quickly.
V1.0.0.115
  • General
    • Walking animations updated
V1.0.0.113
  • Hate Spike.png Hate Spike
    • Bug Fix: Tooltip showing incorrect damage at earlier ranks.
V1.0.0.112
  • General
    • Classic artwork updated.
V1.0.0.109
  • Stats
    • Base mana reduced to 180 from 212.
    • Mana per level increased to 42 from 38.
    • Base attack damage reduced to 48 from 53.
    • Attack damage per level increased to 3.3 from 2.9
    • Armor reduced to 12.5 from 14.75
  • Hate Spike.png Hate Spike
    • Mana cost increased to 12 / 15 / 18 / 21 / 24 from 8 / 10 / 12 / 14 / 16.
  • Shadow Walk.png Shadow Walk
    • Duration reduced to 10 / 20 / 30 / 40 / 50 seconds from 20 / 30 / 40 / 50 / 60.
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 12 at all ranks upon breaking stealth.
  • Malice and Spite.png Malice and Spite
    • Duration reduced to 10 seconds from 15.
V1.0.0.103
  • Stats
    • Base health increased to 500 from 475.
    • Health per level increased from 86 to 76.
    • Base mana regen increased to 5 from 3.85
    • Mana regen per level increased to 0.4 from 0.25
  • Determined Killer.png Determined Killer
    • Tooltip updated to explain it does not work on neutral minions.
  • Shadow Walk.png Shadow Walk
    • Bug Fix: Fixed a bug where you could stun towers.
    • Bug Fix: Fixed a bug where autoattacking would break stealth even if the attack was cancelled.
  • Ravage.png Ravage
    • Removed: Striking from the back to apply resistances reduction.
  • Malice and Spite.png Malice and Spite
    • Heal changed to 350 / 500 / 650 on kill or assist from 25% of target's maximum health on dealing damage within 10 seconds of target's death.
    • Removed: Active has a 10 seconds duration after an enemy champion dies.
    • New Effect: Active has a 90 seconds cooldown and refreshes whenever an enemy champion dies.
V1.0.0.94
  • General
    • Dodge chance removed.
V1.0.0.87
  • Shadow Walk.png Shadow Walk
    • Bug Fix: Failed to stun the target if used with the very first basic attack in the entire game.
V1.0.0.82
  • General
    • Ability sounds updated.
  • Malice and Spite.png Malice and Spite
    • New Effect: Evelynn laughs on cast.
V1.0.0.70
  • General
    • Particles updated
V0.9.25.34
  • General
    • Secondary basic attack and critical strike animations updated.
V0.9.25.24
  • Shadow Walk.png Shadow Walk
    • Duration increased to 20 / 30 / 40 / 50 / 60 seconds from 12 / 18 / 24 / 30 / 36.
V0.9.22.16
  • Determined Killer.png Determined Killer
    • Removed: Reduced damage from turrets.
  • Hate Spike.png Hate Spike
    • Mana cost changed to 8 / 12 / 16 / 20 / 24 from 6 / 12 / 18 / 24 / 30.
  • Shadow Walk.png Shadow Walk
    • Bug Fix: Mana costing double the mana after first cast.
V0.9.22.15
  • General
    • Gameplay Update
    • New voiceover
  • Determined Killer.png Determined Killer
    • Renamed from Silent Killer
    • New Effect: Turrets and minions only deal 50% damage to Evelynn.
  • Hate Spike.png Hate Spike
    • New Effect: Instantly damages the closest enemy unit, dealing magic damage. If it hits a secondary nearby target they take half the damage.
    • Base damage to primary target reduced to 75% from 100.
  • Ravage.png Ravage
    • Base damage increased to 80 / 135 / 190 / 255 / 320 from 60 / 125 / 190 / 255 / 320.
  • Malice and Spite.png Malice and Spite
    • Removed: Healing for 50% of target's maximum health if Evelynn kills them.
    • New Effect: If Evelynn has damaged an enemy champion within 10 seconds of their death, she heals for 25% of their maximum health.
V0.9.22.7
June 26, 2009 Patch
  • Hate Spike.png Hate Spike
    • Range increased to 350 from 340.
    • Base damage changed to 30 / 50 / 70 / 90 / 110 from 25 / 50 / 75 / 100 / 125.
    • AP ratio increased to (+28% AP) from (+25% AP).
  • Malice and Spite.png Malice and Spite
    • Charge duration reduced to 3 minutes.
    • New Effect: Can be cast without breaking stealth.
June 19, 2009 Patch
  • Hate Spike.png Hate Spike
    • Base damage reduced to 25 / 50 / 75 / 100 / 125 from 30 / 55 / 80 / 105 / 130.
    • AP ratio reduced to (+25% AP) from (+28% AP).
    • Cooldown increased to 0.75 seconds from 0.7.
  • Ravage.png Ravage
    • Resistances reduction reduced to 10 / 14 / 18 / 22 / 26 from 10 / 15 / 20 / 25 / 30.
  • Malice and Spite.png Malice and Spite
    • No longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death).
June 12, 2009 Patch
  • Hate Spike.png Hate Spike
    • Base damage increased to 30 / 55 / 80 / 105 / 130 from 25 / 50 / 75 / 100 / 125.
    • AP ratio reduced to (+28% AP) from (+33% AP)
  • Shadow Walk.png Shadow Walk
    • New Effect: Evelynn's fade timer is capped at 5 seconds.
  • Ravage.png Ravage
    • Resistances reduction reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.
June 6, 2009 Patch
  • General
    • Ability order changed.
  • Hate Spike.png Hate Spike
    • Cooldown reduced to 0.7 seconds from 0.8.
    • Mana cost reduced to 6 / 12 / 18 / 24 / 30 seconds from 7 / 14 / 21 / 28 / 35.
    • Range reduced to 340 from 400 (for easier targeting),
    • Removed: Resetting Evelynn's basic attack timer.
  • Shadow Walk.png Shadow Walk
    • Fade timer reduced to 1.25 seconds from 1.5.
  • Ravage.png Ravage
    • New Effect: Reduces armor and magic resistance when hitting from behind.
    • Resistances reduction increased to 10 / 16 / 22 / 28 / 34 from 10 / 15 / 20 / 25 / 30.
May 29, 2009 Patch
  • Hate Spike.png Hate Spike
    • AP ratio increased to (+33% AP) from (+25% AP).
May 15, 2009 Patch
  • General
    • Recommended items updated.
  • Hate Spike.png Hate Spike
    • Base damage increased to 25 / 50 / 75 / 100 / 125 from 20 / 40 / 60 / 80 / 100.
    • Ability power ratio increased to (+25% AP) from (+20% AP).
  • Shadow Walk.png Shadow Walk
    • Fade time reduced to 1.5 from 1.75.
May 9, 2009 Patch
  • General
    • Updated selection size and pathfinding range.
    • Improved champion chasing capabilities.
    • Reduced basic attack particle size.
  • Shadow Walk.png Shadow Walk
    • New particle for when entering stealth.
    • New Effect: Evelynn's re-stealth timer will reset when taking damage.
  • Ravage.png Ravage
    • Tooltip updated.
May 1, 2009 Patch
  • Added

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