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Hand of Baron
This unit's health and mana are regenerating, and they enjoy increased attack damage and ability power.
Hand of Baron is a buff available only on Summoner's Rift. The buff can be identified by swirling violet runes around the champion.
The buff grants:
Up to 40 ability power
Up to 40 attack damage
Aura promoting nearby minions
Empowered recall (reduces channel time and grants heal and movespeed on successful recall)
Due to the large boost this buff gives, it can often turn the tide of a match and is highly fought over. It can also put the team who has the buff in favor when poking around a
turret as they have high amounts of regeneration while the other team does not.
Runic Affinity doesn't affect this buff's duration.
Hand of Baron held by Master Yi
How to obtain
On Summoner's Rift, by killing (from which its name is derived). After Baron Nashor is slain, the buff is given to all living players on the team.
Baron Nashor Unlike most other monster buffs, this buff is not transferrable: the buff is lost when a champion carrying it is killed.
This buff's in-game icon is the same as the one used for Kassadin's .
Null Sphere The name Nashor is an anagram and derived from a similar neutral monster in DotA named Roshan.
Baron buff no longer gives regeneration to the buffed team, but provides a minion promote aura that amps up sieging power. By a lot.
No longer given to dead players.
No longer absorbed by .
Black Shield Max damage/ability power reduced to 50 from 60.
Bonus damage / ability power reduced by 5 for the first 35 minutes.
Health regeneration per 5 reduced to 3% from 3. 5%.
Mana regeneration per 5 reduced to 15 from 17. 5.
Now increases your health regeneration by 5% per 5.
Now increases mana regeneration by 25 per 5.
Bonus Damage/Ability Power reduced to 50.
Damage/ability power bonus increased to 90 from 60.
Duration increased to 4 minutes from 3 minutes.
April 25, 2009 Patch:
April 18, 2009 Patch: