Eye of the Equinox is a finished item in League of Legends.[1]

Recipe

Eye of the Equinox item
Eye of the Equinox
Gold 2300 (Gold 650)
Sightstone item
Gold 800 (Gold 400)
Targon's Brace item
Gold 850 (Gold 350)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Eye of the Equinox item Eye of the Equinox is 95.65% gold efficient without its passive and active.
  • Without Spoils of War, Eye of the Equinox item Eye of the Equinox becomes gold efficient in 8 minutes 20 seconds.
  • Its gold efficiency increases by 3.26% for every Stealth Ward icon Stealth Ward deployed, becoming gold efficient after deploying 2 wards and increasing indefinitely with each ward deployed afterwards.
  • If you're only buying Eye of the Equinox item Eye of the Equinox for the wards (although you might want to consider just Sightstone item Sightstone instead), it pays for itself in 31 wards:
    • Gold 2300 ÷ 75 = 30.67


Similar Items

Notes

  • Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
  • The execute health threshold is affected by the bonus damage from critical strikes and other autoattack modifiers (like GangplankSquare Gangplank's Parrrley Parrrley), but not from Sheen item Sheen.
  • The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee autoattacks.
  • On Summoner's Rift, assuming Eye of the Equinox item Eye of the Equinox's user kills the most valuable minions available, it provides:
    • Gold 8.9 per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 20 and 35 minutes, it provides Gold 10 per 10 to the user, while also sharing that same gold with the lane partner.
    • After 35 minutes, it provides Gold 13.3 per 10 to the user, while also sharing that same gold with the lane partner.
  • On Summoner's Rift, assuming Eye of the Equinox item Eye of the Equinox's user kills one minion every 30 seconds, it provides 8.3 health regen per 5 seconds to the user and lane partner.

Patch History

V7.23
  • Bug Fix: The Bandit mastery 2016 Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22
  • New Effect: Grants Bandit mastery 2016 Bandit.
  • New Effect: Bandit mastery 2016 Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to Gold 750 from Gold 650.
  • New Effect: Spoils of War heal now scales with 2% of missing health.
V7.12
  • Bug Fix: Quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol item Forbidden Idol line, Windspeaker's Blessing mastery 2016.png Windspeaker's Blessing).
  • New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
  • New Effect: Quest reward shield VFX have been updated to be more Targonian.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.10
  • New Effect: Grants melee champions 150 bonus attack range and slightly increased attack speed against minions that can be executed by Spoils of War.
V7.9
  • New Effect: Quest.
    • Quest: Earn Gold 650 using this item.
    • Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat.
      • Shield Battery: Grants a permanent shield for 255 - 340 (based on level). The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 - 85 (based on level) shield value.
V7.2
  • Total cost increased to Gold 2300 from Gold 2200.
    • Combine cost increased to Gold 650 from Gold 550.
  • New Effect: +10% cooldown reduction.
V6.22
  • Base health regeneration increased to 200% from 100%.
V6.18
  • Bug Fix: Fixed a bug where execute proc was healing nearby allies for less than the intended amount.
V6.13
  • Minion execute changed to 340 - 680 (based on level) health from 400 health.
V5.24
V5.22 Added
  • Recipe: Targon's Brace item Targon's Brace + Sightstone item Sightstone + Gold 550 = Gold 2200
  • Grants +500 health, +100% base health regeneration and +2 gold per 10 seconds.
  • Unique Passive – Spoils of War: Melee basic attacks execute minions below 400 health. Killing a minion by any means heals yourself and the nearest allied champion for 50 health and grants them kill gold. These effects require a nearby allied champion and consume a charge. Recharges every 30 seconds for a maximum of 4 charges.
  • Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.

References

  1. Itemlist on leagueoflegends.com

List of Items