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Hand of Baron

Redirected from Exalted with Baron Nashor

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Hand of Baron (originally known as Exalted with Baron Nashor) is a team-wide buff received upon slaying Baron Nashor Baron Nashor, located on the Summoner's Rift. The buff can be identified by swirling violet runes around the champion. Runic Affinity mastery s3.png Runic Affinity increases the duration of Hand of Baron by 27 seconds.

Buff effects Edit

  • Grants up to 40 attack damage and ability power (scales with game time)
  • Improves Recall.png Recall:
    • Reduces channel time by 4 seconds.
    • A successful recall restores 50% of your champion's maximum health / mana and grants +50% movement speed for 8 seconds.
Minion Aura
  • All minions
    • Increase speed to match 90% of average movement speed of nearby champions, capped at 500 movement speed
    • Gain resistance to slow effects
    • Non-super minions have 75% damage reduction versus area of effect, damage over time, and persistent effects
  • Melee minions
    • Gain +50% movement speed when within 800 units of enemy minions or turrets
    • Increased size
    • +75 attack range
    • +75% damage reduction versus champions and minions
    • +30% damage reduction versus turrets (similar to cannon minions)
  • Caster minions
    • +20 attack damage
    • +50% missile speed
    • +100 attack range
  • Cannon minions (beyond turret range)
    • +600 attack range
    • +50 attack damage, but attack speed is halved
    • Attacks are now Area of Effect (200 range) and deal double damage to turrets
  • Super minions
    • +25% attack speed
    • Gain +50% movement speed when within 800 units of enemy minion or turret

Hand of Baron held byMaster Yi Master Yi

Acquisition Edit

Trivia Edit

  • The name Nashor is an anagram and derived from a similar neutral monster in DotA named Roshan.

See also Edit

Patch history Edit


  • Duration reduced to 180 seconds from 240.

V4.20: reworked

  • Renamed to Hand of Baron.png Hand of Baron from Exalted with Baron Nashor.png Exalted with Baron Nashor.
  • Health and mana regeneration removed.
  • Now grants an aura that empowers nearby minions:
    • All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistance to slows.
    • Non-super minions take 75% reduced damage from area of effect damage and damage over time.
    • Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
    • Melee minions gain increased size, 75 attack damage, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
    • Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
    • Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
    • Super minions gain 25% attack speed.
  • Recall.png Recall is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.


  • Max damage / ability power granted reduced to 40 from 50.


  • No longer granted to dead players.
  • No longer absorbed by Black Shield.png Black Shield.
  • Max damage/ability power reduced to 50 from 60.
  • Bonus damage / ability power reduced by 5 for the first 35 minutes.
  • Health regeneration per 5 reduced to 3% from 3.5%.
  • Mana regeneration per 5 reduced to 15 from 17.5.


  • New particle.


  • Now increases your health regeneration by 5% per 5.
  • Now increases mana regeneration by 25 per 5.
  • Bonus Damage/Ability Power reduced to 50.


  • Damage/ability power bonus increased to 90 from 60.


  • Duration increased to 4 minutes from 3 minutes.

April 25, 2009 Patch:

April 18, 2009 Patch:


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